Wednesday, January 14, 2026

Backlog Conquering - Anthem On PS4 - Part 5


Welcome to Backlog Conquering. This is a series were i play a game from my backlog that i may or may not have played before. the goal isn't necessarily to finish the game, the goal is to play it. that way, i can have an opinion about it.

Our new game is the PlayStation 4 version of Anthem. i have previously played around 5 hours of this game back in 2019, but i stopped playing once EA announced they weren't going to update the game. The main reason for picking up Anthem now is that the game servers are going to be turned off on January 12th 2026. I started recording these videos before the servers were taken down so from Part 5 onwards, these will go live on YouTube AFTER the servers have been shut down. You can't play Anthem anymore as the game doesn't have an off-line mode, it was online only.

The main story brought our past back and it was tense all round. it was nice and felt believable. the tension it brought to Owen was also interesting, who had his own adventures in this part. But what ruined the moment was when we were on their Strider and the mission finished and we all spawned back at the Fort. there was no mention of this before we spawned, nor any video showing us making our way to the fort. we haven't even seen the "car park" for Striders at the fort. it felt disjointed and ruined the moment.

Check out previous parts:

Tuesday, January 13, 2026

Stories on Tuesday - Underworld Office: Ghost Story - Chapter 5


The current story i'm playing is Underworld Office: Ghost Story. i'm playing this on iPhone 14 pro.

Now i've played it, i understand how it works. so each video from this one going forward will be it's own chapter in the game. i will continue to blur out the advert at the bottom of the screen. there are full screen adverts during my playthrough and i will edit them out. this will mean that occasionally the music will skip or go from on to off abruptly where i've made the edit.

Chapter 4 had a plot twist and i was very interested to see where it would lead in Chapter 5. i was pleased with how things turned out. it would've been easy to allow our character to wallow in self pity and thankfully that didn't happen. it seemed like things were going to be ok until he came across the ghost energy on the subway once again. Whilst dealing with it didn't quite go to plan, the character growth of Eugene was nice and we got to see some backstory for Joan, who had some really cool moments. the next Chapter has us and The Boss together so i'm really interested in checking that out next.

Check out the previous Chapters of this story:

Sunday, January 11, 2026

Switch Funday - Tetris 99 - 51st Maximus Cup - Animal Crossing: New Leaf


There is a Maximus Cup this weekend in Tetris 99 on Nintendo Switch. The 51st Maximus Cup is for the upcoming update and DLC for the Switch game Animal Crossing: New Leaf. By getting 100 points, you can unlock it all.

Whilst i wasn't able to get my first win in Tetris 99, i was able to get 4th place twice! it only took 3 games to complete this cup. i added a 4th game but it wasn't as successful as the previous 3. i really enjoyed the music, it helped keep me calm even when things got really hectic. as i haven't had a top 10 in quite a while i was very surprised by how fast the game gets at that point.

Friday, January 9, 2026

iPhone Friday - Inkvasion - A Stage Based Bite Sized Town Builder And Defender With Great Art


For this week's iPhone Friday i tried Inkvasion from ChillyRoom on my iPhone 14 Pro.

I'll be honest, the name for this game doesn't really do it justice. i saw the name and thought it was going to be some sort of Splatoon style game on phones and that got me really interested. but when i checked out it's store page it revealed the game to be something else entirely. that's not a bad thing as i really enjoyed my time with this game.

From looking at the pictures, you'd assume that this is a city builder and you have to fight off enemies. that's kinda right, but you don't build one city in Inkvasion. the game is broken up into stages, like 1-1, 1-2, 1-3, and bonus extra stages. each stage has it's own requirements to complete it. each stage has you start from scratch in a different location. in this video the basic goals were the same, build farms to get food, use food to get people, use people to get troops, use troops to defend your town to complete the stage. to get 3 stars for completing a stage there will be an additional task, and each stage will give you a ranking based on your score.

The game smartly has a pause button. the stages are all kinda bite sized and suitable for mobile playing, but having a pause button is great for when you have to put your phone down. it's also great as it allows the player to take stock. what is the stage like, how long until the first wave hits, and what do you have to do to get 3 stars. you're able to start building things whilst it's paused and when you go back to play things start. that aspect of it's design almost reminds me of the PSP/DS era where games tended to be bite sized or could be paused as you put the system to sleep.

Another aspect of it's design i liked was the art. the app store page describes it as a wood block art style and i can see it. Inkvasion does have an Asian feel about it. the music helps with this, too. the game was developed in China but i found the English translation to be great. but Inkvasion does have a few issues. the first one happens quickly, there is no guest account. you must create an account to sign in to play it, i chose to go with Apple. the game also did a data download without asking for permission or warning. thankfully it was around 28MB, but still it's kinda rude. I did think the tutorial was good and gave us some tips, but the first level you play after it isn't quite the same as the tutorial. the tutorial shows you using 3 troops but when you start the level you only have 2. so i went back to the troop menu to see if i missed something and instead of troops there were buffs, something that the tutorial didn't mention. As with many games, the home screen also didn't have a tutorial but it wasn't overly complicated to work out.

