Showing posts with label Press Release. Show all posts
Showing posts with label Press Release. Show all posts

Wednesday, February 17, 2010

The Make-A-Wish Foundation Announce That Blizzard Entertainment Have Made A Donation Of $1.1 Million

The Make-A-Wish foundation have revealed that Blizzard Entertainment have made a donation of $1.1 Million. Blizzard Entertainment released a special World of Warcraft in-game pet, The Pandaren Monk, from which 50% of the total sales between November 2009 and December 2009 would be donated to the Make-A-Wish Foundation.

Blizzard Entertainment made the presentation at their California headquarters were 15 Wish Children were invited to learn and experience the development of World Of Warcraft. The Pictures and captions below were provided with the press release.

Wish kid Jordan Cofinco shares a light moment with Frank Pearce and Chris Metzen of Blizzard Entertainment during an exclusive tour of the company's headquarters in Irvine, Calif.

Blizzard Entertainment CEO and cofounder Mike Morhaime presents a $1.1 million donation to the Make-A-Wish Foundation on behalf of Blizzard and its World of Warcraft player community. Accepting the donation are Mark Pilon (right), president and CEO of the Make-A-Wish Foundation of Orange County and the Inland Empire, and Jon Stettner (left), Make-A-Wish Foundation International president and CEO

Press Release

PHOENIX --(Business Wire)-- Feb 17, 2010 The Make-A-Wish Foundation today announced a $1.1 million donation from Blizzard Entertainment, a premier developer and publisher of entertainment software. The donation is based on 50 percent of the total sales during November and December 2009 of a special in-game pet, the Pandaren Monk, for Blizzard's award-winning, massively multiplayer online role-playing game, World of Warcraft®.

On Tuesday, Feb. 16, Blizzard made the presentation during a special ceremony at the company's headquarters in Irvine, Calif. Blizzard invited 15 wish children who are also gaming enthusiasts and their families to enjoy an exclusive learning experience with the World of Warcraft development team, including an inside look at how the game is created.

“We've had a long relationship with the Make-A-Wish Foundation, and we're proud to support the priceless work they do for children,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “This donation also reflects the spirit and generosity of our players – their enthusiasm for World of Warcraft and for supporting a good cause made this possible.”

The contribution will benefit the Make-A-Wish Foundation of America, which serves children with life-threatening medical conditions in the United States and its territories, and Make-A-Wish Foundation International, which grants the wishes of children outside the United States in 35 countries.

“Thanks to Blizzard Entertainment and World of Warcraft players around the world, we will be able to grant the heartfelt wishes of even more courageous children with life-threatening medical conditions,” said David Williams, Make-A-Wish Foundation of America president and chief executive officer. “This generosity is helping us bring hope, strength and joy to children when they – and their families – are facing an unimaginably difficult time in their young lives.”

About the Make-A-Wish Foundation
The Make-A-Wish Foundation grants the wishes of children with life-threatening medical conditions to enrich the human experience with hope, strength and joy. Founded in 1980 when a group of caring volunteers helped a young boy fulfill his dream of becoming a police officer, the Foundation is now the largest wish-granting charity in the world. With the help of generous donors and more than 30,000 volunteers worldwide, the Make-A-Wish Foundation has granted more than 240,000 wishes worldwide since its inception. For more information about the Make-A-Wish Foundation of America, visitwish.org, and for Make-A-Wish Foundation International, visit worldwish.org.

About Blizzard Entertainment, Inc.
Best known for blockbuster hits including World of Warcraft® and the Warcraft®, StarCraft®, and Diablo® series, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard (NASDAQ: ATVI), is a premier developer and publisher of entertainment software renowned for creating some of the industry's most critically acclaimed games. Blizzard Entertainment's track record includes eleven #1-selling games and multiple Game of the Year awards. The company's online-gaming service, Battle.net®, is one of the largest in the world, with millions of active users.

Thursday, February 11, 2010

EA Announces That The Battlefield Bad Company 2 Has Been Downloaded Over 2 Million Times


EA Has announced that in just 5 days, the Battlefield Bad Company 2 demo has been downloaded over 2 Million times, combined, on both the Playstation 3 and Xbox 360. On the PC, EA say "hundreds of thousands of players already signed up". EA say that this demo is coming close to being the most downloaded EA demo ever.

Press Release

STOCKHOLM --(Business Wire)-- Feb 11, 2010 DICE, an Electronic Arts Inc. studio (NASDAQ:ERTS), today announced that Battlefield: Bad Company™ 2 is on pace to become the fastest downloaded demo* in EA history. Battlefield: Bad Company 2 continues to dominate online multiplayer gaming with over 2M demo downloads across Xbox LIVE™ and the PlayStation®Network (combined) in the first five days of availability. The recently launched PC beta has also met great success, with hundreds of thousands of players already signed up. With the huge popularity of the Xbox LIVE and PlayStation Network demo and the PC beta,Battlefield: Bad Company 2 is positioned to be the premier first person-shooter of 2010 when it hits stores on March 2nd.

“We couldn’t be more thrilled to hear that Battlefield: Bad Company 2 is already in the hands of almost 2½ million gamers, and it hasn’t even shipped yet,” said Patrick Bach, Senior Producer on Battlefield: Bad Company 2. “This massive rush to experience the game early is proof positive that action gamers are looking for more. Battlefield: Bad Company 2 delivers on every front. This is intelligent, strategic warfare that our competitors simply cannot replicate.”

Battlefield: Bad Company 2 will be in stores on March 2, 2010 in North America and March 4, 2010 in Europe for the Xbox 360® videogame and entertainment system, PlayStation®3 computer entertainment system and the PC. The Limited Edition can be pre-ordered now on all platforms at no extra cost, with participating retailers worldwide (while supplies last).

