Showing posts with label Backlog Conquering. Show all posts
Showing posts with label Backlog Conquering. Show all posts

Wednesday, September 11, 2024

Backlog Conquering - Strike Suit Zero: Director's Cut - Part 6 - The Final Mission


Welcome to Backlog Conquering. This is a series were i play a game from my backlog that i may or may not have played before. the goal isn't necessarily to finish the game, the goal is to play it. that way, i can have an opinion about it.

Strike Suit Zero: Director's Cut is a game from Born Ready Games that i've had on PS4 since it game out on the PSN. 

In Part 5, https://youtu.be/Y9rd6TzgSv8, i attempted the final mission. we ran out of time and failed it. i thought i got close to beating it then, but after trying it again in Part 6, i was a second or two from beating it in Part 5. I did complete Mission 13 and beat the game, but it looks like i got a "bad" ending. i haven't looked up what i needed for the better ending, but the trophy hints that the outcome of Earth is important. 

This Director's Cut version of Strike Suit Zero comes with some extra missions that aim to tell stories from the war. i tried the first two. the first one was simple and over in 13 minutes. it was a scenario and whilst it told the story of an individual, it didn't really tie-in with the story i had just finished well enough. this section felt tacked on and not really fleshed out. the second mission gave us the opportunity to do better than what actually happened in the war and that felt a little weird when compared to Part 1. it almost felt like Mission 2 was from a "What If" game mode. i didn't beat it and it didn't make me want to try again so this is probably the end of the Strike Suit Zero: Director's Cut.

With that in-mind, i played the credits and was shocked that it was a Kickstarter game and how long that section of the credits ran for. poor use of screen space aside, i could believe that the credits took nearly an hour and there was no reward, like an upgrade or weapon, for watching it from start to finish. I will take all 6 parts and make a Start to Finish video for next week's upload, then i'll move onto a new game for this series.

Wednesday, September 4, 2024

Backlog Conquering - Strike Suit Zero: Director's Cut - Part 5 - Missions 11, 12 and 13


Welcome to Backlog Conquering. This is a series were i play a game from my backlog that i may or may not have played before. the goal isn't necessarily to finish the game, the goal is to play it. that way, i can have an opinion about it.

Strike Suit Zero: Director's Cut is a game from Born Ready Games that i've had on PS4 since it game out on the PSN. 

Missions 11 and 12 were action packed. it was fun but also hectic. thankfully the fights didn't feel too long and we were moved from target to target quite effectively. Mission 13 didn't quite go to plan. i managed to call out the story, which was a pleasant surprise, but then it doubled down on it and introduced time travel. it got a little confusing as we were being told this whilst also navigating a tunnel system whilst also being time constrained. I failed Mission 13, so there will be at least 1 more video, but it was such a narrow loss. i needed just a few more seconds!

Wednesday, August 28, 2024

Backlog Conquering - Strike Suit Zero: Director's Cut - Part 4 - Missions 9 and 10


Welcome to Backlog Conquering. This is a series were i play a game from my backlog that i may or may not have played before. the goal isn't necessarily to finish the game, the goal is to play it. that way, i can have an opinion about it.

Strike Suit Zero: Director's Cut is a game from Born Ready that i've had on PS4 since it game out on the PSN. 

I once again came close to dying as i was getting too close to enemy ships. i've played all 4 parts on easy and i'd recommend that to anyone who plays the game. but that doesn't mean i can stop paying attention to what's happening around me. i need to keep checking my shields and armor and where i'm flying. but when it works, flying through an explosion is really cool in this game. the story is still difficult to follow but the Ai twist really makes it difficult for us to trust it. i can't help but think there's more twists to come!

Wednesday, August 21, 2024

Backlog Conquering - Strike Suit Zero: Director's Cut - Part 3 - Missions 6, 7, and 8


Welcome to Backlog Conquering. This is a series were i play a game from my backlog that i may or may not have played before. the goal isn't necessarily to finish the game, the goal is to play it. that way, i can have an opinion about it.

Strike Suit Zero: Director's Cut is a game from Born Ready that i've had on PS4 since it game out on the PSN. 

