Showing posts with label Press Release. Show all posts
Showing posts with label Press Release. Show all posts

Monday, July 19, 2010

Indie Game Developers Can Submit Their Game For This Years Indie Games Aracde, At The Eurogamer Expo


Eurogamer have announced that indie game developers are now able to submit their games for the Indie Games Arcade, that's taking place at this years Eurogamer Expo. All the games that are exhibited will be entered into the ‘Rock, Paper, Shotgun Indie Game of the Show’ award. The Deadline for all submissions is 13th August 2010.

To submit a game for consideration, developers must provide the following:
  • A short description of the game
  • Screenshots
  • Background on the designer and/or company
  • Anticipated release date

Links to videos are also very welcome. All submissions should be made to David Hayward at david.hayward@pixel-lab.co.uk.

Press Release

Brighton, UK, 19th July 2010. Eurogamer, Europe’s leading independent games media specialist, has announced the game submission process for The Indie Games Arcade at this year’s Eurogamer Expo is now open.

Supported by digital distribution service Get Games, the Indie Games Arcade is returning to the third annual Eurogamer Expo this year from 1st - 3rd October. Co-ordinator Pixel-Lab is seeking submissions from up-and-coming developers keen to exhibit their work. Last year, more than ten thousand visitors attended the Eurogamer Expo, and that number is set to be even bigger this year.

"It's good to be able to offer indies this chance to put their work out there, as well as spring these kind of projects on expo-goers", said David Hayward, coordinator of the Indie Games Arcade.

"The people and companies who make the kind of games we show really aren't the type that can afford expo space that publishers and platform holders get. Likewise, their work is substantially different in tone. In past years we've had genuine reactions of surprise, pleasure, and embarrassment from players and I'm really looking forward to this year".

All submissions exhibited will be automatically submitted for the ‘Rock, Paper, Shotgun Indie Game of the Show’ award. Debuting at this year’s Expo and donated by popular PC gaming blog www.rockpapershotgun.com, the prestigious prize is already being coveted on the indie scene.

To submit a game for consideration, developers must provide the following:
A short description of the game
Screenshots
Background on the designer and/or company
Anticipated release date

Links to videos are also very welcome. All submissions should be made to David Hayward at david.hayward@pixel-lab.co.uk. The deadline is 13th August 2010.

For full details, see http://bit.ly/IGASubs

Relevant contact:
David Hayward
david.hayward@pixel-lab.co.uk
07976 216 029
Twitter: @nachimir

Tickets for this year’s Eurogamer Expo are currently on sale via the website http://expo.eurogamer.net/.

-ENDS-

About Pixel-Lab:
Pixel-Lab is a computer games and digital media development agency working across the UK’s computer game and digital media industries. Pixel-Lab advises, develops and delivers strategies to support growth in the games industry from skills development to support infrastructure. Pixel-Lab also works with organizations outside the industry, enabling them to harness the power of games. More information is available at www.pixel-lab.co.uk.

About Eurogamer Network:
Founded in 1999 by brothers Rupert and Nick Loman, Brighton-based Eurogamer Network is the publisher of Europe's most popular independent videogames website, Eurogamer.net. Eurogamer is available in German, French, Spanish, Italian, Czech, Danish, Dutch, Portuguese, Swedish and Romanian editions. Other sites operated under the Eurogamer Network include digital download service GetGamesGo, the world's market-leading industry resources, GamesIndustry.biz, GamesIndustry.de and Megaton.co.uk - the videogaming website for kids who love to love games. The company also operates live events including the Eurogamer Expo and the GamesIndustry.biz Career Fair. More information about the Eurogamer Network can be found at www.eurogamer.biz.

Wednesday, June 23, 2010

EA Announce Kevin Durant Is The Cover Athlete For NBA Elite 11

EA have announced that Kevin Durant is the cover athlete for NBA Elite 11. Kevin is a Oklahoma City Thunder Forward, a 2010 NBA All Star Player, and the youngest player in NBA history to lead the league in scoring.

