This weeks Zero Punctuation is on the Playstation 2 Game, Shadow of The Colossus. Yahtzee may have put this review up in protest over StarCraft II: Wings of Liberty, but does he like Shadow of The Colossus?
Wednesday, August 11, 2010
THQ And Double Fine Announce Costume Quest For The PS3 And Xbox 360
THQ and Double Fine announce Costume Quest for the Playstation 3 PSN and Xbox 360 Xbox Live Arcade. Costume Quest is currently set for a early 2011 release. Costume Quest is an adventure/role playing game that's set on Halloween night. the game follows a group of young friends who must rid their neighbourhood of monsters. you go door to door collecting candy, points, cards, battle stamps, and quest assignments as they prepare for combat mode. Combat mode sees them transforming into larger than life versions of their costumes.
Screenshots
Press Release
AGOURA HILLS, Calif., Aug 11, 2010: The originality, humor and story-telling of award-winning game designer Tim Schafer and creative studio Double Fine comes to Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft and PlayStation®Network as THQ Inc. (NASDAQ: THQI) today announced Costume Quest, slated for release this fall, and a third-person adventure digital game scheduled to be released in early 2011.
"We are delighted to work with the creative genius of Tim Schafer and the entire Double Fine studio," said Martin Good, Executive Vice President, THQ Kids, Family, Casual Games, and Global Online Services. "Delivering high-quality content across a variety of digital distribution platforms is an important growth initiative for us, and we are pleased to do so with two titles whose potential appeal could encompass both hardcore and casual players."
Tim Schafer, founder & CEO of Double Fine added, "We wanted to make a big impression with these, our first downloadable games ever. So we are coming out swinging with two great adventures from two of the most creative minds in the company."
About Costume Quest
Costume Quest is a rollicking Adventure/Role-Playing game that unfolds on Halloween night across seemingly peaceful suburban neighborhoods, a mysterious village carnival, and a monster-infested shopping mall. Created by Double Fine's lead animator, Tasha Harris, the game follows the adventure of a group of young friends who must rid their neighborhood of monsters using only their wits, their bravery, and their home-made costumes. Players go door-to-door collecting candy, points, cards, battle stamps and quest assignments as they prepare themselves for Combat Mode-where they transform into larger-than-life versions of their costumes. Each costume that comes-to-life provides its own unique set of superpowers that players will need to battle Halloween's worst monsters.
About Double Fine Productions
Double Fine Productions (www.doublefine.com) is an award-winning, independent game development studio founded in 2000 by games industry veteran Tim Schafer, creator of such gaming classics as Grim Fandango, Full Throttle, and Day of the Tentacle. Located in San Francisco's South of Market district, Double Fine specializes in high-quality games with an emphasis on originality, story, characters, and fun. Its first release, the critically-acclaimed Psychonauts, won multiple awards, including "Best Action / Adventure Game" from OXM, and a BAFTA for its screenplay. Double Fine's heavy metal epic BrĂ¼tal Legend won "Strategy/Simulation Game of the Year" from the Academy of Interactive Arts and Sciences. In 2006, Double Fine itself was awarded the title of "Best New Studio" at the Developers' Choice Awards.
About THQ
THQ Inc. (NASDAQ: THQI) is a leading worldwide developer and publisher of interactive entertainment software. The company develops its products for all popular game systems, personal computers and wireless devices. Headquartered in Los Angeles County, California, THQ sells product through its global network of offices located throughout North America, Europe and Asia Pacific. More information about THQ and its products may be found atwww.thq.com. THQ and the THQ logo are trademarks and/or registered trademarks of THQ Inc.
All other trademarks are the property of their respective owners.
The statements contained in this press release that are not historical facts may be "forward-looking statements" within the meaning of the Private Securities Litigation Reform Act of 1995. These forward-looking statements are based on current expectations, estimates and projections about the business of THQ Inc. and its subsidiaries (collectively referred to as "THQ"), including, but not limited to, expectations and projections related to the Costume Quest video game is based upon management's current beliefs and certain assumptions made by management. Such forward-looking statements are subject to risks and uncertainties that could cause actual results to differ materially from those expressed or implied by such forward-looking statements, including, but not limited to, business, competitive, economic, legal, political and technological factors affecting our industry, operations, markets, products or pricing. Readers should carefully review the risk factors and the information that could materially affect THQ's financial results, described in other documents that THQ files from time to time with the Securities and Exchange Commission, including its Quarterly Reports on Form 10-Q and Annual Report on Form 10-K for the fiscal period ended March 31, 2010, and particularly the discussion of risk factors set forth therein. Unless otherwise required by law, THQ disclaims any obligation to update its view on any such risks or uncertainties or to revise or publicly release the results of any revision to these forward-looking statements. Readers are cautioned not to place undue reliance on these forward-looking statements, which speak only as of the date of this press release.
