Tuesday, November 27, 2012

Bethesda Announce Doom 3 BFG PC Patch, GPL Source Code Out Now

Bethesda and id Software announce the GPL Source code for Doom 3 BFG is out now. you can get it from their GitHub Page. Bethesda have also announced the PC version of Doom 3 BFG has a new update. this update brings new features as well as bug fixes, these include:

NEW FEATURES
  • All projectiles cast shadows
  • Texture LOD bias added to menu options
  • Added option to force v-sync (instead of “smart v-sync”)
  • Adjusted default brightness value
  • Shadow casting projectiles added to menu options
  • Allow setting anti-aliasing up to 16x on Nvidia hardware. AMD/Intel cap is at 8x
  • Adjusted range of vertical sensitivity (allows you to lower sensitivity further than original implementation)
  • Added option to disable checkpoints
  • Allow left/right to enter resolution menu
  • Variable FOV settings options were added into the main menu
  • Added controller bind options
  • Added additional anti-cheat measures

BUG FIXES
  • Fixed blood splatter effects break after reloading save game
  • Fixed broken view nodal code that allowed players to see through the world by backing into a wall and looking up
  • Fixed weapon impact effects break after using the artifact (heart)
  • Fixed leaderboards to work across languages

Source: Bethesda Blog

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