Friday, February 12, 2010
Capcom Have Released Screenshots And Boxart For Dead Rising 2 And Announced Dead Rising 2: Case Zero
Capcom have announced the release dates for the Xbox 360 version of Dead Rising 2. the game has a USA release of August 31st, a Japan release of September 2nd, and a EU Release of September 3rd.
Capcom have also announced a Xbox 360 exclusive Dead Rising 2 Game. Dead Rising 2: Case Zero will come out before the games release on Xbox Live. Case Zero is a introduction to the new protagonist in Dead Rising 2, Chuck Greene, as well as providing a link between Dead Rising 1 and Dead Rising 2.
Capcom have also released new screenshots and the boxart for Dead Rising 2. the screenshots are in-game and show many different ways of killing zombies by using/combining different weapons.
Screenshots
Fact Sheet
Release Date:
North America – August 31st, 2010
Japan – September 2nd, 2010
Europe – September 3rd, 2010
Genre: Zombie Action
Platform: Xbox 360, PlayStation 3, PC
Rating: TBC
Developer: Blue Castle Games
Several years have passed since the Wilamette incident, and Dead Rising 2 shifts the action from the everyday world of mid-West America to the glitz and glamour of Fortune City, America’s latest and greatest entertainment playground. People flock to Fortune City from around the globe to escape from reality and the chance to win big and for some, this means competing in Terror is Reality.
Like millions of Americans, former national motocross champion, Chuck Greene, is gripped by the TV sensation that is Terror is Reality. Hosted by the flamboyant Tyrone King, Terror is Reality pits ordinary members of the public against an arena full of zombies with a simple challenge – kill more zombies than your opponents and stay alive with the winner collecting big money and the chance to come back and secure even greater prizes. So, what is it that has forced Chuck to come to Fortune City and risk his life in the modern day gladiatorial contest, is he trying to recapture the fame of his motocross days, does he have a reason to hate zombies, or is it simply the lure of big money?
With hundreds of zombies on screen at any one time, the original Dead Rising forced gamers to take everyday objects they found in the Mall and use them as weapons. In its sequel, Dead Rising 2, thousands of zombies now fill every square inch of Fortune City and Chuck is going to need to be even more resourceful and inventive. Cue combination weapons…
Players will be able to take two objects, a roll of tape and with a little inventiveness create an advanced zombie-killing combo weapon - a piece of wood and a lawnmower become a Portamower, the handheld mower that cuts zombies down to size in an instant, while a garden rake and car battery combine to create an electrified zombie prod. Using combination weapons to fend off hoards of the undead in fun and grotesque ways is only just the beginning as the more combo weapons a player uses, the more Prestige Points (PPs) they will rack up. Earn enough PPs and Chuck levels up which will help players along the way.
Ahead of the full game, Capcom will be releasing original downloadable content exclusively on Xbox Live, Dead Rising 2: CASE ZERO. The prologue will introduce the new protagonist, Chuck Greene and provide a link between the original game and the events that await players in the gambling paradise of Fortune City.
Dead Rising 2 is being developed by Canadian developer Blue Castle Games in close collaboration with Capcom. A number of members from the original Dead Rising team will be working alongside Blue Castle Games throughout the development process, including Capcom’s global head of research and development, Keiji Inafune, who as the game’s Producer, is playing an active role in the project.
Labels:
360,
Dead Rising 2,
X10,
Xbox 360
Microsoft Have Released New Screenshots, Boxart, And A Fact Sheet For Alan Wake
Microsoft have released new screenshots for Alan Wake. the screenshots are in-game and show both the daylight and night time aspects of the game.
The Game is set for a USA release of 18th May and a EU release of 21st May. those who pre-order the game will get a "Bright Falls" bonus pack which includes Avatar Gear, a Xbox Live Theme, a making Of Video, and other exclusive content. There will also be limited edition Collectors Edition available at retail. this will come with the game plus a bonus disc of behind the scenes footage, in-game commentary, game soundtrack, "The Alan Wake Files" Book, and more. The games fact sheet shows the Limited Edition will be $79.99 whilst the standard edition is prices at $59.99.
