Tuesday, March 2, 2010

Disney Interactive Studios Release Alice In Wonderland Boxart For The Nintendo Wii And DS

Disney Interactive Studios have released the boxart for the Nintendo Wii and Nintendo DS version of Alice In Wonderland. The Boxart also reveal that the Nintendo Wii and Nintendo DS versions are different styles of games. The Nintendo DS version of the game is aimed more towards kids and has a style designed for them. The game has DSi only features, like the ability to use the DSi camera to detect colours and unlock game content. A iPhone and iPod Touch Alice In Wonderland game is already out now.


Press Release

BURBANK, Calif. --(Business Wire)-- Mar 02, 2010 Disney Interactive Studios today announced Alice in Wonderland is now available for Wii™, Nintendo DS™ and Windows PC. Ten years after falling into Wonderland, the teenage Alice has fallen again. Now fans of this classic tale can join her in video games inspired by the highly anticipated Tim Burton film.

In the games, Alice and friends embark on a journey to save Underland, which has been taken over by the Red Queen’s army. Full of imagination, creativity, and good vs. evil, Alice in Wonderland is a fun-filled adventure for everyone. Players explore multiple environments, including the Mushroom Forest and the Red Queen’s castle filled with strange doors, passageways, false perspectives, and objects that come to life to enhance the journey.

“As we started developing the games, we wanted to give fans a chance to experience the beauty of Underland and explore this fantastical world,” said Craig Relyea, senior vice president of global marketing, Disney Interactive Studios. “We also wanted to give kids a unique experience on the DS so we created two very different games.”

Alice in Wonderland introduces fans to an entirely new style of innovative gameplay that will challenge the puzzle solving skills of experienced players, while making the adventures accessible and enjoyable for Underland’s newest visitors. Along the way are lessons about the importance of friendships and loyalty, as well as self discovery. A variety of combat, puzzles and exploration will give all audiences something to enjoy and replay. In addition, Underland is famous for its familiar cast of characters and in the games, Disney Interactive Studios developers have followed suit, giving each “cast member” unique abilities to aid player in evading traps and solving puzzles.

The Wii and PC versions also feature an upgradeable combat system, in which players collect “impossible ideas” to unlock Underland’s secrets. Players must carefully select the supporting characters and their abilities to defeat the many enemies set forth by the Red Queen and her army of cards.

The DS version introduces a new twist as players control a cast of Alice’s diverse and enduring friends to guide her and combat the legions of the Red Queen’s army. Creating their own path through Underland using the oraculum map, players lead, protect and help Alice on her quest. The DS version features an innovative art style and unique character abilities similar to those of the Wii and PC versions. Nintendo DSi players will use the system’s camera to detect colors mapped to unlockable content when tasks are completed. Also included in the DS version is DGamer, the online community exclusive to Disney gamers on Nintendo DS, allowing players to connect with others and unlock additional items in their DS game.

Alice in Wonderland was developed by France’s Etranges Libellules and is rated E 10+. For more information, please log onto www.alicevideogame.com.

Also now available from Disney Interactive Studios is “Alice in Wonderland – An Adventure Beyond the Mirror” for the Apple iPhone® and iPod touch® priced at $4.99. Inspired by the highly anticipated Disney film from Tim Burton, the game lets users play as Alice through 10 multi-level environments, hundreds of puzzles and curious challenges. Players will be able to freeze time with the White Rabbit, make objects appear or disappear with the Cheshire Cat, use the power of Telekinesis with the March Hare or transform objects from one world to another with the help of the Mad Hatter. In addition, players can utilize a GPS, camera, photo library or simply play the game to unlock Hidden Objects in Alice’s Journal.

About the Movie
From Walt Disney Pictures and visionary director Tim Burton comes an epic 3D fantasy adventure ALICE IN WONDERLAND, a magical and imaginative twist on some of the most beloved stories of all time. JOHNNY DEPP stars as the Mad Hatter and MIA WASIKOWSKA as 19-year-old Alice, who returns to the whimsical world she first encountered as a young girl, reuniting with her childhood friends: the White Rabbit, Tweedledee and Tweedledum, the Dormouse, the Caterpillar, the Cheshire Cat, and of course, the Mad Hatter. Alice embarks on a fantastical journey to find her true destiny and end the Red Queen’s reign of terror. The all-star cast also includes ANNE HATHAWAY, HELENA BONHAM CARTER and CRISPIN GLOVER.

Capturing the wonder of Lewis Carroll’s beloved “Alice’s Adventures in Wonderland” (1865) and “Through the Looking-Glass” (1871) with stunning, avant-garde visuals and the most charismatic characters in literary history, ALICE IN WONDERLAND comes to the big screen in Disney Digital 3D™ on March 5, 2010.

