Monday, June 10, 2024

Cloud Monday - G-Police - Part 2 - Emulation Software Needs Analogue Stick Settings


This week's Cloud Monday video is part 2 of playing the #PS1 version of G-Police on #PS4 via the #PlayStationPlus Cloud Streaming Service to my Japanese launch model #PlayStation4.

After Part 1, https://youtu.be/P9QIJwNAhGs, it was clear that the controls were terrible. in the week since playing the game, no update came to fix them. so going into today, it was always just a case of doing my best with what i've got.

It feels like the emulation software being used needs the ability to adjust analogue stick stuff. i played Resistance: Retribution, https://youtu.be/jEs97ouESk8, and the game itself had options to change the sticks, but so far it's the only one of these emulated games i've come across that has such options. it needs to be a fundamental part of the software, like being able to save at any point by pressing "Options" is. i wonder if it's something like the polling rate on the PS1 controller was different to the PS4 controller.

As for today's gameplay, i managed to beat the stage i got stuck on at the end of Part 1. Stage 3 was tricky as i had to tail someone, defend the police, and defeat enemy craft. it was a lot to do and there was a moment i kept failing towards the end of the mission. But overall, it's hard to say i actually enjoyed playing G-Police today. from a nostalgia point of view, sure it was nice. but i didn't get much enjoyment from the experience. 

These emulated games on PS4 and PS5 are great games to stream from the cloud. but i don't recommend G-Police for anyone whilst it's controls are as bad as they are. 

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