This part was easier than Part 2, https://youtu.be/FApVNW8XBXo. i didn't even die once! tho i came close. i did forget what some of the button's did, but overall it was nice coming back to the game. the story is getting a little difficult to follow, but it has always been a little difficult as it's spread out across the menus between missions and during missions.

Wednesday, August 7, 2024

Backlog Conquering - Strike Suit Zero: Director's Cut - Part 2 - Missions 4 And 5


Welcome to Backlog Conquering. This is a series were i play a game from my backlog that i may or may not have played before. the goal isn't necessarily to finish the game, the goal is to play it. that way, i can have an opinion about it.

Strike Suit Zero: Director's Cut is a game from Born Ready Games that i've had on PS4 since it game out on the PSN. 

I feel that the mission length and difficulty has gone up from the first 3 missions i did in Part 1, https://youtu.be/zBNkDWAqsXc, but that's not entirely the fault of the game. i made mistakes which saw my ship crash into another ship causing my shields, and armor, to fail. this means i died twice in this video and i came close a couple of other times, too. I feel that the story telling isn't happening as great as i'd like it to. there's a lot of chatter over the radio during the game but my focus is on the action so i'm not really taking it in.

Wednesday, July 31, 2024

Backlog Conquering - Strike Suit Zero: Director's Cut - Part 1 - The First 3 Missions


Welcome to Backlog Conquering. This is a series were i play a game from my backlog that i may or may not have played before. the goal isn't necessarily to finish the game, the goal is to play it. that way, i can have an opinion about it.

Strike Suit Zero: Director's Cut is a game from Born Ready Games that i've had on PS4 since it game out on the PSN. i have played maybe the tutorial level before, as i had the trophy for transforming, but it was so long ago i didn't remember anything. it felt like playing the game for the first time.

What i've done is chose the easy difficulty level as the game suggested this is best for those interested in it's story, and i typically am in any game. It starts, as does this video, with an interesting story segment telling the story of earth and it's colonists. it reveals the tensions between them, the end of an uneasy peace, and the war we're currently playing in that both want to win but both can't afford to wage.

The tutorial was effective and there are prompts afterwards that help remind what buttons to press. Graphically, it looks nice and the space backdrop has some cool moments, but there's a lack of detail throughout. it doesn't get in the way nor detract from the game. the music is a little more epic and worldly than i was expecting but overall i've enjoyed what i've heard so far.

As for the missions, they're telling the story effectively but there's not been too much variety in what we do. But playing it overall hasn't been bad and i would say i've enjoyed myself and i'm looking forward to where the story goes in part 2. we have an Ai that's calling the shots but are they on our side, on our enemies side, or do they have their own agenda!?

Thursday, October 27, 2022

Backlog Conquering - Rain - The Fourth and Final Part

I Accidently used my laptop's mic to record this video, so it sounds different to any of my recent videos.

This is the fourth and final video in my playthrough of Rain on PS3. In this video i play through the final couple of chapters of the game. i don't go on to play through the memory collecting mode.

The game continues to play well. the main issue with controls is my own controller which is suffering with stick drift. The graphics continue to impress. there were moments which had an almost cinematic feel to them. the contrast of the city in the previous video compared to this was stark and it looked great when it came back.

This will be the final video in this series. If i plan on getting extra trophies, there is no platinum, i won't be recording it.

Wednesday, October 26, 2022

Backlog Conquering - Rain - The Third Part

Welcome to Backlog Conquering.
This is the third video for Rain. Like Part 2, this video is less than an hour and sees me playing from Chapter 4 to the start of Chapter 6.

The game continues to play well. the main issue with controls is my own controller which is suffering with stick drift. The graphics continue to impress. there were moments which had an almost cinematic feel to them. a memorable highlight was walking along the side of a bride.

Thursday, October 20, 2022

Backlog Conquering - Rain - The Second Part

This is the second video for Rain. This part isn't quite an hour, but starts immediately at the start of Chapter 3. There is no Part 1 as, for some reason, that video didn't record video. it did record audio from the game and i also was commentating. so there's a chance it'll be an unlisted video in the near future.

