Friday, February 12, 2010
Microsoft Have Released New Screenshots For The Xbox Live Arcade Version Of Perfect Dark Zero
Microsoft have released new screenshots and a fact sheet for the XBLA version of Perfect Dark. the game is set to come out in March for 800 MS Points.
The Screenshots are all in-game with most showing in-game action. the screenshots show different aspects of the single player story as well as multiplayer.
Screenshots
Fact Sheet
“Perfect Dark”
Fact Sheet
February 2010
Publisher: Microsoft Game Studios
Developer: 4J Studios
Genre: Action
Platform: Xbox LIVE Arcade
ESRB Rating: M for Mature
Price: 800 Microsoft Points
Release Date: March 2010
Agent Joanna Dark hit the ground running in “Perfect Dark,” an epic tale of galactic conspiracies in 2023 America. Now, Rare Ltd.’s classic sci-fi shooter has journeyed to Xbox LIVE Arcade, your premier destination for quality downloadable games at the best value. Complete with remastered graphics and silkier frame rates than before, the Dark returns this March as a part of Xbox LIVE Arcade’s Block Party. Now full multiplayer modes let gamers experience every twist of the heroic story, every stray bullet, every gadget and all the fast-paced action with friends across the globe through Xbox LIVE.* Fire up your Farsight and prepare for assignment.
Game Features
Remastered for Generation HD. “Perfect Dark” is visually upgraded to full HD: 1080p at 60 frames per second and upgraded 3 D models (characters, weapons) and locations.
Action-packed and authentic. Based on the original code for full authenticity, “Perfect Dark” is jam-packed with nine missions across 17 levels in solo, co-op and counter-op modes.
Multiplayer to the max. Relive the golden days of split-screen gaming, or take the battle online with up to eight players on Xbox LIVE. Engage in epic global multiplayer shootouts and compete in six different multiplayer scenarios across 16 levels.
* Xbox LIVE requires broadband access. Xbox LIVE Gold Membership is required for online multiplayer. See complete system requirements at http://www.xbox.com/live.
The information contained in this fact sheet relates to a pre-release product that may be substantially modified before its first commercial release. Accordingly, the information may not accurately describe or reflect the product when it is first commercially released. This fact sheet is provided for informational purposes only, and Microsoft Corp. makes no warranties, expressed or implied, with regard to the fact sheet or the information contained in it.
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Microsoft Have Released New Screenshots And The Boxart For Crackdown 2
Microsoft have released new screenshots, boxart, and a fact sheet for Crackdown 2. the screenshots are from in-game and show off agents attacking various things in the city. the screenshots also appear to show off a pre-order bonus for the game, 4 exclusive Agency-issue armor in the colours Gold, Brushed, Red and Blue Metal.
Screenshots
Boxart
Fact Sheet
“Crackdown 2”
Fact Sheet
February 2010
Title: “Crackdown 2”
Publisher: Microsoft Game Studios
Developer: Ruffian Games
Format: DVD for the Xbox 360 video game and entertainment system; Xbox LIVE-enabled*
ESRB Rating: Pending
Price: $59.99 U.S.; 59.99 euros; 39.99 pounds (estimated retail price)
Availability: TBD
Product
Overview: The city is infected — you are the cure.
“Crackdown 2,” the sequel to the award-winning 2007 title “Crackdown,” is the ultimate open-world action experience developed by Ruffian Games exclusively for Xbox 360. Featuring over-the-top action, a massive living world, stylish graphics and unmatched online capabilities, “Crackdown 2” is the most complete action experience on Xbox 360.
In the vertical, free-form world of Pacific City, tensions are high and escalating exponentially between the Agency and its opposing factions, the Cell and the Freaks. Returning to Pacific City as an advanced Agent, you’ll be judge, jury and executioner as you reclaim the city and eliminate all threats, either solo or with friends on Xbox LIVE.*
Building upon the groundbreaking success of its predecessor, “Crackdown 2” will elevate the open-world genre to unprecedented levels with the ultimate cooperative and competitive multiplayer experiences. Friends around the world will be able to sweep the streets of crime and lawlessness with the complete freedom to explore, destroy and restore justice to Pacific City — by any means necessary.
Features:
Complete freedom: A spectacular sandbox experience. “Crackdown 2” is an explosive tour de force that invites players to explore, experiment and navigate through objectives with complete freedom to do what they want, when they want. With unprecedented levels of open-ended gameplay in combat and story progression, “Crackdown 2” redefines the sandbox style of play with a gripping narrative and more ways to engage in the explosive action than ever.
