Friday, February 25, 2011

THQ Have Released A Launch Trailer For de blob 2

THQ have released a launch trailer for de blob 2. the trailer has a mix of in-game action and cinematics.


Watch de blob 2 - Launch Trailer in Tech & Gaming  |  View More Free Videos Online at Veoh.com


Epic And Microsoft Have Revealed The Gears Of War 3 Box And Multiplayer Screenshots

Epic and Microsoft have revealed the boxart for Gears of War 3. they have also released some in-game screenshots from the Multiplayer.

Multiplayer Screenshots



Sucker Punch Have Released A New inFamous 2 Trailer Titled "Being A Hero Is Optional"

Sucker Punch have released a new trailer for inFamous 2. this trailer is titled "Being A Hero Is Optional" and shows the Cole has the choice of being the good guy or the bad guy. The trailer also reveals how Cole's look changes as he becomes more good or evil.



Source: EU Playstation Blog


Microsoft Have Released A New Video Explaining The Xbox Live Gold Family Pack

Microsoft have released a new video explaining the Xbox Live Gold Family Pack. The pack comes with 4 Xbox Live Gold Memberships for less than the price of 2. you can manage family settings, log into Xbox.com to check activity, and manage MS Points.


Watch Xbox Live Gold Family Pack - Video in Tech & Gaming  |  View More Free Videos Online at Veoh.com


EA Have Released A Gameplay Video For Rango The Videogame

EA have released a gameplay video for Rango The Videogame. the video shows footage from the 360 and PS3 version of the game. it shows there are many different types of levels to play through and different play mechanics, from shooting, racing, climbing and more.


Watch Rango The Videogame - Game Trailer in Tech & Gaming  |  View More Free Videos Online at Veoh.com


OneBigGame Announce Profits Of $100,000, Of Which 96% Was Donated To Charities


OneBigGames have announced they made profits of more than $100,000 during 2010. OneBigGames are a non-Profit publisher and have donated 96% of their 2010 profits, divided evenly between both Save the Children and Starlights Children Foundation. The Majority Of OneBigGames Profits game from Chime, which was released on Xbox Live Arcade and created Pro bono by Zoe Mode.

OneBigGames has other games they were given pro bono, for their charity causes. they have WINta from Japanese game designer Masaya Matsuura and his company NanaOn-Sha. This game is on the iTunes App Store for free, whilst in-app purchases for separate tracks will generate money for charity.

Press Release

San Francisco, Calif. – Feb 25, 2011 - OneBigGame (http://onebiggame.com), the non-profit publisher of videogames, today announces its results for 2010, the year it officially started its non-profit publishing operations. During the year, OneBigGame made more than $100,000 profit, with no less than 96% being donated to and evenly divided between OneBigGame’s two charity partners, Save the Children and Starlights Children Foundation.

The majority of funds raised for OneBigGame’s charity causes were generated by its first published game Chime which was released on Xbox LIVE® Arcade (for the Xbox 360® video game and entertainment system from Microsoft) on the 3rd of February 2010 and which was created pro bono for OneBigGame by UK based developer Zoe Mode.

“We are very happy to announce these first positive results from what we feel is a unique and new way of raising funds for charity,” stated Martin de Ronde, OneBigGame’s Director. “Through games created by famous game developers and development studios, we can now help children in need, which we think is a fantastic mechanism. Needless to say we’re grateful to Zoe Mode and their launch game Chime to help realize these results. Also, we like to think this is just a great sign of things to come as we have a number of very promising games lined up to continue our fundraising campaign in 2011, starting with Masaya Matsuura’s recently released iPhone game WINtA, David Perry’s next-gen tablet racing game and Charles Cecil’s Minesweeper Adventure.”

Said Ed Daly, MD of Zoe Mode: “We are honoured to have been part of OneBigGame and are immensely happy that the  success of Chime has gone on to help raise this money for charity. We look forward to continuing our relationship with OneBigGame and look forward to seeing the new games.”

Douglas Rouse, Corporate Partnerships Director at Save the Children said: “Save the Children is hugely grateful to OneBigGame for their donation. This is an innovative new way of raising funds for charity and the partnership introduces our vital and lifesaving work to a whole new audience of gamers. We hope this partnership will help people learn about our No  Child Born to Die campaign, a battle to stop 8 million children dying before their fifth birthday every year.”

“We are extremely appreciative of OneBigGame and the generosity of Zoe Mode and the other developers that participated in this wonderful initiative,” said Jenny Isaacson, VP of Brand Marketing and Communications at Starlight. “It's great to see the game industry not only provide entertainment for the general public but also for the seriously ill children and families Starlight serves."

As stated, following Chime, OneBigGame has continued its fundraising activities with WINtA, created pro bono by famous Japanese game designer Masaya Matsuura and his company NanaOn-Sha together with Triangle Studios in the Netherlands. WINtA, a music rhythm game for iPhone and iPod Touch is available from Apple’s Appstore as a free download with separate tracks from a variety of artists available as in-app purchases generating funds for charity.

# # #

About OneBigGame

OneBigGame aims to raise funds to help solve problems afflicting children around the world. The nature of these problems can be diverse, but the kind of projects OneBigGame supports will always revolve around a structural improvement in children’s lives, expanding their opportunities in life.  OneBigGame raises funds by publishing games kindly donated pro bono by established names in game development, in conjunction with support from the development community as a whole. OneBigGame always aims to donate a minimum of 80 percent of all donations to its charity partners Save the Children and Starlight Children’s foundation.  To learn more about OneBigGame, please visit www.onebiggame.org or www.onebiggame.com

About charity partner Save the Children

Save the Children works in more than 120 countries. We save children’s lives. We fight for their rights. We help them fulfil their potential.. To learn more about Save the Children, please visit www.savethechildren.org.uk.

About charity partner Starlight Children’s Foundation

When a child or teenager has a serious medical condition, everyone in the family is affected. For more than 25 years, Starlight Children’s Foundation has been dedicated to helping seriously ill children and their families cope with their pain, fear and isolation through entertainment, education and family activities. Starlight’s programs have been proven to distract children from their pain, help them better understand and manage their illnesses, and connect families facing similar challenges so that no one feels alone. Through a network of chapters and offices, Starlight provides ongoing support to children, parents and siblings in all U.S. states and Canadian provinces with an array of outpatient, hospital-based and Web offerings. Programs are also delivered internationally through affiliates in Australia, Japan and the United Kingdom. To learn more visit www.starlight.org

Sony Announce The PSP Is Available For $129.99 From 27th February


Sony America have announced they are reducing the cost of the PSP from 27th February. The PSP will be available for $129.99, and Entertainment Packs will be $159.99. Sony will release a new advert to help promote this new price point.



Also coming are new Greatest Hits titles, which are $19.99, and PSP Favorites, which are $9.99.

New PSP “Greatest Hits” Titles
Assassin’s Creed Bloodlines
DISSIDIA FINAL FANTASY
LittleBigPlanet
METAL GEAR SOLID: PEACE WALKER
Ratchet & Clank: Size Matters
Resistance: Retribution
Toy Story 3: The Video Game

New PSP “Favorites” Titles
CRISIS CORE-FINAL FANTASY VII
Daxter
Monster Hunter Freedom Unite
Killzone: Liberation
SOCOM U.S. Navy SEALs: Fire Team Bravo
Tomb Raider Anniversary

Source: USA Playstation Blog


Sega Release A Yakuza 4 Trailer For The Newly Released Demo

Sega have released a new trailer for Yakuza 4. the game comes out 18th March, whilst the demo is out now. this trailer is for the demo and shows a couple of characters fighting numerous enemies.


Watch Yakuza 4 - Demo Trailer in Tech & Gaming  |  View More Free Videos Online at Veoh.com


Hit X Podcast: All The News From QTE Gamers From Thursday 24th February

This is all the news From Thursday 24th February.

You can subscribe to the Hit X Podcast on iTunes by clicking on the link below, and if you do or are already a subscriber it would be very helpful for me if you can rate and review the podcast.

The Hit X Podcast is available on iTunes from:
http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=328547861

A RSS Feed from Podbean For The Hit X Podcast:
http://qtegamers.podbean.com/feed

And All The Recent Podcasts can be found on qtegamers.blogspot.com:
http://qtegamers.blogspot.com/search/label/Audio Re-Cap


The Re-Cap: News From QTE Gamers From Thursday 24th February

  • QTE Blog: The Re-Cap: News From QTE Gamers From Wednesday 23rd February http://ht.ly/1btWQ9
  • QTE Blog: Hit X Podcast: All The News From QTE Gamers From Wednesday 23rd February http://ht.ly/1bu6gX
  • Mac: Apple reveal MacBook Pro Refresh. all have Intel Sandy bridge i5 or i7, AMD Radeon HD 6000M, Thunderbolt + more http://ht.ly/42CAk
  • Intel's Light Peak appears re-named as Thunderbolt. its dual channel 10GB/Sec. compatible with Display Port + more http://ht.ly/42DrW
  • Mac: Apple release Mac OS X Lion to developers via the App Store http://ht.ly/42Dua
  • Mac: Face Time is now out of beta and available in App Store for $0.99. http://ht.ly/42Dwu
  • Gaijin Games announce they have acquired Robotube Games. aim to combine assets to create more unique titles http://ht.ly/42GEq
  • QTE Blog: This Weeks USA PSP Digital Comic Store Update, Now With Comics From Zenescope http://ht.ly/1bu6gW
  • Konami is releasing a collection of music from the Silent Hill series. it's 9 discs and costs ¥13,230 http://ht.ly/42GJc
  • PS3: Sony Japan has announced their PSN now has over 600 Classic games http://ht.ly/42GLh
  • Gearbox is going to try and include everyone who has worked on Duke Nukem Forever since the beginning in the game http://ht.ly/42KuL
  • QTE Blog: People Can Fly Have Released A Launch Trailer For Bulletstorm http://ht.ly/1bu9sA
  • Yoshinori Ono teases Yun, Yang, Evil Ryu and Oni is coming to Super Street Fighter IV after the 3DS comes out in USA/EU http://ht.ly/42KLb
  • Its reported NetDevil suffered serious lay-offs last night, leaving LEGO Universe and Jumpgate: Evolution in doubt http://ht.ly/42KSr
  • The Facebook page for Earth Defense Force: Insect Armageddon reveals the game is coming out on 5th July http://ht.ly/42N2u
  • QTE Blog: Square Enix Announce 3rd Birthday Comes Out Across Europe On 1st April http://ht.ly/1buebs
  • WP7: Microsoft reveal the Windows Phone 7 update that got pulled had a failure rate of 10% on Samsung phones http://ht.ly/42NcS
  • Ubisoft have announced Child Of Eden comes out on 360 and PS3 in Q2 2011, should be out by end of June http://ht.ly/42Njk
  • QTE Blog: Namco Bandai Have Released New Itachi And Choji Gameplay Videos For Naruto Shipuden Kizuna Drive http://ht.ly/1bugVW
  • PS3: Last Guardian info, Similar to Ico, many animations done by hand, not as confined as Ico, 2011 release + much more http://ht.ly/42PDN
  • The Lego Group announce they have acquired Lego Universe and most of the NetDevil devs working on the game http://ht.ly/42RwL
  • QTE Blog: Konami Have Released New Screenshots For Hard Corps: Uprising http://ht.ly/1bujR7
  • The FTC will launch an investigation into in-app purchases. its been sparked by games aimed at kids selling virtual items http://ht.ly/42RJE
  • PS3: A New video for the PS3 version of Crysis 2 has been released, confirms a multiplayer demo is coming http://ht.ly/42RMi
  • QTE Blog: Sony Announce Patapon 3 Comes Out On 12th April On UMD And The PSN For $19.99 http://ht.ly/1bumWQ
  • Beyond Good & Evil HD Producer Wang Xu says Beyond Good & Evil 2 fans should "Keep the faith" http://ht.ly/42TLx
  • Resident Evil: Raccoon City rumours, no previous Resident Evil characters in the game, may be a prequel http://ht.ly/42TNQ
  • QTE Blog: Bethesda Have Released A New Game Trailer For The Elder Scrolls V: Skyrim http://ht.ly/1bupGK

Thursday, February 24, 2011

Bethesda Have Released A New Game Trailer For The Elder Scrolls V: Skyrim

Bethesda have released a new trailer for The Elder Scrolls V: Skyrim. this video reveals the first in-game action from Skyrim, as well as showing several locations and revealing a bit more of the games back story.


Watch The Elder Scrolls V: Skyrim - Trailer in Tech & Gaming  |  View More Free Videos Online at Veoh.com


Sony Announce Patapon 3 Comes Out On 12th April On UMD And The PSN For $19.99


Sony have announced Patapon 3 is coming out in the USA on 12th April on UMD and on the PSN for $19.99. No EU/UK Release date has been officially announced just yet, but GAME have listed Patapon 3 as coming out 15th April for £19.99.

Source: USA Playstation Blog


Konami Have Released New Screenshots For Hard Corps: Uprising

Konami have released new screenshots for Hard Corps: Uprising. These in-game screenshots so both single player and 2 player co-op action.

Screenshots



Namco Bandai Have Released New Itachi And Choji Gameplay Videos For Naruto Shipuden Kizuna Drive

Namco Bandai have released 2 gameplay videos for Naruto Shipuden Kizuna Drive featuring Choji and Itachi. The first video is Itachi, and the second is Choji.


Watch Naruto Shipuden Kizuna Drive - Itachi Gameplay Video in Tech & Gaming  |  View More Free Videos Online at Veoh.com


Watch Naruto Shipuden Kizuna Drive - Choji Gameplay Video in Tech & Gaming  |  View More Free Videos Online at Veoh.com


Square Enix Announce 3rd Birthday Comes Out Across Europe On 1st April

Square Enix have announced 3rd Birthday is coming out across Europe and PAL territories. Square Enix have released this new trailer for the game, in English.



Press Release

London (24 February 2011) – Square Enix Ltd., the publisher of SQUARE ENIX® interactive entertainment products in Europe and other PAL territories, today announces The 3rd Birthday® will be released as a special TWISTED EDITION retail pack featuring a number of exclusive items, available across Europe and PAL territories exclusively for the PSP® (PlayStation® Portable) from 1st April, 2011.

In addition to the game, the TWISTED EDITION retail pack will include a copy of CTI Confidential – an exclusive 44 page hardback book packed with top secret artwork and concept illustrations; two deluxe Aya Brea Lithograph art prints; an exclusive Lightning in Aya Brea costume for use in the forthcoming PSP release DISSIDIA® 012[duodecim]™ FINAL FANTASY®; and a voucher offering the user a 50% saving on the purchase of the forthcoming release of FINAL FANTASY II when downloaded from PlayStation® Network.

About The 3rd Birthday

The 3rd Birthday is an engrossing new chapter for Aya Brea, the main character in the hugely popular PARASITE EVE® series. Set in New York in 2012, Aya is mankind’s last hope for survival against the powerful Twisted.

Combining all-action third-person shooter gameplay with rich character development, weapon customisation, awesome missions and a gripping suspense-filled story, The 3rd Birthday delivers incredible visuals unmatched among portable games.

For more information on The 3rd Birthday, please visit www.the3rdbirthdaygame.com

People Can Fly Have Released A Launch Trailer For Bulletstorm

People Can Fly and EA have released a launch trailer for Bulletstorm. this trailer mainly shows in-game action, several kills and weapons, and provides some back story for the game.


Watch Bulletstorm - Launch Trailer in Tech & Gaming  |  View More Free Videos Online at Veoh.com


This Weeks USA PSP Digital Comic Store Update, Now With Comics From Zenescope



Sony's USA Playstation Blog has detailed the comics coming out today on the PSP Digital Comics Store. they have also announced a new publisher has joined the store and they are called Zenescope.

Baby Boomers #1
Batman Beyond Vol. 2 #1 – #2
Charmed #1
Clive Barker’s Hellraiser #1 – #4
Devil’s Wake #3
The Dreaming #16
Dual #4
Dungeons & Dragons #3
Ex Machina #31
Fables #47
Green Lantern Corps Vol. 1 #10
Grimm Fairy Tales #1 – #3
I Luv Halloween #15
Infestation #1
Invincible Iron Man (2008) #8 -#10
JLA #39
Justice League: Generation Lost #20
Legends of the Dark Crystal #9
Legends of the DC Universe #5
Neverland #0 – #1
Powers (2004) #13 – #17
The Puppet Makers #2
Return to Labyrinth #5
Sandman #23
Star Trek: The Manga #15
Superman/Batman #50
Supernatural: Beginning’s End #1 – #2
Tomorrow Stories #3
Top 10 #3
Transformers: Prime #4
True Blood #7
Van Von Hunter #6
The Waking #1
Wonder Woman Vol. 3 #22
Y: The Last Man #29
Young Avengers (2005) #7
Young Avengers (2005) #8

Source: USA Playstation Blog


Hit X Podcast: All The News From QTE Gamers From Wednesday 23rd February

This is all the news From Wednesday 23rd February.

You can subscribe to the Hit X Podcast on iTunes by clicking on the link below, and if you do or are already a subscriber it would be very helpful for me if you can rate and review the podcast.

The Hit X Podcast is available on iTunes from:
http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=328547861

A RSS Feed from Podbean For The Hit X Podcast:
http://qtegamers.podbean.com/feed

And All The Recent Podcasts can be found on qtegamers.blogspot.com:
http://qtegamers.blogspot.com/search/label/Audio Re-Cap


The Re-Cap: News From QTE Gamers From Wednesday 23rd February

  • QTE Blog: The Re-Cap: News From QTE Gamers From Tuesday 22nd February http://ht.ly/1bsT8q
  • QTE Blog: Hit X Podcast: All The News From QTE Gamers From Tuesday 22nd February http://ht.ly/1bsWx6
  • Mac: Its rumoured Apples implementation of Light Peak will be called Thunderbolt. Rumoured pictures emerge of Mac Refresh http://ht.ly/41PYt
  • 3DS: DS Successor, 3D wasn't part of it. Mario Kart Wii 3D Demo sparked 3D interest .always backward compatible + more http://ht.ly/41Q6M
  • 3DS: first review scores for 3DS games released from Famistu. nintendogs+cats tops with 38/40. 6 others in 30's + more http://ht.ly/42fR2
  • 3DS: its reported there are only 5 games available for the Australian 3DS launch, suggested retail price of AUS$69.95 http://ht.ly/41QFs
  • Guerrilla Games admit they may look at making a portable game in the future, current focus on PS3 http://ht.ly/41VP2
  • QTE Blog: Microsoft Announce Gears Of War 3 Comes Out On 20th September 2011 http://ht.ly/1bsZUr
  • Eden Games announce the first DLC for Test Drive Unlimited 2 is free, a thankyou for fans after the games buggy start http://ht.ly/41VSq
  • Guerrilla Games say they haven't maxed out the PS3 with Killzone 3, there's still more to come from console http://ht.ly/41W1s
  • QTE Blog: This Weeks UK PSP Digital Comic Store Update, Now With Comics From Zenescope http://ht.ly/1bt2YL
  • QTE Blog: DC Universe Online PS3 Patch 1.06 And Content Update Detailed, Patch Is 122MB And Content Update Is 2.2GB http://ht.ly/1bt2YK
  • Epic Announce they'll now charge 25% royalties on games made with Unreal Development Kit games when sales pass $50K http://ht.ly/41ZAB
  • Namco Bandai have filed a trademark for Tales of Town, Speculation is it could be name of upcoming Tales Game http://ht.ly/41ZR4
  • QTE Blog: Zero Punctuation - MindJack http://ht.ly/1bt7zU
  • QTE Blog: Nintendo Reveal Limited Edition Pokémon White And Pokémon Black Themed DSi Bundles http://ht.ly/1bt7zT
  • Its reported Invites are going out for a Apple event on 2nd March, Invites tease image on an iPad http://ht.ly/4205s
  • PS3: Guerrilla Games say they're working with Sony to deal with Killzone 3 Hackers, on top of their own checks + more http://ht.ly/425cX
  • QTE Blog: Guerrilla Games Detail The "Zero Day" Patch For Killzone 3 http://ht.ly/1btag0
  • QTE Blog: EA And DICE Have Released A New Battlefield 3 Gameplay Teaser Trailer http://ht.ly/1btafZ
  • iPhone: The version of Final Fantasy III coming to the iPhone is a remake of the DS version, released in 2006 http://ht.ly/425Do
  • Vietnam is cracking down on night time gaming, 10pm-8am, doing it to "mitigate the side effects of online games." http://ht.ly/425LF
  • QTE Blog: Ubisoft Announce Assassin's Creed Brotherhood Is Coming Out On PC's On 18th March http://ht.ly/1btdfv
  • PS3: you can watch the final NASA Shuttle launch in Home via a Live Stream on the LOOT Sunset Yacht, 24th Feb, 1:50pm PST http://ht.ly/4288k
  • QTE Blog: 2K Sports Have Released A Top Spin 4 Trailer Detailing My Player Mode http://ht.ly/1btgiq
  • QTE Blog: Zoe Mode Have Released A Gameplay Video For Chime Super Deluxe http://ht.ly/1btiUU

Wednesday, February 23, 2011

Zoe Mode Have Released A Gameplay Video For Chime Super Deluxe

Zoe Mode have released a new video for Chime Super Deluxe on the PS3. the video is a gameplay video and briefly explains the gameplay mechanic in Chime, making groups of 4 to make music.


Watch Chime Super Deluxe - Gameplay Trailer in Tech & Gaming  |  View More Free Videos Online at Veoh.com


2K Sports Have Released A Top Spin 4 Trailer Detailing My Player Mode

2K Sports have released a new trailer for Top Spin 4. this trailer details the My Player Mode in the game. In Top Spin 4 you can play as several players past and present, but the My Player Mode allows you to create your own tennis player. the video shows the creation tools have face morphing tools allows for precise changes. you also get to pick a playing style. the trailer shows you can choose to train with other characters or play in events. after each event you earn EXP and fans, increasing your rank. EXP can be spent to improve your player. and as you improve, you can play in together events, have better training staff until you reach the top.


Watch Top Spin 4 - My Player Mode Trailer in Tech & Gaming  |  View More Free Videos Online at Veoh.com


Ubisoft Announce Assassin's Creed Brotherhood Is Coming Out On PC's On 18th March


Ubisoft have announced Assassin’s Creed Brotherhood comes out on PC on 18th March. there will be 4 different versions available of both the retail and digital versions of Assassin’s Creed Brotherhood. The 4 editions are:

STANDARD EDITION (RETAIL AND DIGITAL)
Main game + Abstergo Project Update 1.0 and 2.0 and The Da Vinci Disappearance

CODEX EDITION:
This Limited and Exclusive Collector’s Edition of Assassin’s Creed® Brotherhood will include a beautiful and detailed Renaissance style chest containing:
o Main game + Abstergo Project Update 1.0 and 2.0 and The Da Vinci Disappearance
o The Original Codex written by the hand of Altaïr: a quality 60 pages book revealing all the history of the Assassins and presenting the artworks of Assassin’s Creed Brotherhood.
o A detailed map of ROME
o Multiplayer Characters Collectible Cards: a set of trade cards presenting all the characters of Assassin’s Creed® Brotherhood Multiplayer, their kill moves and biography
o Assassin’s Creed® Lineage DVD: discover the story of Giovanni Auditore, Ezio’s father, by watching this three-part short movie.
o An exclusive Bonus DVD containing the Assassin’s Creed® Brotherhood original soundtrack, galleries…
o Exclusive unlockable content:
§ One Multiplayer Character: The Harlequin, a deadly assassin lying behind a gaudy costume and a twisted smiling mask
§ One Multiplayer Character: The Officer, a stealthy assassin who can assassinate his targets with a swift and powerful attack
§ One exclusive single player indoor map: The Trajan Market
§ One exclusive single player outdoor map: The Aqueducts map
§ Ezio “Drachen Armor”

SPECIAL EDITION
This Special Edition comes in an exclusive Cold Foil Packaging and contains:
o Main game + Abstergo Project Update 1.0 and 2.0 and The Da Vinci Disappearance
o Exclusive unlockable content:
§ One Multiplayer Character: The Officer, a stealthy assassin who can assassinate his targets with a swift and powerful attack
§ One exclusive single player indoor map: The Trajan Market

DIGITAL DELUXE EDITION
o Main game + Abstergo Project Update 1.0 and 2.0 and The Da Vinci Disappearance
o Assassin’s Creed® Lineage: discover the story of Giovanni Auditore, Ezio’s father, by watching this three episodes short movie.
o Exclusive additional content featuring the Assassin’s Creed® Brotherhood original soundtrack, galleries, Making-of Assassin’s Creed Brotherhood…
o Exclusive unlockable content:
§ One Multiplayer Character: The Harlequin, a deadly assassin lying behind a gaudy costume and a twisted smiling mask
§ One Multiplayer Character: The Officer, a stealthy assassin who can assassinate his targets with a swift and powerful attack
§ One exclusive single player indoor map: The Trajan Market
§ One exclusive single player outdoor map: The Aqueducts map
§ Ezio “Drachen Armor”

Ubisoft have also detailed the PC specs for the game:

Minimum Configuration:
SUPPORTED OS: Windows® XP (32 or 64 bit) /Windows Vista®(32 or 64 bit)/Windows 7® (32 or 64 bit)
Processor: Intel Core® 2 Duo 1.8 GHZ or AMD Athlon X2 64 2.4GHZ
RAM: 1.5 GB Windows® XP / 2 GB Windows Vista® - Windows 7®
Video Card: 256 MB DirectX® 9.0–compliant card with Shader Model 3.0 or higher (see supported list)
Sound Card: DirectX 9.0 –compliant sound card
DirectX Version: DirectX 9.0
DVD-ROM: DVD-ROM dual-layer drive
Hard Drive Space: 8 GB
Peripherals Supported: Keyboard, mouse, optional gamepad

* This product does not support Windows® 98/ME/2000/NT

Recommended Configuration:
Processor: Intel Core® 2 Duo E6700 2.6 GHz or AMD Athlon 64 X2 6000+ or better
Video Card: GeForce 8800 GT or ATI Radeon HD 4700 or better
Sound: 5.1 sound card
Peripherals: Keyboard, mouse, joystick optional (Xbox 360® Controller for Windows recommended)

Supported Video Cards at Time of Release:
ATI® RADEON® X1950, HD 2000/3000/4000/5000 series
NVIDIA GeForce® 7/8/9/100/200 series

Press Release

London, UK – February 22nd, 2011 – Today Ubisoft® announces specifications, details and ship date for Assassin’s Creed Brotherhood on the PC . The critically acclaimed, multi-million unit selling Assassin’s Creed Brotherhood will be available on March 18th, 2011 for the PC. Assassin’s Creed Brotherhood is a worldwide production effort led by the Ubisoft Montreal Studio in collaboration with Ubisoft studios in Singapore, Bucharest, Québec City and Annecy.

The critically acclaimed single-player experience of Assassin’s Creed is back and better than ever as Ezio returns in an epic struggle against the powerful Templar Order. Now a legendary Master Assassin, he must journey into Italy’s greatest city, Rome, center of power, greed and corruption to strike at the heart of the enemy. Defeating the corrupt tyrants entrenched there will require not only strength, but leadership, as Ezio commands an entire Brotherhood that will rally to his side. Only by working together can the Assassins defeat their mortal enemies.

And for the first time, Assassin’s Creed Brotherhood offers a never-before-seen multiplayer layer. Players can join the Templar Order and use Abstergo’s technology to train in the art of assassination. Choose from a wide range of unique characters, each with their own signature weapons and assassination techniques, and match their skills against other players from all over the world in a variety of game modes.

Assassins Creed Brotherhood for the PC will be available at retail stores and for digital download in four different editions:

STANDARD EDITION (RETAIL AND DIGITAL)
Main game + Abstergo Project Update 1.0 and 2.0 and The Da Vinci Disappearance

CODEX EDITION:
This Limited and Exclusive Collector’s Edition of Assassin’s Creed® Brotherhood will include a beautiful and detailed Renaissance style chest containing:
o Main game + Abstergo Project Update 1.0 and 2.0 and The Da Vinci Disappearance
o The Original Codex written by the hand of Altaïr: a quality 60 pages book revealing all the history of the Assassins and presenting the artworks of Assassin’s Creed Brotherhood.
o A detailed map of ROME
o Multiplayer Characters Collectible Cards: a set of trade cards presenting all the characters of Assassin’s Creed® Brotherhood Multiplayer, their kill moves and biography
o Assassin’s Creed® Lineage DVD: discover the story of Giovanni Auditore, Ezio’s father, by watching this three-part short movie.
o An exclusive Bonus DVD containing the Assassin’s Creed® Brotherhood original soundtrack, galleries…
o Exclusive unlockable content:
§ One Multiplayer Character: The Harlequin, a deadly assassin lying behind a gaudy costume and a twisted smiling mask
§ One Multiplayer Character: The Officer, a stealthy assassin who can assassinate his targets with a swift and powerful attack
§ One exclusive single player indoor map: The Trajan Market
§ One exclusive single player outdoor map: The Aqueducts map
§ Ezio “Drachen Armor”

SPECIAL EDITION
This Special Edition comes in an exclusive Cold Foil Packaging and contains:
o Main game + Abstergo Project Update 1.0 and 2.0 and The Da Vinci Disappearance
o Exclusive unlockable content:
§ One Multiplayer Character: The Officer, a stealthy assassin who can assassinate his targets with a swift and powerful attack
§ One exclusive single player indoor map: The Trajan Market

DIGITAL DELUXE EDITION
o Main game + Abstergo Project Update 1.0 and 2.0 and The Da Vinci Disappearance
o Assassin’s Creed® Lineage: discover the story of Giovanni Auditore, Ezio’s father, by watching this three episodes short movie.
o Exclusive additional content featuring the Assassin’s Creed® Brotherhood original soundtrack, galleries, Making-of Assassin’s Creed Brotherhood…
o Exclusive unlockable content:
§ One Multiplayer Character: The Harlequin, a deadly assassin lying behind a gaudy costume and a twisted smiling mask
§ One Multiplayer Character: The Officer, a stealthy assassin who can assassinate his targets with a swift and powerful attack
§ One exclusive single player indoor map: The Trajan Market
§ One exclusive single player outdoor map: The Aqueducts map
§ Ezio “Drachen Armor”

Assassins Creed Brotherhood PC Technical specs:

Minimum Configuration:
Processor: Intel Core® 2 Duo 1.8 GHZ or AMD Athlon X2 64 2.4GHZ
Video Card: Nvidia 7900 256 MB or ATI Radeon X1950 256 MB

Recommended Configuration:
Processor: Intel Core® 2 Duo E6700 2.6 GHz or AMD Athlon 64 X2 6000+ or better
Video Card: GeForce 8800 GT or ATI Radeon HD 4700 or better

Detailed version
Minimum Configuration:
SUPPORTED OS: Windows® XP (32 or 64 bit) /Windows Vista®(32 or 64 bit)/Windows 7® (32 or 64 bit)
Processor: Intel Core® 2 Duo 1.8 GHZ or AMD Athlon X2 64 2.4GHZ
RAM: 1.5 GB Windows® XP / 2 GB Windows Vista® - Windows 7®
Video Card: 256 MB DirectX® 9.0–compliant card with Shader Model 3.0 or higher (see supported list)
Sound Card: DirectX 9.0 –compliant sound card
DirectX Version: DirectX 9.0
DVD-ROM: DVD-ROM dual-layer drive
Hard Drive Space: 8 GB
Peripherals Supported: Keyboard, mouse, optional gamepad

* This product does not support Windows® 98/ME/2000/NT

Recommended Configuration:
Processor: Intel Core® 2 Duo E6700 2.6 GHz or AMD Athlon 64 X2 6000+ or better
Video Card: GeForce 8800 GT or ATI Radeon HD 4700 or better
Sound: 5.1 sound card
Peripherals: Keyboard, mouse, joystick optional (Xbox 360® Controller for Windows recommended)

Supported Video Cards at Time of Release:
ATI® RADEON® X1950, HD 2000/3000/4000/5000 series
NVIDIA GeForce® 7/8/9/100/200 series

The 4 different editions of Assassin’s Creed® Brotherhood for PC can be pre-ordered at UBIShop following these links:
- http://shop.ubi.com/brotherhood (Standard Edition)
- http://shop.ubi.com/codex (Codex Edition)
- http://shop.ubi.com/acbdeluxedigitaledition (Deluxe Digital Edition)

For more information on Assassin’s Creed Brotherhood, please visit: http://www.assassinscreed.com.

Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft is present in 28 countries and has sales in more than 55 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. For the 2008-09 fiscal year Ubisoft generated sales of €1.058 billion. To learn more, please visit: www.ubisoftgroup.com

EA And DICE Have Released A New Battlefield 3 Gameplay Teaser Trailer

EA and DICE have released a new teaser trailer for Battlefield 3. this teaser trailer briefly shows different parts of Battlefield 3 like rescuing soldiers, taking cover, being attacked, and more.


Watch Battlefield 3 - Gameplay Teaser Trailer in Tech & Gaming  |  View More Free Videos Online at Veoh.com


Guerrilla Games Detail The "Zero Day" Patch For Killzone 3


Guerrilla Games have detailed the "Zero Day" patch for Killzone 3. this patch will fix issues with both the Single and Multiplayer modes. Playstation Move support is also enhanced as are other parts of the game. Some players have already experienced some of these patches in the Multiplayer Beta. this patch should be up when the game is released.

Source: Killzone.com

Full Patch Notes

MULTIPLAYER

For those who participated in the Killzone 3 multiplayer open beta, you’ve already had the opportunity to play with several of the Gameplay changes as they were present in the package you downloaded. More updates and enhancements are on the way, based on the great feedback we received during open beta.

Gameplay:
*Increased the number of melee kills needed to unlock Increased Accuracy
*StA-3 LMG has had its spread increased and overall accuracy lowered
*Lowered the range and recoil of the LS-57 SMG
*Silent Footsteps has been removed as a ribbon and is now an unlockable skill
*Capturing a Capture and Hold area in Operations will award the same amount of points as it does in Warzone – it was previously worth less
*A specific screen has been added to inform players when a Skill has been unlocked
*Medic: The LS-57 SMG replaces their previously equipped StA-11 SMG
*Medic: The M224-1A LMG replaces their previously equipped LS-13 Shotgun
*Engineer: The StA-11 SMG replaces their previously equipped LS-57 SMG
*Tactician: The LS-13 Shotgun replaces their previously equipped M224-1A LMG
*Tactician: Neutralizing and capturing Tactical Spawn Areas now have two different timers, allowing you to neutralize the ownership away from the enemy faction quicker
*Tactician: Spot & Mark has been rebalanced - it will now ‘pulse’ like a sonar for 30 seconds, rather than stay constantly active during its duration
*Infiltrator: Disguise ranges for each rank has been adjusted. At rank 1, any player can see through Disguise when targeting the Infiltrator. At rank 2, a player must be within 30m range. At rank 3, a player must be within 15m range. Additionally, Disguise at rank 2 has had its timer set to ‘indefinite’ and is no longer based on a timer.
*Infiltrator: The sprint speed modifier earned from Survivalist has been decreased
*New online trophies can be unlocked from the Retro Pack DLC
*Kick-voting has been added to online matches
*Experience points earned for completing mission objectives has been increased

Clans and Squads:
*You can no longer rejoin a clan match that has already finished
*Current clan ratings are more accurately reflected at the beginning of the match
*Players will no longer start the game in a squad by themselves
*Clan matches will no longer end in a draw if one clan quits out (therefore forfeiting) before the remaining clan is able to score points in Guerrilla Warfare
*You will no longer hang after pressing the Start button right after accepting a clan invite on the region select screen

Network Issues:
*Network errors experienced during the open beta, such as 20002 and 8001, should no longer occur
*A 30 second time-out has been added to Multiplayer “joining” screen, should you experience an interruption in your connection
*Players that don’t have the Retro Pack, who tried joining a friend who was currently playing on a Retro Pack map, will no longer receive a network error code

General Bugs:
*You will no longer have the “Your Faction Has Won/Lost” image roll over into subsequent matches
*You will no longer receive multiple unlock points when the server is out of sync
*You will no longer accumulate additional unlock points after everything has been unlocked
*Fixed an issue that caused the menu to stop responding after switching rapidly between the career unlocks screen and the multiplayer main menu
*The Bullet Damage ribbon reward is now applied to all primary and secondary weapons that fire bullets
*Tactician: Fixed an issue that prevented players from re-activating Spot & Mark for 60 seconds after they were killed with it active

CAMPAIGN

Cutscenes:
*Stutter issues stemming from cutscenes that were loaded from the menu have been resolved
*Icy Incursion: Audio is now in sync during the cutscene played while streaming into Providence Station

Gameplay:
*Improved streaming performance for a smoother gameplay experience
GENERAL

Sharp shooter:
*Square button is mapped to Jump when using the Sharpshooter
*Adjusted the deadzone modifier when using the Sharpshooter

PlayStation Move:
*Fixed a possible crash that could occur after playing the campaign while using the motion controller

Technical:
*Killzone 3 is now integrated into the PSN store
*Enhanced security features included to deter cheating

Nintendo Reveal Limited Edition Pokémon White And Pokémon Black Themed DSi Bundles

Nintendo have announced that from the 6th March, 2 Pokémon Black and White DSi Bundles are coming to the USA for $179.99. The Pokémon Black bundle comes with the game and a black DS with Reshiram and Zekrom etched on the case. The Pokémon White bundle comes with the game and a white DS with Reshiram and Zekrom etched on its case. For UK Gamers, both bundles are also available from shops like GAME for £149.99 Each.


Press Release

Starting March 6, Nintendo will offer consumers an especially exciting way to experience the new Pokémon™ Black Version and Pokémon White Version video games. Two limited-edition etched black and white Nintendo DSi™ bundles will be available at retailers while supplies last.

The black system bundles will be packaged with the Pokémon Black Version game, while the white system bundles will be packaged with a copy of the Pokémon White Version game. Both the black systems and white systems will feature the new Legendary Pokémon Reshiram™ and Zekrom™ etched onto the casing. Reshiram and Zekrom are among the more than 150 never-before-seen Pokémon introduced in Pokémon Black Version and Pokémon White Version. The bundles will also include a custom Pokémon Nintendo DSi carrying case. Each bundle will be offered at a suggested retail price of $179.99.

Players can enjoy the majority of the games' features on any type of Nintendo DS™ system, but when played on the Nintendo DSi or Nintendo DSi XL™ systems, players can use the games’ new Xtransceiver device to engage in video chat with others after exchanging Friend Codes. Up to four players can use the Xtransceiver via a local wireless connection, and two players can experience the feature online via the Nintendo® Wi-Fi Connection service (broadband Internet access required). When played on an original Nintendo DS or Nintendo DS Lite system, the feature enables voice chat. All players can exchange written messages using the touch screen.

The individual Pokémon Black Version and Pokémon White Version games will launch on March 6, and are now available for pre-order from major retailers throughout North America for a suggested retail price of $34.99 each. A deposit may be required for pre-orders. See individual retailers for details.

Zero Punctuation - MindJack

This Weeks Zero Punctuation is on MindJack. Yahtzee starts off by making it clear, after watching this review it would be clear what his opinions on the game are. it would be fair to say he doesn't disappoint.




DC Universe Online PS3 Patch 1.06 And Content Update Detailed, Patch Is 122MB And Content Update Is 2.2GB


Sony Online Entertainment have detailed the patch and content update for the PS3 version of DC Universe Online. The initial 1.06 patch is only 122MB, but the content update is 2.2GB. This is the first of several monthly updates to the game.

Sources: DC Universe Online Forums, Examiner.com

Full Patch And Content Update Notes

New Features:

* New Batcave Raid – 8 players will have the opportunity to infiltrate and retake Batman's Inner Sanctum, which has been overrun by OMAC and the Dark Knight's own corrupted technology. Fight along side Batman against Brother Eye!
* New Appearance Items – Earn a Harlequin Clown suit or a Cherub disguise through a variety of holiday activities.
* Goddess of Love Alert – Join up with three others to decide the epic battle between Devotion and Scorn once and for all.
* New Races – Can you catch Catwoman as she leaps across buildings in Gotham City?
* New Collections - All new collection sets will allow players to continue finding these hidden items.
* New Themed Missions – Enjoy various missions that will challenge the player in combat, jumping, and much more.
* A New Bane Duo – Another Duo has been added for your enjoyment! Pair up with another player and take on Bane for a chance at great loot.
* New PvP Ring Event – Available on both PvP and PvE servers, Heroes and villains race to either save or steal valuable bags of diamonds from armored vans.
* An Auction House - Players may now buy and sell tradeable items on a Broker in The Watchtower and Hall of Doom.
* New Armor – Make your way to the Gotham Museum and help Catwoman to receive pieces of brand new Mayan armor!

General:

* Improved Server and Client stability.
* Added additional support for PC Game Controllers.
* An issue where software overclocking would cause gameplay to appear laggy should have been resolved.
* Players should no longer be prevented from moving if the Object or NPC they are interacting with despawns during the interaction.
* Stealthed characters should no longer become visible if you move far away from them and then move towards them again.
* The red balloons in the Vault should now weaponize properly.
* Super canceling too early out of longer animating multi-hit weapon combos will now cause you to drop one or more of the attacks hits.

Abilities:

* Damage Role buffs now last for a maximum of three minutes.
* Channeled abilities will no longer bypass the channeling time when used during another channeled attack.
* Harmful Superpowers can no longer cancel into other Superpowers.
* While in PvP, targeting a Tank with an offensive power while in the Healing role will now properly remove Ice damage absorption and reduce Fire specific healing capabilities.
* A number of Defense boxes for the Tank role were incorrectly labeled as Might boxes and awarded both defensive stats and Might. These are now properly labeled as Defense and award the proper Tank Defense bonuses.
* Dominance: The final point spent in Dominance awarded +8 Dominance instead of +6 for a total of 20. This value and description has been changed to a +7 for each point spent for a total of 21 Dominance for the full box.

Fire:

* Absorb Heat’s description now correctly describes that the ability only stuns enemies that have Burning effects.
* Absorb Heat – Corrected an issue that could cause Absorb Heat to restore more health than intended.
* Consume Objects no longer affects projectiles.
* Enflame now grants +100 to Control Resistance when in the Tank Role.
* Enflame’s description now indicates that it can ignite enemies on contact.
* Eternal Flame’s description now correctly describes the increase to the player’s health that is applied.
* Fiery Weapon’s description has been updated to more accurately reflect its effects.
* Immolation now grants +100 to Control Resistance when in the Tank Role.
* Immolation’s description has been updated to message that it reflects damage from attackers.
* Inferno should no longer temporarily break the hit counter.
* Reignition’s description now correctly states that it takes 25% supercharge instead of 50%.
* Snuff Out’s description no longer implies that it deals damage to multiple targets.
* Spontaneous Combustion will no longer hit the same target more often than was intended.
* Stoke Flame should no longer temporarily break the hit counter.

