Showing posts with label Prototype 2. Show all posts
Showing posts with label Prototype 2. Show all posts
Friday, February 3, 2012
Activision Have Released A New Prototype 2 Trailer Introducing Radnet
Activision have released a new trailer for Prototype 2. this video introduces Radnet. Radnet is a hub where you can compete in events and challenges for awards. as you complete more, you unlock new power-ups enhancements, dynamic themes for the PS3, avatar items on the 360, and behind the scenes videos. this trailer shows in-game action from Radnet.
Watch Prototype 2 - Radnet in Tech & Gaming | View More Free Videos Online at Veoh.com
Labels:
Activision,
Prototype 2
Thursday, January 19, 2012
Activision Announce Partnership With Dark Horse Comics, New Prototype Comic Coming 15th February
Activison have announced they have partnered with Dark Horse Comics to bring a new Prototype digital comic. coming 15th February, this new comic will be broken into 3 original stories that bridge the gap between Prototype and Prototype 2. "The Anchor," illustrated by Paco Diaz, continues the story of Alex Mercer, the protagonist from the first game, while the second story, "The Survivors," illustrated by Chris Staggs, follows a small group of residents of New York trying to escape the city after it has been transformed into NYZ with the outbreak of the Blacklight virus. The third and final story, illustrated by Victor Drujiniu, is "The Labyrinth" and provides fans a deeper look into the backstory of PROTOTYPE 2's new protagonist, Sgt. James Heller.
You can get each comic starting from the 15th February at Digital.Darkhorse.com, with a new release coming every other week.
Press Release
Labels:
Activision,
Prototype 2
Monday, November 7, 2011
Activision Have Released A New Trailer For ProtoSlice, Their Recently Released Prototype 2 iOS Game
Activison have released a trailer for ProtoSlice. the game was recently released on the App Store and its a mini-game from the Prototype 2 universe. the idea is to move blades out of the way and to make sure you press a button without getting your finger cut off.
Watch Prototype 2 - Proto Slice in Tech & Gaming | View More Free Videos Online at Veoh.com
Labels:
Activision,
iPad,
iPhone,
Prototype 2
Tuesday, October 11, 2011
Activision Have Released A New Prototype 2 Video Featuring Devs Talking About Combat
Activision have released a new video for Prototype 2. this video features several of the games developers talking about combat in the game. as well as highlighting the new additions to combat, they discuss what fans had issues with in the first game and how they've fixed them in 2, the big example given was how much easier and better it is to fight a group of enemies now compared to Prototype 1.
Watch Prototype 2 - Combat dev talk in Tech & Gaming | View More Free Videos Online at Veoh.com
Watch Prototype 2 - Combat dev talk in Tech & Gaming | View More Free Videos Online at Veoh.com
Labels:
Activision,
Prototype 2
Sunday, July 24, 2011
Activision Announce Prototype 2 Is Set To Come Out On 24th April 2012
Activison have announced Prototype 2 is coming out on 24th April 2012. the game will be released on PS3, Xbox 360, and PC. the game has not yet been rated, but it is expected to get a M rating by the ESRB.
Press Release
confirmed the launch date for its highly anticipated open-world action game PROTOTYPE® 2 at San Diego Comic-Con. In celebration of the newly revealed launch timing, Radical Entertainment is unveiling the first of a stunning three-part CG trailer for the game at www.prototypegame.com, and is showcasing the first public game presentations of PROTOTYPE 2 at the Activision booth (#5445) at San Diego Comic-Con.
"We know our fans have been clamoring to find out when they would be able to get their hands-on PROTOTYPE 2, and the whole studio is excited that we can finally reveal the timing," said Ken Rosman, Studio Head, Radical Entertainment. "We're also thrilled to be at the point where we can show the game directly to our fans. It's always rewarding to see those first time reactions to what we've been working on for the past couple years, and we can't wait for them to see some of Sgt. James Heller's amazing new shape-shifting abilities at San Diego Comic-Con."
Show goers attending 'The Con' will have the opportunity to check out PROTOTYPE 2's signature crazy, over-the-top, shape-shifting action during 15-minute live stage presentations held throughout each day. Fans who come by the Activision booth to check out the game can enter a raffle for a chance to win a limited edition, custom leather jacket modeled after the one Sgt. James Heller wears in the game; or a Alex Mercer one of a kind, custom skinned Xbox 360® video game and entertainment system from Microsoft. Additionally, the team from Radical will be on-site handing out assorted PROTOTYPE 2 themed goodies, including t-shirts, posters, giant foam Heller Blade Arms and more!
For those unable to make it to San Diego Comic-Con, or who would like to find out more about PROTOTYPE 2, head over to www.prototypegame.com immediately and experience the all-new official game web site, updated regularly with the latest trailers, screenshots, special promotions and more! And for the truly dedicated, be sure and head over to www.facebook.com/PROTOTYPE and join the PROTOTYPE Army — a community of over 250,000 (and growing) fans that receive constant updates from the team at Radical, and early sneak peeks at new information and assets.