In a league of its own: Unparalleled cooperative and multiplayer. The sandbox experience gets more exciting! Evolving the way open-world games are played, “Crackdown 2” introduces never-before-seen multiplayer features that will take the genre to new heights. With the ultimate four-player co-op mode, 16-player multiplayer experiences and an all-new party system, “Crackdown 2” ushers in the most robust open-world experience ever, offering unlimited ways to play and share Pacific City with friends around the world. Players will engage in dynamic competitive and cooperative multiplayer for double the carnage, action and intensity, only made possible on Xbox LIVE.*
The sky’s the limit: Serving justice, by any means necessary. “Crackdown 2” continues the over-the-top action with ever-expanding skills, more dangerous enemies and no safe zones. Strategies and tactics will be even more inventive with new weapons and agent skills that grant the abilities to scale buildings, orchestrate massive explosions and engage in bone-crushing combat with obliterating force. Hit the road, take to the sky or explore underground — the experience is limited only by your imagination. Whether you’re chasing down enemies on rooftops or dropping from sky-high to ground zero in a matter of seconds, “Crackdown 2” is the perfect adrenaline rush for action fanatics.
Sprawling environment: Pacific City at your disposal. The sprawling metropolis that was once Pacific City is now divided between the Agency, the Cell and the Freaks in a contentious battle between order and anarchy. Divided and expanded with new environments in every direction, the city has never been more perilous. From the rooftops to the sewers, players will utilize their surroundings to the fullest to take back Pacific City.
Developer
Information: Ruffian Games is a new studio based in Dundee, Scotland. Officially established in January 2009, the studio was formed by Studio Head Gaz Liddon and Creative Director Billy Thomson, formerly of Xen Studios. The team is composed of industry veterans with extensive experience developing blockbuster titles, such as “Crackdown,” “Fable II,” “Project Gotham Racing,” “Grand Theft Auto,” “Mortal Kombat” and many others.
The information contained in this fact sheet relates to a pre-release product that may be substantially modified before its first commercial release. Accordingly, the information may not accurately describe or reflect the product when it is first commercially released. This fact sheet is provided for informational purposes only, and Microsoft makes no warranties, express or implied, with respect to the fact sheet or the information contained in it.
“Crackdown 2” (Ruffian Games). Available exclusively on Xbox 360 and hitting store shelves later this year, the sequel to the 2007 smash hit features over-the-top action, a massive living world, unprecedented online and multiplayer capabilities, and stylish graphics. Reserve your copy today and stand above the crowd — you’ll receive a code to download four exclusive suits of Agency-Issue armor: Gold, Brushed, Red and Blue Metal.
* Xbox LIVE Gold account required for online multiplayer gameplay.
Screenshots
Boxart
Fact Sheet
“Crackdown 2”
Fact Sheet
February 2010
Title: “Crackdown 2”
Publisher: Microsoft Game Studios
Developer: Ruffian Games
Format: DVD for the Xbox 360 video game and entertainment system; Xbox LIVE-enabled*
ESRB Rating: Pending
Price: $59.99 U.S.; 59.99 euros; 39.99 pounds (estimated retail price)
Availability: TBD
Product
Overview: The city is infected — you are the cure.
“Crackdown 2,” the sequel to the award-winning 2007 title “Crackdown,” is the ultimate open-world action experience developed by Ruffian Games exclusively for Xbox 360. Featuring over-the-top action, a massive living world, stylish graphics and unmatched online capabilities, “Crackdown 2” is the most complete action experience on Xbox 360.
In the vertical, free-form world of Pacific City, tensions are high and escalating exponentially between the Agency and its opposing factions, the Cell and the Freaks. Returning to Pacific City as an advanced Agent, you’ll be judge, jury and executioner as you reclaim the city and eliminate all threats, either solo or with friends on Xbox LIVE.*
Building upon the groundbreaking success of its predecessor, “Crackdown 2” will elevate the open-world genre to unprecedented levels with the ultimate cooperative and competitive multiplayer experiences. Friends around the world will be able to sweep the streets of crime and lawlessness with the complete freedom to explore, destroy and restore justice to Pacific City — by any means necessary.
Features:
Complete freedom: A spectacular sandbox experience. “Crackdown 2” is an explosive tour de force that invites players to explore, experiment and navigate through objectives with complete freedom to do what they want, when they want. With unprecedented levels of open-ended gameplay in combat and story progression, “Crackdown 2” redefines the sandbox style of play with a gripping narrative and more ways to engage in the explosive action than ever.
