Monday, December 7, 2009
Rockstar Have Announced That Beaterator Is Out Now For The iPhone/iPod Touch
Press Release
NEW YORK --(Business Wire)-- Dec 07, 2009 Rockstar Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), and Timbaland are proud to announce that Rockstar Games and Timbaland present Beaterator is now available from the App Store. Developed by Rockstar Leeds, the studio behind Grand Theft Auto: Chinatown Wars, Grand Theft Auto: Liberty City Stories, and Grand Theft Auto: Vice City Stories, Beaterator is a fun music creation app for iPhone™ and iPod® touch that is extremely deep, yet simple to use.
“We’re happy to bring Beaterator to Apple’s platforms for an entirely new audience to experience its unique music-making capabilities,” said Sam Houser, Founder of Rockstar Games. “The entire application has been revamped to provide an extremely accessible and innovative experience for iPhone and iPod touch owners.”
Beaterator features thousands of loops and sounds made by both Timbaland and Rockstar, and puts the power to make professional-level music at your fingertips in a format that's portable, accessible and fun. This iteration of Beaterator for iPhone and iPod touch features the power to transpose and layer loops, alter sounds with a fully-functioning effects suite, and upload creations to the Rockstar Social Club to share with the entire online community, and more. In addition, the completely redesigned interface works in harmony with the touch-based platform to ensure intuitive and easy-to-master controls.
Beaterator is available for $4.99 from the App Store on iPhone and iPod touch or at www.itunes.com/appstore/.
For more information, log onto www.rockstargames.com/beaterator.
About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software, Inc. is a global developer, marketer, distributor and publisher of interactive entertainment software games for the PC, PlayStation®3 and PlayStation®2 computer entertainment systems, PSP® (PlayStation®Portable) system, Xbox 360® video game and entertainment system from Microsoft, Wii™, Nintendo DS™, iPhone™ and iPod® touch. The Company publishes and develops products through its wholly owned labels Rockstar Games and 2K, which publishes its titles under 2K Games, 2K Sports and 2K Play. Take-Two also distributes software, hardware and accessories in North America through its Jack of All Games subsidiary. The Company's common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at www.take2games.com.
All trademarks and copyrights contained herein are the property of their respective holders.
iPhone, iPod and iTunes are trademarks or registered trademarks of Apple Inc.
Cautionary Note Regarding Forward-Looking Statements
The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company's future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles for current generation platforms, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, our reliance on a primary distribution service provider for a significant portion of our products, our ability to raise capital if needed, risks associated with international operations, and the matters relating to the investigation by a special committee of our board of directors of the Company's stock option grants and the claims and proceedings relating thereto (including stockholder and derivative litigation and negative tax or other implications for the Company resulting from any accounting adjustments or other factors). Other important factors and information are contained in the Company's Annual Report on Form 10-K for the fiscal year ended October 31, 2008, in the section entitled "Risk Factors," as updated in the Company's Quarterly Report on Form 10-Q for the fiscal quarter ended July 31, 2009, and the Company's other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.
Sega Has Released New Screenshots For Vancouver Winter Olympic Games
Vancouver Winter Olympic Games
Nintendo Has Announced That Research Has Proven That Mario Is The Best Loved Video Game Character Of All Time
The Official UK Nintendo News site has announced that research from YouGov have shown that Mario is the best loved video game character of all time. The Survey also showed that Many Europeans recognised the Mario soundtrack. The Survey was carried out across Europe.
Mario, in 28 years, has been in over 100 Million Games that have sold over 222 Million units.
From Nintendo News UK
Club Penguin Announce The Third Annual Coins For Change Campaign
Club Penguin have announced that this years Coins For Change Campaign will run from December 11th-22nd. The in-game Campaign allows players of Club penguin to donate their virtual coins from the game to the Coins For Change Campaign. Players use their coins to vote for how a $1 Million donation will be divided amongst projects.
for the first time, players will be able to place a personal donation and voice their own ideas on what children can do in their own communities to help others.
