Tuesday, June 22, 2010

THQ Have Released A New UFC Undisputed 2010 Trailer

THQ Have released a new trailer for UFC Undisputed 2010. this short trailer shows off some new gameplay, whilst high review scores and choice quotes appear on the screen.





EA Have Released New Medal of Honor Screenshots

EA Have released new screenshots for the Multiplayer mode in Medal of Honor. these screenshots are in-game and mostly show a variety of characters, from both sides of the conflict, and their weapons.

Screenshots



The Digital Comics Reader On The PSP Has Been Updated


Sony have announced that the Digital Comic reader app for the PSP has been updated. the update brings the app to 2.01 and brings the following changes and additions to the App, as well as a few cosmetic changes:

Collection browsing
* If you're running out of free space, you can now delete comics from your collection. Simply browse to the item details and press the [square] button. You can also delete single items or a series from the carousel (don't worry - you can freely re-download items that you delete as many times as you want!)
* You can now choose to browse any titles in your collection by publisher
* Your comics are now automatically categorised in multiple genres. All titles in your collection, old or new, will benefit from this change. Sadly, we don't yet have a "Zombie" genre.
* The database system has been overhauled and is now much faster to update and access.

Reading
* Support has been added for media formatted to be read right-to-left (Manga, for example). AutoFlow controls are reversed when reading in this mode.
* Can't wait to find out what happens next? If you have multiple issues of a series, the Reader will offer to move on to the next issue when you reach the end of your current issue.

Music & Sound
* The MP3 Player has been renamed as the Music Player, and now supports music in MP4 and AAC format. MP3 support has also been improved.
* Any comics with a soundtrack or audio commentary (found in the Extras tab in the comic summary screen) now indicate the progress of lengthy audio clips. Audio clips are no longer interrupted by turning the page or by AutoFlowing backwards.
* The PSP Remote Control is now supported. With a music track active, you can use the Remote Control to pause/unpause, and to trigger the previous or next track in the current playlist.

You can download the app from the link below, or you can use your psp. on your psp, you can check the version of the comic app by hitting triangle and selecting version information, and following the prompts to download the new version.

From Playstation Comics


Hit X: The News Recapping Podcast For Monday 21st June

This is all the news from Monday 21st June.

You can subscribe to the Hit X: The News Recapping Podcast on iTunes and if you do or are already a subscriber, it would be very helpful for me if you can rate and review the podcast.

A podcast is available on iTunes from:
http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=328547861

A RSS Feed from Podbean:
http://qtegamers.podbean.com/feed

And on qtegamers.blogspot.com:
http://qtegamers.blogspot.com/search/label/Audio Re-Cap



Re-Cap of Yesterdays News (oldest to newest)