In a league of its own: Unparalleled cooperative and multiplayer. The sandbox experience gets more exciting! Evolving the way open-world games are played, “Crackdown 2” introduces never-before-seen multiplayer features that will take the genre to new heights. With the ultimate four-player co-op mode, 16-player multiplayer experiences and an all-new party system, “Crackdown 2” ushers in the most robust open-world experience ever, offering unlimited ways to play and share Pacific City with friends around the world. Players will engage in dynamic competitive and cooperative multiplayer for double the carnage, action and intensity, only made possible on Xbox LIVE.*
The sky’s the limit: Serving justice, by any means necessary. “Crackdown 2” continues the over-the-top action with ever-expanding skills, more dangerous enemies and no safe zones. Strategies and tactics will be even more inventive with new weapons and agent skills that grant the abilities to scale buildings, orchestrate massive explosions and engage in bone-crushing combat with obliterating force. Hit the road, take to the sky or explore underground — the experience is limited only by your imagination. Whether you’re chasing down enemies on rooftops or dropping from sky-high to ground zero in a matter of seconds, “Crackdown 2” is the perfect adrenaline rush for action fanatics.
Sprawling environment: Pacific City at your disposal. The sprawling metropolis that was once Pacific City is now divided between the Agency, the Cell and the Freaks in a contentious battle between order and anarchy. Divided and expanded with new environments in every direction, the city has never been more perilous. From the rooftops to the sewers, players will utilize their surroundings to the fullest to take back Pacific City.
Developer
Information: Ruffian Games is a new studio based in Dundee, Scotland. Officially established in January 2009, the studio was formed by Studio Head Gaz Liddon and Creative Director Billy Thomson, formerly of Xen Studios. The team is composed of industry veterans with extensive experience developing blockbuster titles, such as “Crackdown,” “Fable II,” “Project Gotham Racing,” “Grand Theft Auto,” “Mortal Kombat” and many others.
The information contained in this fact sheet relates to a pre-release product that may be substantially modified before its first commercial release. Accordingly, the information may not accurately describe or reflect the product when it is first commercially released. This fact sheet is provided for informational purposes only, and Microsoft makes no warranties, express or implied, with respect to the fact sheet or the information contained in it.
“Crackdown 2” (Ruffian Games). Available exclusively on Xbox 360 and hitting store shelves later this year, the sequel to the 2007 smash hit features over-the-top action, a massive living world, unprecedented online and multiplayer capabilities, and stylish graphics. Reserve your copy today and stand above the crowd — you’ll receive a code to download four exclusive suits of Agency-Issue armor: Gold, Brushed, Red and Blue Metal.
* Xbox LIVE Gold account required for online multiplayer gameplay.
Labels:
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Crackdown 2,
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Xbox 360
Capcom Release New Screenshots And Boxart For Lost Planet 2
Capcom have released new screenshots for the Xbox 360 version of Lost Planet 2. these in-game screenshots focus on the Xbox 360 exclusive Dom, Marcus, and Wesker Skins. The game is coming out on 18th May for both the Xbox 360 and Playstation 3.
Lost Planet 2 Dom, Marcus, Wesker Screenshots
Fact Sheet
Release Date: May 18, 2010
Genre: Action
Platform: Xbox 360, PS3
Rating: Pending
Developer: Capcom®
Producer: Jun Takeuchi
Game Description:
The next instalment in the popular action series returns in Lost Planet 2. Lost Planet™: Extreme Condition, the landmark third-person shooter that debuted on Xbox 360, went on to sell over 2.3 million units worldwide after its release. Lost Planet 2, will offer deeper insight into the world of E.D.N III and the uncertain fate of future mankind.
A decade has passed since the first game, and the face of E.D.N. III has changed dramatically. Terraforming efforts have been successful and the ice has begun to melt, giving way to lush tropical jungles and harsh unforgiving deserts. Players will enter this new environment and follow the exploits of their own customized snow pirate on their quest to seize control of the changing planet.
Players will control their heroes across 6 interconnected episodes, creating a truly unique interactive experience that changes depending upon the actions of the players involved. With this concept, players will have the opportunity to engage in the story in a much more dynamic way as plot threads evolve from different players’ perspectives.
Beyond the deep single player mode, Lost Planet 2 is loaded with extensive multiplayer modes. The intense and action packed campaign mode comes with the ability to form teams of up to 4 players online to clear mission objectives with friends. The grappling hooks that made the gameplay in Lost Planet a true 3-D experience are back, allowing gamers to gain tactical advantage by moving to elevated locations quickly.
No action game would be complete without an arsenal of weaponry, and Lost Planet 2 has a huge variety of hardware for players to unleash on unsuspecting enemies. Machine guns, shotguns, rocket launchers, lasers, sniper rifles, grenades and a host of other weapons are scattered across the game. However, Lost Planet 2’s biggest weapons come on two legs: the heavily armed and armored robotic Vital Suits return in greater numbers and variety than the first game. There are VS that transform into other vehicles, hold up to three players and some that even take multiple players to operate.
Features:
* 4-player co-op action: Team up to battle the giant Akrid in explosive 4 player co-operative play. Teamwork is the player’s key to victory as the team is dependent on each other to succeed and survive.
* Single-player game evolves based on players decisions and actions
* Deep level of character customization: Players will have hundreds of different ways to customize their look to truly help them define their character on the battlefield both on- and offline. Certain weapons can also be customized to suit individual player style.
* Beautiful massive environments: Capcom’s advanced graphics engine, MT Framework 2.0, will bring the game to life with the next step in 3D fidelity and performance.
* Massive scale of enemies: Players skill on the battlefield and work as a team will be tested like never before against the giant Akrid. Players will utilize teamwork tactics, new weapons and a variety of vital suits (VS) to fight these larger-than-life bosses.
* Rewards System- Players will receive rewards for assisting teammates and contributing to the team’s success
* Up to 16-player Multiplayer modes and online ranking system
* Exciting new VS features- Based on fan feedback, the team has implemented an unbelievable variety of Vital Suits and new ways to combat VS’s. The new VS system will have a powerful impact on the way the player takes to the war zone in Lost Planet 2
Labels:
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Xbox 360
Square Enix Have Released New Screenshots For Final Fantasy XIII And Reveal Xbox 360 Bundle
Square Enix have released new screenshots for the Xbox 360 version of Final Fantasy XIII. the screenshots are in-game and show of some battles and a Gestalt. these English screenshots also show some of the battle menus and Pulse.
Screenshots
Square Enix have also revealed that there is going to be a console bundle for Final Fantasy XIII. this bundle will include a white Xbox 360 with a 250 GB HDD. there will be 2 wireless controllers, Exclusive Avatar items, and a copy of Final Fantasy XIII. Square have also announced that the Xbox 360 will be the only console to get a Final Fantasy XIII Bundle outside of Japan
Final Fantasy XIII designer Tetsuya Nomura has created a faceplate for the Xbox 360. these will be released in the USA, EU, Australia, and New Zealand, but only in limited quantities.
Face Plate
Fact Sheet
FINAL FANTASY® XIII
Developer: Square Enix Co., Ltd.
Publisher: Square Enix, Inc.
Platform: PlayStation®3 computer entertainment system/ Xbox 360® video game and entertainment system from Microsoft
Genre: RPG ESRB: T (Teen)
Ship Date: March 9, 2010
Square Enix proudly presents FINAL FANTASY XIII, the latest installment in the world-renowned FINAL FANTASY series, which has shipped over 92 million units worldwide. To celebrate the 13th title in the series, Square Enix has undertaken a colossal project involving the development of various content for multiple platforms. FABULA NOVA CRYSTALLIS™, defined in Latin as “the new tale of the crystal,” is made up of several different titles based on variations of the FINAL FANTASY XIII universe. While each title in the project features different characters, different worlds and different stories, all are ultimately based on and expand upon a common mythos.
Overview In FINAL FANTASY XIII, players will embark on a journey through the cityworld of Cocoon and the outerworld of Pulse, encountering and fighting alongside a diverse group of allies. Execute powerful attacks with weapons and magic, and summon the enigmatic Eidolons with an evolved Active Time Battle system. Experience seamless transitions between real-time gameplay and in-game cinematics. Do you have the courage to face your destiny?
Features
* Take Part in a Gaming Experience that Sets New Standards – The first in the series developed for a simultaneous release on multiple high-definition consoles, FINAL FANTASY XIII pushes new boundaries in cinematic presentation, sound and gameplay.
* Experience the Unity of Speed and Strategy with the Ultimate Active Time Battle system – The familiar system has evolved, granting players the freedom of executing numerous commands in a single turn with the multi-slot ATB gauge. Whether inputting singular commands in each slot for consecutive attacks, or expending multiple slots at once to activate a devastating blow, it’s up to the players to respond effectively to the battle conditions at hand.
* Adapt to the Ever-Changing Tide of Battle with Paradigms – A brand-new game mechanic enabling players to assign roles to their party members at any time during battle, shifting between combat paradigms. Consisting of various combinations of the game's six roles, ranging from Commando, the offensive specialist, to Medic, the quintessential healer, paradigms allow players to respond and adapt instantly to any given situation to turn the tide and seize victory.