Ice:

* Bitter Winds now grants +100 to Control Resistance when in the Tank Role.
* Bitter Winds’s description now correctly indicates that it can be purchased at level 8 instead of level 12.
* Bitter Winds’s description no longer says that it is vulnerable to interrupt as it is not.
* Bitter Wind should no longer temporarily break the hit counter.
* Cold Snap now grants +100 to Control Resistance when in the Tank Role.
* Ice Bash now properly displays the damage it causes when it procs. It was causing the damage but the fly text was not displaying previously.
* Resonating Gale now damages enemies even when they are encased.
* Winter Ward’s damage reflection effect that is applied to team members now has two charges to bring it in line with the effect applied to the Tank.
* Wintry Tempest should no longer temporarily break the hit counter.

Mental:

* Cryokinesis should now encase properly even when under Frostnipped.
* Mass Levitation now correctly displays the 50% increase in damage in the Current Effects (F3) window.
* Psychic Empowerment will now properly give power to group members.
* Psychic Resonance will now properly work on encased targets.
* Pyrokineses – The secondary damage over time effect should no longer stack with multiple applications.
* Reflect Pain has had its damage lowered slightly but has gained some damage prevention during its duration.

Movement:

* Dustoff will now prevent damage for either 8 seconds or up to 500 damage.
* Inertial Flywheel will now work while having an object weaponized.
* Speed Drain should now apply the power restoration of the ability.
* Superspeed Dash now has an increased cooldown.
* Superspeed Dash can no longer be cancelled early.

Nature:

* The description for the Canine Form ability Fling no longer incorrectly states that it requires supercharge.
* The description for the Canine Form ability Thrash no longer incorrectly states that it requires supercharge.
* Deadly Thorns will not cause damage if canceled early.
* Gorilla Form now correctly indicates that it is a supercharge ability and that the effect is temporary.
* Gorilla Form’s ranged hold special ability should now function properly. Other Gorilla attacks should have the appropriate vulnerability and counter attacking properties.
* Insectoid Form has gained a Pulse Beam style ranged attack combo to provide it with some interesting ranged options.
* Metabolism should apply its Pheromone effects to group members now.
* Pheromone lasts for a longer duration with a decreased average healing amount.
* Primal Wolf Form’s description now correctly indicates that it can only be used in the Damage role.
* The Pterosaur Form ability Prehistoric Might now displays a Might icon in the drop down under the heath bar to indicate the Might buff that it grants.
* Prehistoric Might should now apply its affect to group members.
* Roar’s description now includes the healing effects it provides.
* Swarm should no longer temporarily break the hit counter.

Sorcery:

* Transmutation no longer affects projectiles.
* Final Ruin will not cause damage if canceled early.

Weapons:

* Martial Arts ranged attacks now trigger the hit counter.
* Corrected the description for a number of weapon abilities that offer a +Health gain to reflect the bonus actually received.
* Explosive Shot should no longer fail when chaining these attacks.
* Rain of Arrows should no longer fail when chaining these attacks.
* Rifle Mortar now respects line of sight.
* Rifle Mortar will now cause damage to objects.
* The Two Handed ability Doom Spin no longer continues to do damage once the animation and visual effect have stopped.
* The Hand Blaster ability Pulse Beam no longer continues to do damage once the animation and visual effect have stopped.
* The Dual Pistol ability Full Auto no longer continues to do damage once the animation and visual effect have stopped.
* The Dual Pistol Ability Full Auto’s description has been updated to note it offers a +4 Vitalization bonus.
* The Dual Pistol Ability Full Auto will now cause damage to objects
* The description for the Two-Handed ability Big Scoop now correctly displays the +15 health that it gives.
* Solar Flame now properly displays the visual effect

Alerts, Duos, and Raids:

* Ace Chemicals: the Chemo boss fight will now reset correctly when the party dies and all members leave the room.
* Area 51: Players will no longer be blocked from speaking with Cadmus Techs who were getting stuck trying to take missiles to the Munitions Teleporters.
* Arkham Asylum: In Hard Mode, Poison ivy should now always leave after her initial in-game Cinematic.
* Bludhaven: Tthe objective to “Destroy the Dump Truck” will not reappear after it has been destroyed unless all of the Hazmats are knocked out.
* Hive Moon Base: the explosives in the second stage should now respawn more frequently.
* Ooloong Island: Objectives should now always display in the proper order.
* Oolong Island: Players should no longer have trouble progressing if Tornado Tyrant leaves the room.
* Oolong Island: Players will no longer get stuck in a loop transforming into Metal Men and back into normal form.
* Smallville: Players can no longer exit without receiving the Headline.
* Hall of Doom Armory: The Demon Lord’s fire effects should now properly point towards the target of the attack.
* Omac Base: Killer Frost and Fire now have in-game cinematic cameras near the beginning of the Duo.
* Omac Base: The Incinerator should no longer be able to end up on the wrong side of the door.
* Omac Base: The Nanosynths should no longer be able to end up on the wrong side of the door.


Metropolis:

* The Metropolis City Hall building should now have proper collision preventing players from getting inside it.
* Players should no longer be able to fall through the world near the base of the CAO dam in the Historic District.
* Players should no longer be able to fall through the world in several spots along the Metropolis shoreline.
* The gorillas in Little Bohemia are now friendly to Villain players.



Gotham City:

* Pedestrians should no longer get stuck while wandering in the East End of Gotham.
* The balconies near Gotham University should now have proper collision on them.
* Players should no longer be able to get inside the root of the East End Lighthouse.

Missions:

* Players no longer have to return to the quest giver when completing a side quest, but instead can complete the quest via the Journal.
* Testing 1, 2, 3 - Raven can no longer get stuck outside of the flame wall when using her teleport attack.
* Trigon’s Blood - The wheelchairs throughout the instance will no longer explode.
* Avatar of Sin - The Avatar of Sin should now respawn more frequently.
* Shipping and Handling - Huntress should no longer remain attackable after being defeated.
* The Awakening - The Brainiac Soldier seen in the first Overseer Cutscene will no longer sometimes get stuck in the door.
* The Awakening - The time before the first door opens and the NPCs in the hall spawn has been increased to allow for the comms to finish playing.
* Failing STARs - Encounters should no longer spawn inside statues or benches.
* Take Heart - Players no longer have to touch the obelisk that converts them into the Embodiment of Greed again before taking the Heart of Avarice.
* Take Heart - Players are now provided with a minimap marker to the obelisk that provides them with Greed form.
* Supersize Souls - Players no longer have to touch the obelisk that converts them into the Embodiment of Gluttony again before devouring the souls of superheroes.
* Conduit of the Soul - Lightkeeper Taleb will no longer shoot effects from his hand when interacted with by the player.
* Conduit of the Soul - Players can no longer weaponize Lightkeeper Taleb’s Soul Globe.
* Soul Catcher - The Soul Wells are no longer floating above the ground.
* Brain Pain - The number of mobs in the final wave of the turret defense room has been reduced. This should make the encounter much more survivable.
* Tortured Titans! - After defeating the Titans and releasing Brother Blood from Raven’s magic, the player will now receive a communicator message from Calculator before the comic cutscene plays.
* The Last Laugh - Joker Presents should no longer be stuck in the walls.
* The Big Payback - Patrolmen will no longer slide along the ground after being knocked out if a Villain fails to strap a bomb on them in time.
* One of Us - Hazmat Bogue will no longer float above the ground.
* Bane Brought Down - The waypoint arrow for Batman will now be displayed.
* Fear Itself - The in-game cinematic for Edward and Eddie will no longer jitter.
* Fixed various grammar issues and typos in the quest text descriptions and objectives.
* Party Foul - The female officers no longer have male voices.
* Queen of Lies - During the Aquaman boss fight, Circe no longer retains her signature cape and sash when transforming into Mera.
* Queen of Lies - After leaving the instance, but before speaking with the Atlanteans, the player now shapechanges into Atlantean form when returning to the instance.
* Rare Blood - the clerics near the quest giver can no longer be attacked by the opposite faction.



