For this week's Demo Play Thursday i played the #PlayStation4 version of Cross Tails. This DEMO, from developers Rideon, is also out on all current generation platforms and PC.
The reason why i chose to play this demo was because i was genuinely curious about the game. on the #PSN store, not much is mentioned about the story but the screenshots showed that when the characters are on screen, not their character art, they are surrounded by a thick black outline. but it didn't look quite like cell shading that i had seen in the past.
The most annoying and disappointing part of this demo is the tutorial. it's just text boxes and pictures. and lots of them. the demo does start by saying that there are some limitations to it, but i do think that this is how the retail version of the game treats it's tutorial. it's an old way of doing it and many games have found better ways to incorporate their tutorials into the story and/or gameplay. it's quite important to this game as this game does have some unique features.
the one i used the most in this demo was the auto function. i can set some tactics, but once i've put everyone on the field i can turn on auto and the game's battles will just play out them selves. it's a fun and accessible thing the game does, and when you couple that with the story of the game it lets the player chose to play it like a JRPG or like a Visual Novel. the only downside of the visual novel aspect is that i had to manually continue the conversations, unlike battle mode there's no auto function when characters are talking.
But the highlight was how the characters on the game world looked with their thick black lines and the character art. the art was great with a lot of detail and the black lines on their in-game models worked better than i imagined. it was easy to keep track of the characters in the game world and it just looked really cool.
But as a demo, it has such a disappointing tutorial. it's really bad and becomes a barrier to higher level play. i could understand how after playing this demo some people would be turned off and not want to buy the game. on the other hand tho, there are many good aspects of the demo like a decent story, intrigued, and the fact we only played the beginning of one of the two stories in the game. these are things that some people will find compelling and get the game afterwards. what ever your choice, just be aware that your save game will not be carried over to the retail version of the game.
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