For more information on DICE, please visit www.dice.se. For more information on Battlefield: Bad Company 2 please visit: www.badcompany2.ea.com. Or follow us on Twitter at http://twitter.com/OfficialBFBC2.

* Internet connection required. Demo will end on February 25, 2010.

About Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is a leading global interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet. Electronic Arts markets its products under four brand names: EATM, EA SPORTSTM, EA MobileTM and POGOTM. In fiscal 2009, EA posted GAAP net revenue of $4.2 billion and had 31 titles that sold more than one million copies. EA's homepage and online game site is www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com.

EA, EA SPORTS, EA Mobile and POGO are trademarks of Electronic Arts Inc. Battlefield: Bad Company is a trademark of EA Digital Illusions CE AB. “PlayStation” is a registered trademark of Sony Computer Entertainment Inc. Xbox, Xbox 360 and Xbox LIVE are trademarks of the Microsoft group of companies and are used under license from Microsoft. All other trademarks are the property of their respective owners.

Saturday, February 6, 2010

Sony Online Entertainment Announce Vengeful Gods, The 9th Expansion For Legends Of Norrath


Sony Online Entertainment have announced that the 9th expansion for The Legends Of Norrath is Vengeful Gods. this expansion should come out on 23rd February.

The Story of the five travellers continues as they investigate reports of Voidman activity. A plot to enslave the Avatars of the gods is revealed. the players battle against mind controlled prophets and the master planner, as well as the vengeful gods behind the Void Invasion.

The Vengeful Gods Expansion Features include:
• New Loot: Mounts return to Legends of Norrath with several amazing new loot cards, including exclusive new Spider Mounts in EverQuest® and new mount variants in EverQuest® II.
• New Cards: Exciting new game mechanics and the continuation of popular game play like “Shifting cards” add fresh, new strategies.
• New Characters: Pulled from the lore of EverQuest, Vengeful Gods features appearances by the God of Valor, the God of War and Anashi Sul, the Avatar of the Forgotten.

Press Release

WHAT: Sony Online Entertainment LLC (SOE) announces Vengeful Gods, the ninth release for online trading card game, Legends of Norrath®. Vengeful Gods introduces all-new gameplay for players, incredible new art and a compelling new storyline that pits players against the avatars of the Norrathian Gods.

FEATURES: As the five Travelers continue to investigate reports of Voidman activity, a plot to enslave the avatars of the gods is revealed. Players will battle against mind-controlled prophets, fight the master planner and encounter the vengeful gods behind this new Void invasion.

Vengeful Gods features:
• New Loot: Mounts return to Legends of Norrath with several amazing new loot cards, including exclusive new Spider Mounts in EverQuest® and new mount variants in EverQuest® II.
• New Cards: Exciting new game mechanics and the continuation of popular game play like “Shifting cards” add fresh, new strategies.
• New Characters: Pulled from the lore of EverQuest, Vengeful Gods features appearances by the God of Valor, the God of War and Anashi Sul, the Avatar of the Forgotten.

WHEN: Vengeful Gods is scheduled to be released February 23, 2010.

For more information on Legends of Norrath and Vengeful Gods, visithttp://legendsofnorrath.station.sony.com/.

About Legends of Norrath®
Developed at SOE’s Denver studio, Legends of Norrath is the only online trading card game based on and playable from within SOE’s popular EverQuest and EverQuest II MMOs, as well as from a free stand-alone client using a free SOE Station Account ID (available at www.station.com). Players can challenge opponents on their game server and across other EverQuest and EverQuest II servers.

To get started, players can download the client for free, test their skills 24 hours a day against AI and real opponents, and then head over to the tournament lobby to compete. Tournament eligibility is limited and subject to Official Rules. Residents of certain territories are ineligible to participate in LoN tournament play. Please see the EULA for details. For a schedule of events, rules and further details, see the LoN Events Page. For more information on Legends of Norrath, visit the website atwww.legendsofnorrath.station.sony.com.

About Sony Online Entertainment
Sony Online Entertainment LLC (SOE) is a recognized worldwide leader in massively multiplayer online games which have entertained millions of players around the globe. SOE creates and delivers compelling entertainment for the personal computer, online, game console and wireless markets. Known for its blockbuster franchise EverQuest®, its successful online trading card game Legends of Norrath®, as well as the recent kids’ phenomenon Free Realms™, SOE continues to raise the bar for online gaming and players worldwide. Headquartered in San Diego, with additional studios in Austin, Seattle, Denver, Tucson, and Taiwan, SOE has a slate of engaging, high-quality games currently in development across new genres for all platforms and audiences.

SOE, the SOE logo, EverQuest, and Legends of Norrath are registered trademarks and Free Realms is a trademark of Sony Online Entertainment LLC in the United States and/or other countries. All other trademarks and trade names are properties of their respective owners. All rights reserved.

Thursday, February 4, 2010

Glu Mobile Announce 1000 Find 'Em All Is Out Now On The App Store


Glu Mobile have announced that 1000 Find 'Em All is out now on the App Store for $2.99 / £1.79.
1000 Find 'Em All is a game that lets users explore and discover items in the game world by navigating the real world. the items are collected by using the GPS to explore the real world; searching for gifters in the game world who use registered real world Wi-Fi hotspots; And Interacting with the game world.