About Disney Interactive Studios
Disney Interactive Studios, part of Disney Interactive Media Group, is the interactive entertainment affiliate of The Walt Disney Company (NYSE:DIS). Disney Interactive Studios self publishes and distributes a broad portfolio of multi-platform video games, mobile games and interactive entertainment worldwide. The company also licenses properties and works directly with other interactive game publishers to bring products for all ages to market. Disney Interactive Studios is based in Glendale, California, and has internal development studios around the world. For more information, log on tohttp://www.disneyinteractivestudios.com.

© Disney. Release dates, platform availability, and/or visuals shown are of product currently in development and may be subject to change.

Sports Interactive Announce Football Manager 2010 Update 10.3.0 Is Out Now


Sports Interactive have announced that patch 10.3.0 is out now for the PC version of Football Manager 2010. The patch includes all the transfer and management changes upto the end of the January transfer window. There have also been bug fixes and improvements. Sports Interactive say that this is the last patch for Football Manager 2010.

The Patch will automatically be downloaded for those who play the game via steam, for those who have a retail (boxed) copy of the game, you can download either the Windows or Mac patch from the Football Manager website.

From Football Manager


Microsoft Announce 4 Forza MotorSport 3 Game Add-ons


Microsoft have announced that 4 Forza MotorSport 3 game add-ons, that were previously only available to those who bought the limited edition version of the game, are out now. Microsoft have also announced that for every purchase of the "VIP Membership Car Pack", Turn 10 will donate $10 to the Save The Children Haiti appeal, but only up to $100,000.

The Packs now available are:
“VIP Membership Car Pack” (800 MS Points) - You’ll receive special recognition on scoreboards, in multiplayer lobbies, on ForzaMotorsport.net, in the “Forza Motorsport 3” Storefront, and it places your VIP auctions at the top of the “Forza Motorsport 3” Auction House. VIP membership also includes these five must-have VIP Cars: 2008 Aston Martin DBS, 2009 Chevrolet Corvette ZR1, 2007 Ferrari F430 Scuderia, 2007 Lamborghini Gallardo Superleggera, and 2007 Porsche 911 GT3 RS (997). (IMPORTANT NOTE: VIP Membership is also available for FREE with an Xbox LIVE token included in new Limited Collector’s Edition copies of “Forza Motorsport 3.”)

“Sidewinder Proving Grounds Track Pack” (400 Microsoft Points) – Download and race on the updated classic Sidewinder Proving Grounds from “Forza Motorsport 2.” This track pack includes 18 challenging courses, designed with various levels of difficulty and set to test your technical driving mettle. Think you can top the leaderboards on Sidewinder? Prove it! (Also available for FREE with an Xbox LIVE token included in Limited Collector’s Edition copies of “Forza Motorsport 3.”)

“Benchmark High Speed Ring Track Pack” (400 Microsoft Points) – Download and race on the Benchmark High Speed Ring environment. This track pack is a veritable race day playground! Test and tune your favorite rides on the four-mile Benchmark Speedway oval or create epic Xbox LIVE multiplayer games of “Tag” and “Keep It Clean” on the massive wide-open Benchmark parking lot. (Also available for FREE with an Xbox LIVE token included in Limited Collector Edition copies of “Forza Motorsport 3.”)

“Motorsport Legends Car Pack” (400 Microsoft Points) – Fans of classic cars will be able to collect, customize, and race 10 of the most revered roadsters: 1965 Alfa Romeo Giulia Sprint GTA Stradale, 1964 Aston Martin DB5 Vantage, 1981 BMW Motorsport M1, 1960 Chevrolet Corvette, 1969 Dodge Charger Daytona Hemi, 1957 Ferrari 250 Testa Rossa, 1980 Fiat 131 Abarth, 1967 Lamborghini Miura P400, 1971 Nissan Skyline 2000GT-R, and the 1965 Shelby Cobra Daytona Coupe. (Also available for FREE with an Xbox LIVE token included in Limited Collector Edition copies of “Forza Motorsport 3.”)

Press Release

LONDON – 2 March 2010 - Today Microsoft and Turn 10 announced the widespread availability of four “Forza Motorsport 3” Game Add-ons, previously available only to those who purchased Limited Collector’s Edition copies of the game. Mobilizing millions of “Forza Motorsport 3” fans, Turn 10 is calling on all racers, tuners and artists to assist in the global relief effort for the victims of the earthquake in Haiti. For every purchase of the “VIP Membership Car Pack” during the month of March, Turn 10 pledges to donate $10 to Save the Children up to $100,000. So now you can enjoy more of the “Forza Motorsport 3” content you’ve been asking for, while also donating to an important cause.

