Today's Cloud Monday is part 1 of playing Ghostbusters: The Video Game - Remastered on PS4 via the PlayStation Plus Premium Cloud Streaming Service.
This is a game that i have played before when it came out before in 2009. i don't remember what platform i played it on, maybe it was Xbox 360. but i haven't played it since. Ghostbusters: The Video Game - Remastered is a new game to the PlayStation Plus Premium Cloud Streaming Service and i was curious and excited to go back to it after all these years. the length of this video is an example of how much i was enjoying it, but also how the start of the game just flows from scenario to scenario.
But it wasn't a smooth experience. quite quickly i noticed how much like a PS3 "Pro" game it looked like, and later on i'd wonder if the video had some Ai upscaling done to it because there was some sort of fuzziness to the details. Another thing that i noticed quickly were the controls. there was some sort of lag to them. in the video i stop near the beginning so you can hear when i press a button and when action happens on screen. it's enough to make my timing feel off and for it to affect gameplay later when we unlock the dodge.
As for the streaming, from the beginning, on the station, we have a couple of instances of macroblocking and zebra striping near the bottom of the screen. the striping doesn't happen again but there are a few instances of macroblocking throughout the video. there are numerous occasions when stream tearing happens and parts of the have grey on them. i don't think i noticed any resolutions drops, but there were some other instances were other things seemed to be happening that weren't related to the game itself. it's hard to describe as they were fleeting, but sometimes it looked like wrong colors, other times it seemed a combination of a tear and macroblocking. i don't know if the laggy controls are another symptom.
unfortunately, the video decided to die when i went to the speed test. thankfully the audio remained.
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