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2K Games And Gearbox Announce The Next Borderlands Add-on Pack Is Claptrap’s New Robot Revolution
2K Games and Gearbox have announced that the next Add-On Pack for Borderlands is Claptrap’s New Robot Revolution. this add-on pack is coming in September on the Playstation 3, Xbox 360, and PC for 800 MS Points and £6.29. Claptrap’s New Robot Revolution puts your team of 4 inbetween the civil war between the Hyperion Corporations armadas and the army of homicidal Claptraps. But The Hyperion Corporation needs you and will pay you handsomely to join them against the Claptrap Ninja Assassin and his forces.
Claptrap’s New Robot Revolution brings 20 new missions, new enemies, more boss battles, plenty of Claptraps, 10 Skill Points, 71 Skill Tree points, and 3 additional backpack slots.
Screenshots
Press Release
Windsor, UK - Wednesday 11th August/... 2K Games and Gearbox Software announced today thatBorderlandsTM fans can return to Pandora’s inhospitable environment to enjoy a brand-new destructive downloadable adventure in Claptrap’s New Robot Revolution*. This fists-of-fury-filled fourth add-on pack from the popular franchise will be available this September via Xbox LIVE® Marketplace for the Xbox 360® video game and entertainment system from Microsoft for 800 Microsoft Points and the PlayStation®Network for the PlayStation®3 computer entertainment system and Windows PC for £6.29.
Claptrap’s New Robot Revolution invites single-player and co-op fans back to try to suppress a deadly Claptrap revolution using one of four infamous vault hunters. The foursome find themselves caught in the crosshairs of a deadly civil war between the Hyperion Corporation’s well-armed armadas and the ever-amassing army of homicidal Claptraps led by one of the most eagerly awaited characters in the franchise’s history - the cunning Ninja Assassin. As vault hunters, players must put aside their past differences with the Hyperion Corporation, namely the organization’s repeated attempts to wipe them from existence. For a hefty payday, they will join forces to help beat down the mechanical uprising and thwart the dastardly kung-fu expert, the Claptrap known only as Ninja Assassin.
“A year ago Borderlands was an untested brand that through hard work and a lot of passion, turned out to be one of the best-selling, claptastic and skagtacular games we have ever created,” said Christoph Hartmann, president of 2K. “A year later, we are releasing our fourth DLC installment,Claptrap’s New Robot Revolution, which illustrates our enthusiasm for creating highly entertaining content that enhances a franchise. In addition to serving as the perfect bookend to the original game, what gamer doesn’t love a kung-fu-wielding Ninja Assassin Claptrap with nunchuck skills?”
Like its add-on predecessors, Claptrap’s New Robot Revolution offers extensive co-op integration that seamlessly melds single and multiplayer experiences, and incorporates the most explosive role-playing shooter fun imaginable. Claptrap’s New Robot Revolution will provide more than 20 new missions to loot and tons of fresh enemies to blast through, including original boss battles, waves of homicidal Claptraps, well-armed Hyperion soldiers, and local creatures that have been Claptrap-ified - including crab-traps, rakk-traps and skag-trapps. Fans can earn an additional 10 skill points for a total of 71 available skill tree points, and three more backpack slots for additional blood-yielding weapons and many hours of enjoyment.
Borderlands is available now for the Xbox 360, PlayStation 3 system and Games for Windows-LIVE and is rated PEGI 18. The Zombie Island of Dr. Ned*, Mad Moxxi’s Underdome Riot* and The Secret Armory of General Knoxx* add-on packs are all available separately on the Xbox LIVE Marketplace for Xbox 360 for 800 Microsoft Points and on the PlayStation Network and PC for £6.29.
2K Games is a division of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).
For more information, please visitwww.borderlandsthegame.com.
Requires standalone Borderlands product in order to be played.
About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software, Inc. is a global developer, marketer and publisher of interactive entertainment software games for the PC, PlayStation®3 and PlayStation®2 computer entertainment systems, PSP® (PlayStation®Portable) system, Xbox 360® video game and entertainment system from Microsoft, WiiTM, Nintendo DSTM, iPhoneTM, iPod®touch and iPad. The Company publishes and develops products through its wholly owned labels Rockstar Games and 2K, which publishes its titles under 2K Games, 2K Sports and 2K Play. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at www.take2games.com.