Press Release
KELOWNA, British Columbia --(Business Wire)-- Dec 07, 2009 Children who visit the snow-covered virtual world of Club Penguin (clubpenguin.com) can put the time they spend online to better use than ever this holiday season thanks to a unique giving program that launches this week.
The third annual Coins for Change campaign, which runs from December 11-21, 2009, allows the children who visit Club Penguin to donate the virtual coins they earn playing games in the virtual world to support a cause that matters to them.
Players can choose to support kids who are sick, kids who are poor or the environment. At the end of the campaign, the players’ donations serve as votes to determine how a $1M contribution will be divided to fund projects being conducted by charitable organizations selected by Disney Online Studios Canada.
“Since we launched Coins for Change in 2007, we’ve been blown away by the passion our players display for getting involved and doing their part to affect change and make the world a better place,” says Lane Merrifield, one of Club Penguin’s co-founders and executive vice president of Disney Online Studios Canada and Disney Online. “With millions of children and families in more than 190 countries now enjoying Club Penguin in English, Portuguese, French and Spanish, I think our audience will embrace the opportunity to make a difference through Coins for Change this year like never before.”
Players can donate virtual coins at multiple locations around the island of Club Penguin. For the first time this year they can also place a personal donation booth in their virtual igloo and host fundraising parties for their penguin friends, or attend benefit concerts at the Lighthouse. In addition, this year’s campaign will include suggestions on things children can do in their own communities to help others.
“With so many kids from around the world playing on Club Penguin, we want to continue to encourage that sense of community online and offline, and really get them thinking about their role as true global citizens who have the power to help others both where they live and around the world,” adds Merrifield.
Club Penguin is one of the largest and fastest-growing virtual worlds for children with a reputation for providing fun for kids and peace of mind for parents. Word filters and live moderators monitor chat and activity on the site and work to prevent the sharing of inappropriate or personally identifiable information.
Club Penguin is free to play, however special features such as front-of-the-line access to game features, exclusive parties and opportunities to customize your penguin and igloo require a membership.
About Club Penguin
Club Penguin (www.clubpenguin.com), a product of Disney Online, provides one of the largest and fastest-growing virtual worlds for children. Club Penguinworks to maintain a fun and safe online entertainment experience by using filtering technology and live moderators. The virtual world of Club Penguin, contains no third-party advertising and is free to use and enjoy, however a subscription membership provides access to additional features that enhance the play experience. Club Penguin is headquartered in Kelowna, British Columbia, Canada, and can be played in English, Portuguese, French and Spanish.
About Disney Online
Disney Online (www.Disney.com), a unit of Disney Interactive Media Group, produces the No. 1 ranked community-family and parenting destination on the World Wide Web. Launched in 1996, Disney.com is the online and mobile web gateway to all of the company’s Disney-branded entertainment initiatives, providing comprehensive access to, and information about Disney movies, travel, television, games, music, shopping and live events.
This Weeks WiiWare, DSiWare, And Virtual Console Releases
Virtual Console
Street Fighter Alpha 2
This is a 1-2 Player game and it costs 800 Wii Points. This is the Nintendo Entertainment System version of the game. this game bought Quick move reversals, Alpha counters, and a Custom Combo System.
This Weeks Xbox Live Marketplace Deal of The Week Is For The Rock Band Album "The Singles 1992–2003" By No Doubt
Mjaor Nelson has announced that this weeks Xbox Live Marketplace Deal is No Doubts Album "The Singles 1992–2003". For This Week Only The Entire Album can be bought for 1200 MS Points.
This Offer is only for Xbox Live Gold Subscribers
From Major Nelson's Blog
EA Announces Update 2 For FIFA Manager 10 Is Now Available

EA Has announced that update 2 for FIFA Manager 10 is now available. FIFA Manager 10 will automatically download the update. This is what the update brings:
New Features Offline Mode:
- huge database update (database of 24/11)
- option to either load the latest EA database or the Editor database (e.g. with your own data) at game start
- various new player pictures (focus on Coca Cola Championship)
- new Hall of Fame player pictures of retired players in the UK (only very few, but will become more in the future)
- new live ticker text
- complete historic league results of the Bundesliga since the very first matchday back in 1963
- additional historic league results for France and Italy
- better handling of widgets in resolutions like 1440x900 (move your mouse pointer over a widget to see it completely)
- improved website headlines
- pre-selected half-time talks (save some mouse clicks)
- option to switch off the display of song titles in the main menu
New Features Online Mode:
- new "Away from Keyboard" feature
- if you join a running game, you now get the status of the game, that is, at which point of the week the other users currently are (e.g. the main menu or a matchday). This way you can quickly estimate how long it will take you to actually join the game.