Press Release

SAN MATEO, Calif. --(Business Wire)-- Feb 04, 2010 Glu Mobile Inc. (Nasdaq:GLUU), a leading global publisher of mobile games, today announced the availability of its 1000: Find ‘Em All! app on the App Store. The app lets iPhone and iPod touch users explore and discover items in the game’s fantasy world by navigating the actual, real world around them. Players can collect 1000 weird and wonderful items in three unique ways: GPS mode to explore the real world; searching for Gifters in the game world using registered real-world Wi-Fi hotspots; and interacting with the virtual game world.

“No matter where the day may take you, we designed the 1000: Find ‘Em All! App to be played in bite-sized portions and to make the world around you a bit more interesting,” said Alex Galvagni, CTO & SVP Global Product Development, Glu Mobile. “The app seamlessly integrates the players and their real world locations with the game itself, making the player’s actual location an essential part of the game. 1000: Find ‘Em All! brings GPS gaming on iPhone and iPod touch to the next level and we are excited to add another highly inventive game to our original portfolio of apps for iPhone.”

There are 1000 items – Find ‘Em All!
The goal is to search for virtual items that encompass a wide range of fun characters and gifts that players discover through a combination of physically traveling and exploring the world around them, as well as by seeking out Gifters. Gifters are special characters that appear in the virtual world, depending on the location of Wi-Fi hotspots in your actual, real world location. For example, when performing a search within the game, players might find a list of local cafes or hotels with hotspots near them. Each hotspot will create a character in the game, which in turn will provide a new item.

Players can also find items by exploring the real world using the innovative GPS mode in the app. Activating this mode while on the move will reveal a map of the player’s current location covered with collectable gifts. Walking towards a gift will add it to the player’s collection. The gift could be anything from a half eaten jam sandwich to a monkey with a typewriter. Each trinket and gizmo is one part of the collection of 1000.

The 1000: Find ‘Em All! App is available for $2.99 from the App Store on iPhone and iPod touch or atwww.itunes.com/appstore/.

For live updates, follow Glu on Twitter at www.twitter.com/glumobile or become a Glu fan on Facebook atwww.facebook.com/glumobile.

About Glu Mobile
Glu (NASDAQ:GLUU) is a leading global publisher of mobile games. Its portfolio of top-rated games includes original titles Bonsai Blast, Brain Genius, Glyder, Stranded, Super K.O. Boxing! and titles based on major brands from partners including Activision, Atari, Fox Mobile Entertainment, Harrah's, Hasbro, Konami, Microsoft, PlayFirst, PopCap Games, SEGA, Sony and Warner Bros. Founded in 2001, Glu is based in San Mateo, Calif. and has offices in Australia, Brazil, Canada, Chile, China, England, France, Germany, Italy, Mexico, Poland, Russia and Spain. Consumers can find high-quality, fresh entertainment created exclusively for their mobile phones wherever they see the 'g' character logo or atwww.glu.com.

BONSAI BLAST, BRAIN GENIUS, GLU, GLU MOBILE, STRANDED, SUPER K.O. BOXING! and the 'g' character logo are trademarks of Glu Mobile Inc.

Wednesday, February 3, 2010

EA Announce That The PS3 Battlefield Bad Company 2 Demo Comes Out 4th February


DICE and EA have announced that a PS3 Battlefield Bad Company 2 demo is coming out on 4th February. The Demo features the Port Valdez map, a 24 player, vehicle heavy map. the playable game mode will be Rush.

Press Release

STOCKHOLM --(Business Wire)-- Feb 03, 2010 DICE, an Electronic Arts Inc. studio (NASDAQ:ERTS), today announced that the PlayStation®3 computer entertainment system players in North America will now have access to the Battlefield: Bad Company™ 2 demo* on February 4. Available via the PlayStation®Network, Battlefield: Bad Company 2 has been recognized by critics worldwide for its incredibly detailed, huge sandbox environments, vehicular warfare, destruction, and squad play. Its dedicated servers that allow for smooth, seamless online play help it stand above the competition.

The Battlefield: Bad Company 2 demo features Port Valdez, a new vehicle focused map where up to 24 players can compete against each other in the game’s Rush multiplayer mode. Players have access to five land and three air vehicles including Main Battle Tanks as well as the fast-moving Quad Bikes and Mobile Armored AA. The fight is also packed with plenty of infantry combat fought alongside the waterline towards a great oil industrial landscape in the Alaskan mountains.

Battlefield: Bad Company 2 will be in stores on March 2, 2010 in North America and March 4, 2010 in Europe for the Xbox 360® videogame and entertainment system, PlayStation 3 and the PC. The Limited Edition can be pre-ordered now on all platforms at no extra cost, with participating retailers worldwide (while supplies last).

For more information on DICE, please visit www.dice.se. For more information on the Battlefield franchise please visit: www.battlefield.com. Or follow us on Twitter at http://twitter.com/OfficialBFBC2.

* Internet connection required. Demo will end on February 25, 2010.
About Electronic Arts

Electronic Arts Inc. (EA), headquartered in Redwood City, California, is a leading global interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet. Electronic Arts markets its products under four brand names: EATM, EA SPORTSTM, EA MobileTM and POGOTM. In fiscal 2009, EA posted GAAP net revenue of $4.2 billion and had 31 titles that sold more than one million copies. EA's homepage and online game site is www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com.

EA, EA SPORTS, EA Mobile and POGO are trademarks of Electronic Arts Inc. Battlefield: Bad Company is a trademark of EA Digital Illusions CE AB. “PlayStation” is a registered trademark of Sony Computer Entertainment Inc. Xbox and Xbox 360 are trademarks of the Microsoft group of companies and are used under license from Microsoft. All other trademarks are the property of their respective owners.

Shinobii Technologies Announce They Have Released The Zcross Remote For The Nintendo Wii


Shinobii Technologies have announced that their Xcross Remote, a Wii Remote for the Nintendo Wii, is coming out in Mid February for €29.95.

