Showing posts with label Tatsunoko VS. Capcom Ultimate All-Stars. Show all posts
Showing posts with label Tatsunoko VS. Capcom Ultimate All-Stars. Show all posts

Friday, December 18, 2009

Mad Catz Announce It WIll Release Controllers And Accessories Based On Tatsunoko VS. Capcom: Ultimate All-Stars

Mad Catz Interactive have announced they have expanded their relationship with Capcom by entering an agreement to produce videogame controllers and accessories for Tatsunoko VS. Capcom Ultimate All-Stars. this agreement is for the North American Market and Mad Catz have hinted that the controllers could be similar to those they bought out for Street Fighter IV.

Press Release

SAN DIEGO --(Business Wire)-- Dec 18, 2009 Mad Catz Interactive, Inc. (AMEX/TSX: MCZ), a leading third-party interactive entertainment accessory provider, announced today that it has expanded its relationship with Capcom®, a leading worldwide developer and publisher of videogames, to produce branded videogame controllers and accessories based on the upcoming Tatsunoko VS. Capcom™: Ultimate All-Stars videogame. The agreement gives Mad Catz North American rights for products for the Wii.

“We are delighted with our partnership with Capcom, and we are excited to expand the relationship with this new license,” said Darren Richardson, President and Chief Executive Officer of Mad Catz. “As we have with our very successful Street Fighter® IV accessories, we look forward to bringing fighting games fans on the Wii platform a range of distinctive, high-quality accessories that enhance the game-playing experience of Tatsunoko VS. Capcom: Ultimate All-Stars.”

About Mad Catz Interactive, Inc.
Mad Catz is a leader in providing innovative peripherals for the interactive entertainment industry. Mad Catz designs and markets accessories for videogame systems and publishes videogame software, including the industry-leading GameShark videogame enhancements, under its Mad Catz, GameShark and Joytech brands. Mad Catz also designs and markets mice, keyboards, headsets, PC gaming controllers and other PC peripherals through its Saitek and Cyborg brands, and manufactures and markets proprietary portable earphones under its AirDrives brand. Mad Catz distributes its products through most of the leading retailers offering interactive entertainment products across North America and Europe, and is increasing its distribution reach in Asia. For additional information please go to www.madcatz.com, as well as www.gameshark.com, www.airdrives.com and www.saitek.com.

About Capcom
Capcom is a leading worldwide developer, publisher and distributor of interactive entertainment for game consoles, PCs, handheld and wireless devices. Founded in 1983, the company has created hundreds of games, including best-selling franchises Resident Evil®, Street Fighter®, Mega Man® and Devil May Cry®. Capcom maintains operations in the U.S., U.K., Germany, Tokyo, Hong Kong and Korea, with corporate headquarters located in Osaka, Japan. More information about Capcom can be found on the company web site, www.capcom.com.

Tatsunoko vs. Capcom, Capcom, Resident Evil, Mega Man and Devil May Cry are either registered trademarks or trademarks of Capcom Co., Ltd., in the U.S. or other countries. Street Fighter is a registered trademark of Capcom U.S.A., Inc.

“TATSUNOKO VS. CAPCOM” is developed and published by Capcom Co., Ltd. partially licensed by Tatsunoko Production Co., Ltd. ©Tatsunoko Production ©SOTSU Tatsunoko Production ©2005 Tatsunoko Pro./KARAS Committee. ALL RIGHTS RESERVED ©CAPCOM CO., LTD. 2010, ©CAPCOM U.S.A., INC. 2010 ALL RIGHTS RESERVED. Wii and the Wii logo are trademarks of Nintendo. © 2006 Nintendo. All other trademarks are owned by their respective owners.

Safe Harbor for Forward Looking Statements: This press release contains forward-looking statements about the Company's business prospects that involve substantial risks and uncertainties. The Company assumes no obligation to update the forward-looking statements contained in this press release as a result of new information or future events or developments. You can identify these statements by the fact that they use words such as "anticipate," "estimate," "expect," "project," "intend," "should," "plan," "goal," "believe," and other words and terms of similar meaning in connection with any discussion of future operating or financial performance. Among the factors that could cause actual results to differ materially are the following: the ability to maintain or renew the Company's licenses; competitive developments affecting the Company's current products; first party price reductions; the ability to successfully market both new and existing products domestically and internationally; difficulties or delays in manufacturing; or a downturn in the market or industry. A further list and description of these risks, uncertainties and other matters can be found in the Company's reports filed with the Securities and Exchange Commission and the Canadian Securities Administrators.