About Gearbox Software
Gearbox Software is respected industry wide for the award winning, best-selling original and licensed video games they have developed for major video game platforms.
Founded in 1999 and located near Dallas, TX, Gearbox Software is well known for the creation and development of their original blockbuster franchise, Brothers in Arms, which has sold over 7 million units. Additionally, Gearbox Software has developed games and added value to many of the industry’s top franchises including Halo, Half-Life, Tony Hawk, James Bond and others.
Gearbox Software’s success has been enabled and supported through several key mutually beneficial business relationships with strong publishing partners including Activision, Electronic Arts, Ubisoft Entertainment, Microsoft Games Studios, Sega of America and Take-Two/2K Games.
Currently Gearbox Software is in development with Aliens: Colonial Marines, published by Sega, and other unannounced AAA games for multiple platforms including the Microsoft Xbox 360, PlayStation 3, Nintendo Wii, Windows PC, Mac, Nintendo DS, PSP and more.
"PlayStation" is a registered trademark of Sony Computer Entertainment Inc.
Microsoft, Xbox, Xbox 360 and Xbox LIVE, are trademarks of the Microsoft group of companies
All trademarks and copyrights contained herein are the property of their respective holders.
Cautionary Note Regarding Forward-Looking Statements
The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company's future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles for current generation platforms, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, our ability to raise capital if needed and risks associated with international operations. Other important factors and information are contained in the Company's Annual Report on Form 10-K for the fiscal year ended October 31, 2009, in the section entitled "Risk Factors," as updated in the Company's Quarterly Report on Form 10-Q for the fiscal quarter ended April 30, 2010, and the Company's other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.
Sony Online Entertainment Have Released A Behind The Scenes Look At Star Wars: Clone Wars Adventures
Sony Online Entertainment have released a behind the scenes look at the upcoming MMO, Star Wars: Clone Wars Adventures. the behind the scenes look focuses on the mini-games, showing in-game action from all 4 of them. The 4 mini games are Republic Defender, Lightsaber Duel, Starfighter, and Speederbike Racing.
Screenshots
Screenshots
NC Soft And ArenaNet Have Released A New Trailer For Guild Wars 2
NC Soft and ArenaNet have released a new trailer for Guild Wars 2. this trailer features alot of in-game action and artwork from Guild Wars 2. there are people narrating the trailer, describing all the new features of the game and what sets it apart from other MMO's. the main feature that is discussed is how the Guild Wars 2 world has moved away from bosses that re-spawn to a world that's persistent, where if something happens in Guild Wars 2, its effect on the landscape and towns stays. this has also been used with Characters, if you do something for a village or person, they will remember you and the way they treat you will change.
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Sega Announce Football Manager 2011 For The PSP, PC, And Mac
Sega have announced Football Manager 2011 and Football Manager Handheld 2011 for the PC, Mac, And PSP. both games are currently set to come out before Christmas 2010. Football Manager 2011 features a new intuitive training system with "Match Preparation" now letting you train players for a specific match, 14 different skills you can train in, and basic schedules.
Interaction with players, staff, and the board has been improved even further than the previous game, with new boardroom/backroom requests and a new way to interact with players. the 3D match engine has also been further improved with over 100 new animations added as well as player emotions, new player models, new stadiums, pitch textures, night matches, and goal celebrations. Football Manager 2011 media module has been revamped, making it more customisable.
Football Manager Handheld 2011 also sees improvements over last years game. the tactics screen has been improved, the game has a new skin, the player database has been updated, and the match graphics have also been improved. The screenshots below show some of the new features in Football Manager 2011, whilst the trailer has Miles Jacobson talking through the games new features and showing in-game action.
Screenshots
Press Release
LONDON (August 10th, 2010) – Sports Interactive & SEGA® Europe Ltd. today announced that Football Manager™ 2011 for PC and Apple Macintosh, and Football Manager Handheld™ 2011 for Sony PlayStation® Portable will be released before Christmas 2010. FM2011 will feature more new features than ever before, including real-time contract negotiation, a revamped training system and a number of match engine improvements, Football Manager 2011 will once again raise the bar for football management games.