Xcross Remote - Main features
• Fully compatible with all Wii hardware
• Accelerometer for full motion control
• Wide direction pad - Better control
• Wireless play-range up to 5m
• Built-in speaker and vibration
• Compatible with the Wii motionplus accessory
• Powered by 2xAA batteries (not included)
• Includes a FREE silicon sleeve and wrist strap for optimal grip

Press Release

LONDON --(Business Wire)-- Feb 03, 2010 Shinobii Technologies, a new innovative manufacturer of videogame peripherals, today announced the release of Xcross Remote, an alternative to current Wii Remote, for Nintendo Wii.

Xcross Remote swings you right into the action with its motion-sensitive technology. The remote, that comes in smooth black color, is designed with a wide direction pad for total control in your favorite games.

Xcross Remote is fully compatible with all classic, nunchuk controllers and additional accessories such as the MotionPlus. It comes packed with a FREE wrist strap and silicone sleeve to help you maintain your grip on the controller.

Xcross Remote is set to retail at €29.95 and will hit storeshelves in Europe mid February.

For more info about this and other Shinobii products visit www.shinobii.com.

Xcross Remote - Main features
• Fully compatible with all Wii hardware
• Accelerometer for full motion control
• Wide direction pad - Better control
• Wireless play-range up to 5m
• Built-in speaker and vibration
• Compatible with the Wii motionplus accessory
• Powered by 2xAA batteries (not included)
• Includes a FREE silicon sleeve and wrist strap for optimal grip

About Us:
Shinobii is a leading manufacturer, designer and marketer for all major video game platforms. Our passion for videogames is at the core of our business, it permeates our actions and it drives the achievement of outstanding results. Our mission is to deliver innovative products tailored to enhance the overall enjoyment of the gaming experience.

Shinobii distributes its products worldwide through retailers offering interactive gaming, entertainment products partners and last but not least... Shinobii strives to continually evolve the productline with focus on quality, design and innovation!

For more information please visit : http://www.shinobii.com/

2K Sports Announce NBA 2K10 Has Sold Over 2 Million Units Worldwide


2K Sports Have announced that NBA 2K10 has sold over 2 million units worldwide, a 60% in sales over NBA 2K9. 2K Sports are also proud to announce that NBA 2K10 continues to be the #1 rated NBA Simulation for the ninth consecutive year.

Press Release

NEW YORK --(Business Wire)-- Feb 02, 2010 2K Sports announced today that the hugely popular and #1 selling basketball video game, NBA® 2K10, has sold over 2 million units worldwide, marking a phenomenal +60% increase in sales* over the same time period last year for NBA® 2K9. With the all-new My Player career mode and critically acclaimed NBA Today feature, NBA 2K10 continues to be the #1 rated NBA simulation** for the ninth consecutive year.

“We’re proud of what we’ve accomplished this year with NBA 2K10, and this milestone is another fantastic reason to celebrate the 10th anniversary of the NBA 2K franchise,” said Christoph Hartmann, president of 2K. “We would like to thank all of our loyal fans for their dedicated support and look forward to the continued success of this title.”

“2K Sports has been a world-class organization to work with, and we are both really excited about the incredible success this season with NBA 2K10,” said Kobe Bryant, 11-time NBA All-Star of the Los Angeles Lakers, and cover athlete for NBA 2K10. “2K’s tireless attention to detail and dedication to giving fans the most authentic NBA simulation experience possible is what separates them from the competition, and it’s been great to be a part of that.”

In addition to the monumental success of NBA 2K10, the development team at Visual Concepts will receive an added boost this upcoming season by welcoming back longtime NBA 2K gameplay producer, Mike Wang. Bringing a wealth of knowledge from his deep experience in successful basketball titles, Wang will join an already impressive group of developers working on the next iteration of the franchise.

“It feels good to be back home with my 2K Sports family,” said Wang. “Being able to work on the greatest basketball game in the world has always been paramount for me, and now having that opportunity again is a blessing.”

NBA 2K10 raises the bar this season with the most realistic, stylistic, and feature-rich simulation experience ever available in the NBA 2K franchise - from gameplay to graphics, presentation and online features. Giving fans what they have long requested, the all-new My Player career mode allows fans to create their own ultimate NBA player and guide his every career move. NBA Today offers real world matchups, news and stats automatically streamed right into the game, along with keeping commentary and overlays fresh and up to date based on what is really happening in the NBA.

Developed by 2K Sports’ Visual Concepts studio, NBA 2K10 is rated E for Everyone by the ESRB and is now available for $39.99 on Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system, and Wii™ system; for $19.99 on PSP® (PlayStation®Portable) system and PlayStation®2 computer entertainment system; and $29.99 for Windows PC. For more information about NBA 2K10, please visit www.2ksports.com/games/nba2k10.

2K Sports is a division of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).
* NBA 2K10 unit sales include titles for the Wii and PSP platforms, which were not available for NBA 2K9.
** The NBA 2K series, published by 2K Sports, outranked competitors based on GameRankings.com average scores of 2001-2009 NBA video games published on equivalent platforms.

About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software, Inc. is a global developer, marketer, distributor and publisher of interactive entertainment software games for the PC, PlayStation®3 and PlayStation®2 computer entertainment systems, PSP® (PlayStation®Portable) system, Xbox 360® video game and entertainment system from Microsoft, Wii™, Nintendo DS™, iPhone™ and iPod® touch. The Company publishes and develops products through its wholly owned labels Rockstar Games and 2K, which publishes its titles under 2K Games, 2K Sports and 2K Play. Take-Two also distributes software, hardware and accessories in North America through its Jack of All Games subsidiary. The Company's common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at www.take2games.com.

