Square Enix have released a launch trailer for Deus Ex: Human Revolution Director's Cut. the game is out from 25th October across Europe and already out in the USA. Deus Ex: Human Revolution Director's Cut was released across PS3, PC, 360 and Wii U.
Press Release
Showing posts with label Deus Ex: Human Revolution Director’s Cut. Show all posts
Showing posts with label Deus Ex: Human Revolution Director’s Cut. Show all posts
Friday, October 25, 2013
Saturday, October 19, 2013
Square Enix Have Released A 6 Minute Walkthrough Video For Deus Ex: Human Revoluion Director's Cut On Wii U
Square Enix have released a new video for Deus Ex: Human Revoluion Director's Cut. this walkthrough is for the Wii U version of the game and whilst it shows in-game action it also highlights the Directors Cut features and Wii U specific features, an early example shown is how the radar map is on the Game Pad and it's more detailed than the previous release of Deus Ex: Human Revoluion.
Friday, August 23, 2013
Square Enix Have Released A 8 Minute Deus Ex: Human Revolution Director’s Cut Gameplay Video For Wii U
Square Enix have released a 8 minute gameplay video for Deus Ex: Human Revolution Director’s Cut on the Wii U. this video shows action from both the TV and the Wii U Game Pad, the video also shows some of the Directors Cut and MiiVerse features. other features like using the Wii U GamePad as a sniper scope are also shown and discussed.
Wednesday, April 17, 2013
Square Enix Have Released A Behind The Scenes Look At Deus Ex: Human Revolution Director’s Cut On Wii U
Square Enix have released a new behind the scenes look at Deus Ex: Human Revolution Director’s Cut. this video features members of the Eidos dev team talking about the choice to make a Director's Cut and to release it on Wii U. they reveal they worked with Straight Right on this version. the Wii U GamePad is designed to be more of an augmentation of your character rather than a controller and they also talk about all the little improvements they are bringing to the game.
Wednesday, April 3, 2013
Square Enix Have Released The Debut Trailer For Deus Ex: Human Revolution Directors Cut And Detailed Its Exclusive Features
Square Enix have released the debut trailer for Deus Ex: Human Revolution Directors Cut. this Wii U Exclusive is the definitive version of the game. the trailer shows some of the changes made to the game in action, as well as some Wii U specific features like use of the GamePad.
Deus Ex: Human Revolution Directors Cut Specific Features/Changes/Enhancements:
Press Release
Deus Ex: Human Revolution Directors Cut Specific Features/Changes/Enhancements:
Ø Total Game
Immersion
· You ARE Adam Jensen. The GamePad is Jensen's Neural Hub, one of his implanted augmentations and possibly his most powerful tool.
· The "in-game" menus are now toolkits; they feel like part of the game flow and one of Adam Jensen’s augmentations.
· Tongs’s Rescue mission and the entire Missing Link chapter have been integrated seamlessly into the narrative flow of the Director’s Cut.
· Original pre-order and other bonus weapons are now at Jensen’s disposal.
Ø Original Game Mechanics utilizing the GamePad
· Hacking is now at his best on the GamePad. Use the speed and precision of your fingers to hack on the GamePad while the world remains visible on your primary screen.
· The "sniper scope" feature allows any weapon with a scope to use both the GamePad and primary screen for a two-step, precision sniping.
· The Toolkits (previously in-game menus) are now all easily displayed and accessible on the GamePad.
· The Radar is now featured on the touch screen and is a hybrid of the original radar and the 2D Map. Opening the 2D Map Toolkit allows players to draw hints, paths and notes that will remain on the radar.
· The Quick Inventory is now displayed on the GamePad touch screen, leaving the primary screen clear.
· Looting shows detailed descriptions about the items and doesn't require players to access extra menus to see the content.
· You ARE Adam Jensen. The GamePad is Jensen's Neural Hub, one of his implanted augmentations and possibly his most powerful tool.
· The "in-game" menus are now toolkits; they feel like part of the game flow and one of Adam Jensen’s augmentations.
· Tongs’s Rescue mission and the entire Missing Link chapter have been integrated seamlessly into the narrative flow of the Director’s Cut.
· Original pre-order and other bonus weapons are now at Jensen’s disposal.
Ø Original Game Mechanics utilizing the GamePad
· Hacking is now at his best on the GamePad. Use the speed and precision of your fingers to hack on the GamePad while the world remains visible on your primary screen.
· The "sniper scope" feature allows any weapon with a scope to use both the GamePad and primary screen for a two-step, precision sniping.
· The Toolkits (previously in-game menus) are now all easily displayed and accessible on the GamePad.
· The Radar is now featured on the touch screen and is a hybrid of the original radar and the 2D Map. Opening the 2D Map Toolkit allows players to draw hints, paths and notes that will remain on the radar.
· The Quick Inventory is now displayed on the GamePad touch screen, leaving the primary screen clear.
· Looting shows detailed descriptions about the items and doesn't require players to access extra menus to see the content.
Ø New Features;
· Grenade Throw-Back: Grenades near Jensen appear on the GamePad, the player can then swipe the grenade icon to throw the grenade back.