Boxart


Press Release

REDWOOD CITY, Calif.--(BUSINESS WIRE)--Electronic Arts Inc. (NASDAQ:ERTS) announced today that Oklahoma City Thunder small forward, Kevin Durant, will be the cover athlete for NBA ELITE 11. A 2010 NBA All-Star, Durant became the youngest player in NBA history to lead the league in scoring this past season, and he helped lead the Thunder to an impressive 50 win season and an NBA Playoffs berth. NBA ELITE 11 is currently in development under the EA SPORTS™ brand by EA Canada in Vancouver, B.C. and will be available worldwide this October.

NBA ELITE 11 introduces significant gameplay changes that promise to revolutionize the basketball videogame experience. Hands-On Control is an innovative new control scheme that allows for one-to-one responsiveness of a player’s movement and actions on the court, as opposed to predetermined animations from the past that require users to wait while a scenario played out before making the next move. Hands-On Control is unique to NBA ELITE 11 and it is used to manage everything within a player’s offensive and defensive arsenal, including: dribble moves, dunks, drives to the basket, fadeaways, mid-air adjustments, blocks, steals and more.

“I’ve always been a fan of EA SPORTS,” said Durant. “This has been an exciting year for me and the team, and capping it off with being on the cover of NBA ELITE 11 is cool.”

“Durant is a game changer,” said Jordan Edelstein, VP Marketing, EA SPORTS. “There has never been a player his size with his skill set, and there has never before been a basketball videogame like NBA ELITE. Just like we see Durant as the future of the NBA, NBA ELITE 11 represents the future of basketball videogames by providing a gameplay experience you simply won’t find anywhere else on the market.”

Picked second overall in the 2007 NBA Entry Draft, Durant has accumulated an impressive list of accomplishments in his short professional career, including being named the 2008 T-Mobile NBA Rookie of the Year. Additionally, he will be representing the USA in the 2010 FIBA World Championships this summer in Turkey.

Durant is only the third player in EA SPORTS history to be featured both on the pack of an NCAA and an NBA licensed product. Durant was featured on the cover of NCAA March Madness 08.

NBA ELITE 11 will be available for the PLAYSTATION®3 computer entertainment system and Xbox 360® video game and entertainment system from Microsoft. The game has not yet been rated by the ESRB. For more information, log onto http://nbaelite.easports.com

EA SPORTS™ is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, global videogame competitions and breakthrough digital experiences. EA SPORTS delivers personal access to the emotion of sports through industry-leading sports simulation videogames, including Madden NFL football, FIFA Soccer, NHL® hockey, NBA LIVE basketball,NCAA® Football, Fight Night boxing, EA SPORTS MMA and Tiger Woods PGA TOUR® golf, and EA SPORTS Active™.
For more information about EA SPORTS, including news, video, blogs, forums and game apps, please visitwww.easports.com to connect, share and compete.

About Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is a leading global interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet. Electronic Arts markets its products under four brand names: EA SPORTS™, EA™, EA Mobile™ and POGO™. In fiscal 2010, EA posted GAAP net revenue of $3.7 billion and had 27 titles that sold more than one million units. EA's homepage and online game site is www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com.

EA, EA SPORTS, EA Mobile and POGO are trademarks or a registered trademark of Electronic Arts Inc. in the U.S. NHL is a registered trademark of the National Hockey League. John Madden, NFL, NBA, FIFA, NHL, NCAA, Tiger Woods and PGA TOUR are trademarks of their respective owners and used with permission. Xbox and Xbox 360 are registered trademarks of the Microsoft group of companies. “PLAYSTATION” is a registered trademark of Sony Computer Entertainment Inc. All other trademarks are the property of their respective owners.

Friday, May 28, 2010

Ubisoft Reveal Some Of The Games They Are Showing At E3 2010


Ubisoft have revealed some of the games they are going to show at this years E3. The Games making an appearance at Ubisoft's press conference, which is on 14th June at 5PM, as well as other press conferences are Assassin’s Creed Brotherhood, Shaun White Skateboarding, Tom Clancy ’s Ghost Recon Future Soldier, And the new Driver game. Ubisoft have also teased that there are many other currently unannounced titles that are going to be revealed at E3.


Press Release

Paris, FRANCE – May 27, 2010 –Today Ubisoft is pleased to announce a preview of its lineup at the 2010 Electronic Entertainment Expo (E3), the world's premiere trade show for video games and related products. The Ubisoft booth, located in the South Hall of the Los Angeles Convention Center, will feature demos of the company’s stellar lineup for 2010 and beyond.

Video games exhibited at the Ubisoft booth will include the highly anticipated Assassin’s Creed™ Brotherhood, Shaun White Skateboarding, Tom Clancy™ ’s Ghost Recon Future Soldier™, the next iteration of the blockbuster franchise Driver®, and many other titles that are yet to be announced. Ubisoft’s website (http://www.ubi.com) will host select information sent directly from Ubisoft’s booth at E3, giving fans access to exclusive interviews and trailers of Ubisoft games.

To kick-off its E3 activities, Ubisoft will host a press conference at the Los Angeles Theatre on Monday, June 14, 2010 at 5 pm (doors open at 3.30 pm). Ubisoft is thrilled to announce that Joel McHale, star of NBC’s "Community" and E!’s “The Soup.” will return as the host of its E3 press conference. The press conference is by invitation only to Ubisoft partners, investors, retailers and select media. Attendees will be treated to live demonstrations of Ubisoft’s upcoming releases and special guests in this not-to-be-missed event that will set the tone for one of Ubisoft’s most impressive line-ups to date. The public will be able to watch the press conference, as well as other exclusive videos and interviews throughout the E3 at:http://www.ubi.com.

Thursday, May 27, 2010

IFE Services Announce They Are Working With Sony To Offer PSP Systems To Airlines


IFE Services have announced that they are working with Sony America to provide Airlines with PSP systems. The PSP is certified to be used in-flight, and custom airline branding can be incorporated on the PSP. so far, IFE Services have signed supplier agreements with 6 airlines and they reveal that negotiations are currently on-going with other airlines.

Press Release

KNUTSFORD, England, May 26, 2010 /PRNewswire/ -- IFE Services, a leading travel entertainment provider, today announced that it is working with Sony Computer Entertainment America (SCEA) to distribute the PSP(R) (PlayStation(R)Portable) system to airlines.

Through this collaboration, IFE Services can work with airlines to add one of the world's best-selling and most popular handheld entertainment systems to their in-flight entertainment. With on-board access to a PSP system and its broad gaming and entertainment offering, passengers can watch movies and television programmes and play the latest PSP games.

Custom airline branding can be incorporated on the PSP system, which is fully certified for use in-flight. The peripherals were specifically selected for use by airline passengers enabling the PSP system to be comfortably held or positioned on a seatback tray. The PSP system has a high-resolution, widescreen TFT display and a sleek, lightweight design. To provide an enhanced experience to passengers, the PSP systems will be equipped with an extended battery life offering from 5.5 to 11 hours while playing games. IFE Services provides comprehensive crew training and full logistical support and can tailor, load and refresh content to suit airline requirements.

IFE Services has signed supplier agreements with six airlines to date and advanced negotiations are ongoing with several more.

"We're delighted to be able to bring the PSP system to the airline industry," said Mark Hogg, CEO of IFE Services. "As a veteran provider of in-flight entertainment, we know that many airline passengers are interested in playing full-scale games with impressive graphics, which the PSP delivers. With up to 11 hours of battery life and full aircraft certification, our view is that this has been long awaited by the airline industry and the passengers they fly."

For more information about IFE Services visit: http://www.ifeservices.com.

About IFE Services
IFE Services is a leading provider of entertainment solutions to the travel industry. Its focus on quality and innovation is supported by a strong commitment to customer support and investment in the latest systems and technologies.