About the NBA
The NBA and individual NBA member team identifications used on or in this product are trademarks, copyrighted designs and other forms of intellectual property of NBA Properties, Inc. and the respective NBA member teams and may not be used, in whole or in part, without the prior written consent of NBA Properties, Inc. (C) 2010 NBA Properties, Inc. All rights reserved.

Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies and are used under license from Microsoft.

"PlayStation" is a registered trademark of Sony Computer Entertainment Inc.

Wii and the Wii logo are trademarks of Nintendo.
All trademarks and copyrights contained herein are the property of their respective holders.

Cautionary Note Regarding Forward-Looking Statements
The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company's future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles for current generation platforms, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, our reliance on a primary distribution service provider for a significant portion of our products, our ability to raise capital if needed, risks associated with international operations, and the matters relating to the investigation by a special committee of our board of directors of the Company's stock option grants and the claims and proceedings relating thereto (including stockholder and derivative litigation and negative tax or other implications for the Company resulting from any accounting adjustments or other factors). Other important factors and information are contained in the Company's Annual Report on Form 10-K for the fiscal year ended October 31, 2009, in the section entitled "Risk Factors," and the Company's other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.

Glu Mobile Announce They Are Releasing A Mobile Game Based On The Movie, How To Train Your Dragon


Glu Mobile announce they are going to release a mobile game based on the upcoming DreamWorks Animation movie, How To Train Your Dragon. The Game will be released on feature phones and smartphones in time for the movies release.
In the game you play as the main characters in the movie, Hiccup The Viking and Toothless The Dragon. The game will also feature locations from the movie.

Press Release

SAN MATEO, Calif. --(Business Wire)-- Feb 02, 2010 Glu Mobile Inc. (Nasdaq:GLUU), a leading global publisher of mobile games, today announced plans to create and publish a mobile game based on the upcoming DreamWorks Animation SKG, Inc (Nasdaq:DWA) film, How To Train Your Dragon, which will be released in theaters beginning on March 26, 2010.

“We are thrilled to have the opportunity to build on past successes with DreamWorks Animation and bring adventure and family fun to gamers with the How To Train Your Dragon mobile game,” said Alex Galvagni, CTO & SVP Global Product Development, Glu. “DreamWorks Animation continues to inspire us to create games that live up to their incredibly imaginative stories and captivating graphics and imagery.”

Today’s announcement marks the third title that Glu will develop and publish through its existing licensing agreements with DreamWorks Animation. Other mobile game titles include Madagascar: Escape 2 Africa and Monsters vs. Aliens.

In the How to Train Your Dragon mobile game, players take on the roles of the main characters from the film: Hiccup, the Viking teenager who doesn’t exactly fit in with his tribe’s longstanding tradition of heroic dragon slayers; and Toothless, the sleek, stealthy, fire-breathing dragon that changes everything the Vikings know about dragons.

Inspired by the movie’s storyline, the game immerses players in the unique environments from the film as they explore the treacherous terrain of the Viking home Island of Berk and soar through the open skies above.

The How To Train Your Dragon mobile game will launch on feature phones and smartphones in conjunction with the movie premiere from DreamWorks Animation. For live updates, follow Glu on Twitter at www.twitter.com/glumobile or become a Glu fan on Facebook at www.facebook.com/glumobile.

About Glu Mobile
Glu (NASDAQ:GLUU) is a leading global publisher of mobile games. Its portfolio of top-rated games includes original titles Bonsai Blast, Brain Genius, Glyder, Stranded, Super K.O. Boxing! and titles based on major brands from partners including Activision, Atari, Fox Mobile Entertainment, Harrah's, Hasbro, Konami, Microsoft, PlayFirst, PopCap Games, SEGA, Sony and Warner Bros. Founded in 2001, Glu is based in San Mateo, Calif. and has offices in Australia, Brazil, Canada, Chile, China, England, France, Germany, Italy, Mexico, Poland, Russia and Spain. Consumers can find high-quality, fresh entertainment created exclusively for their mobile phones wherever they see the 'g' character logo or at www.glu.com.

BONSAI BLAST, BRAIN GENIUS, GLU, GLU MOBILE, STRANDED, SUPER K.O. BOXING! and the 'g' character logo are trademarks of Glu Mobile Inc.

D3 Announce They Have The Rights To Develop Videogames Based On The Movie Despicable Me


D3Publisher have announced they have the worldwide rights to develop and release videogames based on the upcoming Animated 3D CGI Movie, Despicable Me. D3 say games based on this movie should be released on Handhelds and consoles in July 2010, to coincide with the movies scheduled release on 9th July.

D3 have teased some of the things players can expect from the games. you play as Gru, the movies criminal mastermind, and plot heists and attacks against Gru's archnemisis, Vector. There will be puzzle solving, action, wacky gadgets, vehicles, and fun.

Press Release

LOS ANGELES --(Business Wire)-- Feb 01, 2010 D3Publisher (D3P), a publisher and developer of interactive entertainment software, together with its parent D3, Inc., today announced a worldwide publishing agreement with Universal Partnerships & Licensing for video games based on Universal Pictures and Chris Meledandri’s Illumination Entertainment’s inaugural 3-D CGI feature, Despicable Me, the studio’s first from Meledandri (Ice Age, Ice Age 2: The Meltdown, Horton Hears a Who!), who produces through his Universal-based family-entertainment company.

The film follows Gru (voiced by Steve Carell), one of the world’s greatest super-villains, as he uses his arsenal of shrink rays, freeze rays and a small army of minions to pull off the biggest heist in the history of the world. The video games are scheduled to release on console and handheld systems in July 2010 to coincide with the nationwide release of the movie on July 9, 2010.