Now available on Xbox LIVE Marketplace for 800 Microsoft points, the “VIP Membership Car Pack” gives you exclusive access and visibility in the “Forza Motorsport” community. You’ll receive special recognition on scoreboards, in multiplayer lobbies, on ForzaMotorsport.net, in the “Forza Motorsport 3” Storefront, and it places your VIP auctions at the top of the “Forza Motorsport 3” Auction House. VIP membership also includes these five must-have VIP Cars: 2008 Aston Martin DBS, 2009 Chevrolet Corvette ZR1, 2007 Ferrari F430 Scuderia, 2007 Lamborghini Gallardo Superleggera, and 2007 Porsche 911 GT3 RS (997). (IMPORTANT NOTE: VIP Membership is also available for FREE with an Xbox LIVE token included in new Limited Collector’s Edition copies of “Forza Motorsport 3.”)

Additionally, starting today on Xbox LIVE Marketplace, you’ll find other great “Forza Motorsport 3” track and car packs, previously only available to those who purchased a copy of Limited Collector’s Edition of the game. These include:

• “Sidewinder Proving Grounds Track Pack” (400 Microsoft Points) – Download and race on the updated classic Sidewinder Proving Grounds from “Forza Motorsport 2.” This track pack includes 18 challenging courses, designed with various levels of difficulty and set to test your technical driving mettle. Think you can top the leaderboards on Sidewinder? Prove it! (Also available for FREE with an Xbox LIVE token included in Limited Collector’s Edition copies of “Forza Motorsport 3.”)

• “Benchmark High Speed Ring Track Pack” (400 Microsoft Points) – Download and race on the Benchmark High Speed Ring environment. This track pack is a veritable race day playground! Test and tune your favorite rides on the four-mile Benchmark Speedway oval or create epic Xbox LIVE multiplayer games of “Tag” and “Keep It Clean” on the massive wide-open Benchmark parking lot. (Also available for FREE with an Xbox LIVE token included in Limited Collector Edition copies of “Forza Motorsport 3.”)

• “Motorsport Legends Car Pack” (400 Microsoft Points) – Fans of classic cars will be able to collect, customize, and race 10 of the most revered roadsters: 1965 Alfa Romeo Giulia Sprint GTA Stradale, 1964 Aston Martin DB5 Vantage, 1981 BMW Motorsport M1, 1960 Chevrolet Corvette, 1969 Dodge Charger Daytona Hemi, 1957 Ferrari 250 Testa Rossa, 1980 Fiat 131 Abarth, 1967 Lamborghini Miura P400, 1971 Nissan Skyline 2000GT-R, and the 1965 Shelby Cobra Daytona Coupe. (Also available for FREE with an Xbox LIVE token included in Limited Collector Edition copies of “Forza Motorsport 3.”)

“Forza Motorsport 3” is rated PEGI 3+ and is now available globally. For assets, visit the Forza Motorsport 3 FTP. For more information on “Forza Motorsport 3” and Save the Children’s legal disclosures, visit ForzaMotorsport.net andhttp://www.savethechildren.org/legal.

Sony Computer Entertainment Announce They Have Acquired Media Molecule


Sony Computer Entertainment have announced that they have acquired the Little Big Planet Studio, Media Molecule. Media Molecule will now join Sony Computer Entertainment WorldWide Studios group in developing Games for Sony Platforms. this group already consists of 15 game development studios which intern hire over 2,500 employees.

Media Molecule will now become a first party studio for Sony Computer Entertainment. All of the first party studios share technology, production and methodology with each other to help make better first party games.

Press Release

London, 2nd March 2010 – Sony Computer Entertainment (SCE) today announced that it had acquired leading game developer Media Molecule, creator of the multi-million selling and multi-award winning PlayStation®3 (PS3™) exclusive title, LittleBigPlanet™. Media Molecule will join as part of SCE’s global development operation, SCE Worldwide Studios (SCE WWS).

In a strategic move to continue to secure excellence in game development for current and future PlayStation® platforms, the acquisition of Media Molecule formalises the successful exclusive relationship with SCE.

Media Molecule, based in Surrey, England, is the award-winning developer of LittleBigPlanet, one of the best-selling titles for PS3, a game that introduced gamers to the unique ethos of Play, Create and Share. Having seen over 2m user generated levels created for the community to download and play for free, LittleBigPlanet has completely changed the way people interact with games, whilst revolutionising the longevity of gameplay.