IFE Services supplies a full range of services to enable its clients to provide a first class entertainment experience to passengers. They include audio and video programming, audio and video on demand (AVOD), branded content, custom publishing, animation, original productions and software development.

IFE Services works with a broad client-base worldwide that includes major airlines and cruise ship operators. The company's headquarters are in Cheshire, UKand it also has regional offices in Madrid, Singapore, Santiago, Miami and Lake Forest, California.

IFE Services is a privately owned company and part of the Travel Entertainment Group.

PlayStation and PSP are registered trademarks of Sony Computer Entertainment Inc. All other trademarks are the property of their respective owners.

Sunday, May 23, 2010

EA Announce The Canadian Hockey League Will Now Be Included In NHL 11 And Future NHL Games

EA have annoucned that they have signed a 4 year agreement with the Canadian Hockey League that will see the 3 regional leagues that make up the Canadian Hockey League included in NHL 11 and future NHL games. The 60 teams that will be added come from the Western Hockey League, Ontario Hockey League, and Quebec Major Junior Hock League, and feature 51 Canadian Teams and 9 American Teams. As well as the league, this partnership also see's the Mastercard Memorial Cup, names and likenesses of players, logo's, jersey's and more included in NHL games.


Press Release

BRANDON, Manitoba--(BUSINESS WIRE)--The Canadian Hockey League (CHL) in association with Electronic Arts Inc. (NASDAQ: ERTS) today announced a four year agreement that will see the league included in EA SPORTS™ NHL® products. The three regional leagues that make up the CHL, including the Western Hockey League (WHL), the Ontario Hockey League (OHL) and the Quebec Major Junior Hockey League (QMJHL), will all have their teams and players represented in EA SPORTS NHL 11 when it becomes available in retail stores this September.

Representing 51 Canadian and nine American teams with players aged 16-20 the CHL is the top development league in the world and the number one provider of talent to the NHL. 47% of all players selected in the 2009 NHL Entry Draft came from CHL teams. The 2010 NHL Entry Draft could mark the fourth straight year where a CHL player is selected first overall, with Tyler Seguin of the Plymouth Whalers and Taylor Hall of the Windsor Spitfires representing the top two ranked players by NHL Central Scouting.

“The CHL is very excited to partner with an industry leader like EA SPORTS to create a brand new way for CHL fans to associate with their favorite CHL teams and players,” said David Branch, President, CHL. “This opportunity also provides EA SPORTS fans around the world the ability to learn more about the next wave of NHL stars as they compete in the best development league in the world.”

“It’s exciting to have the CHL integrated into our game for the first time,” said Jordan Edelstein, VP of Marketing, EA SPORTS. “Their inclusion will make NHL 11 the most definitive and complete hockey experience available.”

Four of the last five players to be featured on the cover of EA SPORTS NHL Series games are CHL graduates including Patrick Kane, Dion Phaneuf, Eric Staal and Vincent Lecavalier.
The licensing agreement between EA SPORTS and the CHL allows the following to be included in NHL 11:

Ability to play with all 60 teams that make up the CHL
Names and Likenesses of players that are on the rosters of a CHL team
Mastercard Memorial Cup
CHL new RBK Edge Jersey design in NHL 11
WHL, OHL and QMJHL logos and league structures

The CHL integration in NHL 11 will tie to several modes in the game, including Be A Pro, Be A GM, Tournament Mode, Season Mode and Playoff Mode.

The EA SPORTS NHL franchise has won 22 Sports Game of the Year awards over the past three years. This year the NHL 11 franchise begins a new era with gameplay innovations that are set to deliver the most realistic, accurate and exciting representation of NHL hockey to date.

NHL 11 will be available for the PlayStation®3 computer entertainment system and Xbox 360® video game and entertainment system with an MSRP of $59.99. It is developed by EA Canada in Burnaby, B.C. The game has not yet been rated by the ESRB or PEGI.