- click on a game in the game list to see its participants
- the market value of the next auctioned player is given on the transfer market overview screen
- team levels and the current matchday are now part of the match screen
- the timeline icons (goals, cards, substitutions), already used in the offline mode, will now also be seen online
- you can add another manager to your friend list directly from the respective manager info screen (available by right clicking on your avatar in the main menu)
- option for the host to set the maximum number of humans players
- date displayed on all menu sub-screens
- manager points on friends list
- manager points comparison happens more often
- option to turn off the profanity filter
- draws with no clubs of human managers are skipped
Fixed Bugs:
- 3d match improvements (better and more varied shots, more realistic number of cards, improved passing, improved goalkeepers, defenders react faster, more realistic handballs, improved 1 on 1 against the goalkeeper, more realistic back passes)
- several small Action Mode improvements
- various tuning efforts (e.g. tactical education, loss of acceleration for older players now slower)
- improved website (e.g. added a second club name to transfer news, manager info if you click on a picture)
- about 140 different other bug fixes in total
- about 40 graphical improvements and screen layout changes (e.g. Player Training Progress)
Some Examples:
- CaC problem in Italy
- "moved" clubs in France
- sometimes too much income when winning an indoor tournament
- "players sometimes end their careers too early" problem
- line-up crash (when saving a player list)
- not displayed goals in highlight mode
- long-term simulation crash
- improved AI training camp selection
- Ups & Downs now work for again for the player manager
- missing tooltips in replay mode
- won European Super Cup now added to the trophy list
- Hall of Fame: User pictures are now displayed correctly
- More realistic personal sponsor contracts for managers with a high manager level
- more modern German first names
- Youth department: Extension crash fixed
- Delegate transfers: Assistant now makes better use of the money
- Tactics/first team: Icons for crossing positions are now correct
- several graphical problems fixed at game start in the 1024x720 screen resolution
- user/additional desktop objects are now saved (no need to position them again after loading the save game)
- special characters are now correctly displayed on Russian OS
- Game start: Removed the cheat to start with more teams than allowed
- Player talks/Promises: Player levels no longer visible in UK version
- Live Ticker: Manager shouts no longer disabled after creating a player manager
- multiple player managers problem
- Pre-match screen: Background for international cup matches no longer dark
- Relegated players screen: Now with the option to add them to the short list or to scout them
- Stadium editor: Slope problem
- player manager can now make substitutions in Live Ticker match
- _PLAYER_CORNER_LEFT issues in Live Ticker fixed
- ONLINE: Matchday - sorting of the live table now works correctly
- ONLINE: Matchday - User receives " 0 actions available" at the beginning of the match
- ONLINE: 8-player crash fixed
- ONLINE: Trophy images missing in the player stats
- ONLINE: Improved referee names
EA Have also released information about possible future changes that Update 3 will bring:
Plans for Update 3:
- option to display the live ticker sentence by sentence
- option to display the live ticker word by word
- finished matches in live ticker now change their colour
- no commentary in Live Ticker conference mode
- massive increase of UK player pictures and of Hall of Fame pictures
- many additional city pictures
- Ups & Downs reworked and now more difficult
Press Release
For the first time, EA SPORTS FIFA MANAGER 10 is equipped with an integrated auto patcher which automatically updates the game to the newest version at the start of the game. After a very successful update 1 which was available already on the release day, update 2 is ready for automatic download as of today. The complete content of the update can be accessed in the developer blog by Lead Designer Gerald Köhler and will include new features for the offline and online mode as well as specific and community-requested bug-fixes including various 3d match improvements.