Screenshots
Boxart + Special Edition
Fact Sheet
Title: “Alan Wake”
Publisher: Microsoft Game Studios
Developer: Remedy Entertainment Ltd.
Format: DVD for the Xbox 360™ video game and entertainment system
ESRB Rating: Rating Pending
Pricing: $59.99 Standard Edition / $79.99 Limited Edition
Availability: May 18, 2010 (US) / May 21, 2010 (EMEA)
Product Overview:
Bringing a new style of storytelling to Xbox 360, “Alan Wake” is a psychological action thriller from Remedy, the renowned original developers of the successful “Max Payne” series. In this dynamic new title exclusively for Xbox 360, players assume the role of Alan Wake, a best-selling suspense author suffering from writer’s block, who escapes to a small town only to experience the mysterious disappearance of his wife.
Set in the deceptively idyllic town of Bright Falls, Washington, “Alan Wake” immerses players in an intense and expansive cinematic world that enables players to explore the hyper-realistic and interactive environments. “Alan Wake” is mission-based with a deeply engaging and suspenseful storyline unveiling new twists and profound character revelations at every turn.
Players will unravel the riveting plot through multilayered character interactions, unique problem-solving and intense combat against terrifying enemies. In this nightmarish world, where fantasy and reality collide, Alan Wake must use a variety of weapons to survive, including his most powerful ally against the darkness — light itself.
Features:
Intense psychological thriller. “Alan Wake” delivers a deeply
psychological and finely crafted plot that raises the bar for storytelling in video games. The riveting story of “Alan Wake” is propelled by a movie-like atmosphere, compelling situations, memorable characters and real-time pacing. Remedy has a record of creating and developing games with unique cinematic presentation and exceptionally high production values.
Light as a combat element. As Wake journeys deeper into the mystery of Bright Falls, the shadows close in around him. When darkness descends, light becomes his only ally as he fights his way to daybreak. . This poses a severe problem for Alan Wake since his enemies seemingly gain strength from the shadows, and before long, light itself becomes his greatest ally. Players must skillfully combine their use of light with more conventional weapons to stand a chance.
Realistic, interactive environment. Set in the town of Bright Falls, the hyper-detailed environments of the Pacific Northwest play an important role; even the change in daylight and weather will profoundly affect the characters and enemies in “Alan Wake.” The game’s advanced rendering engine provides amazingly realistic environments that bring this world to detailed life — from the lush forest of evergreen trees to the quaint small-town buildings and streets. The world of “Alan Wake” is alive and real.
Episodic narrative. The mission-based structure of “Alan Wake” creates an episodic narrative similar to a deeply structured dramatic television series, such as LOST, Twin Peaks and X-Files. As the episodes progress, gameplay will evolve to introduce new elements and characters, escalating the level of threat and action in the game.
“Alan Wake” (Remedy Entertainment Ltd.). Launching May 18 in North America and May 21 in Europe, nightmares come to life in this Xbox 360 exclusive that will establish a new gaming genre, the gripping psychological action thriller. It is built like a chilling episodic TV series, where your wits and light are your only allies, and you can pre-order your copy now at participating retailers to reserve your Bright Falls Bonus Pack, which includes exclusive content such as avatar gear, an Xbox LIVE theme, and a “making of” video. Those looking to immerse themselves in the mystery beyond the game can also pre-order the limited collector’s edition, packed with bonus discs of behind-the-scenes footage, exclusive in-game commentary and hints from Remedy, a game soundtrack, “The Alan Wake Files” book, and more, all bound together in a hardcover bookshelf-worthy package.
Developer Information:
Remedy Entertainment is a privately held developer of cinematic action games and franchises. Remedy is based in Espoo, Finland, and has developed critically acclaimed and top-selling action games. Additional information can be obtained through Remedy’s Web site at http://www.remedygames.com.
