Sunday, July 9, 2023

Switch Funday - Mario + Rabbids: Kingdom Battle - An Fun First Hour

For Switch Funday, i decided to play a game i now regret to have not played earlier. Mario + Rabbids: Kingdom Battle is a game i've had in my Switch back catalogue for a long time now and i don't really know why i've not played it.

Going in, i had a rough idea as what to expect. when this game came out back in 2017, it was all over podcasts, websites, and most video game places i visited. thankfully i have either forgotten discussions about the story or i managed to avoid it because i had no idea how they'd bring these two worlds together.

the introduction movie tells the story of how our world, the Rabbids world, and the Mushroom Kingdom collide with someone inventing a merging device here, the Rabbids visiting and taking/breaking it, before their washing machine vehicle gets hit creating a wormhole of sorts to the Mushroom Kingdom where further damage is done by out of control merged Rabbids leaving it up to Mario and a couple of hero Rabbids to save the day. it's ridiculous but in a fun way and the cinematic looks great!

the game starts introducing battle mechanics and teaches us across a few battles very well. but it's not perfect, i didn't fully understand the jump mechanic or the need for it nor does it mention that i can't slide afterwards. the tutorial also didn't mention anything about character health so when i lost Mario, i really didn't know what was going to happen. the next battle he was back with 10 health, but i had to find that out for myself. another thing the game doesn't tell you about are the items in the mystery boxes i found. it wasn't until i got to Peach's castle that things were explained. but this was quite a while into the play session.

Other than that, for the first hour i don't really have any other complaints. i had a great time with it, better than i imagined i would have. it looks fantastic and during it i remember saying how dense the world looks. the battles are fun, if a little lacking with no recovery options so far, and the Rabbids haven't worn out their welcome so far. i do worry that there'll be a time when they do, but for a first hour it's a really good one. I've seen that this game can be over 20 hours long so i do worry if the story and game mechanics can support something that long. let me know in the comments if it does.


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