“Despicable Me has all the right ingredients for a successful game,” said Bill Anker, vice president of business development and licensing, D3P. “The film’s unique cast of characters and playful, mischievous action will translate exceptionally well into the interactive space. We look forward to working closely with the Universal team to deliver an authentic and compelling gameplay experience for fans of the film as well as gamers of all ages.”

“Working with D3Publisher, we look forward to creating a fun-filled game loaded with humor, clever puzzles, in-game rule breaking and surprises,” said Bill Kispert, vice president, Digital Platforms, Universal Partnerships & Licensing. “Players can explore the slightly wicked side of themselves as they carry out hilarious capers on a comical quest for world domination.”

In Despicable Me: The Game, players will experience the inventiveness of being a despicable genius as they become Gru, the film’s criminal mastermind, planning heists and plotting attacks on Gru’s archnemesis, Vector, as they work their way to villainous greatness. Despicable Me: The Game offers a unique blend of action and puzzle solving that combines the fun of commanding an army of loyal-but-manic minions and using an arsenal of wacky gadgets, weapons and vehicles to entertain players of all ages.

About Despicable Me (The Movie)
In a happy suburban neighborhood surrounded by white picket fences with flowering rose bushes, sits a black house with a dead lawn. Unbeknownst to the neighbors, hidden deep beneath this home is a vast secret hideout. Surrounded by an army of tireless, little yellow minions, we discover Gru (Steve Carell), planning the biggest heist in the history of the world. He is going to steal the moon (Yes, the moon!) in Universal’s new 3-D CGI feature, Despicable Me.

Gru delights in all things wicked. Armed with his arsenal of shrink rays, freeze rays and battle-ready vehicles for land and air, he vanquishes all who stand in his way. Until the day he encounters the immense will of three little orphaned girls who look at him and see something that no one else has ever seen: a potential Dad.

One of the world’s greatest super-villains has just met his greatest challenge: three little girls named Margo, Edith and Agnes. www.despicable.me

About Universal Partnerships & Licensing
UP&L oversees Universal’s consumer product licensing, film and home entertainment promotions, and all corporate alliances for Universal’s theatrical, home entertainment, theme parks and stage productions. This dedicated division is also responsible for monetizing the studio’s vast library of films and characters through licensing, branding and marketing opportunities. UP&L is part of NBC Universal, one of the world’s leading media and entertainment companies in the development, production, and marketing of entertainment, news, and information to a global audience. Formed in May 2004 through the combining of NBC and Vivendi Universal Entertainment, NBC Universal owns and operates a valuable portfolio of news and entertainment networks, a premier motion picture company, significant television production operations, a leading television stations group, and world-renowned theme parks. NBC Universal is 80%-owned by General Electric, with 20% owned by Vivendi.

About D3Publisher
D3Publisher, a subsidiary of D3, Inc., is a video game publisher for Wii™, Nintendo DS™, the PSP® (PlayStation®Portable) system, PlayStation®2 computer entertainment system, PlayStation®3 computer entertainment system, and the Xbox 360™ video game and entertainment system from Microsoft. D3Publisher has operations in the U.S., U.K., and Japan. The company also owns development studio Vicious Cycle Software, Inc., and its technology platform, Vicious Engine®. For more information about D3Publisher, please visit: www.d3publisher.us.

All other trademarks are the property of their respective owners. All rights reserved.

Thursday, January 28, 2010

2K Sports Announce A $1Million Prize To The First Perfect Game In MLB 2K10

2K Sports have announced that they are offering a $1,000,000 Cash Prize to the first person who throws a verified perfect game in Major League Baseball 2K10. The contest will run from 2nd March until 2nd May. The Contest will run on both the Playstation 3 and Xbox 360 versions of the game.

The Gamer has to record the game and send it in on DVD. the MLB2K10 mode needed to play in is MLB Today, select any of the available matchups, then choose to participate in the ‘Major League Baseball 2K10 contest’. the game will then default to official gameplay rules.

Press Release

NEW YORK --(Business Wire)-- Jan 28, 2010 2K Sports announced today that they will give away an unprecedented cash prize in the amount of $1,000,000 to the first person who throws a verified perfect game in Major League Baseball® 2K10, the next iteration of the popular Major League Baseball® 2K series, prior to May 2, 2010. The special contest, available for the Xbox 360® video game and entertainment system from Microsoft through the Xbox LIVE® online entertainment network and PlayStation®3 computer entertainment system through the PlayStation®Network*, illustrates 2K Sports’ dedication to delivering vastly improved gameplay and pitching mechanics this season in Major League Baseball 2K10.

“You don’t see too many perfect games thrown in MLB 2K, but we’ve seen it happen,” said Jason Argent, vice president of marketing at 2K Sports. “Our goal is to celebrate and highlight Major League Baseball 2K10’s superior pitching and hitting mechanics this season, while also giving one of our loyal fans the thrilling opportunity to be rewarded with a lot of money.”

“Every baseball fan knows pitching a perfect game is one of the most difficult and rarest accomplishments in all of sports, and that’s what makes this million dollar contest so compelling,” said Evan Longoria, All-Star third baseman for the Tampa Bay Rays and cover athlete for Major League Baseball 2K10. “This is the chance of a lifetime, and I’m excited to see fans really try to go for it in Major League Baseball 2K10. I just hope they don’t try against the Rays, because my teammates and I aren’t going to make it easy on them.”

Fans will be able to participate in the $1,000,000 Major League Baseball 2K10 contest beginning on March 2, 2010 at 12:01 AM PST, and ending on May 1, 2010 at 11:59 PM PDT. To compete, gamers must play in MLB Today mode, select from any of the available matchups, and then choose the option to participate in the ‘Major League Baseball 2K10 contest’ that will automatically default to the proper gameplay settings according to the official gameplay rules. Entries must be recorded via camera or digital video recorder in compliance with guidelines provided by 2K in the Official Rules, and all eligible entrants must submit a copy of their recording in its entirety for verification. Submissions will only be accepted on DVD. To ensure accuracy in the verification and submission process, 2K Sports has partnered with Twin Galaxies International, the worldwide authority on video game world records, and provider of scores to Guinness World Recordsthat are published in the Guinness World Records: Gamer’s Edition. For more information about the $1,000,000.00 Major League Baseball 2K10 contest, please visit: www.2ksports.com/perfectgame.

Developed by Visual Concepts, a 2K Sports studio, Major League Baseball 2K10 is rated E for Everyone by the ESRB and will be available on March 2, 2010 for Xbox 360, PlayStation 3 system, PlayStation®2 computer entertainment system, PSP® (PlayStation®Portable) system, Wii™ system, Nintendo DS™ and Windows PC. For more information about Major League Baseball 2K10, please visit www.2ksports.com/games/mlb2k10.

2K Sports is a division of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

* Sony Computer Entertainment America takes no responsibility for this offer.

Rules and Regulations
Game must be played on Xbox 360 or PlayStation 3. Open to legal residents of the 50 United States and the District of Columbia (D.C.), who are 18 or older (excluding residents of AZ, CT, MD, ND, and VT). Void in AZ, CT, MD, ND, VT and where prohibited. Begins on 3/2/2010 at 12:01 AM PST and ends at 11:59 PM PDT on 5/1/2010. Contest subject to, and entrants agree to be bound by, the official rules published at www.2ksports.com/perfectgame. Grand prize is subject to winner verification. Grand prize will be awarded only if an entrant throws a perfect game by 5/2/2010 in accordance with the official rules. Official Rules will be posted prior to contest start.

About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software, Inc. is a global developer, marketer, distributor and publisher of interactive entertainment software games for PC, PlayStation®3 and PlayStation®2 computer entertainment systems, PSP® (PlayStation®Portable) system, Xbox 360® video game and entertainment system from Microsoft, Wii™, Nintendo DS™, iPhone™ and iPod® touch. The Company publishes and develops products through its wholly owned labels Rockstar Games and 2K, which publishes its titles under 2K Games, 2K Sports and 2K Play. Take-Two also distributes software, hardware and accessories in North America through its Jack of All Games subsidiary. The Company's common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at www.take2games.com.

Major League Baseball, Minor League Baseball and Hall of Fame trademarks and copyrights are used with permission of Major League Baseball Properties, Inc., MLB Advanced Media, L.P. and the National Baseball Hall of Fame, respectively. All rights reserved. Visit the official website at MLB.com. ©MLBPA – Official Licensee, Major League Baseball Players Association. Visit the Players Choice on the web at www.MLBPlayers.com.

Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies and are used under license from Microsoft.

"PlayStation" is a registered trademark of Sony Computer Entertainment Inc.
Wii and the Wii logo are trademarks of Nintendo.

All trademarks and copyrights contained herein are the property of their respective holders.

Cautionary Note Regarding Forward-Looking Statements
The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company's future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles for current generation platforms, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, our reliance on a primary distribution service provider for a significant portion of our products, our ability to raise capital if needed, risks associated with international operations, and the matters relating to the investigation by a special committee of our board of directors of the Company's stock option grants and the claims and proceedings relating thereto (including stockholder and derivative litigation and negative tax or other implications for the Company resulting from any accounting adjustments or other factors). Other important factors and information are contained in the Company's Annual Report on Form 10-K for the fiscal year ended October 31, 2009, in the section entitled "Risk Factors," and the Company's other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.

Nintendo Has Revealed Its Fincial Results For April - December 2009


Nintendo has reported its financial results for the April - December 2009 period. The results for this period were the third best in the companies history. Despite this, Net Sales were down over the same period in 2008 by 23.1%. Nintendo say this is a decline when compared to 2008 is because 2008 was a record breaking year.


Net Sales

Operating Income

Ordinary Income

Net Income

Apr-Dec, 2009

1,182,177

296,656

314,511

192,601

Apr-Dec, 2008

1,536,348

501,330

352,488

212,524

% Change

-23.1%

-40.8%

-10.8%

-9.4%


Nintendo have revealed the total hardware and software sales for the Nintendo DS and Nintendo Wii. over 67 Million Nintendo Wii's have been shipped to date, this is not how many units have been sold, with 510 Million software units shipped. There have been over 125 Million Nintendo DS Franchise Handhelds shipped and over 688 Million units of software shipped.

Nintendo DS

Total Hardware

25.62

23.35

125.13

30

Japan

3.29

3.52

29.92


The Americas

9.54

10.53

44.99


Other

12.79

9.30

50.23


Total Software

163.78

121.38

688.29

150

Japan

27.11

25.04

171.99


The Americas

64.55

56.95

261.90


Other

72.11

39.38

254.41



Wii

Total Hardware

20.52

17.05

67.45

20

Japan

1.89

1.76

9.72


The Americas

9.80

8.48

32.02


Other

8.83

6.81

25.71


Total Software

163.78

156.64

509.66

192*

Japan

11.04

12.48

46.57


The Americas

90.29

82.84

275.84




Press Release

January 27, 2010 - On January 28, 2009 (Japan time), Nintendo Co., Ltd. reported financial results for the first three fiscal quarters and earnings for the period ending Dec. 31, 2009, and left unchanged prior forecasts for full year global sales and profits.

