Thursday, July 31, 2025

Demo Play Thursday - ISLANDERS: New Shores On Switch


For this week's Demo Play Thursday i played the #NintendoSwitch version of ISLANDERS: New Shores from Coatsink.

I'n my personal time, i have tried the original ISLANDERS game on PS4. whilst i appreciated the art and music, i kept butting up against it's rules and logic. With this sequel, i had hoped that the puzzle aspect would've been tweaked a little and focus would've been put on to the user experience with the game. unfortunately, playing this demo was perhaps more confusing that when i played it on PlayStation 4.

Simply put, ISLANDERS: New Shores came across as a Soulslike. the rudimentary tutorial failed to teach the buttons, with iconography that would be confusing to Switch players, rules that can only be learned through experience, and bonuses that are only spotted when they're briefly mentioned on screen at the result screen though how to get the bonus is never taught to the player.

The game is too quick with the information and this was evident from the start when loading the demo when the message about high scores and auto saves was on screen for 3 seconds or less. it took completing the first two island, if not all three, before i saw all the bonuses that were applied for the score. with such a chill atmosphere, it's weird to see information appear and disappear so quickly.

With randomly generated islands, it's unclear if the islands i played in this demo would be the same as what other players had. if they are, please let me know. this island generator makes it difficult to know how the high score system works. it's unclear in the messaging if the game itself generates the islands so everyone is playing different levels or if the developers used Ai to generate the levels in this game and everyone is playing the same. 

After playing the demo, i know ISLANDERS: New Shores isn't for me. i bounced off the first and you can hear my enthusiasm diminish whilst playing this demo. i'm not saying it's vibe is bad, i enjoyed the art and especially liked the music. i just don't find it approachable and to me it feels more like an expansion of what worked from the first with none of the changes i felt it needed to be even better. So as a demo, it worked for me as i know that it's not for me.

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