Monday, November 27, 2023

Cloud Monday - Dragon Ball Z: Kakarot - Part 2 - Side Quests Are Weird In A Known Story


This week's Cloud Monday video is part 2 of playing Dragon Ball Z: Kakarot. I streamed this game, developed by, CyberConnect2, via the PlayStation Plus Cloud Streaming Service on my launch model Japanese PS4.

I was concerned last time that getting the game to work might be a one off, but i was wrong. once again, the game started for the first time when i wanted to play it. it's a welcomed surprise and i may check out some of the other games that refused to work.

A lot of what i said in part 1, https://youtu.be/_IdUPMR6gTE, are true in this part. but the thing that stuck out the most was actually doing side quests. If, like me, you're familiar with the story of Dragon Ball Z then the idea of doing side quests is strange as it's hard to imagine how they'd fit them into the game. the stuff in part 1 worked well as a tutorial and was before Dragon Ball Z started. In this part, the side quest on the island also work because the story hadn't kicked off.

But having to save Gohan or do a side quest just felt wrong. at this point in the game i was Goku and my son had been stolen by Raditz, so naturally my response is to go and save Gohan. it's what happens in Dragon Ball Z and it's the natural thing to do. but to have the map open up a bit and for there to be side quests just didn't feel right. i tried to do one but abandoned it to continue the story.

This game is a little difficult to review. on one hand it's got pretty good game design to be streamed from the cloud to my PS4. there are some story moments hard to skip, but for the most part it works as a cloud streaming game and in that respect it's better than quite a lot in this series. But on the other hand, it's a weird game in that i don't know who's it's audience. People who like and know Dragon Ball Z already know this story. if this game was just this story then i'd understand why they'd want to play it. but the addition of social connections, RPG elements, and side quests feel more like bloat than a useful addition. so perhaps this is aimed at those who want a different type of RPG or who recognise Goku but don't know the story.