This week's Cloud Monday video is part 2 of playing the PS4 version of Tt Fusion's LEGO City: Undercover via the PlayStation Plus Cloud Streaming Service to my Japanese launch model PlayStation 4.
It wasn't a great day trying to stream this game from the cloud. The video is from the third attempt to play the game. the previous two attempts failed in less than a minute getting to the game's start screen with PlayStation kicking me off due to my internet connection. i tried restarting my PS4 but it didn't solve the problem as it would repeatedly fail to launch. Thankfully, the game finally did launch and that's when this video was started.
Unfortunately, that's not the end of the trouble i had with this game today. one reason this video is shorter than before is because it crashed #Sony's end, instead of my internet connection being the reason it ended. But i wasn't having a great time anyway so i wasn't keen on trying again.
I still find the game funny. but playing it wasn't as great as i'd expect from a LEGO game. The slower pace was very noticeable. I still found driving to be a chore rather than fun, and the other drivers and pedestrians in the game were brainless. having a game world with a mix of LEGO stuff and real world stuff wasn't great for driving as i was constantly hitting the small rocks trying to avoid the surprisingly large numbers of slow traffic. Once we got the grappling hook, new issues emerged. i got it but couldn't seem to use it even tho there seemed to be places to use it where i got it. it got in the way of combat, and then i was able to use once the story required it.
The final part of the video is the second story mission. this was probably the most familiar LEGO style gameplay level i've played so far. but it felt slow. using the grappling gun was slow, swinging felt slow, and the levels themselves were surprisingly small as we could access portions of it. you can hear in the video how disappointed i was when i realised i needed an extra three costumes/characters to access the other areas of the level. i wasn't excited to have to go back to previous levels. i was expecting to explore around the map rather than repeat levels. i could imagine that the gameplay reason for returning might be police forensic stuff, but that's more in hope than what i think is actually going to happen.
Ultimately, once we found out in Part 1 that there are no manual saves and erratic auto saves, the game became one i couldn't recommend to play in the ground. the fact that it crashed Sony's end and how long it took to reconnect when i was kicked off, just adds to my conclusion that LEGO City: Undercover is a game you should download from PlayStation Plus rather than stream it.