* Witness the Battle Scene Transform with an All-New Summon System – Introducing Gestalt Mode, a powerful dimension of the summon system that elevates the action to a whole new level. In Gestalt Mode, characters and their transformed Eidolons fight as one, dealing massive damage to enemies through simple button commands.
* Delve into an Emotional Experience – An immersive storyline connects players to an intriguing cast of characters. Will they have the strength to confront their cursed fates, or will destiny prevail over all that they believe in?
* A Brand-New Song for an International Audience – Multi-platinum, Grammy-nominated singer and songwriter Leona Lewis has come on board with Square Enix to provide her new song, “My Hands,” for the North American and European versions
“FINAL FANTASY XIII” (Square Enix). The Xbox 360 “FINAL FANTASY XIII” Special Edition Bundle includes a 250GB hard drive, two wireless controllers, exclusive downloadable avatar items and a standard-edition copy of the dramatic sequel in the multimillion-selling series. Xbox 360 is the only console outside of Japan to be bundled with the game, available in stores starting March 9, while supplies last. In addition, a very limited number of “FINAL FANTASY XIII” Limited Edition Faceplates have been created by designer Tetsuya Nomura. These faceplates are only available promotionally in fixed quantities across select retailers in Europe, North America, Australia, and New Zealand.
Screenshots
Square Enix have also revealed that there is going to be a console bundle for Final Fantasy XIII. this bundle will include a white Xbox 360 with a 250 GB HDD. there will be 2 wireless controllers, Exclusive Avatar items, and a copy of Final Fantasy XIII. Square have also announced that the Xbox 360 will be the only console to get a Final Fantasy XIII Bundle outside of Japan
Final Fantasy XIII designer Tetsuya Nomura has created a faceplate for the Xbox 360. these will be released in the USA, EU, Australia, and New Zealand, but only in limited quantities.
Face Plate
Fact Sheet
FINAL FANTASY® XIII
Developer: Square Enix Co., Ltd.
Publisher: Square Enix, Inc.
Platform: PlayStation®3 computer entertainment system/ Xbox 360® video game and entertainment system from Microsoft
Genre: RPG ESRB: T (Teen)
Ship Date: March 9, 2010
Square Enix proudly presents FINAL FANTASY XIII, the latest installment in the world-renowned FINAL FANTASY series, which has shipped over 92 million units worldwide. To celebrate the 13th title in the series, Square Enix has undertaken a colossal project involving the development of various content for multiple platforms. FABULA NOVA CRYSTALLIS™, defined in Latin as “the new tale of the crystal,” is made up of several different titles based on variations of the FINAL FANTASY XIII universe. While each title in the project features different characters, different worlds and different stories, all are ultimately based on and expand upon a common mythos.
Overview In FINAL FANTASY XIII, players will embark on a journey through the cityworld of Cocoon and the outerworld of Pulse, encountering and fighting alongside a diverse group of allies. Execute powerful attacks with weapons and magic, and summon the enigmatic Eidolons with an evolved Active Time Battle system. Experience seamless transitions between real-time gameplay and in-game cinematics. Do you have the courage to face your destiny?
Features
* Take Part in a Gaming Experience that Sets New Standards – The first in the series developed for a simultaneous release on multiple high-definition consoles, FINAL FANTASY XIII pushes new boundaries in cinematic presentation, sound and gameplay.
* Experience the Unity of Speed and Strategy with the Ultimate Active Time Battle system – The familiar system has evolved, granting players the freedom of executing numerous commands in a single turn with the multi-slot ATB gauge. Whether inputting singular commands in each slot for consecutive attacks, or expending multiple slots at once to activate a devastating blow, it’s up to the players to respond effectively to the battle conditions at hand.
* Adapt to the Ever-Changing Tide of Battle with Paradigms – A brand-new game mechanic enabling players to assign roles to their party members at any time during battle, shifting between combat paradigms. Consisting of various combinations of the game's six roles, ranging from Commando, the offensive specialist, to Medic, the quintessential healer, paradigms allow players to respond and adapt instantly to any given situation to turn the tide and seize victory.
* Witness the Battle Scene Transform with an All-New Summon System – Introducing Gestalt Mode, a powerful dimension of the summon system that elevates the action to a whole new level. In Gestalt Mode, characters and their transformed Eidolons fight as one, dealing massive damage to enemies through simple button commands.
* Delve into an Emotional Experience – An immersive storyline connects players to an intriguing cast of characters. Will they have the strength to confront their cursed fates, or will destiny prevail over all that they believe in?