The nine month figures for net sales, operating income, ordinary income, and net income represented the third best corresponding performances in company history, but they all saw a decline from the results of the prior year. The net sales and operating income declines in comparison to the record-breaking previous year primarily stem from year-on-year decreases in Wii hardware and Nintendo DS software sales, a price cut for Wii hardware, and the significant impact of a stronger yen.

The company also updated life-to-date worldwide unit shipments for its two category-leading brands. Cumulative shipments of Wii hardware now exceed 67 million, along with nearly 510 million software units. For the Nintendo DS franchise that includes Nintendo DS, Nintendo DS Lite, and Nintendo DSi, the corresponding lifetime totals now stand at over 125 million portable hardware systems, and over 688 million software units.

Consolidated financial results for April-December 2009 in millions of yen:


Net Sales

Operating Income

Ordinary Income

Net Income

Apr-Dec, 2009

1,182,177

296,656

314,511

192,601

Apr-Dec, 2008

1,536,348

501,330

352,488

212,524

% Change

-23.1%

-40.8%

-10.8%

-9.4%

Unit sales in millions:


Apr-Dec 08

Apr-Dec 09

LTD

Forecast
Apr 09-Mar 10

Nintendo DS

Total Hardware

25.62

23.35

125.13

30

Japan

3.29

3.52

29.92


The Americas

9.54

10.53

44.99


Other

12.79

9.30

50.23


Total Software

163.78

121.38

688.29

150

Japan

27.11

25.04

171.99


The Americas

64.55

56.95

261.90


Other

72.11

39.38

254.41



Wii

Total Hardware

20.52

17.05

67.45

20

Japan

1.89

1.76

9.72


The Americas

9.80

8.48

32.02


Other

8.83

6.81

25.71


Total Software

163.78

156.64

509.66

192*

Japan

11.04

12.48

46.57


The Americas

90.29

82.84

275.84


Other

62.46

61.32

187.24




Wednesday, January 20, 2010

Sony Online Entertainment Announce Applications Are Being Accepted For The 2010 G.I.R.L. Scholarship

Sony Online Entertainment have announced that they are now accepting applications for the 2010 G.I.R.L. Scholarship. the G.I.R.L. Scholarship is there to help more women be educated and recruited into the field of video game production and design. The 2009 winner of this scholarship was Rebecca Gleason.

To be eligible for the scholarship, entrants must be currently enrolled in an undergraduate program related to videogames and must not graduate before the end of the spring term 2011. Applications are available at https://www.scholarshipamerica.org/gamersinreallife. for more information, head to http://www.station.sony.com/girl/.

Press Release

SAN DIEGO, Calif. – January 19, 2010 – Applications are now being accepted for the 2010 G.I.R.L. Scholarship to help educate and recruit more women into the field of video game production and design. Sponsored by Sony Online Entertainment LLC (SOE), a global leader in online gaming, and administered by Scholarship America®, a leading non-profit educational support program, applications are available athttps://www.scholarshipamerica.org/gamersinreallife and more details, including official rules for entry are also available online at http://www.station.sony.com/girl/.

"The past two G.I.R.L. Scholarship recipients were such a valued addition to our team that we are thrilled to offer this program for the third consecutive year,” said Laura Naviaux, Vice President of Global Sales and Marketing, Sony Online Entertainment. “Our goal is to continue to encourage and reward women who share our commitment and passion for developing cutting edge online games for all demographic groups.”

One skilled student will win up to $10,000 to be applied toward tuition and other educational expenses at the school at which the student is currently enrolled, and an optional internship of up to 10 weeks at one of Sony Online Entertainment’s studios (room, board, transportation and living expenses not included).

To be eligible to participate, entrants must be currently enrolled in an undergraduate program related to video games, including video game art, design, animation, production, programming or visual effects, must not graduate before the end of the 2011 spring term and must comply with the program’s official rules. Entrants are required to complete an online application along with an existing piece of art, and if chosen as semifinalists, submit two pieces of concept art and one essay that will be reviewed by a panel of SOE judges. Online applications must be completed and submitted on or before February 15, 2010. SOE will announce the winner on or about May 20, 2010.

For more information about the G.I.R.L. Scholarship program, please visithttp://www.station.sony.com/girl/.

About Sony Online Entertainment
Sony Online Entertainment LLC (SOE) is a recognized worldwide leader in massively multiplayer online games which have entertained millions of players around the globe. SOE creates and delivers compelling entertainment for the personal computer, online, game console and wireless markets. Known for its blockbuster franchise EverQuest®, its successful online trading card game Legends of Norrath®, as well as the recent kids’ phenomenon Free Realms™, SOE continues to raise the bar for online gaming and players worldwide. Headquartered in San Diego, with additional studios in Austin, Seattle, Denver, Tucson, and Taiwan, SOE has a slate of engaging, high-quality games currently in development across new genres for all platforms and audiences.

SOE, the SOE logo, EverQuest and PlanetSide are registered trademarks of Sony Online Entertainment LLC. Free Realms and Legends of Norrath are trademarks of Sony Online Entertainment LLC.

All other trademarks and trade names are properties of their respective owners.

About Scholarship America®
Scholarship America is one of the nation’s largest nonprofit, private-sector scholarship and educational support organizations. Its three primary programs — Dollars for Scholars®, Scholarship Management Services® and ScholarShop® — are united in the mission to expand access to education. Scholarship America (www.scholarshipamerica.org) has awarded more than $2 billion to nearly 2 million students since its founding in 1958, and is rated a 4-star charity by Charity Navigator.