Thursday, January 15, 2026

Demo Play Thursday - CASSETTE BOY On PS4


For this week's Demo Play Thursday i played the PlayStation 4 version of CASSETTE BOY from Forever Entertainment.

I can't say i had heard of this game before i downloaded it from the PSN, but reading it's store page was really interesting. at first glance, the game looks to be a retro Game Boy style RPG but when you read it's store page it becomes clear that there's more to it than that.

This is a short demo and the game makes it clear that the final version that, i think, is out now could be a little different from this. But i feel we get a good look at CASSETTE BOY. the music was really nice, the graphics were mostly fine, apart from when our character who's mostly coloured white goes onto what appears to be white sand as it's hard to tell the two apart, and i thought the tutorial for the game mechanics was handled well.

This is a game where you need to go slow, talk to everyone, and then go forward using the information you just gained. in this demo, so it could have been changed in the released game, we're not provided with an obvious go here and do that. but by talking to people we know we're meant to get the sword, we know how much the shop deed costs so we should aim to get it, and we know that the locals are frustrated by the big rock so we should be looking at ways of clearing it out of the way.

But with this demo being as short as it is and the game's story being mostly unclear, apart from the moment to moment stuff i mentioned above, i really did feel that this demo needed a trailer to showcase the game. the demo shows off the early ideas so if you're interested in mechanics then this demo maybe enough, but i'm more interested in the story and i have no idea what it really is here and i don't think the game does enough to sell it to me. as for the mechanics, well moving the world to hide things is straight from Echochrome on PS3, which i did a playthrough of it's demo before https://youtube.com/live/KW2tikPtS8g, so for me it's nothing new and this demo showed nothing new to me in it's implementation. I kinda feel that players would learn more from watching a trailer than playing this demo, but playing the demo itself is a pleasant experience.