Having won over 90 awards for LittleBigPlanet, including 2 BAFTAs and 8 AIAS Interactive Achievement Awards, Media Molecule brings a wealth of experience and a highly talented staff into the SCE WWS family that will further strengthen the PlayStation first party studio.

”Since they burst onto the gaming scene, Media Molecule have proved to be a truly exciting and innovative studio, who have proved their world-class credentials with the creation of the incredible LittleBigPlanet,” said Shuhei Yoshida, President, SCE Worldwide Studios. “SCE WWS is all about creating ambitious, innovative and ground breaking games, traits that Media Molecule clearly have. To bring them into our family proves our dedication to creating fantastic new experiences that we believe will cement our position as industry leaders.”

"Since Media Molecule's inception, we've had a uniquely close relationship with SCE. Over the years they have consistently shown their dedication to Creative Gaming and Media Molecule, not only through their support of the company, but their willingness to take risks and embrace our often unusual approach and ideas," said Alex Evans, co-founder of Media Molecule. "What we've achieved already with LittleBigPlanet has proved this to us and we're excited by this new chapter of innovation and creative gaming, for all involved.”

Studios across SCE WWS share technology, production methodology and creative goals to build the best possible experiences for users to enjoy the most from the PlayStation family of hardware platforms and network services. With over 2,500 employees, SCE WWS combines the talents of 15 game development studios in Japan, the USA, the UK and The Netherlands.


- ENDS -


About SCE Worldwide Studios (SCE WWS)
SCE WWS was formed on 1 September 2005 in order to secure, strengthen and further develop game development and publishing activities for the PlayStation® range of game and entertainment consoles. SCE WWS is responsible for the global creative, technical and strategic direction setting of development and production of computer entertainment software for the PlayStation family. SCE WWS directly employs over 2,500 people in its 15 studio locations around the world, all exclusively dedicated to PlayStation®2, PSP® (PlayStation®Portable ), PlayStation®3 and PlayStation®Network development.


About Sony Computer Entertainment Inc.
Recognized as the global leader and company responsible for the progression of consumer-based computer entertainment, Sony Computer Entertainment Inc. (SCEI) manufacturers, distributes and markets the PlayStation® game console, the PlayStation®2 computer entertainment system, the PSP® (PlayStation®Portable) handheld entertainment system and PlayStation®3 (PS3™) system. PlayStation has revolutionized home entertainment by introducing advanced 3D graphic processing, and PlayStation 2 further enhances the PlayStation legacy as the core of home networked entertainment. PSP is a new handheld entertainment system that allows users to enjoy 3D games, with high-quality full-motion video, and high-fidelity stereo audio. PS3 is an advanced computer system, incorporating the state-of-the-art Cell processor with super computer like power. SCEI, along with its subsidiary divisions Sony Computer Entertainment America Inc., Sony Computer Entertainment Europe Ltd., and Sony Computer Entertainment Korea Inc. develops, publishes, markets and distributes software, and manages the third party licensing programs for these platforms in the respective markets worldwide. Headquartered in Tokyo, Japan, Sony Computer Entertainment Inc. is an independent business unit of the Sony Group.

About Sony Computer Entertainment Europe Ltd

Sony Computer Entertainment Europe (SCEE), based in London, is responsible for the distribution, marketing and sales of PlayStation®3, PlayStation®2, PSP™ (PlayStation®Portable) and PlayStation®Network software and hardware in 99 territories across Europe, the Middle East, Africa and Oceania. SCEE also develops, publishes, markets and distributes entertainment software for these formats, and manages the third party licensing programs for the formats in these territories. Since the launch of PlayStation 3 in November 2006, over 33.4 million units have been sold globally and continue to be sold at a record level. Maintaining its position as one of the most successful consumer electronic products in history, PlayStation 2 has sold over 142.8 million systems worldwide. Since its launch at the end of 2004, over 60.2 million PSPs have been sold globally, highlighting the importance of the portable entertainment market. With the huge increase in interest and accessibility of network applications and network gaming, over 40 million accounts have registered to PlayStation Network, the free-to-access interactive environment, and over 829 million items have been downloaded.

More information about PlayStation products can be found at www.playstation.com or visit the Virtual Press Office at www.scee.presscentre.com.

PlayStation, the PlayStation logo are registered trademarks of Sony Computer Entertainment Inc. PS3 and PSP are trademarks of Sony Computer Entertainment Inc. All other trademarks are property of their respective owners.

Sony Announce That The Playstation 3 Clock Bug Is Now Fixed


Sony have confirmed that the Playstation 3 clock bug has now been fixed and the consoles should work fine again. it appears that when the clock, in the consoles, changed to 1st March (when it changed to 2nd March in real life), the problem sorted itself out.