Daily Missions:

* The Captain Cruel encounter will now count towards completion of the mission.
* The armored truck robbery will now count towards completion of the mission.
* The Ironkurtin encounter will now count towards completion of the mission.

Feats:

* All feat descriptions that said ”KO’d” now say “Knocked Out” instead.
* “Walked the Beat” should now properly complete for Villains when finishing the last mission.
* Changed the descriptions of the PvE Badge Feats to indicate that they can use either Marks of Triumph or Marks of Distinction to complete the feat.
* “Amazing Aerialist” for Acrobats will now correctly update when you complete the East End Adept Acrobat Challenge.
* “In the Mist” for completing the first Grodd story arc contact missions is now working correctly. Players who have already completed the requirements for this feat should have it update and complete for them automatically.

Items:

* Equipping the Sharpened Synthium Katana will now collect the Tech Ninja Sword style.
* Consuming a single use item will no longer display that “Player Destroyed Item” in the combat log.
* Addressed an issue where tokens dropped for a group would display the purple icon for an item rather than a Token. This caused confusion because there was no item for players to roll on.

PvP:

* In Metropolis, Manhunter and Alpha Lantern should no longer get stuck in a state where they will not attack the enemy faction while guarding their vendor.
* In Metropolis, the rally locations for the Ring War PvP event should now be at an equal distance from the battle.
* It should no longer be possible to dodge roll to avoid the push back attack of the guards at safe houses.
* Added particle effects to the diamond heist bags when a faction is close to winning.


Races:

* All players in a multiplayer race should now be able to properly activate the first hoop in the race.
* Moved the race start node up a bit for the Metropolis Little Bohemia Adept Acrobat Challenge.
* The rewards for the intro races in Little Bohemia now have icons.
* Added race descriptions for the Expert Flight and Expert Speedster challenges.

UI:

* Art for the countdown/up timer around overhead icons has been updated
* The character select screen will now show you the number of characters that you currently have out of the maximum number of available slots.
* Loot collection notifications will now only be sent for nearby group members.
* When playing a Legends match the levels of other players are no longer displayed on the UI.
* Corrected the messaging for the On Duty UI when no arenas have become available for a player.
* Reward mails should now be resent if the initial attempt fails.
* The Group Loot UI should no longer completely abandon all input if it is open when the scorecard appears automatically.
* The On Duty UI now sports a new Events category, under which you can find special events or seasonal scenarios.
* You are no longer able to "Leave" a PvE type On Duty scenario from the UI (you will need to use one of the exit locations.
* You are no longer able to close the Scorecard UI at the end of a PvP type on Duty scenario (you can only leave the map).
* The player character paper doll now fades in on the Style and Inventory UI screens.
* The "Delete Item" functionality in the Bank UI has been moved to Button 4 on the controller (Triangle on PS3).
* The Control Schemes settings should now always from appear on the PC client.
* The buff/debuff list will now show the correct source for chains of effects.
* Keys held down during the start of the comic cutscenes will no longer be stuck “on” after the cutscene completes.
* The combat log text now specifies “Melee Attack” or “Ranged Attack” instead of just displaying “Primary Attack’.
* Fixed combo localization issues in the Traits UI.
* Fixed combo icon art issues in the Traits UI.
* The ‘\’ (back slash)key will now toggle the PDA to the last window or cancel a race challenge. IF you have been using ‘/’ (forward slash) to cancel your races please use ‘\’ instead.
* Collector’s Edition items will no longer have square icons but will display the correct circular art when visible on the hotbar.



Social:

* Added “Loot” as a new default Chat tab.
* Added new configurable chat channels for “Items” and “Cash” which get routed to the “Loot” Chat tab by default.
* The League message of the day is now labeled when appearing in the Chat channel.
* The PS3 virtual keyboard will no longer automatically pop up in quickchat mode if you have a keyboard connected to the PS3.
* Reply to tells should now continue working after opening/closing UIs.
* Pressing ‘/’ (forward slash) on the keyboard will now open quick chat mode and automatically add a slash to the text field.
* Current chat channel setting should now persist properly after opening/closing UIs.
* Removed flashing notifications from the tabs in the Quick Chat UI.
* On the Social UI the Selection focus now starts in the Who list.
* Removed the flashing tab notifications on the Social UI.
* Improved the layout of Voice Chat options on the Social UI.



Visuals:

* Sorcery characters should now have a casting animation when using Final Ruin.
* Addressed an issue that made it appear as though you are using Block on the client though you are not actually blocking on the server.
* The visual effect for the Iconic power Robot Sidekick should now display properly.
* The visual effect for the hand Blaster power Solar Flame should now display properly.
* Patched a hole in the wall of gifts where players could sometimes become trapped.
* The Spite and Smitten Emote animations have now been improved.
* The Auto Zoom Camera option now works when in combat.
* The camera motion when transitioning into a glide has been improved.
* The camera motion when a player lands after a fall has been improved.
* The camera should no longer stop following the player when melee attacking in Wolf Form.
* The Martian Manhunter’s communications animations have been improved in the Smallville Alert.
* Flight characters should orient properly when using ‘jump’ to fly straight up.
* The Twisted Harness should now be collectible and visible when worn for female characters.
* All items using the Jah Kir appearance will now properly display for male and female characters.
* The large female body type should now play the proper animations for the chosen personality type.
* The following items should have an improved appearance:
* The Shoulders of Azar
* The Metalhead Boots
* The Battle Harness Shirt
* The Power Reinforced Boots
* The Heeled Female Boots
* The Tall Trim Female Boots
* The Shielded Robot Helmet
* The Centurion Helmet
* The Medieval Shirt
* The Striker Trench Coat
* The Paramilitary Shirt
* The Paramilitary Pants
* The Formal Ahirt
* The Opera Pants
* The Demonic Boots
* The Demonic Shirt
* The Demonic Helmet
* The Steel Raid Shirt
* The Angelic Chest
* The Welder’s Helmet
* The Knight’s Helmet
* The Urban Slick Pants



Audio:

* Communicator messages should no longer play multiple times when activating new quests.
* Staff ranged effects should now play audio.
* In the mission Empty Parts, Technician Larz is no longer missing his voiceover when interacting with him.
* In “The Joker’s Problem” Joker’s voiceover should now match the text of his communicator message.