For this week's Demo Play Thursday i played the PlayStation 4 version of CRYMACHINA. This DEMO, from developers FuRyu, is also out on PS5, Switch, and PC.
The reason why i chose to play this demo was because it's game icon on the PlayStation store looked soo cool. i didn't even check out any of the screenshots or videos on the store. i simply saw the icon and downloaded the DEMO.
I didn't finished this DEMO, but i played enough to know that it wasn't specifically built as a DEMO. it's simply the start of the game. But, in a way, this is good as we get to see the back story, the tutorials, and even some world building. In that sense, it's a great DEMO. But, what wasn't made clear at any point is whether or not our save will carry over to the final game. It's possible that it will say so at the end of the DEMO, but i didn't get that far. if you know, let us know in the comments.
The combat in this DEMO is a highlight, and potentially exciting for the full game. the controls felt accurate but also spamable for new comers, the tutorial was clear, if a little basic, and the visual affects were showy and added a cool factor and heft to what was happening on screen. But the DEMO made it clear early on that there's a casual mode which'll make the combat easier if you'd rather focus on the story.
As for the story, as this is only a short look at the game it's understandable that there are a few questions left answered. but the game does a good job of having the main character ask the questions that we, the gamer, would ask. I would say that it works. enough has been revealed to put the game in a world, some things have been explained well enough to explain game design choices, and some things have been teased as to what we're going to be doing in the story. But there's no hint of a twist as yet so it's hard to say whether the game as a simple story to tell or if everything's not quite as it seems.
Graphically, it feels like this DEMO is taken from a near end or final build of the game. it looks great and i was surprised how much i liked the architecture style. The main character designs may be a little busy, but they are distinct from the bad characters in the DEMO. everything considered, i would say this succeeds as a DEMO even if it's not really designed as one. so perhaps it's best to say that the first hour of this game is approachable for casual and hardcore gamers, and after playing it i am much more interested in it than i was before. so i recommend people play the DEMO, one way or another it's a good one.