Nintendo UK have announced that from 5th December to 21st December there will be a exclusive item available to download in the game. the item is a Anniversary cake that celebrates the games 1 year anniversary. During this period Nintendo Will also send letters to your house with special items attached.
To get the item you need to make sure your Nintendo Wii is connected to the Internet with WiiConnect24 and that in Animal Crossing Lets Go To The City The WiiConnect24 Settings are turned on.
From Nintendo UK
Wednesday, December 2, 2009
THQ Announce A New Publishing Deal With DreamWorks And Upcoming Movie-Tie Releases
THQ have announced that they have entered into a multi-year and multi-property license deal with DreamWorks. this gives THQ the exclusive worldwide rights to develop and publish videogames based on DreamWorks Animation's upcoming animated feature films and Television Show.
THQ Have Announced that Movie-Tie games will be released around the time the movies will be released. THQ Have announced the following games will be released:
- Kung Fu Panda: The Kaboom Of Doom (Theatrical release of 3rd June 2011)
- Puss In Boots (Theatrical release of 4th November 2011)
- MegaMind (Release on 5th November)
- The Penguins Of Madagascar
Press Release
AGOURA HILLS, Calif. --(Business Wire)-- Dec 02, 2009 THQ Inc. (NASDAQ:THQI) and DreamWorks Animation SKG, Inc. (NASDAQ:DWA) today announced that they have entered into multi-year, multi-property licensing agreements granting THQ the exclusive worldwide rights to develop and publish video games based on DreamWorks Animation’s upcoming animated feature films, Kung Fu Panda: The Kaboom of Doom and Puss In Boots, as well as the popular CG animated television show, The Penguins of Madagascar.
The new agreements grant THQ exclusive worldwide rights to publish interactive games based on these DreamWorks Animation properties for all console and handheld systems, including Xbox Live Arcade, PlayStation Network and Nintendo Wii Virtual Console, and wireless devices.
“The three properties announced today, in addition to MegaMind, underscore our commitment to reinvigorating our portfolio of licensed games for kids and families with top global entertainment brands,” said Doug Clemmer, THQ Executive Vice President, Kids, Family and Casual Games.
“We are pleased to expand our relationship with THQ and continue to be impressed by their focus on the kids and family videogame business,” said Kerry Phelan, Head of Worldwide Consumer Products for DreamWorks Animation. “We look forward to extending the reach of our feature films and The Penguins of Madagascar TV series into a broad line of games and believe THQ will do a great job of maximizing our properties for family audiences.”
THQ plans to release videogames in conjunction with DreamWorks Animation’s theatrical releases, as follows:
Kung Fu Panda: The Kaboom of Doom, the sequel to the blockbuster hit, Kung Fu Panda, is scheduled to be released on June 3, 2011.
Puss In Boots, based on one of the most beloved characters in the Shrek universe, is scheduled to be released on November 4, 2011.
THQ previously announced the rights to publish videogames based on MegaMind, which is scheduled to be released on November 5, 2010.
The popular CG animated television show The Penguins of Madagascar has been running on Nickelodeon since March 2009 and was recently extended to add more episodes. THQ expects to publish the first video games based on The Penguins of Madagascar during its fiscal year beginning April 1, 2010.
About THQ
THQ Inc. (NASDAQ: THQI) is a leading worldwide developer and publisher of interactive entertainment software. The company develops its products for all popular game systems, personal computers and wireless devices. Headquartered in Los Angeles County, California, THQ sells product through its global network of offices located throughout North America, Europe and Asia Pacific. More information about THQ and its products may be found at www.thq.com. THQ and its logo are trademarks and/or registered trademarks of THQ Inc. All other trademarks are property of their respective owners.
About DreamWorks Animation SKG, Inc.
DreamWorks Animation creates high-quality entertainment, including CG animated feature films, television specials and series, live entertainment properties and online virtual worlds, meant for audiences around the world. The Company has world-class creative talent, a strong and experienced management team and advanced filmmaking technology and techniques. All of DreamWorks Animation's feature films are now being produced in 3D. The Company has theatrically released a total of 18 animated feature films, including the franchise properties "Shrek," "Madagascar" and "Kung Fu Panda."
Caution Concerning Forward-Looking Statements about THQ
The statements contained in this press release that are not historical facts may be “forward-looking statements” within the meaning of the Private Securities Litigation Reform Act of 1995. These forward-looking statements are based on current expectations, estimates and projections about the business of THQ Inc. and its subsidiaries (collectively referred to as “THQ”), including, but not limited to, expectations and projections for games based on Kung Fu Panda: The Kaboom of Doom, Puss in Boots (working title), MegaMind, and The Penguins of Madagascar and are based upon management’s current beliefs and certain assumptions made by management. Such forward-looking statements are subject to risks and uncertainties that could cause actual results to differ materially from those expressed or implied by such forward-looking statements, including, but not limited to, business, competitive, economic, legal, political and technological factors affecting our industry, operations, markets, products or pricing. Readers should carefully review the risk factors and the information that could materially affect THQ’s financial results, described in other documents that THQ files from time to time with the Securities and Exchange Commission, including its Quarterly Reports on Form 10-Q and Annual Report on Form 10-K for the fiscal period ended March 31, 2009, and particularly the discussion of risk factors set forth therein. Unless otherwise required by law, THQ disclaims any obligation to update its view on any such risks or uncertainties or to revise or publicly release the results of any revision to these forward-looking statements. Readers are cautioned not to place undue reliance on these forward-looking statements, which speak only as of the date of this press release.
Caution Concerning Forward-Looking Statements about DreamWorks Animation SKG, Inc.
This document includes certain forward-looking statements within the meaning of the Private Securities Litigation Reform Act of 1995. DreamWorks’ plans, prospects, strategies, proposals and its beliefs and expectations concerning performance of its current and future releases and anticipated talent, directors and storyline for its upcoming films and other projects, constitute forward-looking statements. These statements are based on current expectations, estimates, forecasts and projections about the industry in which DreamWorks operates and management's beliefs and assumptions. These statements are not guarantees of future performance and involve risks, uncertainties and assumptions which are difficult to predict. Actual results may vary materially from those expressed or implied by the statements herein due to changes in economic, business, competitive, technological and/or regulatory factors, and other risks and uncertainties affecting the operation of the business of DreamWorks Animation SKG, Inc. These risks and uncertainties include: audience acceptance of DreamWorks’ film and other projects, its dependence on the success of a limited number of releases each year, the increasing cost of producing and marketing feature films, piracy of motion pictures, resource constraints resulting from its expanding number of films and other projects, the effect of rapid technological change or alternative forms of entertainment and its need to protect its proprietary technology and enhance or develop new technology. In addition, due to the uncertainties and risks involved in the development and production of DreamWorks’ projects, the release dates described in this document may be delayed. For a further list and description of such risks and uncertainties, see the reports filed by DreamWorks with the Securities and Exchange Commission, including its most recent annual report on Form 10-K and its most recent quarterly reports on Form 10-Q. DreamWorks is under no obligation to, and expressly disclaims any obligation to, update or alter its forward-looking statements, whether as a result of new information, future events, changes in assumptions or otherwise.
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DreamWorks,
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THQ
Sega Has Released A New Trailer For Phantasy Star Zero On The Nintendo DS
Sega has released a new trailer for Phantasy Star Zero On the Nintendo DS. the trailer shows many of the different classes in the game, in-game action, and several features of the game, like being able to write on the bottom screen messages that will be sent other players in multiplayer modes.
The Trailer also reveals that the game is coming out in Europe on 12th February 2010.
The Trailer also reveals that the game is coming out in Europe on 12th February 2010.
Labels:
DS,
Nintendo DS,
Phantasy Star,
Sega
Microsoft Has Announced That Avatar Pets Are Coming Tomorrow For 240 MS Points
Microsoft has announced that from tomorrow pets will be available on the Xbox Live Marketplace. they cost 240 MS Points each. The Following pets will be available to buy:
Large Dog
Pug Dog
Dog in Bag
Cat
Siamese Cat
Long Haired Cat
Goldfish
Guinea Pig
Pony
Monkey
Bird
Snake
Xbox Live users who register at Xbox.com/FFXIII will be eligible to get a limited edition Chocobo Avatar Pet. A code will be sent to your inbox if your successful.
Avatar Pets
Press Release
Who didn’t wish for a cute puppy for the holidays? Or maybe you’re more of a bird person? Have you always wanted a pony to call your own? So maybe your building doesn’t allow pets, but now your Avatar on Xbox 360 can have them!
Avatar Pets are popping up on Xbox LIVE Marketplace this Thursday, December 3. They’ll always be waiting to greet you when you turn on your Xbox 360, and if you decide on a cat or ten, you won’t have to worry about any funny looks from the neighbors.
For those who are looking for something out of this world, Xbox LIVE members can soon get their hands on a very special and exclusive Avatar Pet – a Chocobo, from one of the best-selling worldwide franchises, FINAL FANTASY. In celebration of the release of FINAL FANTASY XIII on Xbox 360 on March 9, 2010 in North America and Europe, for a limited time only, Xbox LIVE users who register on the Xbox.com/FFXIII page will be eligible to receive a download code in their inbox for the Chocobo pet this Holiday season.