· New Augmentation "Tactical Pattern-Recognition System": Display Jensen's view through the GamePad touch screen. Moving the GamePad around will move Jensen's view (the camera) in the same way, using the gyroscope. The NPC closest to Jensen's center point of view (reticle) will have an extra information panel appearing over his head, giving precious information like the items carried, total health, armor type and state (unconscious, dead, normal). Jensen can still move and shoot while the T.P-R.S is active.
· Infologs: Information packages that can contain detailed screenshots, voice recordings, drawing and typed notes all together. Infologs can be toggled as a physical beacon in-game to be played automatically when standing on it. Infologs can be shared through the Miiverse to your friends, which let them view your content in-game, without breaking the immersion.
· New Game +: Lengthen the game with the New Game Plus; keeping Jensen's augmentations on replay.
· GamePad Mode: Ability to play on the GamePad (No TV needed).
· Grenade Throw-Back: Grenades near Jensen appear on the GamePad, the player can then swipe the grenade icon to throw the grenade back.
· New Augmentation "Tactical Pattern-Recognition System": Display Jensen's view through the GamePad touch screen. Moving the GamePad around will move Jensen's view (the camera) in the same way, using the gyroscope. The NPC closest to Jensen's center point of view (reticle) will have an extra information panel appearing over his head, giving precious information like the items carried, total health, armor type and state (unconscious, dead, normal). Jensen can still move and shoot while the T.P-R.S is active.
· Infologs: Information packages that can contain detailed screenshots, voice recordings, drawing and typed notes all together. Infologs can be toggled as a physical beacon in-game to be played automatically when standing on it. Infologs can be shared through the Miiverse to your friends, which let them view your content in-game, without breaking the immersion.
· New Game +: Lengthen the game with the New Game Plus; keeping Jensen's augmentations on replay.
· GamePad Mode: Ability to play on the GamePad (No TV needed).
Ø Fan Features;
· Director's commentaries; For the hardcore Deus Ex fans, approximately 8 hours of director’s commentary that reveals secrets and background info on the creation and production of Deus Ex: Human Revolution – Director’s Cut.
· Strategy Guide: A strategy guide is available for the complete game including both the Missing Link and Tong’s Rescue mission. The strategy guide is implemented in-game and can be accessed through the Neural Hub at any time.
· Achievements system; Original game achievements, The Missing Link achievements and new achievements are available!
· A “Making Of” Video; The “Making Of” video of Deus Ex: Human Revolution, approximately 45min.
· Left-Handed control mapping; for a total of 4 control layout variations
· Languages: English, French, Italian, German and Spanish are available in both voice and subtitles. Choose to play the game with audio in one language but keep the subtitles on another.
· Director's commentaries; For the hardcore Deus Ex fans, approximately 8 hours of director’s commentary that reveals secrets and background info on the creation and production of Deus Ex: Human Revolution – Director’s Cut.
· Strategy Guide: A strategy guide is available for the complete game including both the Missing Link and Tong’s Rescue mission. The strategy guide is implemented in-game and can be accessed through the Neural Hub at any time.
· Achievements system; Original game achievements, The Missing Link achievements and new achievements are available!
· A “Making Of” Video; The “Making Of” video of Deus Ex: Human Revolution, approximately 45min.
· Left-Handed control mapping; for a total of 4 control layout variations
· Languages: English, French, Italian, German and Spanish are available in both voice and subtitles. Choose to play the game with audio in one language but keep the subtitles on another.
Ø New Boss Fights
· Boss fights have been entirely redesigned; new map layout and new gameplay mechanics that support the game's main pillars (hacking, stealth, combat). Also feature AI, damage & health tweaks for the best boss fights possible.
· It’s now possible to defeat bosses without the need to fire a single bullet.
· Boss fights have been entirely redesigned; new map layout and new gameplay mechanics that support the game's main pillars (hacking, stealth, combat). Also feature AI, damage & health tweaks for the best boss fights possible.
· It’s now possible to defeat bosses without the need to fire a single bullet.
Ø Technical &
Other Improvements;
· Rebalanced energy system; Able to use more augmentations with more energy cell recharging. Makes the game more enjoyable and accessible on lower difficulty levels.
· Improved visual s: With a better lighting system, fog and smoother shadows; all visual improvements from The Missing Link have been applied through the whole game. And with anti-aliasing, this is the best looking Deus Ex available.
· AI tweaked for consistency
· Rebalanced energy system; Able to use more augmentations with more energy cell recharging. Makes the game more enjoyable and accessible on lower difficulty levels.
· Improved visual s: With a better lighting system, fog and smoother shadows; all visual improvements from The Missing Link have been applied through the whole game. And with anti-aliasing, this is the best looking Deus Ex available.
· AI tweaked for consistency
Press Release
Wednesday, March 20, 2013
Square Enix Announce Deus Ex: Human Revolution – Director’s Cut For Wii U
Square Enix have announced they are bringing Deus Ex: Human Revolution to the Wii U. Coming Soon, Deus Ex: Human Revolution – Director’s Cut features Miiverse Integration, access to developer commentaries, in-game guides, interactive map editing, neural hub enhancements and touch screen hacking. Also included is Tongs’s Rescue mission and the entire Missing Link chapter, which were released as DLC on the other consoles. these have been integrated into the narrative flow of the game.
Other improvements over the previous versions include refined game balance and combat, improved AI, visual improvements, and overhauled boss fights (which was the main draw back in previous versions)
Screenshots
Press Release
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