The Game is set for a USA release of 18th May and a EU release of 21st May. those who pre-order the game will get a "Bright Falls" bonus pack which includes Avatar Gear, a Xbox Live Theme, a making Of Video, and other exclusive content. There will also be limited edition Collectors Edition available at retail. this will come with the game plus a bonus disc of behind the scenes footage, in-game commentary, game soundtrack, "The Alan Wake Files" Book, and more. The games fact sheet shows the Limited Edition will be $79.99 whilst the standard edition is prices at $59.99.
Screenshots
Boxart + Special Edition
Fact Sheet
Title: “Alan Wake”
Publisher: Microsoft Game Studios
Developer: Remedy Entertainment Ltd.
Format: DVD for the Xbox 360™ video game and entertainment system
ESRB Rating: Rating Pending
Pricing: $59.99 Standard Edition / $79.99 Limited Edition
Availability: May 18, 2010 (US) / May 21, 2010 (EMEA)
Product Overview:
Bringing a new style of storytelling to Xbox 360, “Alan Wake” is a psychological action thriller from Remedy, the renowned original developers of the successful “Max Payne” series. In this dynamic new title exclusively for Xbox 360, players assume the role of Alan Wake, a best-selling suspense author suffering from writer’s block, who escapes to a small town only to experience the mysterious disappearance of his wife.
Set in the deceptively idyllic town of Bright Falls, Washington, “Alan Wake” immerses players in an intense and expansive cinematic world that enables players to explore the hyper-realistic and interactive environments. “Alan Wake” is mission-based with a deeply engaging and suspenseful storyline unveiling new twists and profound character revelations at every turn.
Players will unravel the riveting plot through multilayered character interactions, unique problem-solving and intense combat against terrifying enemies. In this nightmarish world, where fantasy and reality collide, Alan Wake must use a variety of weapons to survive, including his most powerful ally against the darkness — light itself.
Features:
Intense psychological thriller. “Alan Wake” delivers a deeply
psychological and finely crafted plot that raises the bar for storytelling in video games. The riveting story of “Alan Wake” is propelled by a movie-like atmosphere, compelling situations, memorable characters and real-time pacing. Remedy has a record of creating and developing games with unique cinematic presentation and exceptionally high production values.
Light as a combat element. As Wake journeys deeper into the mystery of Bright Falls, the shadows close in around him. When darkness descends, light becomes his only ally as he fights his way to daybreak. . This poses a severe problem for Alan Wake since his enemies seemingly gain strength from the shadows, and before long, light itself becomes his greatest ally. Players must skillfully combine their use of light with more conventional weapons to stand a chance.
Realistic, interactive environment. Set in the town of Bright Falls, the hyper-detailed environments of the Pacific Northwest play an important role; even the change in daylight and weather will profoundly affect the characters and enemies in “Alan Wake.” The game’s advanced rendering engine provides amazingly realistic environments that bring this world to detailed life — from the lush forest of evergreen trees to the quaint small-town buildings and streets. The world of “Alan Wake” is alive and real.
Episodic narrative. The mission-based structure of “Alan Wake” creates an episodic narrative similar to a deeply structured dramatic television series, such as LOST, Twin Peaks and X-Files. As the episodes progress, gameplay will evolve to introduce new elements and characters, escalating the level of threat and action in the game.
“Alan Wake” (Remedy Entertainment Ltd.). Launching May 18 in North America and May 21 in Europe, nightmares come to life in this Xbox 360 exclusive that will establish a new gaming genre, the gripping psychological action thriller. It is built like a chilling episodic TV series, where your wits and light are your only allies, and you can pre-order your copy now at participating retailers to reserve your Bright Falls Bonus Pack, which includes exclusive content such as avatar gear, an Xbox LIVE theme, and a “making of” video. Those looking to immerse themselves in the mystery beyond the game can also pre-order the limited collector’s edition, packed with bonus discs of behind-the-scenes footage, exclusive in-game commentary and hints from Remedy, a game soundtrack, “The Alan Wake Files” book, and more, all bound together in a hardcover bookshelf-worthy package.
Developer Information:
Remedy Entertainment is a privately held developer of cinematic action games and franchises. Remedy is based in Espoo, Finland, and has developed critically acclaimed and top-selling action games. Additional information can be obtained through Remedy’s Web site at http://www.remedygames.com.
Naught Dog Detail Upcoming Uncharted 2 1.05 Title Update
Naughty Dog have detailed some of the updates coming in the upcoming 1.05 title update for Uncharted 2. The main feature is a cash penalty for players who leave a multiplayer match more than once in a specific time scale. Naughty Dog have also said they have made steps to remove players who are AFK and take them out of matchmaking. Naughty Dog have also said they've looked into player levels being reset and fixed it.
Naughty God have said that there are more fixes in the 1.05 update yet to be announced.
From Naughty Dog Blog
Labels:
Naughty Dog,
PS3,
Uncharted 2
Futuremark Announce A Major Update For Shattered Horizon Is Out Now
Futuremark have announced that a major update is out now for Shattered Horizon. they say they listened to the community and added request features like Voice Chat, a new ranking system, 5:4 Monitor support and more. They have also revealed that 4 new levels will be coming out soon in the Free Moonrise content pack.
Significant New Features Include:
Press Release
HELSINKI --(Business Wire)-- Feb 11, 2010 Futuremark® Games Studio today released a major update for Shattered Horizon™, their PC exclusive multiplayer first-person shooter. The update adds some of the most requested features from the game’s active community, including voice chat, a new rank system, tutorial content, 5:4 monitor support and point limited servers as well as fixing several bugs and issues. The game’s menus and audio have been given an overhaul and as an added bonus the studio has also released the soundtrack from Shattered Horizon to the community as a free download.
"This update which includes voice chat and other popular suggestions gathered directly from our community makes Shattered Horizon a better experience for all our players," said Jaakko Haapasalo, producer at Futuremark Games Studio. "And with four new levels coming soon in the free Moonrise content pack Shattered Horizon will soon be even better value too."
Significant New Features:
*Added in game voice chat support.
*Improved ranking system better tailored to both new and existing players.
*Cosmetic changes to player’s suit as rank is gained help distinguish between new and experienced players.
*Tutorial screens added to main menu.
*MPR grenades have been made more effective against flying targets.
*HUD targeting brackets no longer appear on spawning astronauts.
*Level loading, team selection and match results screens have been redesigned.
*All game audio has been re-mastered to improve dynamic range.
*Added support for 5:4 monitor resolutions such as 1280x1024.
*Servers can now be set to limit access to players above, below or between configurable point thresholds.
*Server browser list now refreshes player count, level and ping every few seconds. Dead servers are removed from list.
*Added Melee Only (MO) option to server configuration options.
*Fixes for several game and server bugs.
For the complete list of new features, changes, bug fixes and optimizations please visit the Futuremark Games Studio forums: http://futuremark.yougamers.com/forum/showthread.php?p=1318583
Soundtrack available as a free download:
By popular request, Futuremark Games Studio has released the soundtrack for Shattered Horizon composed by Markus "Captain" Kaarlonen of the band Poets of the Fall as a free download from the game’s official website: http://www.shatteredhorizon.com/media/soundtrack
About Shattered Horizon
Shattered Horizon is the innovative first game from Futuremark Games Studio that immerses you in the cold reality of zero gravity combat in space.
Multiplayer first-person shooter set in near-Earth space 40 years from now.
Experience intense zero gravity combat and complete freedom of movement. Use your rocket pack to fly freely through space then land on any surface.
Join your friends in action-packed 32 player battles fighting to control hollowed-out asteroids, huge fragments of Moon rock and the ruined remains of the International Space Station.
Four new levels coming soon in the free Moonrise content pack.
Shattered Horizon requires DirectX 10, a DirectX 10 compatible video card, and Windows Vista or Windows 7. There is no support for Windows XP or DirectX 9. Suggested retail price: €19.95 / $19.95 / £14.95
Shattered Horizon is available now from Steam and the official website: http://www.shatteredhorizon.com/buynow/
Keywords and Suggested Tags
Shattered Horizon, Futuremark Games Studio, first-person shooter, FPS, zero gravity, multiplayer, PC, video game, DirectX10, Windows 7, NVIDIA TWIMTBP, patch, update
About Futuremark® Games Studio
Futuremark® Games Studio, wholly owned by Futuremark® Corporation, was formed in January 2008 to create original games with new and entertaining gameplay. Shattered Horizon™ is the studio’s first self-published game. Shattered Horizon is rated Teen by the ESRB and 16 by PEGI. The game carries the NVIDIA®: The Way It's Meant To Be Played™ seal. Futuremark is based in Helsinki, Finland and maintains a sales office in Saratoga, California. For more information, please visit http://www.futuremark.com/
© 2010 Futuremark® Corporation. Shattered Horizon™ and Futuremark® Games Studio trademarks and logos, Futuremark character names and distinctive likenesses, are the exclusive property of Futuremark Corporation. The names of other companies and products mentioned herein may be the trademarks of their respective owners.
Significant New Features Include:
- Added in game voice chat support.
- Improved ranking system better tailored to both new and existing players.
- Cosmetic changes to player’s suit as rank is gained help distinguish between new and experienced players.
- Tutorial screens added to main menu.
- MPR grenades have been made more effective against flying targets.
- HUD targeting brackets no longer appear on spawning astronauts.
- Level loading, team selection and match results screens have been redesigned.
- All game audio has been re-mastered to improve dynamic range.
- Added support for 5:4 monitor resolutions such as 1280x1024.
- Servers can now be set to limit access to players above, below or between configurable point thresholds.
- Server browser list now refreshes player count, level and ping every few seconds. Dead servers are removed from list.
- Added Melee Only (MO) option to server configuration options.
- Fixes for several game and server bugs.
Press Release
HELSINKI --(Business Wire)-- Feb 11, 2010 Futuremark® Games Studio today released a major update for Shattered Horizon™, their PC exclusive multiplayer first-person shooter. The update adds some of the most requested features from the game’s active community, including voice chat, a new rank system, tutorial content, 5:4 monitor support and point limited servers as well as fixing several bugs and issues. The game’s menus and audio have been given an overhaul and as an added bonus the studio has also released the soundtrack from Shattered Horizon to the community as a free download.
"This update which includes voice chat and other popular suggestions gathered directly from our community makes Shattered Horizon a better experience for all our players," said Jaakko Haapasalo, producer at Futuremark Games Studio. "And with four new levels coming soon in the free Moonrise content pack Shattered Horizon will soon be even better value too."
Significant New Features:
*Added in game voice chat support.
*Improved ranking system better tailored to both new and existing players.
*Cosmetic changes to player’s suit as rank is gained help distinguish between new and experienced players.
*Tutorial screens added to main menu.
*MPR grenades have been made more effective against flying targets.
*HUD targeting brackets no longer appear on spawning astronauts.
*Level loading, team selection and match results screens have been redesigned.
*All game audio has been re-mastered to improve dynamic range.
*Added support for 5:4 monitor resolutions such as 1280x1024.
*Servers can now be set to limit access to players above, below or between configurable point thresholds.
*Server browser list now refreshes player count, level and ping every few seconds. Dead servers are removed from list.
*Added Melee Only (MO) option to server configuration options.
*Fixes for several game and server bugs.