As for Rain, this PS3 game played really well. apart from the initial load screen, there was no obvious loading whilst playing. Gameplay tho is less positive as sometimes it's very clear where you're to go. then there are other times when it's not clear what you should be doing next. to help overcome the latter, i do die in this video many times.


Thursday, October 13, 2022

Backlog Conquering - Deliver us the Moon - The Seventh and Final Hour

This is the seventh and final video in the Backlog Conquering series featuring the game Deliver us the Moon being played on PS4. After getting stuck in yesterday's video, i looked up what i was doing wrong and was shocked that i had missed that one of the fuel cells was empty! Once i knew what to look for getting to the end of the game was fairly straightforward. There was a welcomed plot twist right near the end as well as another surprise after the initial credit sequence.

Wednesday, October 12, 2022

Backlog Conquering - Deliver us the Moon - The Sixth Hour, or so

This is the sixth video in the Backlog Conquering series featuring the game Deliver us the Moon being played on PS4. I think we are near the end as in this video we got a lot of story. many questions were answered, and we explored a lot of the station. The video ends with me being somewhat stuck with a puzzle. i know what the pieces are, i know how it should work, but by the end i hadn't worked out one part.


Thursday, October 6, 2022

Backlog Conquering - Deliver us the Moon - The Fifth Hour, or so

This is the fifth video in the Backlog Conquering series featuring the game Deliver us the Moon being played on PS4. this video may seem a little slower than some of the more recent videos, but that's because there was a lot of story, puzzles, and action all centred in on place. So please sit back, relax, and watch how the story continues to unfold.

Wednesday, October 5, 2022

Backlog Conquering - Deliver us the Moon - The Fourth Hour, or so

This is the fourth video in the Backlog Conquering series featuring the game Deliver us the Moon being played on PS4. We spent some more time on the moon and in this video, there were a few tense moments. Watch as this amazing story continues to unfolds!

Thursday, September 29, 2022

Backlog Conquering - Deliver us the Moon - The Third Hour

This is the third video in the Backlog Conquering series featuring the game Deliver us the Moon being played on PS4. Today's video has less death than yesterday's video! Plus we get to drive on the moon, too. so, sit back and enjoy the evolving story!
 

Wednesday, September 28, 2022

Backlog Conquering - Deliver us the Moon - The Second Hour

This is the second video in the Backlog Conquering series featuring the game Deliver us the Moon being played on PS4.In this video, things get a little tougher and there are a few deaths. But we do get to the moon in this video!

Thursday, September 22, 2022

Backlog Conquering - Deliver us the Moon - The First Hour

In yesterday's video, i finished Gley Lancer and teased that the next video would also have a space theme. Well the next game in the Backlog Conquering series is Deliver us the Moon on PS4 by Wired Productions.

In this video, i play through the first hour and have a great time. i'm excited to play again for next week's videos as the story is very interesting. watch the video and let me know what you think, too!

Wednesday, September 21, 2022

Backlog Conquering - Gley Lancer - The Final Video!

This is the final video in the Gley Lancer series. watch as i finish the game and then go after it's platinum trophy!


Thursday, September 15, 2022

Backlog Conquering - Gley Lancer - A Sixth 30 Minutes or so

This is the sixth video in the Gley Lancer Backlog Conquering series. In the last video you saw that i got stuck on what i thought might've been the boss character. Well in this video i made big progress! Tho, it required the use of the game's rewind feature. Watch and find out how far i got after that stumbling block!

Wednesday, September 14, 2022

Backlog Conquering - Gley Lancer - A Fifth 30 Minutes or so

This is the fifth video in the Gley Lancer Backlog Conquering series. I managed to get to level 5 in the last video but got stuck at one specific point in the level. Watch this video and find out if i made any progress.

Thursday, September 8, 2022

Backlog Conquering - Gley Lancer - A Fourth 30 Minutes or so

This is the fourth video in the Gley Lancer Backlog Conquering series. After being stuck on level 4 through the previous video, watch and see if a couple of days break helped me beat the stage.