Showing posts with label Apogee. Show all posts
Showing posts with label Apogee. Show all posts

Thursday, February 20, 2025

Demo Play Thursday - Turbo Overkill On PS4


For this week's Demo Play Thursday i played Turbo Overkill on PlayStation 4, from developers Trigger Happy Interactive and publishers Apogee Entertainment.

I grew up with late 90's early 2000's shooters so playing Turbo Overkill was fun and nostalgic. but i was also impressed that the developers tried to modernise this style of shooter from just being another Doom/Quake/Unreal clone into something unique. 

We're immediately greeted by two big themes of the game when we start the demo Cyberpunk and blood. Turbo Overkill's interpretation of Cyberpunk wasn't just the music, i felt that the world and plot of the game fitted well with what i imagine a cyberpunk style "world" to be. this helped make what story i found not only interesting but also a story i wanted to see where it went and what would happen next. the visuals and music were good on PS4, but i did think the music looped a little too soon.

For me, the Turbo Overkill demo was long because i kept making platforming mistakes. it's something that can happen with first person games. i felt that up to the point i got stuck, the landing platforms i've had to get too were big/wide enough so landing was easy. but there was this one platform that was tiny in comparison that took a few times to get. thankfully, falling to the bottom didn't kill me as the game's level design is smart and built vertically so we can get right back there fairly easily. i am just a bit concerned that these sort of platforming sections might become a little too frequent.

As a demo, i think it works all right. it doesn't say demo on the home screen nor is there a way to get to the PSN Store from there, something that many demos do nowadays. i think this is the start of the game and i think they've made it long enough to so we get enough story to be hooked, enough of the shooting and platforming mechanics so we know if we like how it feels and plays, and we've had a couple of goes with the upgrades to our body. but i do think it could've pointed us to the options or done a tutorial to help with how fast the camera controls are. i knew from the start that the camera was moving too fast and i had to go into the options and sort it out.

Tuesday, August 7, 2012

Apogee Have Released The Debut Trailer For Rise Of The Triad

Apogee have released the debut trailer for Rise Of The Triad. this trailer shows in-game action.

Friday, August 3, 2012

Apogee Announce Rise Of The Triad For PC, Coming To Steam Later This Year

Apogee and Interceptor Entertainment have announced they are working on a new version of the shooter Rise Of The Triad. the game is being developed using Unreal Engine 3 and it will feature both a single player campaign and a multiplayer mode. Rise Of The Triad is set to come to Steam later this year. Some features of the game include:

  • Step into the shoes of the H.U.N.T. (High-Risk United Nations Taskforce) with five unique characters, each with different play styles.
  • Blast through over 20 of levels of explosive single-player action.
  • Unique multiplayer maps bring back all the fun and excitement of classic ROTT.
  • The full arsenal of over-the top weapons is back, including the Flamewall, Firebomb, Split Missile, Drunk Missile and, of course, the Excalibat! 
  • The maniacal modes return, too, with God mode, Elasto mode, Mercury mode, Shrooms mode and everyone's favorite, Dog mode!
  • Build your own levels, mods and share them with Valve's Steamworks.
  • Offline single-player and multiplayer allows for instant action.
  • Find tons of secrets, collectables, special events and hidden areas to explore.
  • Get more than 100 achievements to add to your score, which is tracked on our worldwide leaderboard and stat-tracking system.
  • ROTT is bloodier and more ludicrous than ever, with full character and enemy dismemberment.
  • The iconic original soundtrack has been completely re-forged in the fires of heavy metal!
  • Nostalgia abounds with the option to play with all the original sounds and music.
  • Built on fully-licensed Unreal Engine 3 technology, ROTT will run on low-end PCs and push high-end PCs to their limits!



Press Release

Thursday, April 7, 2011

Deep Silver Have Released A New Trailer For Duke Nukem: Critical Mass

Deep Silver have released a new trailer for Duke Nukem: Critical Mass. this is for the Nintendo DS version of the game, currently in development at Apogee. Duke Nukem: Critical Mass is set to come out on both PSP and DS tomorrow.


Watch Duke Nukem: Critical Mass - Trailer in Tech & Gaming  |  View More Free Videos Online at Veoh.com