This week's Cloud Monday video is part1 of playing the PS4 version of The Wild at Heart via the PlayStation Plus Cloud Streaming Service to my Japanese launch model PlayStation 4.
This game, from developers Moonlight Kids, isn't one i knew about. The Icon on the PSN drew my attention but it was watching the trailer that made me interested in playing the game. i was impressed that the game looked like the icon and whilst the gameplay shown looked like Pikmin, there were extra ideas that seemed cool. So i was keen to play this game to see if it played as well as it looked.
A great idea at the start is we, the player, get to choose our style of playing. i went with a story focused style, but if i wanted a challenge i could've chosen the second style. i prefer this more than just a simple difficulty slider. I do think it made a difference as i never felt like difficulty or challenge was getting in the way of the game telling me it's story. i was happy to make regular progress.
That's not to say there aren't issues with gameplay. it does feel like the game is lazy when it comes to tutorials. an example early on is how it just puts on the screen use the left stick to climb. that could've easily been taught to us through gameplay at the start if we had to climb down from a bunk bed for example. there are a few moments where stuff is put on screen when it could've been an in-game example. other times, i feel like the game could've offered hints, the one that i didn't work out for a while is that our vacuum can be used to collect the spritelings too.
In the hour i played, most of these felt like missed opportunities rather than deal breakers. what i played was good and it had a fantastic soundtrack accompanying it. The game also has a great save system that helped make it be one of the better games to stream from the cloud. not only does it make frequent auto saves with a clear icon when it does, but you're also able to make manual saves. there is a slight cravat tho in that when you reload that save it'll put you either at camp, if you saved there, or at the entrance to the area you entered. But this is all explained by the game, something that is rare to see.
I look forward to part 2. in this part, there were only a second or two of issues due to the game being streamed. i felt no delay in the controls, the audio was fine, and the video quality was high with no dips in the bitrate of the video being streamed to me. so far, streaming The Wild at Heart from PlayStation Plus seems like a great way to play the game.