* A Brand-New Song for an International Audience – Multi-platinum, Grammy-nominated singer and songwriter Leona Lewis has come on board with Square Enix to provide her new song, “My Hands,” for the North American and European versions
“FINAL FANTASY XIII” (Square Enix). The Xbox 360 “FINAL FANTASY XIII” Special Edition Bundle includes a 250GB hard drive, two wireless controllers, exclusive downloadable avatar items and a standard-edition copy of the dramatic sequel in the multimillion-selling series. Xbox 360 is the only console outside of Japan to be bundled with the game, available in stores starting March 9, while supplies last. In addition, a very limited number of “FINAL FANTASY XIII” Limited Edition Faceplates have been created by designer Tetsuya Nomura. These faceplates are only available promotionally in fixed quantities across select retailers in Europe, North America, Australia, and New Zealand.
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Final Fantasy XIII,
Square Enix,
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Capcom Have Released Screenshots And Boxart For Dead Rising 2 And Announced Dead Rising 2: Case Zero
Capcom have announced the release dates for the Xbox 360 version of Dead Rising 2. the game has a USA release of August 31st, a Japan release of September 2nd, and a EU Release of September 3rd.
Capcom have also announced a Xbox 360 exclusive Dead Rising 2 Game. Dead Rising 2: Case Zero will come out before the games release on Xbox Live. Case Zero is a introduction to the new protagonist in Dead Rising 2, Chuck Greene, as well as providing a link between Dead Rising 1 and Dead Rising 2.
Capcom have also released new screenshots and the boxart for Dead Rising 2. the screenshots are in-game and show many different ways of killing zombies by using/combining different weapons.
Screenshots
Fact Sheet
Release Date:
North America – August 31st, 2010
Japan – September 2nd, 2010
Europe – September 3rd, 2010
Genre: Zombie Action
Platform: Xbox 360, PlayStation 3, PC
Rating: TBC
Developer: Blue Castle Games
Several years have passed since the Wilamette incident, and Dead Rising 2 shifts the action from the everyday world of mid-West America to the glitz and glamour of Fortune City, America’s latest and greatest entertainment playground. People flock to Fortune City from around the globe to escape from reality and the chance to win big and for some, this means competing in Terror is Reality.
Like millions of Americans, former national motocross champion, Chuck Greene, is gripped by the TV sensation that is Terror is Reality. Hosted by the flamboyant Tyrone King, Terror is Reality pits ordinary members of the public against an arena full of zombies with a simple challenge – kill more zombies than your opponents and stay alive with the winner collecting big money and the chance to come back and secure even greater prizes. So, what is it that has forced Chuck to come to Fortune City and risk his life in the modern day gladiatorial contest, is he trying to recapture the fame of his motocross days, does he have a reason to hate zombies, or is it simply the lure of big money?
With hundreds of zombies on screen at any one time, the original Dead Rising forced gamers to take everyday objects they found in the Mall and use them as weapons. In its sequel, Dead Rising 2, thousands of zombies now fill every square inch of Fortune City and Chuck is going to need to be even more resourceful and inventive. Cue combination weapons…
Players will be able to take two objects, a roll of tape and with a little inventiveness create an advanced zombie-killing combo weapon - a piece of wood and a lawnmower become a Portamower, the handheld mower that cuts zombies down to size in an instant, while a garden rake and car battery combine to create an electrified zombie prod. Using combination weapons to fend off hoards of the undead in fun and grotesque ways is only just the beginning as the more combo weapons a player uses, the more Prestige Points (PPs) they will rack up. Earn enough PPs and Chuck levels up which will help players along the way.
Ahead of the full game, Capcom will be releasing original downloadable content exclusively on Xbox Live, Dead Rising 2: CASE ZERO. The prologue will introduce the new protagonist, Chuck Greene and provide a link between the original game and the events that await players in the gambling paradise of Fortune City.
Dead Rising 2 is being developed by Canadian developer Blue Castle Games in close collaboration with Capcom. A number of members from the original Dead Rising team will be working alongside Blue Castle Games throughout the development process, including Capcom’s global head of research and development, Keiji Inafune, who as the game’s Producer, is playing an active role in the project.
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Xbox 360
Microsoft Have Released New Screenshots, Boxart, And A Fact Sheet For Alan Wake
Microsoft have released new screenshots for Alan Wake. the screenshots are in-game and show both the daylight and night time aspects of the game.