The sequel to Radical Entertainment's best-selling open-world action game of 2009, PROTOTYPE 2 takes the unsurpassed carnage of the original PROTOTYPE and continues the experience of becoming the ultimate shape-shifting weapon. As the game's all-new infected protagonist, Sgt. James Heller, players will cut a bloody swathe through the wastelands of post-viral New York Zero (or more simply…NYZ) with unparalleled locomotion, building up a vast genetic arsenal of deadly, biological weapons and abilities as they hunt, kill and consume their way toward the ultimate goal — to kill…Alex…Mercer!
PROTOTYPE 2 is currently in development for Xbox 360, PlayStation®3 computer entertainment system and Windows PC. The game is currently rated "RP" (Rating Pending) by the ESRB, with an expected "M" (Mature — Content that may be suitable for persons 17 and older) rating.
About Radical Entertainment
Radical Entertainment has over a decade of hit titles, including 2009's multi-million-unit-selling PROTOTYPE, The Simpsons Hit & Run, The Incredible Hulk — Ultimate Destruction, Scarface: The World Is Yours and more. We treat our properties with the reverence they deserve and gamers demand, and the commitment to our partners and fans continues to set us apart. Our Vancouver-based studio allows Radical Entertainment to bring the talent, tools and technology together to create entertainment that captures the world's imagination. Now owned by Activision Publishing, Inc, Radical is continually ranked as one of the best places to work in B.C., according to BC Business magazine and Watson Wyatt. In 2006-2008 MediaCorp Canada ranked Radical as a Top 100 Canadian Employer, Top 10 Canadian Employer for Young People, and Top 20 B.C. Employer. For more information, please visit www.radical.ca.
About Activision Publishing, Inc.
Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products.
Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, Norway, Denmark, the Netherlands, Australia, South Korea, China and the region of Taiwan. More information about Activision and its products can be found on the company's website, www.activision.com.
Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Publishing's expectations, plans, intentions or strategies regarding the future are forward-looking statements that are not facts and involve a number of risks and uncertainties. Activision Publishing generally uses words such as "outlook," "will," "could," "would," "might," "remains," "to be," "plans," "believes," "may," "expects," "intends," "anticipates," "estimate," future," "plan," "positioned," "potential," "project," "remain," "scheduled," "set to," "subject to," "upcoming" and similar expressions to identify forward-looking statements. Factors that could cause Activision Publishing's actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include, but are not limited to, sales levels of Activision Publishing's titles, shifts in consumer spending trends, the impact of the current macroeconomic environment, the seasonal and cyclical nature of the interactive game market, Activision Publishing's ability to predict consumer preferences among competing hardware platforms, declines in software pricing, product returns and price protection, product delays, retail acceptance of Activision Publishing's products, adoption rate and availability of new hardware (including peripherals) and related software, industry competition including from used games and other forms of entertainment, litigation risks and associated costs, rapid changes in technology, industry standards, business models including online and used games, and consumer preferences, including interest in specific genres such as music, first-person action and massively multiplayer online games, protection of proprietary rights, maintenance of relationships with key personnel, customers, licensees, licensors, vendors, and third-party developers, including the ability to attract, retain and develop key personnel and developers that can create high quality "hit" titles, counterparty risks relating to customers, licensees, licensors and manufacturers, domestic and international economic, financial and political conditions and policies, foreign exchange rates and tax rates, and the identification of suitable future acquisition opportunities and potential challenges associated with geographic expansion, and the other factors identified in the risk factors sections of Activision Blizzard's most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.
Activision and Prototype are registered trademarks of Activision Publishing, Inc. All other trademarks and trade names are the properties of their respective owners. All rights reserved.
"PlayStation" is a registered trademark of Sony Computer Entertainment America Inc. Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies.
SOURCE Activision Publishing, Inc.
Press Release
confirmed the launch date for its highly anticipated open-world action game PROTOTYPE® 2 at San Diego Comic-Con. In celebration of the newly revealed launch timing, Radical Entertainment is unveiling the first of a stunning three-part CG trailer for the game at www.prototypegame.com, and is showcasing the first public game presentations of PROTOTYPE 2 at the Activision booth (#5445) at San Diego Comic-Con.
"We know our fans have been clamoring to find out when they would be able to get their hands-on PROTOTYPE 2, and the whole studio is excited that we can finally reveal the timing," said Ken Rosman, Studio Head, Radical Entertainment. "We're also thrilled to be at the point where we can show the game directly to our fans. It's always rewarding to see those first time reactions to what we've been working on for the past couple years, and we can't wait for them to see some of Sgt. James Heller's amazing new shape-shifting abilities at San Diego Comic-Con."
Show goers attending 'The Con' will have the opportunity to check out PROTOTYPE 2's signature crazy, over-the-top, shape-shifting action during 15-minute live stage presentations held throughout each day. Fans who come by the Activision booth to check out the game can enter a raffle for a chance to win a limited edition, custom leather jacket modeled after the one Sgt. James Heller wears in the game; or a Alex Mercer one of a kind, custom skinned Xbox 360® video game and entertainment system from Microsoft. Additionally, the team from Radical will be on-site handing out assorted PROTOTYPE 2 themed goodies, including t-shirts, posters, giant foam Heller Blade Arms and more!
