Thursday, September 18, 2025

Demo Play Thursday - Super Robot Wars Y On Switch

For this week's #Demo Play Thursday i played the #NintendoSwitch version of Super Robot Wars Y from #Bandai Namco Forge Digitals.

I've not played any of the previous games in this series before but i was aware of the series. so for me, i was interested in the DEMO not only for getting my first look at the series but also how well the story would hold up for someone like me who's coming to the series.

There is a lot to this demo and i certainly don't cover it all. even before we start, there are 4 difficulty levels. what's nice, and i expect this isn't a demo specific thing, is that each level is explained as to how it's difficult. some games aren't too clear as to what the changes are, but here the changes are clear even to someone new to the series like i am.

It took around 16 minutes before the story stopped being told and we got into the action. that was a long time and it felt like it. it felt like too much is trying to be taught to the point where i don't know if it's just for this game or if we got a bit of a re-cap from the previous games.

the introduction to the combat is also text heavy. there are pictures to help showcase what specific thing's being taught, but the trend nowadays is for games to show videos or gifs of it in action rather than just a static picture. It worked well enough in that i was able to achieve the goals of defeating the enemies.

At the end of the demo, we found the mission menus. i briefly showed the missions sections, where we can take on missions in our new airship. but for me, as someone new to the series, it was the Database section that i found most useful. during the story, there were several characters on screen who looked familiar, but there isn't an in-game button press to bring up information about them, nor does the game spend time saying where they're from. all these characters are treated like this is their game world.

As a demo, it does work well. but it needs longer than an hour and maybe a second playthrough at a different difficulty level as there is so much to take in. it's unclear if the game is smart enough to offer little snippets of information like a refresher or review of the tutorial stuff as we go. if you know, let us know by sending a message via the comments.

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