New Features Offline Mode:
- huge database update (database of 24/11)
- option to either load the latest EA database or the Editor database (e.g. with your own data) at game start
- various new player pictures (focus on Coca Cola Championship)
- new Hall of Fame player pictures of retired players in the UK (only very few, but will become more in the future)
- new live ticker text
- complete historic league results of the Bundesliga since the very first matchday back in 1963
- additional historic league results for France and Italy
- better handling of widgets in resolutions like 1440x900 (move your mouse pointer over a widget to see it completely)
- improved website headlines
- pre-selected half-time talks (save some mouse clicks)
- option to switch off the display of song titles in the main menu
New Features Online Mode:
- new "Away from Keyboard" feature
- if you join a running game, you now get the status of the game, that is, at which point of the week the other users currently are (e.g. the main menu or a matchday). This way you can quickly estimate how long it will take you to actually join the game.
- click on a game in the game list to see its participants
- the market value of the next auctioned player is given on the transfer market overview screen
- team levels and the current matchday are now part of the match screen
- the timeline icons (goals, cards, substitutions), already used in the offline mode, will now also be seen online
- you can add another manager to your friend list directly from the respective manager info screen (available by right clicking on your avatar in the main menu)
- option for the host to set the maximum number of humans players
- date displayed on all menu sub-screens
- manager points on friends list
- manager points comparison happens more often
- option to turn off the profanity filter
- draws with no clubs of human managers are skipped
Fixed Bugs:
- 3d match improvements (better and more varied shots, more realistic number of cards, improved passing, improved goalkeepers, defenders react faster, more realistic handballs, improved 1 on 1 against the goalkeeper, more realistic back passes)
- several small Action Mode improvements
- various tuning efforts (e.g. tactical education, loss of acceleration for older players now slower)
- improved website (e.g. added a second club name to transfer news, manager info if you click on a picture)
- about 140 different other bug fixes in total
- about 40 graphical improvements and screen layout changes (e.g. Player Training Progress)
Some Examples:
- CaC problem in Italy
- "moved" clubs in France
- sometimes too much income when winning an indoor tournament
- "players sometimes end their careers too early" problem
- line-up crash (when saving a player list)
- not displayed goals in highlight mode
- long-term simulation crash
- improved AI training camp selection
- Ups & Downs now work for again for the player manager
- missing tooltips in replay mode
- won European Super Cup now added to the trophy list
- Hall of Fame: User pictures are now displayed correctly
- More realistic personal sponsor contracts for managers with a high manager level
- more modern German first names
- Youth department: Extension crash fixed
- Delegate transfers: Assistant now makes better use of the money
- Tactics/first team: Icons for crossing positions are now correct
- several graphical problems fixed at game start in the 1024x720 screen resolution
- user/additional desktop objects are now saved (no need to position them again after loading the save game)
- special characters are now correctly displayed on Russian OS
- Game start: Removed the cheat to start with more teams than allowed
- Player talks/Promises: Player levels no longer visible in UK version
- Live Ticker: Manager shouts no longer disabled after creating a player manager
- multiple player managers problem
- Pre-match screen: Background for international cup matches no longer dark
- Relegated players screen: Now with the option to add them to the short list or to scout them
- Stadium editor: Slope problem
- player manager can now make substitutions in Live Ticker match
- _PLAYER_CORNER_LEFT issues in Live Ticker fixed
- ONLINE: Matchday - sorting of the live table now works correctly
- ONLINE: Matchday - User receives " 0 actions available" at the beginning of the match
- ONLINE: 8-player crash fixed
- ONLINE: Trophy images missing in the player stats
- ONLINE: Improved referee names
Plans for Update 3:
- option to display the live ticker sentence by sentence
- option to display the live ticker word by word
- finished matches in live ticker now change their colour
- no commentary in Live Ticker conference mode
- massive increase of UK player pictures and of Hall of Fame pictures
- many additional city pictures
- Ups & Downs reworked and now more difficult
From FIFA Manager 10 Blog
EA Has Released Screenshots And A Trailer For The Engineer Class In Mass Effect 2


EA Announces Dead Space 2 For PS3, Xbox 360, And PC

EA Has announced Dead Space 2 For Playstation 3, Xbox 360, And PC. Dead Space 2 Will Feature Isaac Clarke Again and this time he will fight against the Necromorphs as the infection spreads throughout space. He has his Plasma Cutter and a new range of weapons to defeat them with.
