Showing posts with label Gust Incorporated. Show all posts
Showing posts with label Gust Incorporated. Show all posts

Thursday, March 27, 2025

Demo Play Thursday - Atelier Yumia: The Alchemist of Memories & the Envisioned Land On #PS4


For this week's Demo Play Thursday i played the PlayStation 4 version of Atelier Yumia: The Alchemist of Memories & the Envisioned Land.

Atelier from Gust is a series i've been aware of for a long time and i even have the PS3 version of Atelier Rorona Plus: The Alchemist of Arland, tho i've not really played much if any of it. i've always been curious but never given the series the time it deserves, so when the DEMO for Atelier Yumia: The Alchemist of Memories & the Envisioned Land came out i was keen to give it a go and i'm glad i did.

This PS4 version of the game didn't feel like a downgraded version of the game. it looked fantastic, sounded great, and the controls felt responsive. the loading times were perhaps the only thing that felt a tad long but they weren't too frequent. going in and out of battles was seamless and when i got to the second part of the demo, the open world had no loading as i moved from place to place.

As a demo itself, and as the opening to Atelier Yumia: The Alchemist of Memories & the Envisioned Land, it's very welcoming to new players. the demo, and probably the start of the game, goes step by step introducing how the game is played by modern feeling tutorials. more and more, games are moving away from just text on a screen on how to do something and this game is a great example as it shows videos of what should happen. the level design is also smart enough so that you're able to try out each new thing one after another instead of having to do it all at once. the first part of the demo is also always pushing you forward, with stuff happening to the level meaning you're not able to back track and that you're unlikely to damage yourself going forward.

It wouldn't be until the second half of the demo when it tries to explain the Atelier powers aspect of the game that i feel like the tutorial kept things simple but tried to explain too much in one go. story wise, it made sense, but for us unfamiliar with this aspect of the series it was a lot to take in all at once. i feel like they could've made it simpler or broken it up into more steps over a longer time instead of the lore dump it felt like at the time.

But i said this did fit into the story as our character does come across, more so in the second half of the demo, as someone what excitable and keen to share Atelier Alchemy. as we find out, there are a lot of others less keen on it and her so when two people come along to assist our character it makes sense why we get a lot of it all at once. 

I didn't finish the demo in this video, but i did end it just after a story tease by the game. the title of the game, Atelier Yumia: The Alchemist of Memories & the Envisioned Land, has been shown to tie into the game so when the possible tease of more story happened, it wasn't shocking but it did feel appropriate.

There are a few things about this demo for Atelier Yumia: The Alchemist of Memories & the Envisioned Land that feel a little stereotypical or tropey, but from what i played it's not in a negative way. i enjoyed the gameplay, the story, and the world this demo introduced. the only thing slightly disappointing about this demo was how it failed to detail what each of the difficulty settings do. even tho it's tutorial was modern, this did feel like an oversight. personally, i like playing for the story so i would keep the difficulty at easy. but after playing this demo and seeing how fun the combat is, if i were to get the game i'd actually play it on normal.

I think this demo for, and most likely the start of, Atelier Yumia: The Alchemist of Memories & the Envisioned Land is great and well worth trying for those who are curious. i tried the PS4 version and it played great, i didn't feel like i was getting a lesser version of the game.

Friday, June 14, 2013

Tecmo Koei Announce Atelier Meruru Plus: The Apprentice of Arland From Gust Comes To PS Vita This September

Tecmo Koei have announced the PS Vita game by Gust, Atelier Meruru Plus: The Apprentice of Arland, is set to come out across the West on 3rd September. Atelier Meruru Plus: The Apprentice of Arland is set one year after Atelier Totori: The Adventurer of Arland, which is also out on Vita, and features all the DLC content released on PS3 as well as some new costumes and new endings.

FEATURES
  • Deep Gameplay: RPG and simulation gameplay with new land development options for added depth.
  • New Content: Costumes not included in the PS3 version, new ending, new Gallery illustrations, touch pad and zoom features, and all DLC from the PS3 version including three party characters and additional stages.
  • Powered Up Boss Battles: Previously defeated bosses will reappear, stronger than before!
  • Bonus for Returning Players: Import save data from Atelier Totori Plus to get bonus items!
  • Choose your Language: Select English or Japanese voice localization.


Screenshots


Press Release

Tuesday, March 5, 2013

Tecmo Koei Have Released A Launch Trailer For Atelier Ayesha: The Alchemist of Dusk

Tecmo Koei have released a launch trailer for Atelier Ayesha: The Alchemist of Dusk, their upcoming PS3 Exclusive game. Atelier Ayesha: The Alchemist of Dusk is out this friday across Europe.



Atelier Ayesha: The Alchemist of Dusk game features include:
  • New story and cast of characters: Ayesha’s mission is to find her younger sister, Nio, who went missing after she left home to gather medicinal ingredients, and Ayesha will be supported and helped by those already close to her, as well as new friends she'll meet along the way. This new setting will embrace all the Japanese RPG fans who are looking for a new kind of alchemy RPG!

  • Keep a diary to delve deeper into the story: The new Diary System allows the player to keep a log of Ayesha’s activities. Keeping up with the diary, Ayesha will be able to gain more recipes, bonus stats, and items. Atelier Ayesha: The Alchemist of Dusk does not have any time restriction on each mission; instead, every mission will be connected and will help determine your success in finding Ayesha’s younger sister.

  • Turn-based battle system: Atelier Ayesha: The Alchemist of Dusk features a turn-based battle system that emphasizes the importance of character positioning and distance from the enemies. Support and Assist attacks among your party will play a big role in each battle. Place your party members wisely and strategize your way to victory!

  • Back Attacks and unique character skills: Atelier Ayesha: The Alchemist of Dusk has an updated battle system that allows players to move behind the enemy; attack them from the rear to score critical hits! Get familiar with the special skills and abilities of each character to maximize your battle experience!

  • Alchemy gets even more exciting by focusing on the process: Atelier Ayesha: The Alchemist of Dusk features an updated synthesis system where Ayesha will learn special alchemy skills that she can use to fine-tune the details of the items that she synthesizes for more desirable results!

Press Release