The biggest disappointment with Inkvasion, in comparison to other issues mentioned above, is that the game feels like a straight port from Android. the main difference between the Android and iOS platforms is that iPhones have a Dynamic Island and most Android phones don't. it seems like Inkvasion has done nothing to mitigate this on iOS so it often is covering something. most of the time it doesn't seem too important so it's mostly just visually jarring.

As i said at the top, i enjoyed my time playing Inkvasion. i barely made a dent into the game's content. i was playing in the first few stages of the first world in the first game mode. there is a lot of content here and the game is being supported with new content being added. i do recommend Inkvasion as i feel like it'd be good for beginners and for those who know how these sort of games work. it's design is great for mobile players, maybe more so for those familiar with portable games on other past platforms. Inkvasion may even make it into my Game of the Year list i enjoyed it that much. i certainly won't be uninstalling it anytime soon.

Version 1.2.0 Played

Thursday, January 8, 2026

Demo Play Thursday - House Fighters: Total Mess On PS4


For this week's Demo Play Thursday i played the PlayStation 4 version of House Fighters: Total Mess from Revulo Games.

This wasn't a great demo experience to the point where i wouldn't recommend people trying it. for example, the icon for the game and it's label say's it's a demo but when you play it the only other time it say's it's a demo is when it tells you something is not included. the link to buy the game isn't on the main page, you have to start the demo to get access to buy the game. there's no trailer for the game, there's no information saying that this is from a game in development and that the final game may differ from this demo.

That last point is important because House Fighters: Total Mess can be difficult to watch at times. there are moments when you move the camera that the screen has numerous examples of screen tearing and it gets a little disorientating and hard to follow. the game doesn't say whether the game is from an in development build of the game or from the final game. from this experience alone i wouldn't recommend playing the game.

There is the option to change the game's video quality. but it's never explained. when you change it to low, there's a big visual difference. but from medium to high, i couldn't notice any changes. i assumed that going to low would increase the framerate, but i don't know for sure as the game doesn't explain. i assume also that this is the case in the released game and not just something in the demo.

It wasn't the easiest game to play. i admit i'm not great at flying games but i was surprised that the default controls were old school down is down and up is up. we only get 1 plane to use in this demo and there are just 4 levels, the tutorial, 1, 6.1, and 4. there are a lot of enemies to deal with across the stages and, in my opinion, not enough health or ammo pick-ups to deal with them, especially as this is a demo and our first time encountering them. for those who play the game, it probably won't be such an increase in difficulty as the game should build up to it rather than how this demo just dumps us in it.

Wednesday, January 7, 2026

Backlog Conquering - Anthem On PS4 - Part 4


Welcome to Backlog Conquering. This is a series were i play a game from my backlog that i may or may not have played before. the goal isn't necessarily to finish the game, the goal is to play it. that way, i can have an opinion about it.

Our new game is the PlayStation 4 version of Anthem. i have previously played around 5 hours of this game back in 2019, but i stopped playing once EA announced they weren't going to update the game. The main reason for picking up Anthem now is that the game servers are going to be turned off on January 12th 2026. With the servers turned off, the game will be unplayable as there's no offline mode.

In Part 2, there wasn't a lot of time to explore and do more than the main mission. so from Part 3 onwards i'm going to make these videos a little longer, maybe up to 2 hours, to allow myself time to do a main mission, do a side mission, and do some exploring. 

In this part i got access to the Launch Bay, an online hub of sorts for players of Anthem. when i arrived there were a couple of others who seemed AFK. But, i don't know how useful it actually is. i might've missed it but i don't know how it connects to our story in Anthem, nor where is it in the base we're situated at. it felt tact on so i didn't use it much and i don't know if i'll use it much going forward. you'll have to let me know how best to use it in the comments.

Check out previous parts:

Tuesday, January 6, 2026

Stories on Tuesday - Underworld Office: Ghost Story - Chapter 4


The new story is Underworld Office: Ghost Story. i'm playing this on iPhone 14 Pro.

Now i've played it, i understand how it works. so each video from this one going forward will be it's own chapter in the game. i will continue to blur out the advert at the bottom of the screen. there are full screen adverts during my playthrough and i will edit them out. this will mean that occasionally the music will skip or go from on to off abruptly where i've made the edit.

This chapter was now only shorter than i expected, it also took a turn that i didn't expect. i don't want to spoil what happens here but there's a plot twist. there were a couple of instances where the game seemed to be trying to funnel us to where it wants us to go so i disagreed with a couple of the choices i was presented with. What was nice was being able to see that Sean's mother does seem to be doing better now, as i was unsure my choices in Chapter 3 would've lead to her happiness as we only saw the conclusion from Sean's point of view.

Check out the previous Chapters of this story: