Thursday, September 30, 2010

EA Have Released A New Trailer For Darkspore Showing The Games Features

EA have released a new trailer for Maxis' upcoming Darkspore game. the trailer mainly shows Darkspore's main features using in-game action. the trailer shows you create a team of monsters to fight with, and whilst you fight with just 1 of those monsters at a time, you can swap in/out with the other monsters in your team quickly. the trailer also reveals the game has up to 4 player co-op and PVP modes.




Microsoft Announce Forza Motorsport 3 Ultimate Collection And Top Gear Partnership


Microsoft have announced Forza Motorsport 3 Ultimate Collection and a new partnership with Top Gear. This collection is currently set to come out on 29th October in both the UK and Ireland. the collection will come with all previously released game add-ons, meaning there are over 500 cars and 100 track configurations in the game.

Screenshots


Microsoft have also announced a partnership with Top Gear. When you buy the Forza Motorsport 3 Ultimate Collection, you get a DLC card for "Stigs Car Pack" which includes a Koenigsegg CCX, LEXUS LFA, and Mercedes Benz SLS-AMG. In addition to this, you will get a 90 minute exclusive top Gear video and a Xbox Live Top gear Theme.


Press Release

LONDON – 30 September 2010 - The hottest name in racing games and the world’s biggest car show today announced the beginning of a long-term collaboration, kicking off with the release of Forza Motorsport 3 Ultimate Collection in October.

The award-winning “Forza Motorsport” franchise is collaborating with BBC’s Top Gear team to integrate the Top Gear brand in future versions of “Forza Motorsport” products. The relationship will also deliver a number of co-promotions that aim to give fans of both “Forza Motorsport” and Top Gear a unique opportunity to engage in both brands. With “Forza Motorsport” expertise in digital automotive experiences and Top Gear’s irreverent approach to car reviews and entertainment, the collaboration promises to deliver an unrivalled experience for all keen gamers and car enthusiasts.

“Bringing together Top Gear and Forza Motorsport is a natural fit,” said Dan Greenawalt, franchise director at Turn 10, the studio within Microsoft Game Studios that created and nurtures the Forza Motorsport franchise and community. “Top Gear is all about automotive passion and playing around with cars which is exactly what we deliver with Forza Motorsport games. We are looking forward to collaborating with their team to bring some of what they do so well on television to our game design process.”

Fans will get their first taste of the results of this collaboration with 90 minutes of specially edited Top Gear TV content plus access to the ‘Stig’s Garage Car Pack’, all downloadable exclusively through Xbox LIVE, as part of the new “Forza Motorsport 3 Ultimate Collection” available from this October.

"It's incredibly exciting to be teaming up with such a big name game,” said Andy Wilman, creative director at Top Gear. “I fear we'll have to be a bit more ambitious and a bit less rubbish when dealing with these chaps."

Robert Nashak, Executive Vice President, Digital Entertainment, BBC Worldwide commented, “We’re thrilled to be teaming up with such innovators in motorsport gaming as Microsoft, who share our enthusiasm and vision for the Top Gear brand on this platform. Forza Motorsport is already a great game and we’re sure the features we’ve created together, using the Top Gear brand, will really excite both fans of the show and the game everywhere.”

“Forza Motorsport 3 Ultimate Collection” is the complete award-winning racing title, including all previously released Game add-ons, bringing the total car count to 500 and offering more than 100 track configurations. It includes an Xbox LIVE downloadable content card giving players access to three of the hottest new cars on the market today as part of “Stig’s Garage Car Pack.” These include The Koenigsegg CCX, LEXUS LFA, and Mercedes Benz SLS-AMG. In addition to the car pack, the Top Gear downloadable content will also feature an exclusive 90-minute Top Gear video from lads on Top Gear including Jeremy Clarkson, Richard Hammond and James May and an Xbox LIVE Theme featuring Top Gear.

“Forza Motorsport 3 Ultimate Collection” is available in the United Kingdom and Ireland starting October 29, 2010. For more information visit www.xbox.com/forza

Activision And Eutechnyx Announce NASCAR The Game 2011


Activision and Eutechnyx announce NASCAR The Game 2011 for the Playstation 3, Xbox 360, And Nintendo Wii. NASCAR The Game 2011 is currently set for a February 2011 release. NASCAR The Game 2011 has been built from the ground up to be the game fans of NASCAR want. you will be able to choose if you want to play as yourself in the game or as one of the real world drivers. Each of the real drivers in the game will have their own AI Characteristics.

There will be 22 real world tracks in NASCAR The Game 2011 and you will also have full pit stop action and damage modelling. The game will also support up to 16 player multiplayer. playing both offline and online multiplayer earns you experience points which can be used to unlock rewards and career sponsorships.

Car Artwork


the first trailer for NASCAR The Game 2011 will be on NASCAR RaceDay on SPEED at 10am EST Sunday October 3.

Press Release

SANTA MONICA, CA - SEPTEMBER 30, 2010 - Activision Publishing, Inc. (Nasdaq: ATVI) and leading independent developer Eutechnyx today announced the February 2011 release of NASCAR The Game 2011 for Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system, and Wii™. With a fresh infusion of real world detail and blistering racing action, NASCAR The Game 2011 completely redefines what fans can expect from a NASCAR racing game.

NASCAR The Game 2011 has been built from the ground up to make a thoroughly new experience.  The team started by speaking with the people who know NASCAR best - the fans - and took that insight to the teams, drivers and officials to completely embrace what makes NASCAR America's #1 motorsport.

Players can choose to play as themselves or as one of the sport's real-world drivers as they battle it out for the NASCAR Sprint Cup Series Championship. Each pro driver has the AI characteristics of his or her real world counterpart, setting the stage for intense rivalries played out on the track.  Damage is meticulously detailed and multi-car wrecks are the most extreme ever experienced in an officially licensed racing game. From the 22 real world tracks to full pit stop strategy action, NASCAR The Game 2011 captures the real atmosphere, sense of speed and spectacle that embodies NASCAR. Players can even feel the thrill of a win with the interactive celebration mode.

The game also includes in-depth multiplayer modes which allow up to 16 players to battle it out for the win online. In both online and offline races, players earn NASCAR experience points which help unlock rewards such as decal packs or special car designs, as well as career sponsorships and special races throughout career mode. Everything you do on the track counts!

"While NASCAR has enjoyed a rich history in video games, we really wanted to take the next generation of NASCAR games to a new level," said Blake Davidson, Managing Director of Licensed Products at NASCAR.  "By partnering directly with Eutechnyx, the leading driving game developer in the business, to create NASCAR The Game 2011, we are convinced NASCAR fans and gamers alike will be blown away by the result.  With Activision as the publishing partner, we have the perfect combination to set the bar for all future NASCAR titles."

"The NASCAR videogame fanbase has been underserved for a long time and we're bringing them something very special," says David Oxford, Activision Publishing. Ed Martin, Executive Vice President at Eutechnyx, adds, "It was crucial to take a fresh look at what makes the sport so popular. We're working very closely with NASCAR, the drivers, the teams, the tracks and the sponsors to get all the minute details right, and give this game the polish and push the fans deserve."
Tune in to NASCAR RaceDay on SPEED at 10am EST Sunday October 3 for world premiere of the first official NASCAR The Game 2011 trailer. NASCAR The Game 2011 is slated for a February 2011 release. The game is not yet rated by the ESRB. For more information visit www.NASCARTheGame.com or follow the game on Twitter @NASCARTheGame or on Facebook.

About Eutechnyx
Eutechnyx is the world's leading independent racing game developer. With a history spanning over 23 years, the studio has won numerous awards for its million-plus selling titles and garnered exceptional acclaim in the business sector. As well as its headquarters in the UK, the company has studios in Hong Kong, Chengdu, Charlotte and Pittsburgh. For more information, please visit www.eutechnyx.com.

About NASCAR
The National Association for Stock Car Auto Racing, Inc. (NASCAR) is the sanctioning body for one of North America's     premier sports.  NASCAR is the No. 1 spectator sport - with more of the top 20 highest attended sporting events in the U.S. than any other sport, and is the No. 2 rated regular-season sport on television. NASCAR races are broadcast in more than 150 countries and in 20 languages. NASCAR fans are the most brand loyal in all of sports, and as a result more Fortune 500 companies participate in NASCAR than any other sport.

NASCAR consists of three national series (the NASCAR Sprint Cup Series, NASCAR Nationwide Series, and NASCAR Camping World Truck Series), four regional series, and one local grassroots series, as well as two international series.  Also part of NASCAR is Grand-Am Road Racing, known for its competition on road courses with multiple classes of cars. NASCAR sanctions more than 1,200 races at 100 tracks in more than 30 U.S. states, Canada and Mexico. Based in Daytona Beach (Fla.), NASCAR has offices in New York, Los Angeles, Charlotte (N.C.), Concord (N.C.), Conover (N.C.), Bentonville (Ark.), Mexico City, and Toronto.

About Activision Publishing, Inc.
Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products.

Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, Norway, Denmark, the Netherlands, Australia, South Korea, China and the region of Taiwan. More information about Activision and its products can be found on the company's website,www.activision.com.

Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Publishing's expectations, plans, intentions or strategies regarding the future are forward-looking statements that are not facts and involve a number of risks and uncertainties. Activision Publishing generally uses words such as "outlook," "will," "could," "would," "might," "remains," "to be," "plans," "believes," "may," "expects," "intends," "anticipates," "estimate," future," "plan," "positioned," "potential," "project," "remain," "scheduled," "set to," "subject to," "upcoming" and similar expressions to identify forward-looking statements. Factors that could cause Activision Publishing's actual fut ure results to differ materially from those expressed in the forward-looking statements set forth in this release include, but are not limited to, sales levels of Activision Publishing's titles, shifts in consumer spending trends, the impact of the current macroeconomic environment, the seasonal and cyclical nature of the interactive game market, Activision Publishing's ability to predict consumer preferences among competing hardware platforms, declines in software pricing, product returns and price protection, product delays, retail acceptance of Activision Publishing's products, adoption rate and availability of new hardware (including peripherals) and related software, industry competition including from used games and other forms of entertainment, litigation risks and associated costs, rapid changes in technology, industry standards, business models including online and used games, and consumer preferences, including interest in specific genres such as music, first-person act ion and massively multiplayer online games, protection of proprietary rights, maintenance of relationships with key personnel, customers, licensees, licensors, vendors, and third-party developers, including the ability to attract, retain and develop key personnel and developers that can create high quality "hit" titles, counterparty risks relating to customers, licensees, licensors and manufacturers, domestic and international economic, financial and political conditions and policies, foreign exchange rates and tax rates, and the identification of suitable future acquisition opportunities and potential challenges associated with geographic expansion, and the other factors identified in the risk factors sections of Activision Blizzard's most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of t his release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.
©2010 Activision Publishing, Inc. Activision is a registered trademark of Activision Publishing, Inc. "PlayStation" is a registered trademark of Sony Computer Entertainment Inc. © 2010 Microsoft Corporation. All rights reserved. Microsoft, Xbox, Xbox 360, Xbox LIVE and the Xbox logos are trademarks of the Microsoft group of companies and are used under license from Microsoft. Wii and Nintendo DS are trademarks of Nintendo. All other trademarks and trade names are the properties of their respective owners. All other trademarks and trade names are the properties of their respective owners. All rights reserved.

Black Bean Have Released A New Trailer For WRC FIA World Rally Championship

Black Bean have released a new trailer for WRC FIA World Rally Championship. this trailer highlights the B Class cars available in the game. the trailer shows in-game footage of a Lancia Delta S4, Ford RS200, Citroen BX4 TC, Renault R5 Maxi Turbo, and Peugeot 205 T16.




Namco Bandai Have Released A New Trailer For Naruto Shippuden: Ultimate Ninja Storm 2

Namco Bandai have released a new trailer for CyberConnect2's upcoming PS3 and Xbox 360 Naruto Shippuden game, Naruto Shippuden: Ultimate Ninja Storm 2. The trailer features in-game footage but if your not up to date with Naruto Shippuden then beware as there are major spoilers throughout the trailer. The trailer starts of sombrely, after recent events in Konoha before moving into action and showing several fights from the TV Series and highlighting the main characters. Other features shown include online battles and the games overworld.




Activision Announce Zombies Are Coming To Call Of Duty: Black Ops


Activision have announced that Zombies are coming to Call Of Duty: Black Ops, a game being developed by Treyarch. Players will be able to fight against the Zombies in up to 4 player co-op. Ativison have also announced that four updated co-op maps from Call of Duty: World at War will be made available as part of the Call of Duty: Black Ops Prestige and Hardened Editions, along with the premium edition Steelbook Case, custom Black Ops limited edition medal and an exclusive Black Ops Avatar outfit.

Press Release

SANTA MONICA, Calif., Sept 29, 2010 /PRNewswire via COMTEX News Network/ -- Taking the wraps off one of the most anticipated features and worst kept secrets, Treyarch revealed today that the community-favorite "Zombies" is coming to Call of Duty(R): Black Ops which hits stores worldwide on November 9th, by Activision Publishing, Inc. (Nasdaq: ATVI). Zombies were originally introduced in Call of Duty(R): World at War and became an instant hit. Call of Duty: Black Ops fans can combat the zombie apocalypse in up to four-player co-op gameplay.
"Zombies have been such a hit with our community that we were committed to bringing brand new zombie experiences to Call of Duty: Black Ops," says Treyarch Studio Head, Mark Lamia. "We've taken extra special care to retain the essential ingredients of our Zombie game, and have also crafted a nice surprise for the fans."

Today's news follows the announcement that four updated co-op maps from Call of Duty: World at War will be made available as part of the Call of Duty(R): Black Ops Prestige and Hardened Editions, along with the premium edition Steelbook(TM) Case, custom Black Ops limited edition medal and an exclusive Black Ops Avatar outfit.

Gamers can also experience an all new co-op game in Call of Duty: Black Ops Multiplayer with Combat Training. Up to six players can rank up in this dedicated and exclusive multiplayer mode battling against enemy AI.

Call of Duty: Black Ops will release worldwide on November 9th. Pre-orders for the title are available now. Call of Duty: Black Ops for the Xbox 360(R) video game and entertainment system from Microsoft, PlayStation(R) 3 computer entertainment system, Nintendo Wii(TM) and Windows(R) PC is rated "M" (Mature -- Blood, Drug Reference, Intense Violence and Language). Also scheduled for release is Call of Duty: Black Ops for the Nintendo DS(TM) family of hand-held systems, which is rated "T" (Teen) by the ESRB and in development by n-Space.
Additionally, fans who can't wait for the November 9th release of Call of Duty: Black Ops can hone their zombie combat skills on iPhone and iPod Touch starting tomorrow with the newest map release for Call of Duty: ZOMBIES, Der Riese ("Zombie Factory"), which is an adaptation of the popular downloadable content originally released for Call of Duty: World at War. Call of Duty: ZOMBIES is developed by Ideaworks Game Studio for the iPhone and iPod touch, based on Treyarch's console version, and now all four maps from the original game are available for $4.99 from the App Store at www.itunes.com/appstore/.

For more Call of Duty information, visit www.callofduty.com/blackops and also via Twitter @JD_2020.

About Activision Publishing, Inc.
Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products.
Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, Norway, Denmark, the Netherlands, Australia, South Korea, China and the region of Taiwan. More information about Activision and its products can be found on the company's website, www.activision.com.

Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Publishing's expectations, plans, intentions or strategies regarding the future are forward-looking statements that are not facts and involve a number of risks and uncertainties. Activision Publishing generally uses words such as "outlook," "will," "could," "would," "might," "remains," "to be," "plans," "believes," "may," "expects," "intends," "anticipates," "estimate," "future," "plan," "positioned," "potential," "project," "remain," "scheduled," "set to," "subject to," "upcoming" and similar expressions to identify forward-looking statements. Factors that could cause Activision Publishing's actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include, but are not limited to, sales levels of Activision Publishing's titles, shifts in consumer spending trends, the impact of the current macroeconomic environment, the seasonal and cyclical nature of the interactive game market, Activision Publishing's ability to predict consumer preferences among competing hardware platforms, declines in software pricing, product returns and price protection, product delays, retail acceptance of Activision Publishing's products, adoption rate and availability of new hardware (including peripherals) and related software, industry competition including from used games and other forms of entertainment, litigation risks and associated costs, rapid changes in technology, industry standards, business models including online and used games, and consumer preferences, including interest in specific genres such as music, first-person action and massively multiplayer online games, protection of proprietary rights, maintenance of relationships with key personnel, customers, licensees, licensors, vendors, and third-party developers, including the ability to attract, retain and develop key personnel and developers that can create high quality "hit" titles, counterparty risks relating to customers, licensees, licensors and manufacturers, domestic and international economic, financial and political conditions and policies, foreign exchange rates and tax rates, and the identification of suitable future acquisition opportunities and potential challenges associated with geographic expansion, and the other factors identified in the risk factors sections of Activision Blizzard's most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.

Call of Duty and Activision are registered trademarks of Activision Publishing, Inc. All other trademarks and trade names are the properties of their respective owners. All rights reserved.

Xbox 360 and Windows are either registered trademarks or trademarks of the Microsoft Corporation. "PlayStation" is a registered trademark of Sony Computer Entertainment Inc. Wii and DS are trademarks of Nintendo.

SOURCE Activision Publishing, Inc.
Copyright (C) 2010 PR Newswire. All rights reserved

Ubisoft Announce Assassin's Creed Artwork Is Going To Be Displayed At Arludik For A Month


Ubisoft have announced that for the next month there will be an Assassin's Creed Gallery held at Arludik. Arludik is a art gallery famed for specializing in Film, Comic, and Video Game Art, and the Assassin's Creed Gallery will have 35 never before seen pieces of art. these pieces have been valued with prices ranging from €600 to €2,000. two of the pieces have been chosen to be made into limited edition lithographs, there will be 149 made of each for €80.

Press Release

Paris, France- September 27, 2010 – Today Ubisoft announced that Arludik, a world renowned art gallery in Paris that specializes in film, comic and video game fine art, will display a month long exposition of original digital canvases created by the teams of artists at the various Ubisoft development studios that have worked on the multi-million selling Assassin’s Creed video game franchise. Assassin’s Creed: The Exposition will feature original concept art that was used to inspire the ambiance, characters and buildings displayed in all three Assassin’s Creed video games – Assassin’s Creed, Assassin’s Creed® II and the upcoming November 2010 release of Assassin’s Creed® Brotherhood.

The exposition will include 35 individual works of art never before seen by the public. The canvases have been appraised by a fine art expert and auctioneer and will be on sale for prices ranging from €600 to €2,000. Two works of art have also been chosen and will be printed as limited editions lithographs in a series of 149 each, for sale at €80. Each canvas will be stamped with the Ubisoft Studios seal and comes with a certificate of authenticity while both the canvases and lithographs will be hand-signed by Mohamed Gambouz graphic art director at Ubisoft. Ubisoft’s proceeds from the sale will be donated to MO5, a charitable organization that preserves the history and culture of video games.

“Ubisoft is honored to showcase the outstanding artwork by the talented designers of Assassin’s Creed in the world famous Arludik gallery,” said Serge Hascoët, chief creative officer at Ubisoft. “This is the first time ever that Ubisoft’s creative teams have been featured in a fine art gallery, and this exposition proves that the creative work of the artists in the video game industry inspires the passion of gamers the world over.”