Choose from these Avatar Pets to make your December bright, all available for 240 Microsoft Points:
Large Dog
Pug Dog
Dog in Bag
Cat
Siamese Cat
Long Haired Cat
Goldfish
Guinea Pig
Pony
Monkey
Bird
Snake
Large Dog
Pug Dog
Dog in Bag
Cat
Siamese Cat
Long Haired Cat
Goldfish
Guinea Pig
Pony
Monkey
Bird
Snake
Xbox Live users who register at Xbox.com/FFXIII will be eligible to get a limited edition Chocobo Avatar Pet. A code will be sent to your inbox if your successful.
Avatar Pets
Press Release
Who didn’t wish for a cute puppy for the holidays? Or maybe you’re more of a bird person? Have you always wanted a pony to call your own? So maybe your building doesn’t allow pets, but now your Avatar on Xbox 360 can have them!
Avatar Pets are popping up on Xbox LIVE Marketplace this Thursday, December 3. They’ll always be waiting to greet you when you turn on your Xbox 360, and if you decide on a cat or ten, you won’t have to worry about any funny looks from the neighbors.
For those who are looking for something out of this world, Xbox LIVE members can soon get their hands on a very special and exclusive Avatar Pet – a Chocobo, from one of the best-selling worldwide franchises, FINAL FANTASY. In celebration of the release of FINAL FANTASY XIII on Xbox 360 on March 9, 2010 in North America and Europe, for a limited time only, Xbox LIVE users who register on the Xbox.com/FFXIII page will be eligible to receive a download code in their inbox for the Chocobo pet this Holiday season.
Choose from these Avatar Pets to make your December bright, all available for 240 Microsoft Points:
Large Dog
Pug Dog
Dog in Bag
Cat
Siamese Cat
Long Haired Cat
Goldfish
Guinea Pig
Pony
Monkey
Bird
Snake
Labels:
360,
Microsoft,
Press Release,
Xbox 360
EA Has Released Screenshots For Mirror's Edge On The iPhone/iPod Touch
EA Has released screenshots for the iPhone and iPod Touch version of Mirror's Edge. The Screenshots are all in-game and show various parts of in-game action. some of the screenshots appear to show a time trail mode.
Mirror's Edge
Mirror's Edge
Labels:
EA,
iPhone,
Mirror's Edge
EA Announces Medal Of Honor For PS3, PC, And Xbox 360
EA has announced a new Medal Of Honor. for the first time in the series, Medal Of Honor will not be set in World War II, instead it will be set in Afghanistan. you are a Tier 1 Operator, a relatively unknown entity that operates directly under the National Command Authority.
EA say Medal Of Honor will have a Best In Class Single Player Campaign. EA have also been working with Tier 1 Operators from the US Special Operations Community throughout development to help create the most authentic modern war experience. The games single player experience is being done by specialists EALA whilst the multiplayer is being done by specialists DICE.
Medal Of Honor Boxart
Press Release
Guildford, UK – December 2, 2009 – Medal of Honor™ returns to the front lines, this time in today’s war. For the first time in the franchise’s 10-year history, Medal of Honor is leaving the WWII theatre and putting players in war-torn Afghanistan. Electronic Arts Inc. (NASDAQ: ERTS) today revealed that in 2010, Medal of Honor, an all-new first-person shooter game, will introduce the Tier 1 Operator: a relatively unknown entity directly under the National Command Authority who takes on missions no one else can handle. The development team has been working closely with Tier 1 Operators from the US Special Operations Community since the earliest stages of development to create the most authentic modern war experience. Inspired by real events, Medal of Honor reveals the mission of today’s most elite soldier – his will, his mindset and his uncompromising professionalism.
Medal of Honor is being built with a best-in-class single-player campaign. The Medal of Honor development team at EALA has been hand-selected by the studio leadership of General Manager Sean Decker, Executive Producer Greg Goodrich and Senior Creative Director Rich Farrelly. To compliment the single-player experience, EALA has enlisted the multiplayer expertise at EA DICE. This team will develop the multiplayer experience of Medal of Honor. These two studios are coming together to deliver a world-class Medal of Honorthat is poised to re-set and re-boot the franchise for a new generation.
“When we first set out to reinvent Medal of Honor, we wanted to stay true to its roots of authenticity and respect for the soldier but bring it into today’s war. The Tier 1 Operator is the most disciplined, deliberate and prepared warrior on the battlefield. He is a living, breathing, precision instrument of war.” said Greg Goodrich, Executive Producer, Medal of Honor. “We are honored to have the rare opportunity to work closely with these men to create a game that shares their experience.”
“EA has always been an advocate for telling the soldiers’ story. The new Medal of Honor follows that tradition. We felt it was important to tell the story of today’s war and today’s elite soldiers via today’s most relevant medium – videogames,” said Sean Decker, VP and General Manager of EALA. “We are so proud to bring together two powerhouse development teams to make this game a reality; EA Los Angeles and EA DICE. Medal of Honor promises to be an unforgettable entry in the modern shooter genre.”
