I thought that i would do a review of Noby Noby Boy, but it turns out i can't. i fall into a group, inbetween those who don't "get" the game and those that do. it's a awkward place to be, to love some parts, but really hate others, the main exmaple being the camera controls, unfortunately, it is a game that will polarise to those extremes. The graphics are not stunning, the music is pretty non-existent, which is a shame cause i think clever use of music like Flower would really help the game.
there is no story, no goals, your just Boy and you have to make Girl grow. what you do with boy inbetween is entirely up to you, and it's this that really stumps me cause so little is told of what that is. thankfully there are trophies, and if anyone gets the game i recommend they look at a site and the trophies for this game, as they are all blank on the console bar one, as they act as a good basis for what you can do in the game. most games use trophies to show what else can be done, but here they are done in such a way that they are a manual for what you should try.
And yet, it's these sort of games that i want more on the PSN, these games that try to change the definition of what a game is. Flower, which was released the previous week, was another game that showed us another way a game could be made, played...and to be honest, i really did enjoy flower. these games are really unique to the PS3, sure the 360 has had some interesting games but they were more safe, more likely to sell than say Noby Noby Boy, and it's these risks, these "games" which Sony is prepared to put on th e PS3 that makes me more interested in the PSN, interested to see what else is coming, to try something new.
So in the end, no review just some ramblings and thoughts.
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