This week's Cloud Monday video is part 1 of playing the PS3 version of Black Knight Sword via the PlayStation Plus Cloud Streaming Service to my Japanese launch model PlayStation 4.
I have know Black Knight Sword was on the Cloud Streaming Service and even when it was #PSNow. But it's always been listed as a DEMO, and if this is true for you too please mention it in the comments, so i've never tried it. I didn't know anything about it either, other than that i've always liked the artwork in the icon. So this video, and part 2, is me being curious if it really is a DEMO or if it's the full game.
I can say that yes, it is the full game. in this part i earn a couple of trophies, something you can't earn in a DEMO. so the listing is wrong, out of date at best, and probably a hang over from the PS3 PS Now days.
it's hard to say what Black Knight Sword is as there's no story to guide us. it bleakly starts and hints that maybe we're dead, but doesn't answer were our suit of armor comes from nor what's happening in the world around us. It all looks good but at times i want the screen to zoon in a bit more. The screen is surrounded by theatre style curtains and the game comes across as some sort of performance. But again, there's no context for any of it, the game just wants us to play.
Black Knight Sword is quite fun to play. i started on normal but i think i would change that to Easy and would recommend people to start there. on normal, whilst the combat is fun and easy, the enemies do seem to be sponges and seem to take more hits than you would think to be defeated. A nice aspect of the game is how wide the levels are. it feels like there is often more than one way to get across a level, and with collectables to find it does feel like it's designed to be played through a couple of times.
As a game being streamed to me, i had no issues with the controls. i felt no lag and they felt very responsive. there were no graphical issues either. like many PS3 games, streaming Black Knight Sword was a pleasant experience. But, and it's a big asterisk, there are no manual saves nor are there specific save points. It's all tied into the games checkpoint system and there doesn't seem to be any visual cues as to where or when it happens. So in the event of the service giving us a 20 second warning before disconnection, there's nothing we can do but hope that the last save wasn't too far from where we currently were.
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