Tune in to Spike TV’s 2009 Video Game Awards on Saturday, December 12 at 8pm PST for a world-premier first-look at Medal of Honor.
Follow us on twitter at: http://www.twitter.com/medalofhonor. Become a fan on Facebook athttp://www.facebook.com/medalofhonor. For additional information and news, visit www.medalofhonor.com
About Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is a leading global interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet. Electronic Arts markets its products under four brand names: EATM, EA SPORTSTM, EA Mobile TM and POGOTM. In fiscal 2009, EA posted GAAP net revenue of $4.2 billion and had 31 titles that sold more than one million copies. EA's homepage and online game site is www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com.
EA, EA SPORTS, EA Mobile, POGO and Medal of Honor are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries.
EA say Medal Of Honor will have a Best In Class Single Player Campaign. EA have also been working with Tier 1 Operators from the US Special Operations Community throughout development to help create the most authentic modern war experience. The games single player experience is being done by specialists EALA whilst the multiplayer is being done by specialists DICE.
Medal Of Honor Boxart
Press Release
Guildford, UK – December 2, 2009 – Medal of Honor™ returns to the front lines, this time in today’s war. For the first time in the franchise’s 10-year history, Medal of Honor is leaving the WWII theatre and putting players in war-torn Afghanistan. Electronic Arts Inc. (NASDAQ: ERTS) today revealed that in 2010, Medal of Honor, an all-new first-person shooter game, will introduce the Tier 1 Operator: a relatively unknown entity directly under the National Command Authority who takes on missions no one else can handle. The development team has been working closely with Tier 1 Operators from the US Special Operations Community since the earliest stages of development to create the most authentic modern war experience. Inspired by real events, Medal of Honor reveals the mission of today’s most elite soldier – his will, his mindset and his uncompromising professionalism.
Medal of Honor is being built with a best-in-class single-player campaign. The Medal of Honor development team at EALA has been hand-selected by the studio leadership of General Manager Sean Decker, Executive Producer Greg Goodrich and Senior Creative Director Rich Farrelly. To compliment the single-player experience, EALA has enlisted the multiplayer expertise at EA DICE. This team will develop the multiplayer experience of Medal of Honor. These two studios are coming together to deliver a world-class Medal of Honorthat is poised to re-set and re-boot the franchise for a new generation.
“When we first set out to reinvent Medal of Honor, we wanted to stay true to its roots of authenticity and respect for the soldier but bring it into today’s war. The Tier 1 Operator is the most disciplined, deliberate and prepared warrior on the battlefield. He is a living, breathing, precision instrument of war.” said Greg Goodrich, Executive Producer, Medal of Honor. “We are honored to have the rare opportunity to work closely with these men to create a game that shares their experience.”
“EA has always been an advocate for telling the soldiers’ story. The new Medal of Honor follows that tradition. We felt it was important to tell the story of today’s war and today’s elite soldiers via today’s most relevant medium – videogames,” said Sean Decker, VP and General Manager of EALA. “We are so proud to bring together two powerhouse development teams to make this game a reality; EA Los Angeles and EA DICE. Medal of Honor promises to be an unforgettable entry in the modern shooter genre.”
Tune in to Spike TV’s 2009 Video Game Awards on Saturday, December 12 at 8pm PST for a world-premier first-look at Medal of Honor.
Follow us on twitter at: http://www.twitter.com/medalofhonor. Become a fan on Facebook athttp://www.facebook.com/medalofhonor. For additional information and news, visit www.medalofhonor.com
About Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is a leading global interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet. Electronic Arts markets its products under four brand names: EATM, EA SPORTSTM, EA Mobile TM and POGOTM. In fiscal 2009, EA posted GAAP net revenue of $4.2 billion and had 31 titles that sold more than one million copies. EA's homepage and online game site is www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com.
EA, EA SPORTS, EA Mobile, POGO and Medal of Honor are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries.
Labels:
360,
EA,
Medal Of Honor,
PC,
Press Release,
PS3
Audio Re-Cap of Yesterdays News (oldest to newest)
Here is today's Audio Re-Cap of Yesterdays news.
Don't forget,you can subscribe to the Audio Re-Cap Podcast on iTunes. if you do, it would be great if you can review and rate the podcast.
A podcast is available on iTunes from:
http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=328547861
A RSS Feed from Podbean:
http://qtegamers.podbean.com/feed
And on qtegamers.blogspot.com:
http://qtegamers.blogspot.com/search/label/Audio Re-Cap
Don't forget,you can subscribe to the Audio Re-Cap Podcast on iTunes. if you do, it would be great if you can review and rate the podcast.
A podcast is available on iTunes from:
http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=328547861
A RSS Feed from Podbean:
http://qtegamers.podbean.com/feed
And on qtegamers.blogspot.com:
http://qtegamers.blogspot.com/search/label/Audio Re-Cap
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Audio Re-Cap
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