Showing posts with label Nicalis. Show all posts
Showing posts with label Nicalis. Show all posts

Wednesday, October 7, 2026

Cave Story+ On PC - Part 2 - Backlog Conquering


Welcome to Backlog Conquering. This is a series were i play a game from my backlog that i may or may not have played before. the goal isn't necessarily to finish the game, the goal is to play it. that way, i can have an opinion about it.

Platforming continues to be the most dangerous aspect of playing Cave Story+, it got me a few times during this video. i've mostly been OK with the enemies, defeating them in one or two tries. But it's the platforming that's still taking time to get used to. i had to do some precise platforming in this video and the momentum my character has when they land caught me out a few times. It's like my character slides just a little when they land.

I'm still not all there with the game's story. it feels like we've interrupted their story and as we don't remember ours both sides to the games story feel incomplete. but we made progress with their side in this video. I ended this part before we get to make a bomb so there will be a Part 3 where we'll try to finish the rescue attempt we started in this part.


My Laptop Specifications:
Dell Inspiron 15 3525
16gb RAM
AMD Ryzen 5 5500U 2.10GHz
Integrated Graphics VRAM: 495 MB

Wednesday, September 30, 2026

Cave Story+ On #PC - Part 1 - Backlog Conquering


Welcome to Backlog Conquering. This is a series were i play a game from my backlog that i may or may not have played before. the goal isn't necessarily to finish the game, the goal is to play it. that way, i can have an opinion about it.

For the first time, Backlog Conquering is tackling a PC game. i have been using Steam for a long time and i have some games that i might've played a little and not finished or games i've not played at all. according to Steam, i'd played around 40 minutes of Cave Story+ over a decade ago so i really don't have memories from it. 

What's interesting for me is that the PC version of the game got updated to match the #Switch version of Cave Story+. So the music and graphics were very different from what i remembered the game looking like. i was initially concerned that my low powered laptop might've struggled but it played great. i was taken aback by there not being a tutorial and the jump in this game certainly takes some time to adjust to. But the music was really nice and i do like these modern graphical style to the game. i look forward to playing more in Part 2.

My Laptop Specifications:
Dell Inspiron 15 3525
16gb RAM
AMD Ryzen 5 5500U 2.10GHz
Integrated Graphics VRAM: 495 MB

Friday, October 4, 2013

Nicalis And 8Bits Fanatics Have Released A Wii U IndieCade Trailer And Screenshots For 1001 Spikes

Nicalis And 8Bits Fanatics have released a new trailer and screenshots for 1001 Spikes. the game is being shown at this years IndieCade as a game that's coming to the 3DS and Wii U. it currently has a fall 2013 release date.



Features:
■ 1001 Lives to pass 100+ Levels
Devious traps and cleverly designed levels ensure a variety of challenges that will test the limits of your skills, reflexes and patience.
■ Enhanced from the original
New challenges and playable characters await you
■ 4-Player Local Co-op and Versus Gameplay
Test your platforming and treasure skills with up to 4 of your friends!
■ Retro with style

Classic 8-bit style chiptunes and graphics





Fact Sheet

Saturday, August 31, 2013

Nicalis Announce They Are Bringing VVVVVV To PlayStation Vita



Nicalis have announced they are bringing VVVVVV to PlayStation Vita. the game was originally designed by Terry Cavanagh and it's a game where you'll die alot. there are no lives in the game, you just keep on going until you complete it. the main mechanic in the game is the switching of your characters gravity, you can move left and right whilst heading to ceiling as well.



Source: USA PlayStation Blog

Saturday, June 22, 2013

Nicalis Have Revealed 1001 Spikes, An Upcoming PS Vita 2D Platformer Where You Have 1001 Lives


Nicalis have announced 1001 Spikes for PS Vita. this upcoming 8-bit looking 2D platformer challenges the player to complete the game in under 1001 lives. Nicalis call it the most challenging platformer to come to the PS Vita. the levels look short and minimalistic, all you have to do is find the key and unlock a door. your character Aban Hawkins has unlimited daggers and the controls are simply throw your dagger, small jump and high jump. there are 6 worlds with multiple levels and a finale. the game will feature unlockable guest characters and a co-op and vs multiplayer modes.



Source: EU PlayStation Blog

Wednesday, October 19, 2011

Temco Koei Have Released A New Game Trailer For Cave Story 3D On The 3DS

Temco Koei and NIS America have released a new trailer for Nicalis upcoming 3DS Game, Cave Story 3D. this trailer shows how the game has changed from it's original 2D version to this new 3D version. several bits of gameplay and locations are also shown as well as some of the games features.

Thursday, October 13, 2011

Temco Koei Have Released A New Gameplay Trailer For Cave Story 3D

Temco Koei have released a new trailer for Cave Story 3D. this is a gameplay trailer that shows action using the new art style. several levels are shown as is battles and platforming.

Friday, April 1, 2011

NIS America Announce They Are Working With Nicalis To Bring Cave Story 3D

NIS America have announced they are working with Nicalis to develop Cave Story 3D for the Nintendo 3DS. Cave Story 3D is a side scrolling action game inspired by the original 2D Version. NIS America have released screenshots comparing 2 sections of the game. the first screenshot is from the 2D version and the second screenshot is from the new 3D Version. Cave Story 3D is set to come out across Europe in the Summer.

Comparison Screenshots


Press Release

Santa Ana, CA – NIS America announced today that they are working together with Nicalis, Inc. to develop an all new action game, Cave Story 3D for the Nintendo 3DS™. Cave Story 3D is scheduled to be released this summer in Europe.

"I feel great possibilities working with Nicalis. They’re both skilled and dedicated with making no compromises. I think fans of the original Cave Story will be pleased with this latest incarnation." said NIS America Producer Jack Niida. ”Also through this partnership, we would like to bring new life to the legendary game and make it accessible to a new range of audiences.”

Since its foundation in 2003, NIS America has operated under the philosophy of “entertainment for all,” and brought games that satisfy its many customers. NIS America introduced its first video game Phantom Brave in 2004, and since then have been constantly releasing multiple video games and anime. Now the company plans to introduce its first 3D title in 2011.

About Cave Story 3D
Cave Story 3D is a side scrolling action adventure game inspired by the fan-favorite 2D original. Now in a full 3D world, Cave Story takes the proven 2D action, exploration into stereoscopic awesomeness. You wake up in a cave with no idea who you are or where you came from, but you know you must help a cute race of rabbit-like creatures beat the crap out of some crusty old doctor.

As you advance through the game, you’ll learn the origin of the Mimiga world and even your own. Like the critically acclaimed Pixel masterpiece, Cave Story 3D is a combination of high-speed shooting action scenes with heavy emphasis on platforming, exploration, light puzzle solving as well as a deep storyline.