Konami have revealed Pro Evolution Soccer 2014 (PES 2014) and announced it's only coming to PS3, Xbox 360, PSP and PC. Konami have announced that the game will run on the Fox Engine, developed by Kojima Productions, and call the move the most comprehensive advance for the PES range since it's inception. this move has allowed every aspect of PES 2014 to be reworked. the main theme Konami have worked with is fluidity, the constant moving of players and switching positions which represent modern football.
Konami say there are six central tenets that will make PES 2014 the new benchmark in football simulations, you can read in more detail after the break but basically these are the main points provided by Konami:
- True
Ball Tech: For the first time in a football simulation, PES
2014centres everything on the ball: how it moves, and how players use
it. First touch and sublime control are what set certain players
apart from others. The ability to not only read a pass, but to be one
step ahead and to know what is needed to gain yards on an encroaching
defender. TrueBall Tech allows the player to trap or knock on a pass
using the analogue stick with detailed barycentric physics
determining the weight shift of the player and the height and speed
of the pass, as to how the player’s body will automatically shape
to receive it.
- Motion
Animation Stability System (M.A.S.S.): The physical combat
between players is a vital part of any match, and the new M.A.S.S.
component simulates the bodily contact between multiple players
within bespoke animations that segue seamlessly into each other.
Rather than a series of preset animations that occur under specific
circumstances, M.A.S.S. acts instantly to any situation, with the
reaction of a fouled player entirely dependent on the direction and
force with which they are tackled. Dependent on factors such as their
size and power, players will stumble but instantly recover if
clipped, barge others off the ball, and use their stature to block
players from possession. Similarly, PES 2014 now has more
styles of tackle, as opposed to basic foot in or sliding types.
- Heart: Defining
what makes football so engrossing is difficult. It isn’t a
technical thing, but more an emotional hook. Matches can be imposing
for visiting teams, as home support barracks the opposition, and acts
as the infamous ‘twelfth man’ by cheering their side
on. PES 2014’s ‘Heart aims to recreate the effects of
team support, both on an individual player basis and across the
entire team.
- PES
ID: PES 2013 set a new bar for realism, with its inclusion of
the Player ID system. For the first time, players could instantly
recognise a player by their faithfully recreated running and play
styles. The way a player ran, moved and spread the ball about would
be identical to that of their real-life counterpart, and PES 2013
featured 50 players that utilised the system.
- Team
Play: Via the new game’s innovative Combination Play users can
set up a variety of different tactics in key areas of the pitch using
three or more players. These players will make very different
off-the-ball runs to exploit holes in the defence or midfield, using
the flanks, curved runs, or overlapping play to make themselves
available. These moves can be preset to key areas of the field,
allowing users to exploit defensive weaknesses beforehand. For PES 2014, that number will be
greatly expanded, with twice as many stars featuring bespoke
animations and AI.
- The
Core: PES Productions have undertaken several years of
consultation with PES and football fans to reproduce key elements of
the series and implement a wide range of additional improvements.
Screenshots
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