Football Manager 2011 is the latest iteration of the award-winning Football Manager series. Selling in excess of 6 Million copies worldwide, Football Manager has been topping the UK PC charts for the last five years.
Football Manager 2011 will be more polished than ever this year, and Sports Interactive will again set a new standard for the genre by adding a host of new features. For the first time ever, aspiring managers can now negotiate contracts with players in real time. And by working with a multitude of real-life football agents, Sports Interactive gained an insight as to how these negotiations can be made as realistic as possible in-game. Prepare to meet different types of agents in your contract talks; each with their own personality so will therefore need a different approach.
“At Sports Interactive, we always strive to give the end-user the best experience possible,” said Miles Jacobson, Studio Director at Sports Interactive. “The training system for example has always been the best we thought it could be, until now. We’ve found a way to make it even better!”
With the implementation of the most intuitive training system in the series history, there is a new “match preparation” area of training so that managers can give their team specific areas to focus on in the lead up to a match. There are also more basic training schedules for players, and 14 different individual skill areas that you can focus your players
on.
Interaction with players, staff and the board have gone to a whole new level, with a host of new boardroom and backroom requests, a new player interaction module that allows the manager to have private conversations with players, as well as public conversations regarding players at other clubs.
Two years after the launch of the 3D Match Engine, players will see a number of improvements implemented for this year’s release. With over 100 new animations added, as well as more player emotions, new player models, new stadiums, pitch textures, improved lighting, floodlit night matches, more goal celebrations and lots of other extras which improve what was already the best match simulation on the market.
The other new features announced today include a revamped media module, which will keep the managers better up to date with events going on in their football world, as well as being more customisable than ever before, and the most requested feature that the Sports Interactive community have asked for in the last few years, dynamic league reputation, which makes for an even more realistic model of the footballing world.
Further new features will be announced via Twitter (@si_games), Facebook (http://www.facebook.com/officialfootballmanager), a series of blogs and the popular Football Manager Podcast in the months leading up to the game’s release. With more new features than anyone could ever fit in a press release, Football Manager will retain its position as the most realistic, most played, annually best selling, and highest reviewed football management simulation in the world.
Football Manager Handheld 2011 will also be available for release this year on PSP, including improvements in the tactics screen, a completely new skin, the updated database and improved match graphics.
For further information please go to www.sigames.com or www.footballmanager.com.
About Sports Interactive Ltd.:
Sports Interactive (SI) is the world’s leading developer of football management simulations through its Football Manager series of games Founded in 1994 and based in the Old Street area of London, SI has a full-time staff of 60 and employs services of more than 1,500 part-time researchers across the globe, alongside over 100 offsite beta testers. The company’s games have enjoyed an unparalleled history of commercial and critical success, with ten of its creations among the UK's Top 20 fastest-selling PC games of all time, and 5 in the UK’s top 20 best selling PC games of all time. Sports Interactive became a wholly owned subsidiary of SEGA in 2006. Further information on the company and its games is available from the SI website, www.sigames.com.
About SEGA® Europe Ltd.:
SEGA® Europe Ltd. is the European Distribution arm of Tokyo, Japan-based SEGA® Corporation, and a worldwide leader in interactive entertainment both inside and outside the home. The company develops and distributes interactive entertainment software products for a variety of hardware platforms including PC, wireless devices, and those manufactured by Nintendo, Microsoft and Sony Computer Entertainment Europe. SEGA Europe’s web site is located at www.sega.com.
Namco Bandai Announce Ace Combat Assault Horizon For The Playstation 3 And Xbox 360
Namco Bandai have announced Ace Combat Assault Horizon for the Playstation 3 and Xbox 360. Ace Combat Assault Horizon is being developed by Project Aces and is currently set to come out in 2011. Namco Bandai also announce that the game will have online multiplayer.
The Press Release doesn't detail much about the gameplay in Ace Combat Assault Horizon, but the trailer they have released features a mix of both in-game action and cut-scenes. the trailer shows you'll be doing more than just piloting planes in the game as your shown using a machine gun on a helicopter. the trailer also shows the game uses new camera angles that put you in the action, as well as using Quick Time Events to pull off cinematic moves.
Press Release
SANTA CLARA, Calif., (Aug. 10, 2010) – NAMCO BANDAI Games America Inc., today announced ACE COMBAT® ASSAULT HORIZON for the Xbox 360® video game and entertainment system from Microsoft and PlayStation®3 computer entertainment system. Never before has combat been so fast and in-your-face. It’s time to set the sky on fire! Developed by Project Aces, ACE COMBAT ASSAULT HORIZON intensifies the franchise, escalating combat to the next level with aircraft that are literally torn apart, spewing oil and debris across the sky.