The Game is set for a USA release of 18th May and a EU release of 21st May. those who pre-order the game will get a "Bright Falls" bonus pack which includes Avatar Gear, a Xbox Live Theme, a making Of Video, and other exclusive content. There will also be limited edition Collectors Edition available at retail. this will come with the game plus a bonus disc of behind the scenes footage, in-game commentary, game soundtrack, "The Alan Wake Files" Book, and more. The games fact sheet shows the Limited Edition will be $79.99 whilst the standard edition is prices at $59.99.
Screenshots
Boxart + Special Edition
Fact Sheet
Title: “Alan Wake”
Publisher: Microsoft Game Studios
Developer: Remedy Entertainment Ltd.
Format: DVD for the Xbox 360™ video game and entertainment system
ESRB Rating: Rating Pending
Pricing: $59.99 Standard Edition / $79.99 Limited Edition
Availability: May 18, 2010 (US) / May 21, 2010 (EMEA)
Product Overview:
Bringing a new style of storytelling to Xbox 360, “Alan Wake” is a psychological action thriller from Remedy, the renowned original developers of the successful “Max Payne” series. In this dynamic new title exclusively for Xbox 360, players assume the role of Alan Wake, a best-selling suspense author suffering from writer’s block, who escapes to a small town only to experience the mysterious disappearance of his wife.
Set in the deceptively idyllic town of Bright Falls, Washington, “Alan Wake” immerses players in an intense and expansive cinematic world that enables players to explore the hyper-realistic and interactive environments. “Alan Wake” is mission-based with a deeply engaging and suspenseful storyline unveiling new twists and profound character revelations at every turn.
Players will unravel the riveting plot through multilayered character interactions, unique problem-solving and intense combat against terrifying enemies. In this nightmarish world, where fantasy and reality collide, Alan Wake must use a variety of weapons to survive, including his most powerful ally against the darkness — light itself.
Features:
Intense psychological thriller. “Alan Wake” delivers a deeply
psychological and finely crafted plot that raises the bar for storytelling in video games. The riveting story of “Alan Wake” is propelled by a movie-like atmosphere, compelling situations, memorable characters and real-time pacing. Remedy has a record of creating and developing games with unique cinematic presentation and exceptionally high production values.
Light as a combat element. As Wake journeys deeper into the mystery of Bright Falls, the shadows close in around him. When darkness descends, light becomes his only ally as he fights his way to daybreak. . This poses a severe problem for Alan Wake since his enemies seemingly gain strength from the shadows, and before long, light itself becomes his greatest ally. Players must skillfully combine their use of light with more conventional weapons to stand a chance.
Realistic, interactive environment. Set in the town of Bright Falls, the hyper-detailed environments of the Pacific Northwest play an important role; even the change in daylight and weather will profoundly affect the characters and enemies in “Alan Wake.” The game’s advanced rendering engine provides amazingly realistic environments that bring this world to detailed life — from the lush forest of evergreen trees to the quaint small-town buildings and streets. The world of “Alan Wake” is alive and real.
Episodic narrative. The mission-based structure of “Alan Wake” creates an episodic narrative similar to a deeply structured dramatic television series, such as LOST, Twin Peaks and X-Files. As the episodes progress, gameplay will evolve to introduce new elements and characters, escalating the level of threat and action in the game.
“Alan Wake” (Remedy Entertainment Ltd.). Launching May 18 in North America and May 21 in Europe, nightmares come to life in this Xbox 360 exclusive that will establish a new gaming genre, the gripping psychological action thriller. It is built like a chilling episodic TV series, where your wits and light are your only allies, and you can pre-order your copy now at participating retailers to reserve your Bright Falls Bonus Pack, which includes exclusive content such as avatar gear, an Xbox LIVE theme, and a “making of” video. Those looking to immerse themselves in the mystery beyond the game can also pre-order the limited collector’s edition, packed with bonus discs of behind-the-scenes footage, exclusive in-game commentary and hints from Remedy, a game soundtrack, “The Alan Wake Files” book, and more, all bound together in a hardcover bookshelf-worthy package.
Developer Information:
Remedy Entertainment is a privately held developer of cinematic action games and franchises. Remedy is based in Espoo, Finland, and has developed critically acclaimed and top-selling action games. Additional information can be obtained through Remedy’s Web site at http://www.remedygames.com.
The Game is set for a USA release of 18th May and a EU release of 21st May. those who pre-order the game will get a "Bright Falls" bonus pack which includes Avatar Gear, a Xbox Live Theme, a making Of Video, and other exclusive content. There will also be limited edition Collectors Edition available at retail. this will come with the game plus a bonus disc of behind the scenes footage, in-game commentary, game soundtrack, "The Alan Wake Files" Book, and more. The games fact sheet shows the Limited Edition will be $79.99 whilst the standard edition is prices at $59.99.
