Thursday, March 20, 2025

Demo Play Thursday - Bubble Ghost Remake On Switch


For this week's Demo Play Thursday i played the Nintendo Switch version of Bubble Ghost Remake.

Whilst i have played on an Atari ST, i haven't played the original version of Bubble Ghost so i wasn't really sure how it played going in. the eShop page tells the features of the game, but i didn't read that it was about managing a bubble so i was surprised by that gameplay feature. i wasn't expecting the character to be the thing that rotates either, in my mind i was expecting something akin to LocoRoco when you rotate the stage. so the start of the game is a little rough whilst i adjust to how it plays.

Bubble Ghost Remake looks great on Switch. the character art is also great to. playing this on a TV was a great experience. even tho it looked so good, i didn't notice any slowdown either. the game also uses a mix of a comic/book style at the start to tell it's story and that looks just as good. 

But there are aspects of the demo that feel a little dated or not as modern as they could. the first one i came across was the inability to change the difficulty in a level. i can understand why part way through a level it would be difficult to do so, but they could've reloaded the stage at a different difficulty. Bubble Ghost Remake is a difficult game but it's hard to gauge how difficult it is as it's a remake of such an old game. having a demo helps and it really is something i'd recommend people try before playing it. But once you've started, if you think it's too hard your only options are to loose all progress and start over from the beginning at a different difficulty level, quit completely, or just try over and over making slow progress. The other weird thing was having the leaderboards for the speed running aspect of the game not in the speed running section of the game.

I did complete the demo and i can say that at no point does the demo say if the save data carries over into the retail version of the game. there isn't a trailer, artwork, or screenshots once you finish the demo either. but i do recommend people play the demo as there is a lot to play and it'll help you understand how difficult it is, what the gameplay style is, and just how great it looks. personally, after playing the demo i'd set it to the easiest difficulty level as for me i'm interested in seeing the art and the story rather than the gameplay mechanic.