Some consoles may need to have their dates changed, you can do this manually in the settings or have the machine update the clock via the internet.

From EU Playstation Blog

Sony has also detailed how to get trophy data back. all that's needed to be done it load up the game, wait for the trophies to be installed, then exit the game and sync the trophies.

It could be possible that bought PSN games that people tried to play yesterday may not work properly. in this case deleting them and re-downloading the title should fix it.

From CVG


Audio Re-Cap of Yesterdays News (oldest to newest)

Here is today's Audio Re-Cap of Yesterdays news.
Don't forget, you can subscribe to the Audio Re-Cap Podcast on iTunes. if you do, it would be great if you can review and rate the podcast.

A podcast is available on iTunes from:
http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=328547861

A RSS Feed from Podbean:
http://qtegamers.podbean.com/feed

And on qtegamers.blogspot.com:
http://qtegamers.blogspot.com/search/label/Audio Re-Cap


Re-Cap of Yesterdays News (oldest to newest)

  • QTE Blog: Re-Cap of The Weekends News (oldest to newest) http://ow.ly/16GMuG

  • QTE Blog: Audio Re-Cap of The Weekends News (oldest to newest) http://ow.ly/16GO12

  • PC: Final Fantasy XIV Beta is set to begin 11th March. there could be more Betas in future http://ow.ly/1cLit

  • Square Enix are releasing three new "Battle Area Add-On Scenarios" . they will be released throughout the year http://ow.ly/1cLto

  • Its reported that Activision have shut down the fan-made Kings Quest sequel that was in development for 8 years http://ow.ly/1cLvB

  • PS3: The God Of War Collection is not coming out before God Of War III. http://ow.ly/1cMa5

  • UK Game Charts, Heavy Rain, Aliens Vs Predator, Just Dance, Wii Fit Plus, Modern Warfare 2. http://ow.ly/1cMbC

  • PS3: Sony have said that UK Stocks of Heavy Rain are Low. finding a copy may be a little hard. http://ow.ly/1cMdo

  • QTE Blog: A Bug Has Hit Original "Fat" Playstation 3's WorldWide http://ow.ly/16GRgD

  • QTE Blog: EA Have Revealed The Boxart For Skate 3 http://ow.ly/16GRgC

  • Square Enix are a little suspicious that Avatar may have taken inspiration from the Final Fantasy Series. http://ow.ly/1cMgp

  • A Linkedin Profile from a Eidos Montreal production lists Deus Ex 3 as coming to the PS3 and360. http://ow.ly/1cMjg

  • PS3: God Of War 3 director, Stig Asmussen, says a new game won't come in 2-3 years. prefer bigger gaps between releases http://ow.ly/1cMnx

  • PS3: The ESRB has rated Numerous NEO GEO games as coming to the PS3. could be similar to PS1 Classics http://ow.ly/1cPMJ

  • Ubisoft has tweeted that there is a big RUSE reveal this Wednesday. http://ow.ly/1cPVA

  • QTE Blog: Nintendo Have Released New Screenshots For Picross 3D On The Nintendo DS http://ow.ly/16GUSi

  • QTE Blog: Sony has confirmed that a bug has effected the Clock in the "Fat" Playstation 3 consoles. http://ow.ly/16GUSj

  • QTE Blog: Nintendo Have Released New Screenshots For FlingSmash http://ow.ly/16GWbD

  • QTE Blog: Nintendo Have Released New Screenshots For Super Mario Galaxy 2 http://ow.ly/16GWbC

  • QTE Blog: Nintendo Have Released New Screenshots For Sin and Punishment: Star Successor http://ow.ly/16GXIe

  • QTE Blog: Nintendo Have Released Screenshots And Specifications For The USA DSi XL http://ow.ly/16GXId

  • PC: Splinter Cell Conviction will use Internet based DRM. all future Ubisoft titles will use it. http://ow.ly/1cYVk

  • PS3: Little Big Planet now has over 2 Million user created levels. http://ow.ly/1cYWg

  • QTE Blog: This Weeks WiiWare, DSiWare, And Virtual Console Releases http://ow.ly/16H2x7

  • Epic is reportedly going to reveal something at E3. http://ow.ly/1cYXF

  • PS3: Michael Pachter says the Sony Bug "pales in comparison" to Microsoft's RROD. Sony should give a free game away http://ow.ly/1cYZW

  • Capcom are working on a new downloadable title. Dark Void Zero is selling very well, exceeding some expectations. http://ow.ly/1cZ3j