Showing posts with label Humankind. Show all posts
Showing posts with label Humankind. Show all posts

Monday, June 16, 2025

Cloud Monday - Humankind - Part 2 - Great Fit For Cloud Gaming, Poor Fit For Consoles


This week's new Cloud Monday video is part 2 of playing #Humankind on #PS4 via the #PlayStationPlus Cloud Streaming Service to my Japanese launch model #PlayStation4.

In Part 1 we learned that the game saves after each turn and that it also has manual saves, too. this already makes it a great fit for being played in the Cloud as we're only given a 20 second warning before a disconnection. but by the end of that video, i was starting to wonder if the console port was actually worth playing.

i could hear audio issues and now we've had a much smoother streaming experience in this Part 2 i feel like the audio is just poor in the game. This PS4 port also felt like a degraded version of the game because of the visuals. we got to meet more characters in this part and each of them looked low quality. from my recordings, i know that the game isn't 1080p either, tho i don't have the ability to determine what resolution it runs at. But the thing that bugged me the most about this port was the apparent decision to prioritise esthetics of accessibility. 

The menus are a joke. you'd really have to get right up close to your TV to read them and the game has no options to increase the size of them either. the tutorials were also frustrating because of their size but also in their timing. there were other minor inconveniences like the camera and cursor being separate meant that i would often see something i'd want my troops to investigate but would have to wait for the cursor to manually move from where it was, resetting the camera to that spot.

There were aspects of the game that gave me the "one more turn" vibe and you can see that by the end of this part. but it wasn't satisfying, i wasn't enjoying my time with the game. so whilst this game is a good fit for being streamed from the cloud, i don't think it's a good fit on the PS4.

Monday, June 9, 2025

Cloud Monday - Humankind - Part 1 - Auto Saves Every Turn Make It A Good Choice For Cloud Streaming


This week's new Cloud Monday video is part 1 of playing Humankind on PS4 via the PlayStation Plus Cloud Streaming Service to my Japanese launch model PlayStation 4.

I don't have too much experience with games of this genre in recent years. So a part of me went into this video expecting things to be slow but also hoping for a great tutorial. i found the tutorial to be disappointing throughout this video but thankfully it wasn't slow. Humankind not only plays at a decent speed it also is very quick in between turns. It's just that it doesn't give out information, and when it does it was often a turn behind or even getting in the way of what it was trying to show. thankfully for Humankind, the focus of this series is checking out how suitable a game is for being streamed from the cloud.

it was hugely surprising that the game never showed us or told us how the auto save system works. Soul Hackers 2, the previous game in this series, made it clear what the auto save was, when it worked, and proudly displayed it on screen when it did. With Humankind, i didn't discover that it was auto saving until i went hunting for the manual saves. thankfully, the manual saves were clearly labelled so it was easy to work out that the game is saving at every turn. that is fantastic news, as we the player are only ever given a 20 second warning before we're disconnected from the game. this means, if our turn is just starting we can wait out the countdown. if we're finishing or have finished our turn we can press square to end our turn and the game will auto save for us, and of course there are manual saves.

Whilst this aspect of the game was great, playing it was rougher than i would like. it didn't come across as very welcoming to new players to the genre. it also wasn't very accessible in some respects because i was unable to increase the size of anything. i don't sit close to my TV and it's not that big, so there were times when i couldn't work out what buttons it was showing via pictures.

Going into Part 2, what i will be interested in is if the time between turns grows larger and larger. at the moment, saving and ending turns seems very quick and under 20 seconds. but if it grows too large, maybe even the auto save won't be great.