  • 3DS: DMP confirm their PICA200 GPU is in the 3DS. the chip design is 5 years old, only supports OpenGL ES 1.1 http://ht.ly/219eg
  • Sonic Adventure on PSN and XBLA is not widescreen, only 4:3. Crazy Taxi has no licensed Music or locations http://ht.ly/219kC
  • 360: The 360 Slim flashes a Red Dot and has a warning before shutting itself down. turn it back on when red dot is off http://ht.ly/219wa
  • Telltale say the Jurassic Park game will be more cinematically serious than other Telltale games have been http://ht.ly/21aT7
  • 360: Chris Lewis says Kinect and 360 Slim have extended the 360 lifespan until 2015, this generation has 5 years left http://ht.ly/21aXl
  • PS3: David Jaffe says Twisted Metal has been in development for 18 months, the game showed at E3 was pre Alpha http://ht.ly/21aZZ
  • PS3: David Jaffe also says Twisted Metal will not support 3D and most likely won't support Move. Twisted Metal not 60fps http://ht.ly/21b2C
  • PS3: Wedbush Morgan’s Michael Pachter expects Playstation Plus to have 1million subscribers over the next year http://ht.ly/21b5I
  • UK Game Charts, Red Dead: Redemption, Super Mario Galaxy 2, 2010 FIFA World Cup, Just Dance, Rooms The Main Building http://ht.ly/21b7C
  • Nintendo's Satoru Iwata says global economy instability is making it difficult for Nintendo to estimate profits http://ht.ly/21eym
  • EA Announce they have no plans to make and release FIFA Street 4 any time soon http://ht.ly/21eLl
  • Namco Tales Studio debt is now greater than its assets, its debt is $21M http://ht.ly/21ePE
  • 360: Microsoft's decision to make a Slim 360 was made before Sony's PS3 Slim announcement, its design not effected by PS3 http://ht.ly/21eR3
  • QTE Blog: EA Have Released A New Developer Video For FIFA 11 http://ht.ly/17PkFE
  • Sony's Kaz Hirai says Sony's research shows that glasses free 3D doesn't have the precision of 3D Glasses 3D's http://ht.ly/21hns
  • 3DS: Satoru Iwata says the 3DS was not designed with the iPhone in mind. http://ht.ly/21hpj
  • PS3: Playstation Move now shown in Japan at world hobby fair. lines not that long, ModNation Racers+Mario Galaxy 2 longer http://ht.ly/21iC2
  • PS3: Sucker Punch praise PS3's SPU's, they're using them alot, inFamous 2 looking much better, not using all PS3 power http://ht.ly/21iEH
  • 360: Michael Pachter says the lack of a price for Kinect is due to Microsoft struggling with its pricing strategy http://ht.ly/21iJ1
  • 360: Ubisoft reveal they were working with 3DV before Microsoft did with Kinect, making their games more accurate http://ht.ly/21iMg
  • QTE Blog: This Weeks WiiWare, DSiWare, And Virtual Console Releases http://ht.ly/17PqJv
  • iPhone: OS4 is out now for iPhone 3G and 3GS. it should come up on iTunes now http://ht.ly/21kVv
  • PS3: Ninja Theory reveal Sony owns he Heavenly Sword IP, Ninja Theory didn't make any money,would've done a sequel http://ht.ly/21kXT
  • QTE Blog: Namco Bandai Have Released A New Trailer For Demon's Souls http://ht.ly/17PtaK
  • 360: Microsoft's Albert Penello says the 360 is technically ready for 3D, focusing on Kinect, see how 3D does http://ht.ly/21l0E
  • PS3: Final Fantasy XIV's Hiromichi Tanaka says they'll check out Playstation Move and see if they can add it to the game http://ht.ly/21l2x
  • QTE Blog: THQ Announce New Games Based On The Upcoming Megamind Movie From Dreamworks http://ht.ly/17PvMg
  • 360: Its strongly rumoured that it currently costs $150 to make each Kinect, its a concern for Microsoft http://ht.ly/21oBX
  • PS3: Each game in the Sly Collection has a Platinum Trophy http://ht.ly/21oDx Sly 3 Honor Among Thieves only game with 3D http://ht.ly/21oED
  • 3DS: Motohide Eshiro, producer of Okamiden, says if the game is well received, they'll look to doing a 3DS Sequel http://ht.ly/21pZT
  • The ESA Reveal around 45,600 people attended this years E3, up over last year. Next years show runs from 7-9 June http://ht.ly/21q1j


Monday, June 21, 2010

THQ Announce New Games Based On The Upcoming Megamind Movie From Dreamworks

THQ Announce they are bringing several games out based on the upcoming Megamind Movie from Dreamworks. On The Playstation 3 and Xbox 360 there's Megamind: Ultimate Showdown, on the Wii there's Megamind: Mega Team Unite, and on the PSP and DS there's Megamind: The Blue Defender. The trailer THQ Have released is from the PS3 and 360 Megamind: Ultimate Showdown. all these games are set to come out in November, in conjunction with the films release on 5th November.

In Megamind: Ultimate Showdown, you have to save the city from “The Doom Syndicate”, a group who has stolen Megamind's untested and unstable inventions. you get to use gadgets and build new ones as you save the day either solo or in 2 player co-op.

Megamind: Mega Team Unite is a brawling game that features 9 characters from the Movie and more, of which you choose 4 to create a Mega Squad. this squad can either be played by up to 4 players or solo and the computer playing the other characters.