Screenshots
Boxart + Special Edition
Fact Sheet
Title: “Alan Wake”
Publisher: Microsoft Game Studios
Developer: Remedy Entertainment Ltd.
Format: DVD for the Xbox 360™ video game and entertainment system
ESRB Rating: Rating Pending
Pricing: $59.99 Standard Edition / $79.99 Limited Edition
Availability: May 18, 2010 (US) / May 21, 2010 (EMEA)
Product Overview:
Bringing a new style of storytelling to Xbox 360, “Alan Wake” is a psychological action thriller from Remedy, the renowned original developers of the successful “Max Payne” series. In this dynamic new title exclusively for Xbox 360, players assume the role of Alan Wake, a best-selling suspense author suffering from writer’s block, who escapes to a small town only to experience the mysterious disappearance of his wife.
Set in the deceptively idyllic town of Bright Falls, Washington, “Alan Wake” immerses players in an intense and expansive cinematic world that enables players to explore the hyper-realistic and interactive environments. “Alan Wake” is mission-based with a deeply engaging and suspenseful storyline unveiling new twists and profound character revelations at every turn.
Players will unravel the riveting plot through multilayered character interactions, unique problem-solving and intense combat against terrifying enemies. In this nightmarish world, where fantasy and reality collide, Alan Wake must use a variety of weapons to survive, including his most powerful ally against the darkness — light itself.
Features:
Intense psychological thriller. “Alan Wake” delivers a deeply
psychological and finely crafted plot that raises the bar for storytelling in video games. The riveting story of “Alan Wake” is propelled by a movie-like atmosphere, compelling situations, memorable characters and real-time pacing. Remedy has a record of creating and developing games with unique cinematic presentation and exceptionally high production values.
Light as a combat element. As Wake journeys deeper into the mystery of Bright Falls, the shadows close in around him. When darkness descends, light becomes his only ally as he fights his way to daybreak. . This poses a severe problem for Alan Wake since his enemies seemingly gain strength from the shadows, and before long, light itself becomes his greatest ally. Players must skillfully combine their use of light with more conventional weapons to stand a chance.
Realistic, interactive environment. Set in the town of Bright Falls, the hyper-detailed environments of the Pacific Northwest play an important role; even the change in daylight and weather will profoundly affect the characters and enemies in “Alan Wake.” The game’s advanced rendering engine provides amazingly realistic environments that bring this world to detailed life — from the lush forest of evergreen trees to the quaint small-town buildings and streets. The world of “Alan Wake” is alive and real.
Episodic narrative. The mission-based structure of “Alan Wake” creates an episodic narrative similar to a deeply structured dramatic television series, such as LOST, Twin Peaks and X-Files. As the episodes progress, gameplay will evolve to introduce new elements and characters, escalating the level of threat and action in the game.
“Alan Wake” (Remedy Entertainment Ltd.). Launching May 18 in North America and May 21 in Europe, nightmares come to life in this Xbox 360 exclusive that will establish a new gaming genre, the gripping psychological action thriller. It is built like a chilling episodic TV series, where your wits and light are your only allies, and you can pre-order your copy now at participating retailers to reserve your Bright Falls Bonus Pack, which includes exclusive content such as avatar gear, an Xbox LIVE theme, and a “making of” video. Those looking to immerse themselves in the mystery beyond the game can also pre-order the limited collector’s edition, packed with bonus discs of behind-the-scenes footage, exclusive in-game commentary and hints from Remedy, a game soundtrack, “The Alan Wake Files” book, and more, all bound together in a hardcover bookshelf-worthy package.
Developer Information:
Remedy Entertainment is a privately held developer of cinematic action games and franchises. Remedy is based in Espoo, Finland, and has developed critically acclaimed and top-selling action games. Additional information can be obtained through Remedy’s Web site at http://www.remedygames.com.
Naught Dog Detail Upcoming Uncharted 2 1.05 Title Update
Naughty Dog have detailed some of the updates coming in the upcoming 1.05 title update for Uncharted 2. The main feature is a cash penalty for players who leave a multiplayer match more than once in a specific time scale. Naughty Dog have also said they have made steps to remove players who are AFK and take them out of matchmaking. Naughty Dog have also said they've looked into player levels being reset and fixed it.
Naughty God have said that there are more fixes in the 1.05 update yet to be announced.
From Naughty Dog Blog
Labels:
Naughty Dog,
PS3,
Uncharted 2
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