Sony has released screenshots for Pain Museum a fact Sheet.
FACT SHEET
Publisher: Sony Computer Entertainment America
Developer: Idol Minds, Inc.
Platform: PLAYSTATION®3 (PS3™) system via PLAYSTATION®Network
Genre: Action / Comedy
Players: 1-4 players
Rating: “T” for “Teen”
OVERVIEW
Keep quiet? Don’t touch? Just appreciate the artwork? They don’t know you very well, do they? When the Museum add-on for PAIN, one of the PLAYSTATION®Network’s most downloaded games, arrives exclusively for PS3™ this summer, history will never be the same. Well, at least natural history won’t. PAIN: Museum gives players a chance to bring some excitement to the quiet and mundane world of the museum. Apparently, Somebody’s managed to get a new launcher into the museum, and it’s up to the player to make the most of this awesome opportunity to bring the PAIN!
The core, unique mechanic of PAIN allows the player to load a character into an extreme launching device, such as a human-sized, ultra-powerful slingshot, and fire the character into an active, physics-controlled environment, filled with precarious, humorous and sometime suggestive situations. The player receives points by stringing together painful collisions and inducing chaos in the environment. The player must achieve a wide variety of goals and / or reach various scoring milestones in each of the different single player and multiplayer modes of play. As challenging as it is funny, PAIN includes online leaderboards so players can compete against the masses.
IN THE MUSEUM
What would you do if that old military artillery on display were still live? Might you chuck those bombs at that huge dinosaur skeleton just to see what happens? Maybe drop a few on that janitor with the buffer who looks like he could use an attitude adjustment? Think you could use one to crack a sarcophagus open?
With four different launcher locations to choose from at any time, the Museum is a huge environment, but players should fear not – there is plenty of action to keep them in motion, from escalators to lunar rovers to floor buffers to that giant propeller display mounted into the floor. If players run out of Ooch (PAIN’s momentum mechanic) and begin losing inertia, there will be plenty of opportunity to get it back and keep the fun going. PAIN: Museum is a big new environment with the potential for big scores.
KEY FEATURES
Multiple playable characters, including celebrities, each with distinct personalities and attributes, as well as character specific in-flight poses and voice-over.
Various modes to play – Multiplayer modes include HORSE, Fun with Explosives, Bowling, and a variety of others. With single player modes like the classic free play layouts, Spank the Monkey, and Fun With Explosives - all supported by online leaderboards - PAIN provides both the challenges and the replayability gamers want.
Completely Interactive Gameplay Environment – regardless of what the player does within the PAIN thematic, the overall environment remains completely dynamic and fully destructible, allowing the player to find new and limitless ways to create chaos, comedy or simply wait to see what happens next.
Each time a player launches into the PAINful environment, the physics and animation data is stored in the PS3’s memory, allowing the player to view a replay instantly. With control over various camera angles and the replay speed – slow motion and fast forward – users can view each bruising launch for maximum comedy, even editing, saving, and uploading their best replays directly to Youtube.
A unique physics model created on Havok powered events allows for amazing ragdoll animations while ensuring that duplicating incidents is almost impossible. This keeps gameplay fresh no matter how many times a player is launched into the same environment.
Players are introduced to PAIN through a PAINless and interactive tutorial that teaches the player helpful skills to maximize the scores, chaos and fun in PAIN.
Available exclusively via PlayStation Network, PAIN has a robust online community feature set that includes a PAIN blog (www.PAINPS3.com) for ongoing dialogue with the development team, leaderboards and more.
With PAIN’s modular backbone, the game is made to expand. More characters, more themes, more gameplay modes and most importantly more PAINful fun!