High Moon Studios and Activison have announced Transformers: Fall Of Cybertron is set to come out Fall 2012. the game takes place during the darkest points of the Civil War on Cybertron and it sees the Autobots and Decepticons trying to take control of their dying planet. the press release hints that the end of the game will be the Transformer Exodus of Cybertron.
High Moon and Activision have worked with Game Informer magazine and will have lots of information in the magazine and across the gameinformer website during this month.
Press Release
SANTA MONICA,
Calif., Oct. 6, 2011 - Gamers will finally experience the
epic battles that shaped the history of the AUTOBOTS and DECEPTICONS
with the fall 2012 release of Activision Publishing, Inc.'s
(Nasdaq: ATVI) TRANSFORMERS: FALL OF CYBERTRON. Currently
in development by the acclaimed team at High Moon
Studios, TRANSFORMERS: FALL OF CYBERTRON takes fans
through the final, darkest hours of the civil war between the
AUTOBOTS and DECEPTICONS as they fight for control of their dying
planet, ultimately leading to their storied exodus from home.
More information about
the upcoming game can be found in the November 2011 cover
story of Game Informer magazine on sale
beginning October 14, which will feature never before seen
artwork and dual, limited edition covers. Eager fans can
visit www.GameInformer.com for updated news,
features, interviews and videos throughout the next few weeks.
"High Moon
Studios is an extremely talented development team having raised
the bar of gameplay and TRANSFORMERS authenticity in their games,"
said David Oxford, Executive Vice President at Activision
Publishing. "TRANSFORMERS: FALL OF CYBERTRON is
an extraordinary project both for the studio and the TRANSFORMERS
gaming legacy — the stakes are higher and the scale much larger
than ever before, and we absolutely cannot wait for fans to see all
the new characters and epic action that awaits them."
"Hasbro has
worked hand in hand with Activision to create a fully original
storyline that details the climactic battles leading to the famed
exodus of the TRANSFORMERS characters from CYBERTRON," said Mark
Blecher, SVP of Digital Media and Marketing, Hasbro. "Our
team at Hasbro is looking forward to exploring and
expanding the TRANSFORMERS story again with an incredible blockbuster
video game that will blow fans away next year."
For more information
and exclusive updates, fans can
visit www.facebook.com/transformersgame and follow the team
via Twitter @HighMoonStudios.
About Hasbro
Hasbro, Inc. (NASDAQ:
HAS) is a branded play company providing children and families around
the world with a wide-range of immersive entertainment offerings
based on the Company's world class brand portfolio. From toys and
games, to television programming, motion pictures, video games and a
comprehensive licensing program, Hasbro strives to delight
its customers through the strategic leveraging of well-known and
beloved brands such as TRANSFORMERS, LITTLEST PET SHOP, NERF,
PLAYSKOOL, MY LITTLE PONY, G.I. JOE, MAGIC: THE GATHERING and
MONOPOLY. The Hub, Hasbro's multi-platform joint venture
with Discovery Communications (NASDAQ: DISCA, DISCB, DISCK)
launched on October 10, 2010. The online home of The Hub
is www.hubworld.com. The Hub logo and name are trademarks of Hub
Television Networks, LLC. All rights reserved.
Come see how we inspire
play through our brands at http://www.hasbro.com. ©
2010 Hasbro, Inc. All Rights Reserved.
About Activision
Publishing, Inc.
Headquartered in Santa
Monica, California, Activision Publishing, Inc. is a
leading worldwide developer, publisher and distributor of interactive
entertainment and leisure products.
Activision maintains
operations in the U.S., Canada, the United
Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, Norway, Denmark, the
Netherlands, Australia, South Korea, China and
the region ofTaiwan. More information about Activision and its
products can be found on the company's website, www.activision.com.
Cautionary Note
Regarding Forward-looking Statements: Information in this press
release that involves Activision Publishing's expectations,
plans, intentions or strategies regarding the future are
forward-looking statements that are not facts and involve a number of
risks and uncertainties. Activision Publishing generally
uses words such as "outlook," "will," "could,"
"would," "might," "remains," "to
be," "plans," "believes," "may,"
"expects," "intends," "anticipates,"
"estimate," future," "plan," "positioned,"
"potential," "project," "remain,"
"scheduled," "set to," "subject to,"
"upcoming" and similar expressions to identify
forward-looking statements. Factors that could cause Activision
Publishing's actual future results to differ materially from those
expressed in the forward-looking statements set forth in this release
include, but are not limited to, sales levels of Activision
Publishing's titles, shifts in consumer spending trends, the impact
of the current macroeconomic environment, the seasonal and cyclical
nature of the interactive game market, Activision Publishing's
ability to predict consumer preferences among competing hardware
platforms, declines in software pricing, product returns and price
protection, product delays, retail acceptance of Activision
Publishing's products, adoption rate and availability of new hardware
(including peripherals) and related software, industry competition
including from used games and other forms of entertainment,
litigation risks and associated costs, rapid changes in technology,
industry standards, business models including online and used games,
and consumer preferences, including interest in specific genres such
as music, first-person action and massively multiplayer online games,
protection of proprietary rights, maintenance of relationships with
key personnel, customers, licensees, licensors, vendors, and
third-party developers, including the ability to attract, retain and
develop key personnel and developers that can create high quality
"hit" titles, counterparty risks relating to customers,
licensees, licensors and manufacturers, domestic and international
economic, financial and political conditions and policies, foreign
exchange rates and tax rates, and the identification of suitable
future acquisition opportunities and potential challenges associated
with geographic expansion, and the other factors identified in the
risk factors sections of Activision Blizzard's most recent
annual report on Form 10-K and any subsequent quarterly reports on
Form 10-Q. The forward-looking statements in this release are based
upon information available to Activision
Publishing and Activision Blizzard as of the date of
this release, and neither Activision Publishing nor Activision
Blizzard assumes any obligation to update any such
forward-looking statements. Forward-looking statements believed to be
true when made may ultimately prove to be incorrect. These statements
are not guarantees of the future performance of Activision
Publishing or Activision Blizzard and are subject to
risks, uncertainties and other factors, some of which are beyond its
control and may cause actual results to differ materially from
current expectations.
HASBRO and its
logo, TRANSFORMERS and all related characters are trademarks
of Hasbro and are used with permission. © 2011 Hasbro.
All Rights Reserved. Microsoft, Xbox, Xbox 360, Xbox LIVE, and the
Xbox logos are trademarks of the Microsoft group of companies.
"PlayStation" is a registered trademark of Sony
Computer Entertainment Inc. Game © 2011 Activision
Publishing, Inc. Activision is a registered trademark
ofActivision Publishing, Inc. All rights reserved.
All other trademarks
and trade names are the properties of their respective owners.
SOURCE Activision
Publishing, Inc.
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