Press Release
Santa Monica, CA and Shanghai, CHINA — July 3, 2012 /PRNewswire/ — Activision Blizzard, Inc., the largest third-party interactive entertainment software publisher (Nasdaq: ATVI), and Tencent Holdings Limited, a leading Internet services provider in China (SEHK: 00700), today announced a strategic relationship to bring Call of Duty Onlineto Chinese game players.
Call of Duty Online has
been in development by Activision Publishing, Inc., a wholly owned
subsidiary of Activision Blizzard, for approximately two years. Under
the multi-year agreement with Activision Publishing, Tencent has the
exclusive license to operate Call of Duty Online in mainland China.
The game is free-to-play and monetized through the sales of in-game
items.
“We are very excited
about our relationship with Tencent and the opportunities for gaming
in China,” said Bobby Kotick, CEO of Activision
Blizzard. “We think China is one of the most exciting places in the
world for us to grow our business and to develop innovative new
games.”
Kotick continued,
“Tencent is an ideal partner for Activision to bring Call of Duty
Onlineto China. Tencent has a terrific track record of
customer-focused innovation and deep market knowledge that will be
invaluable to Activision as we build great games for China. We have
worked closely with Tencent to create a game with broad appeal for
the Chinese market. We look forward to laying the foundation for a
long-standing relationship with Tencent and to launching a new and
unique experience for fans.”
Martin Lau, President
of Tencent, said, “We are thrilled to work with the world’s
premiere game developer and publisher to bring this much-awaited
title to Chinese game players. We believe Call of Duty Online will
attract tens of millions of loyal fans in China, and our game
platform and operational expertise to run massive multi-player online
games can provide strong support to deliver the immersive and highly
interactive game experience to game players in China.”
The new game Call of
Duty Online for China will capitalize on the rich multiplayer
experience that the Call of Duty franchise is known for and
introduce a new gaming model designed specifically for the Chinese
market. This new model will allow players the ability to personalize
their weapons, characters and equipment like never before in aCall of
Duty game. Using an in-game store, players can enhance their
weapons, gear, and perks built specifically for the Chinese market.
The new game will also bring a variety of game modes and maps and
features an original story told through a series of Special
Operations missions based on the Call of Duty: Modern Warfare®
universe.
About Tencent
Tencent aims to enrich the interactive online experience of Internet users by providing a comprehensive range of Internet and wireless value-added services. Through its various online platforms, including Instant Messaging QQ, web portal QQ.com, the QQ Game platform under Tencent Games, multi-media social networking service Qzone and wireless portal, Tencent services the largest online community in China and fulfills the user’s needs for communication, information, entertainment and e-Commerce on the Internet. Tencent has four main streams of revenues: Internet value-added services, mobile and telecommunications value-added services, online advertising and e-Commerce.
Tencent aims to enrich the interactive online experience of Internet users by providing a comprehensive range of Internet and wireless value-added services. Through its various online platforms, including Instant Messaging QQ, web portal QQ.com, the QQ Game platform under Tencent Games, multi-media social networking service Qzone and wireless portal, Tencent services the largest online community in China and fulfills the user’s needs for communication, information, entertainment and e-Commerce on the Internet. Tencent has four main streams of revenues: Internet value-added services, mobile and telecommunications value-added services, online advertising and e-Commerce.
Shares of Tencent
Holdings Limited are traded on the Main Board of the Stock Exchange
of Hong Kong Limited, under stock code 00700. The Company became one
of the 43 constituents of the Hang Seng Index (HSI) on June 10, 2008.
For more information, please visit www.tencent.com/ir.
About Activision
Publishing
Headquartered in Santa Monica, California, Activision Publishing, Inc., is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products.
Headquartered in Santa Monica, California, Activision Publishing, Inc., is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products.
Activision maintains
operations in the U.S., Canada, the United Kingdom, France, Germany,
Ireland, Italy, Sweden, Spain, Norway, Denmark, the Netherlands,
Australia, South Korea, mainland China and the region of Taiwan. More
information about Activision and its products can be found on the
company’s website, www.activision.com.
Forward-looking
Statements Disclaimer: This press release contains
forward-looking statements relating to the business outlook, forecast
business plans and growth strategies of Tencent. They are based on
information currently available to Tencent and its outlook at the
time of this press release. These statements are made under certain
expectations, assumptions and premises, some of which are subjective
or beyond Tencent’s control. These forward-looking statements may
prove to be incorrect and may not be realized in future. Underlying
these statements are a large number of risks and uncertainties. As
such, the inclusion of any forward-looking statements in this press
release should not be regarded as representations by Tencent or any
of its directors and employees that the business outlook, forecast,
plans and strategies will be achieved, and no undue reliance should
be placed on any of such statements.
Cautionary Note
Regarding Forward-looking Statements: Information in this press
release that involves Activision Publishing’s expectations, plans,
intentions or strategies regarding the future are forward-looking
statements that are not facts and involve a number of risks and
uncertainties. Activision Publishing generally uses words such as
“outlook,” “will,” “could,” “would,” “might,”
“remains,” “to be,” “plans,” “believes,” “may,”
“expects,” “intends,” “anticipates,” “estimate,”
future,” “plan,” “positioned,” “potential,” “project,”
“remain,” “scheduled,” “set to,” “subject to,”
“upcoming” and similar expressions to identify forward-looking
statements. Factors that could cause Activision Publishing’s actual
future results to differ materially from those expressed in the
forward-looking statements set forth in this release include, but are
not limited to, sales levels of Activision Publishing’s titles,
shifts in consumer spending trends, the impact of the current
macroeconomic environment, the seasonal and cyclical nature of the
interactive game market, Activision Publishing’s ability to predict
consumer preferences among competing hardware platforms, declines in
software pricing, product returns and price protection, product
delays, retail acceptance of Activision Publishing’s products,
adoption rate and availability of new hardware (including
peripherals) and related software, industry competition including
from used games and other forms of entertainment, litigation risks
and associated costs, rapid changes in technology, industry
standards, business models including online and used games, and
consumer preferences, including interest in specific genres such as
music, first-person action and massively multiplayer online games,
protection of proprietary rights, maintenance of relationships with
key personnel, customers, licensees, licensors, vendors, and
third-party developers, including the ability to attract, retain and
develop key personnel and developers that can create high quality
“hit” titles, counterparty risks relating to customers,
licensees, licensors and manufacturers, domestic and international
economic, financial and political conditions and policies, foreign
exchange rates and tax rates, and the identification of suitable
future acquisition opportunities and potential challenges associated
with geographic expansion, and the other factors identified in the
risk factors sections of Activision Blizzard’s most recent annual
report on Form 10-K and any subsequent quarterly reports on Form
10-Q.
The forward-looking
statements in this release are based upon information available to
Activision Publishing and Activision Blizzard as of the date of this
release, and neither Activision Publishing nor Activision Blizzard
assumes any obligation to update any such forward-looking statements.
Forward-looking statements believed to be true when made may
ultimately prove to be incorrect. These statements are not guarantees
of the future performance of Activision Publishing or Activision
Blizzard and are subject to risks, uncertainties and other factors,
some of which are beyond its control and may cause actual results to
differ materially from current expectations.
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