The Project Aces development team, renowned for their uncompromising-standards and continual dedication to excellence, shatters the mold with breakneck combat and intense destruction. Players will engage in combat across the globe, dodging skyscrapers, and turning their enemies into fiery supersonic debris in both single player and online multiplayer.
ACE COMBAT ASSAULT HORIZON features new technology that places players in the heart of the combat like no action game has done before.
“For us, this is a rebirth of our premiere franchise, ACE COMBAT. It’s a chance for us to take the player in a completely new direction,” said Kazutoki Kono, Producer and Executive Director of Project Aces at NAMCO BANDAI Games Inc. “I’m confident that we’re creating a new type of intense and visceral action shooting experience with ACE COMBAT ASSAULT HORIZON. We’re utilizing all of our collective vision and skills to deliver a phenomenal game. Players will be closer than ever to the combat, experiencing the impact of each shot fired.”
ACE COMBAT ASSAULT HORIZON for Xbox 360 and PlayStation®3 computer entertainment system is scheduled to release in 2011.
For more information on ACE COMBAT ASSAULT HORIZON, please visit www.acecombat-assaulthorizon.com or www.namcobandaigames.com.
About NAMCO BANDAI Games America Inc.
NAMCO BANDAI Games America Inc. is a leading interactive entertainment software publisher and developer based in Santa Clara, CA. The company is a part of the NAMCO BANDAI group of companies known for creating and publishing many of the industry's top video game franchises including the PAC-MAN®, SOULCALIBUR®, NARUTO™ and Tekken® brands. For more information about NAMCO BANDAI Games America Inc., and our products log onto http://www.namcobandaigames.com/.
The Press Release doesn't detail much about the gameplay in Ace Combat Assault Horizon, but the trailer they have released features a mix of both in-game action and cut-scenes. the trailer shows you'll be doing more than just piloting planes in the game as your shown using a machine gun on a helicopter. the trailer also shows the game uses new camera angles that put you in the action, as well as using Quick Time Events to pull off cinematic moves.
Press Release
SANTA CLARA, Calif., (Aug. 10, 2010) – NAMCO BANDAI Games America Inc., today announced ACE COMBAT® ASSAULT HORIZON for the Xbox 360® video game and entertainment system from Microsoft and PlayStation®3 computer entertainment system. Never before has combat been so fast and in-your-face. It’s time to set the sky on fire! Developed by Project Aces, ACE COMBAT ASSAULT HORIZON intensifies the franchise, escalating combat to the next level with aircraft that are literally torn apart, spewing oil and debris across the sky.
The Project Aces development team, renowned for their uncompromising-standards and continual dedication to excellence, shatters the mold with breakneck combat and intense destruction. Players will engage in combat across the globe, dodging skyscrapers, and turning their enemies into fiery supersonic debris in both single player and online multiplayer.
ACE COMBAT ASSAULT HORIZON features new technology that places players in the heart of the combat like no action game has done before.
“For us, this is a rebirth of our premiere franchise, ACE COMBAT. It’s a chance for us to take the player in a completely new direction,” said Kazutoki Kono, Producer and Executive Director of Project Aces at NAMCO BANDAI Games Inc. “I’m confident that we’re creating a new type of intense and visceral action shooting experience with ACE COMBAT ASSAULT HORIZON. We’re utilizing all of our collective vision and skills to deliver a phenomenal game. Players will be closer than ever to the combat, experiencing the impact of each shot fired.”
ACE COMBAT ASSAULT HORIZON for Xbox 360 and PlayStation®3 computer entertainment system is scheduled to release in 2011.
For more information on ACE COMBAT ASSAULT HORIZON, please visit www.acecombat-assaulthorizon.com or www.namcobandaigames.com.
About NAMCO BANDAI Games America Inc.
NAMCO BANDAI Games America Inc. is a leading interactive entertainment software publisher and developer based in Santa Clara, CA. The company is a part of the NAMCO BANDAI group of companies known for creating and publishing many of the industry's top video game franchises including the PAC-MAN®, SOULCALIBUR®, NARUTO™ and Tekken® brands. For more information about NAMCO BANDAI Games America Inc., and our products log onto http://www.namcobandaigames.com/.
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Ace Combat Assault Horizon,
Namco Bandai,
PS3
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