In Megamind: The Blue Defender you play as Megamind, using his gadgets to blast his way through enemies in a bid to put an end of the city's crime wave.



Wii Screenshots


PS3/360 Screenshots


Press Release

AGOURA HILLS, Calif. – June 15, 2010 – THQ Inc. (NASDAQ: THQI) announced today that a slate of video games based on DreamWorks’ Megamind™, the forthcoming feature film from DreamWorks Animation SKG, Inc. (NASDAQ: DWA), are currently in development for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system, PSP® (PlayStation®Portable) system, Wii™ and Nintendo DS™.

Scheduled to release this November in conjunction with the feature film’s release on November 5th, the video games will extend the film’s supervillain-turned-superhero storyline with new characters, environments and twists, giving players the chance to experience the comical and over-the-top adventures of the Megamind universe right in their own living room. Three unique gameplay experiences are being designed: The Xbox 360 and PlayStation3 games will deliver a social and interactive experience with two-player cooperative play; the Wii game will provide mega team party style fun with a multi-player, competitive experience; and the Nintendo DS and PSP games will present players with an entertaining, on-the-go, solo-style functionality. The games will also feature the voice of actor Jonah Hill (Megamind, Get Him to the Greek, Superbad), who will reprise his role from the film.

“We have an incredible relationship with DreamWorks Animation and worked closely with them on the development of the video games to explore fun and creative ways to approach the storyline and evolve the characters in Megamind,” said Martin Good, Executive Vice President of Kids, Family, Casual Games and Online Global Services, THQ. “These new games will extend the movie experience for fans by presenting gamers of all ages with high-energy, multi-faceted gameplay that immerses them into the humorous world of this new superhero property.”

“We’re extremely excited to kick off our new collaboration with THQ on the Megamind game,” added Kerry Phelan, Head of Worldwide Consumer Products, DreamWorks Animation. “We’re very impressed with how the THQ team got so immersed into the world of Megamind and translated our film in so many new and exciting ways into the interactive game space.”

About the Video Games
Xbox 360 and PlayStation 3: In this two-player cooperative action-adventure game, a sudden crime wave has hit the city, calling Megamind into action. As Megamind, players must defend the city after his untested and unstable inventions are stolen by a group of new enemies called “The Doom Syndicate”. To defeat these vile villains, players will have to operate a variety of Mega-Gadgets, including Tesla Gloves, the Battlesuit and Sticky Boots, as well as build ingenious inventions such as the Mega Essence Tracker and the Bio Essence Neutralizer. The game also offers six side mission mini-games and cooperative play with one of Megamind’s trusty Brainbots.

Wii: In this classic brawler game, players can choose from up to nine characters from the film and beyond to form a four-player “Mega Squad”. The extensive multiplayer campaign includes Competitive, Cooperative and team-based gameplay modes. In addition, artificial intelligence (AI) players can be used to keep the four-player action challenging and fun!

Nintendo DS and PSP: In this on-the-go mega-adventure game, players set out as Megamind, using an arsenal of blasters to smash and blast their way through enemies. Players can switch blasters on a whim in order to put an end to the city’s crime wave.

For more information on this game, please visit www.megamindvideogame.com, www.themegamindvideogame.com, or www.thq.com.

About DreamWorks Animation SKG
DreamWorks Animation creates high-quality entertainment, including CG animated feature films, television specials and series, live entertainment properties and online virtual worlds, meant for audiences around the world. The Company has world-class creative talent, a strong and experienced management team and advanced filmmaking technology and techniques. DreamWorks Animation has been named one of the “100 Best Companies to Work For” by FORTUNE® Magazine for two consecutive years. In 2010, DreamWorks Animation ranks #6 on the list. All of DreamWorks Animation’s feature films are now being produced in 3D. The Company has theatrically released a total of 20 animated feature films, including the franchise properties of Shrek, Madagascar, Kung Fu Panda and How to Train Your Dragon. DreamWorks Animation’s next feature film is Megamind, scheduled to be released in 3D on November 5, 2010.