EA Have said that the story will have plot twists and not everything is as it seems. there will be more Zero G environments and many Necromorphs in the game. No Release date has been provided for the game.
Press Release
Guildford, UK – December 7, 2009 – Visceral Games, an Electronic Arts Inc. (NASDAQ: ERTS) studio announced today that the award-winning Dead Space™ franchise will continue to frighten gamers with its stunning sequel, Dead Space 2. Isaac Clarke returns for another heart-pounding adventure, taking the fight to the Necromorphs in this thrilling action-horror experience. New tools to gruesomely slice and dismember the Necromorphs complement Isaac's signature plasma cutter, empowering him as he meets new characters, explores epic zero-G environments, and fights against a relentless Necromorph onslaught. Survival isn't the only thing on Isaac's mind in Dead Space 2 – this time, he calls the shots.
“Like so many gamers worldwide, we love the Dead Space franchise and are very excited to announce a new game in the series,” said Nick Earl, Senior VP and Group General Manager at EA. “Visceral Games is quickly becoming known for delivering high-quality, action-packed games. Dead Space 2 is on target to deliver a jaw-dropping experience gamers won’t soon forget.”
“We’re thrilled to jump back into the series, making the next chapter in Isaac’s journey,” added Steve Papoutsis, Executive Producer of Dead Space 2. “The infection continues to spread throughout space and our hero Isaac Clarke is the only person able to contain it. There are still loads of Necromorphs that need killing. In Dead Space 2, not everything is exactly as it seems. Expect plot twists that will surprise you and a huge cast of twisted, disgusting monsters that are sure to scare the daylights out of you.”
Originally launched in 2008, Dead Space quickly became one of EA’s top rated wholly-owned intellectual properties. With close to 100 industry awards and an average critic score of 89*, Dead Space became a hit with horror and videogame fans worldwide. In 2009, EA launched Dead Space Extraction for the Wii™, a prequel to the original Dead Space that expanded the fiction and brought the franchise to a new audience.
Dead Space 2 is being developed for the PlayStation®3 computer entertainment system, the Xbox 360® video game and entertainment system and on PC. This product has not yet rated by PEGI. Follow us on twitter at: www.twitter.com/isaacclarke. Become a fan on Facebook at www.facebook.com/deadspace. For additional information and news, visit www.deadspacegame.com
*According to Gamerankings.com and Metacritic.com
About Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is a leading global interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet. Electronic Arts markets its products under four brand names: EA™, EA SPORTS™, EA Mobile™ and POGO™. In fiscal 2009, EA posted GAAP net revenue of $4.2 billion and had 31 titles that sold more than one million copies. EA's homepage and online game site is www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com.
EA, EA SPORTS, EA Mobile, POGO, Visceral Games, and Dead Space are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. “PlayStation” is a registered trademark of Sony Computer Entertainment Inc. Microsoft, Xbox, and Xbox 360 are trademarks of the Microsoft group of companies. All other trademarks are the property of their respective owners.
Audio Re-Cap of The Weekends News (oldest to newest)
Don't forget, you can subscribe to the Audio Re-Cap Podcast on iTunes. if you do, it would be great if you can review and rate the podcast.
