CounterSpy is the current Backlog Conquering Wednesday game. i'm playing this version of the game on PlayStation 3. It came out across the PS4, PSV and even mobile in 2014 from developers Dynamighty.
I'm definitely feeling the increase of difficulty. In one level i died so much that i triggered the DEFCOM countdown and had to race past the bad guys to stop it with mere seconds in hand! The difficulty is done with a mix of increasing the number of enemy soldiers in a location and giving them helmets so it takes more bullets to headshot them. But this highlights how, in my opinion, the game isn't balanced enough for it. the price of ammo is so high and it's rare to find any in a level. we don't get much money for completing a level and after paying for ammo, it rarely feels like we have enough for the formulas we use to help balance the difficulty better.
The story is still enough to keep me going, but i'm getting to the point where not much else is. gameplay wise i feel like i've seen it all and it's just getting more and more unfair as i play.
There will be a third part to this game. whilst the gameplay is getting difficult, the story is getting interesting.
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