For those unable to make it to San Diego Comic-Con, or who would like to find out more about PROTOTYPE 2, head over to www.prototypegame.com immediately and experience the all-new official game web site, updated regularly with the latest trailers, screenshots, special promotions and more! And for the truly dedicated, be sure and head over to www.facebook.com/PROTOTYPE and join the PROTOTYPE Army — a community of over 250,000 (and growing) fans that receive constant updates from the team at Radical, and early sneak peeks at new information and assets.
The sequel to Radical Entertainment's best-selling open-world action game of 2009, PROTOTYPE 2 takes the unsurpassed carnage of the original PROTOTYPE and continues the experience of becoming the ultimate shape-shifting weapon. As the game's all-new infected protagonist, Sgt. James Heller, players will cut a bloody swathe through the wastelands of post-viral New York Zero (or more simply…NYZ) with unparalleled locomotion, building up a vast genetic arsenal of deadly, biological weapons and abilities as they hunt, kill and consume their way toward the ultimate goal — to kill…Alex…Mercer!
PROTOTYPE 2 is currently in development for Xbox 360, PlayStation®3 computer entertainment system and Windows PC. The game is currently rated "RP" (Rating Pending) by the ESRB, with an expected "M" (Mature — Content that may be suitable for persons 17 and older) rating.
About Radical Entertainment
Radical Entertainment has over a decade of hit titles, including 2009's multi-million-unit-selling PROTOTYPE, The Simpsons Hit & Run, The Incredible Hulk — Ultimate Destruction, Scarface: The World Is Yours and more. We treat our properties with the reverence they deserve and gamers demand, and the commitment to our partners and fans continues to set us apart. Our Vancouver-based studio allows Radical Entertainment to bring the talent, tools and technology together to create entertainment that captures the world's imagination. Now owned by Activision Publishing, Inc, Radical is continually ranked as one of the best places to work in B.C., according to BC Business magazine and Watson Wyatt. In 2006-2008 MediaCorp Canada ranked Radical as a Top 100 Canadian Employer, Top 10 Canadian Employer for Young People, and Top 20 B.C. Employer. For more information, please visit www.radical.ca.
About Activision Publishing, Inc.
Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products.
Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, Norway, Denmark, the Netherlands, Australia, South Korea, China and the region of Taiwan. More information about Activision and its products can be found on the company's website, www.activision.com.
Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Publishing's expectations, plans, intentions or strategies regarding the future are forward-looking statements that are not facts and involve a number of risks and uncertainties. Activision Publishing generally uses words such as "outlook," "will," "could," "would," "might," "remains," "to be," "plans," "believes," "may," "expects," "intends," "anticipates," "estimate," future," "plan," "positioned," "potential," "project," "remain," "scheduled," "set to," "subject to," "upcoming" and similar expressions to identify forward-looking statements. Factors that could cause Activision Publishing's actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include, but are not limited to, sales levels of Activision Publishing's titles, shifts in consumer spending trends, the impact of the current macroeconomic environment, the seasonal and cyclical nature of the interactive game market, Activision Publishing's ability to predict consumer preferences among competing hardware platforms, declines in software pricing, product returns and price protection, product delays, retail acceptance of Activision Publishing's products, adoption rate and availability of new hardware (including peripherals) and related software, industry competition including from used games and other forms of entertainment, litigation risks and associated costs, rapid changes in technology, industry standards, business models including online and used games, and consumer preferences, including interest in specific genres such as music, first-person action and massively multiplayer online games, protection of proprietary rights, maintenance of relationships with key personnel, customers, licensees, licensors, vendors, and third-party developers, including the ability to attract, retain and develop key personnel and developers that can create high quality "hit" titles, counterparty risks relating to customers, licensees, licensors and manufacturers, domestic and international economic, financial and political conditions and policies, foreign exchange rates and tax rates, and the identification of suitable future acquisition opportunities and potential challenges associated with geographic expansion, and the other factors identified in the risk factors sections of Activision Blizzard's most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.
Activision and Prototype are registered trademarks of Activision Publishing, Inc. All other trademarks and trade names are the properties of their respective owners. All rights reserved.
"PlayStation" is a registered trademark of Sony Computer Entertainment America Inc. Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies.
SOURCE Activision Publishing, Inc.
Labels:
Activision,
Prototype 2
Saturday, July 23, 2011
Activision Have Released A New Prototype 2 Trailer Titled Homecoming
Activision have released a new trailer for Prototype 2. this trailer is titled Homecoming and is a mix of cinematics and live action. some of the original Prototype story is also revealed in this trailer
Watch Prototype 2 - Homecoming Trailer in Tech & Gaming | View More Free Videos Online at Veoh.com
Watch Prototype 2 - Homecoming Trailer in Tech & Gaming | View More Free Videos Online at Veoh.com
Labels:
Activision,
Prototype 2
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