About THQ
THQ Inc. (NASDAQ: THQI) is a leading worldwide developer and publisher of interactive entertainment software. The company develops its products for all popular game systems, personal computers and wireless devices. Headquartered in Los Angeles County, California, THQ sells product through its global network of offices located throughout North America, Europe and Asia Pacific. More information about THQ and its products may be found at www.thq.com. THQ and the THQ logo are trademarks and/or registered trademarks of THQ Inc.

DreamWorks Megamind: Bad. Blue. Brilliant. ™ & © 2010 DreamWorks Animation L.L.C.

Microsoft, Xbox, Xbox 360, Xbox Live, the Xbox logos, and the Xbox Live logo are either registered trademarks or trademarks of Microsoft Corporation in the U.S. and/or other countries.
“PlayStation” is a registered trademark of Sony Computer Entertainment Inc.

Wii and Nintendo DS are trademarks of Nintendo.

All other trademarks are the property of their respective owners.


DreamWorks Animation SKG, Inc. Caution Concerning Forward-Looking Statements
This document includes certain forward-looking statements within the meaning of the Private Securities Litigation Reform Act of 1995. The Company's plans, prospects, strategies, proposals and our beliefs and expectations concerning performance of our current and future releases and anticipated talent, directors and storyline for our upcoming films and other projects, constitute forward-looking statements. These statements are based on current expectations, estimates, forecasts and projections about the industry in which we operate and management's beliefs and assumptions. These statements are not guarantees of future performance and involve risks, uncertainties and assumptions which are difficult to predict. Actual results may vary materially from those expressed or implied by the statements herein due to changes in economic, business, competitive, technological and/or regulatory factors, and other risks and uncertainties affecting the operation of the business of DreamWorks Animation SKG, Inc. These risks and uncertainties include: audience acceptance of our films, our dependence on the success of a limited number of releases each year, the increasing cost of producing and marketing feature films, piracy of motion pictures, the effect of rapid technological change or alternative forms of entertainment and our need to protect our proprietary technology and enhance or develop new technology. In addition, due to the uncertainties and risks involved in the development and production of animated feature projects, the release dates for the projects described in this document may be delayed. For a further list and description of such risks and uncertainties, see the reports filed by us with the Securities and Exchange Commission, including our most recent annual report on Form 10-K and our most recent quarterly reports on Form 10-Q. DreamWorks Animation is under no obligation to, and expressly disclaims any obligation to, update or alter its forward-looking statements, whether as a result of new information, future events, changes in assumptions or otherwise.

THQ Inc. Caution Concerning Forward-Looking Statements
The statements contained in this press release that are not historical facts may be “forward-looking statements” within the meaning of the Private Securities Litigation Reform Act of 1995. These forward-looking statements are based on current expectations, estimates and projections about the business of THQ Inc. and its subsidiaries (collectively referred to as “THQ”), including, but not limited to, expectations and projections related to the Megamind video games, and are based upon management’s current beliefs and certain assumptions made by management. Such forward-looking statements are subject to risks and uncertainties that could cause actual results to differ materially from those expressed or implied by such forward-looking statements, including, but not limited to, business, competitive, economic, legal, political and technological factors affecting our industry, operations, markets, products or pricing. Readers should carefully review the risk factors and the information that could materially affect THQ’s financial results, described in other documents that THQ files from time to time with the Securities and Exchange Commission, including its Quarterly Reports on Form 10-Q and Annual Report on Form 10-K for the fiscal period ended March 31, 2010, and particularly the discussion of risk factors set forth therein. Unless otherwise required by law, THQ disclaims any obligation to update its view on any such risks or uncertainties or to revise or publicly release the results of any revision to these forward-looking statements. Readers are cautioned not to place undue reliance on these forward-looking statements, which speak only as of the date of this press release.

Namco Bandai Have Released A New Trailer For Demon's Souls

Namco Bandai have released a new trailer for Demon's Souls. this trailer is a Launch Trailer for the game as its about to come out in the UK. The trailer uses in-game footage to show many of the areas and bosses in the game, beyond the traditional giant knight thats usually shown.