For Mobile Friday this week is i tried out Disaster Town Tycoon from Rogue Harbour Game Studio. I Played this on my iPhone 14 Pro, but it's also out on Android.
The screenshots and video on it's app store page make it look fun and inviting. It certainly got my attention. But it also left a lot unanswered and i was very curious about how a lot of the game would actually work. So i went into this looking for answers and i would say i came away with plenty.
As ever, one of the first things i look for is how the screen is used. all to often, games are ported to Apple from Android and things like the UI haven't been changed to fit iPhone screens. That's not the case here. the Dynamic Island has plenty of space at the top and never gets in the way and at the bottom, the Dock has some room too and i never caught it instead of hitting a button. Another important answer i want to know is how the game integrates adverts. Once again, it's a positive answer in that they're optional. we're given bonuses for watching them and none are forced upon us.
Something many games get wrong or fail to see through to a logical conclusion is the tutorial. If a game has one, they're typically too short and/or lack all the information you need. In Disaster Town Tycoon the tutorial takes you through a lot of the early game. it often simply explains things as well as showing how the game is played. Every new menu is explained, too. if i can complain, i would say that the tutorial could tell you to click on things to get an explanation and that it could be expanded at the start to help explain how to complete certain tasks.
Disaster Town Tycoon is one of the most polished games i've come across. it did come out in 2023 and it has been updated a lot, but i think it does the basic well enough that it would've been in my 2023 Free To Play Mobile Game Of The Year Awards, https://youtube.com/shorts/bF8H8VqQVVQ. The game is colorful and it works great with the art style and building designs. the characters have a fun look to them that doesn't look out of place. I even enjoyed the humour and greatly appreciated how it told us near the beginning why there are people living in a disaster prone city. that was such a small detail that really helped create a world and a reason why.
I hit the grind by about 20 minutes but was able to continue for a little while longer before needing to stop and wait. In some games that's come across as a lack of things to do and that the game doesn't have much depth. I didn't get that from Disaster Town Tycoon. more than once it tells us that we could come back later for free stuff and the pacing of the game goes very naturally from somewhat speedy to somewhat slow so that when the grind starts it feels like a natural time to put it down and let it idle.
I highly recommend Disaster Town Tycoon. I also think it would appeal to more than just the idle crowd. the graphics, the art style, the humour, and more importantly the initial tutorial make this one of the most approachable games i've played on iPhone.
(Version 0.10.1 Played)