A podcast is available on iTunes from:
http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=328547861
A RSS Feed from Podbean:
http://qtegamers.podbean.com/feed
And on qtegamers.blogspot.com:
http://qtegamers.blogspot.com/search/label/Audio Re-Cap
Re-Cap of The Weekends News (oldest to newest)
QTE Blog: Re-Cap of Yesterdays News (oldest to newest) http://ow.ly/166Ti0
QTE Blog: Audio Re-Cap of Yesterdays News (oldest to newest) http://ow.ly/166TMw
Wii: New Super Mario Bros. Wii has sold over 420,000 units in its first day on sale in Japan http://ow.ly/IUJI
PS3: Record of Agarest War is set to come in at around 8-10 GB on the PSN when its released in USA. http://ow.ly/IViK
Dead Space Twitter account has uploaded a image that looks like a Ink Blot, but in the background are familiar creatures http://ow.ly/IVju
360: Battlefield Bad Company 2 theme has text information for the PS3. http://ow.ly/IVkb
PS3: Madden NFL 10 has been patched. it brings AI improvements and tribute stickers + more http://ow.ly/IW5G
PS3: its suggested that the Premium PSN service would be Game Rentals. (Video has more information than text) http://ow.ly/IWcY
QTE Blog: EA Has Released New Screenshots For Dragons Lair On The iPhone/iPod Touch http://ow.ly/166Ven
QTE Blog: Sega Has Announced That Super Monkey Ball 2 Is Now Out On The iPhone/iPod Touch App Store http://ow.ly/166W4U
Atlus have a "Mass-Recruitment" drive for debuggers. http://ow.ly/IYgU
DLC for Brutal Legend would be for both Single Player And Multiplayer. there will also be some patches coming. http://ow.ly/IYja
QTE Blog: EA Has Released Madden NFL Aracde Gameplay Videos For The Playstation3 And Xbox 360 http://ow.ly/166Wsd
PS3: Modern Warfare patch 1.05 does not fix the Javelin glitch. that patch is coming later. it'll have other bug fixes http://ow.ly/J0xj
Its suggested a job post from Crystal Dynamics for a Multiplayer Designer is for a Tomb Raider game, co-op/maps + more http://ow.ly/J0zz
QTE Blog: Nintendo Has Released A launch Trailer For The Legend Of Zelda Spirit Tracks http://ow.ly/166YdJ
PC: its believed that the Left 4 Dead 2 SDK will bring ability to create Custom Character Models, Survivors and Infected http://ow.ly/J0De
PS3: PS Nation Podcast, at 13:04, says PSP Mini's on the PS3 is not a rumour...its coming. not sure if it'll be out before Christmas
360: EA has taken down Fight Night 4 Champions Pack 2 DLC off the Market Place due to freezing issues. http://ow.ly/Jewv
There will be 11 new game announcements at this years Video Game Awards. so far 10 games have been teased. http://ow.ly/JeBg
QTE Blog: Android Game Of The Week – Cosmic Trails http://ow.ly/167ach
QTE Blog: What Have You Played This Week? http://ow.ly/Jm5J
QTE Blog: QTE Tweets Of The Week http://ow.ly/Jo7L
QTE Tweets Of The Week
10 QTE Blog: New Zero Punctuation - Assassins Creed II http://ow.ly/HZKh
9 Audio Re-Cap of The Weekends News (oldest to newest) http://ow.ly/165okh
8 Rebellion will not release a "sanitized" version of aliens VS Predator for Australia. http://ow.ly/IFmT
7 QTE Blog: Konami Announce Metal Gear Solid Peace Walker Is Coming Out May 28th In The UK http://ow.ly/166mVt
6 Bioshock 2 now has a Japanese publisher. D3 will be releasing in Japan. http://ow.ly/H9Bk
5 PS3: Sony Japan are pricing the Western Sony games, Uncharted 2, Infamous, And Ratchet & Clank Future 2 at 5,980 yen ($66) http://ow.ly/ups2
4 PS3: Sony has said that they won't suspend people if they use the "Javolin Glitch" in Modern Warfare 2 online. http://ow.ly/IdsG
3 Spike have teased new mystery trailer. it will be revealed at the Video Game Awards. http://ow.ly/HeXJ
2 QTE Blog: EA Has Released Screenshots For Mirror's Edge On The iPhone/iPod Touch http://ow.ly/1664IK
1 QTE Blog: Sony Europe Has Announced A Winter Wonderland Festival Space For Home Is Coming 10th December http://ow.ly/165sDd