For the complete list of new features, changes, bug fixes and optimizations please visit the Futuremark Games Studio forums: http://futuremark.yougamers.com/forum/showthread.php?p=1318583
Soundtrack available as a free download:
By popular request, Futuremark Games Studio has released the soundtrack for Shattered Horizon composed by Markus "Captain" Kaarlonen of the band Poets of the Fall as a free download from the game’s official website: http://www.shatteredhorizon.com/media/soundtrack
About Shattered Horizon
Shattered Horizon is the innovative first game from Futuremark Games Studio that immerses you in the cold reality of zero gravity combat in space.
Multiplayer first-person shooter set in near-Earth space 40 years from now.
Experience intense zero gravity combat and complete freedom of movement. Use your rocket pack to fly freely through space then land on any surface.
Join your friends in action-packed 32 player battles fighting to control hollowed-out asteroids, huge fragments of Moon rock and the ruined remains of the International Space Station.
Four new levels coming soon in the free Moonrise content pack.
Shattered Horizon requires DirectX 10, a DirectX 10 compatible video card, and Windows Vista or Windows 7. There is no support for Windows XP or DirectX 9. Suggested retail price: €19.95 / $19.95 / £14.95
Shattered Horizon is available now from Steam and the official website: http://www.shatteredhorizon.com/buynow/
Keywords and Suggested Tags
Shattered Horizon, Futuremark Games Studio, first-person shooter, FPS, zero gravity, multiplayer, PC, video game, DirectX10, Windows 7, NVIDIA TWIMTBP, patch, update
About Futuremark® Games Studio
Futuremark® Games Studio, wholly owned by Futuremark® Corporation, was formed in January 2008 to create original games with new and entertaining gameplay. Shattered Horizon™ is the studio’s first self-published game. Shattered Horizon is rated Teen by the ESRB and 16 by PEGI. The game carries the NVIDIA®: The Way It's Meant To Be Played™ seal. Futuremark is based in Helsinki, Finland and maintains a sales office in Saratoga, California. For more information, please visit http://www.futuremark.com/
© 2010 Futuremark® Corporation. Shattered Horizon™ and Futuremark® Games Studio trademarks and logos, Futuremark character names and distinctive likenesses, are the exclusive property of Futuremark Corporation. The names of other companies and products mentioned herein may be the trademarks of their respective owners.
Labels:
Futuremark,
PC,
Shattered Horizon
EA Have Released A Battlefield Bad Company 2 Demo Tutorial Video
EA has released a new video for Battlefield Bad Company 2. this video is a walkthrough of the multiplayer demo that is currently available on consoles. the video goes through the two different teams and their objectives, and the different ways an objective can be completed. the tutorial also explains the different classes available and squads.
Labels:
BattleField,
EA
Sony Has Released A God Of War III "Vengeance" Trailer
Sony has released a new trailer for the upcoming God Of War III. this "Vengeance" Trailer has plenty of new in-game footage from the game designed "...to sell the high action of the game and put together snippets of several of the big moments". You get to see kratos fighting big monsters whilst climbing on titans, seeing how they use scale.
From USA Playstation Blog
From USA Playstation Blog
Labels:
God Of War III,
PS3
Audio Re-Cap of Yesterdays News (oldest to newest)
Here is today's Audio Re-Cap of Yesterdays news.
Don't forget, you can subscribe to the Audio Re-Cap Podcast on iTunes. if you do, it would be great if you can review and rate the podcast.
A podcast is available on iTunes from:
http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=328547861
A RSS Feed from Podbean:
http://qtegamers.podbean.com/feed
And on qtegamers.blogspot.com:
http://qtegamers.blogspot.com/search/label/Audio Re-Cap
Don't forget, you can subscribe to the Audio Re-Cap Podcast on iTunes. if you do, it would be great if you can review and rate the podcast.
A podcast is available on iTunes from:
http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=328547861
A RSS Feed from Podbean:
http://qtegamers.podbean.com/feed
And on qtegamers.blogspot.com:
http://qtegamers.blogspot.com/search/label/Audio Re-Cap
Labels:
Audio Re-Cap
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