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, global videogame competitions and breakthrough digital experiences. EA SPORTS delivers personal access to the emotion of sports through industry-leading sports simulation videogames, including Madden NFL football, FIFA Soccer, NHL® hockey, NBA LIVE basketball,NCAA® Football and NCAA Basketball, Fight Night boxing and Tiger Woods PGA TOUR® golf, while EA SPORTS Active™ Personal Trainer for the Wii is the most critically acclaimed product available for interactive fitness.

For more information about EA SPORTS, including news, video, blogs, forums, fantasy leagues and game communities, please visit www.easports.com to connect, share and compete.

Fans will have the opportunity to watch Taylor Hall and the Windsor Spitfires compete in the championship final of the 2010 MasterCard Memorial Cup on Sunday May 23, 2010, live at 7:00 pm Eastern on Rogers Sportsnet, RDS, the NHL Network U.S, and on livestream at www.sportsnet.ca. The Spitfires will face the winner between the WHL Champion Calgary Hitmen and the host Brandon Wheat Kings. The QMJHL Champion Moncton Wildcats also competed in the 92nd edition of the prestigious national championship event.

For more information about the 2010 MasterCard Memorial Cup please visit www.mastercardmemorialcup.com.

About Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is a leading global interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet. Electronic Arts markets its products under four brand names: EA SPORTSTM, EATM, EA MobileTM and POGOTM. In fiscal 2010, EA posted GAAP net revenue of $3.7 billion and had 27 titles that sold more than one million units. EA's homepage and online game site is www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com.

EA, EA SPORTS, EA Mobile, POGO and EA SPORTS Active are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. “PlayStation” is a registered trademark of Sony Computer Entertainment Inc. Xbox and Xbox 360 are trademarks of the Microsoft group of companies and used under license from Microsoft. John Madden, NFL, NBA, FIFA, NHL, NCAA, Tiger Woods and PGA TOUR are trademarks of their respective owners and used with permission. Wii is a trademark of Nintendo. All other trademarks are the property of their respective owners.

About Canadian Hockey League
The Canadian Hockey League is the world’s largest development hockey league with 60 teams in nine Canadian provinces and five American states. The CHL is made up of the Ontario Hockey League, Quebec Major Junior Hockey League and Western Hockey League. Last season, more than nine million fans attended CHL games in the regular season, playoffs and at the MasterCard Memorial Cup. The CHL supplies more players to the National Hockey League than any other league. Last season 527 graduates attended Canadian Universities on scholarships from CHL teams. For more information please visit www.chl.ca.

Tuesday, May 18, 2010

Blizzard Entertainment Announce Tickets For BlizzCon Will Go On Sale On 2nd June And 5th June


Blizzard have announced that tickets for this years BlizzCon will go on sale on Wednesday 2nd June at 7 p.m. Pacific time and 5th June at 10 a.m. Pacific time. Tickets to the convention will be priced at $150 each and will be available for purchase from the official BlizzCon website at www.blizzcon.com. To Make getting tickets easier, its recommended that those interested should have a Battle.net account.

BlizzCon is taking place at the Anaheim Convention Center in Anaheim, California, on October 22 and 23. Live coverage of the event will be available as a DIRECTV Pay Per View package and as a multi-channel Internet stream. Existing DIRECTV customers in the United States can get this package for $39.95, which also gives them the Internet streaming for free. Those without Direct TV Can subscribe to the internet stream for $39.95. They will both get access to multiple internet channels.


Press Release

IRVINE, Calif., May 18, 2010 (BUSINESS WIRE) -- Blizzard Entertainment, Inc. today announced that tickets for its fifth BlizzCon(R) gaming convention will go on sale in two batches on Wednesday, June 2 and Saturday, June 5, 2010. BlizzCon is a celebration of the global player communities surrounding Blizzard Entertainment's Warcraft(R), Diablo(R), and StarCraft(R)game universes. The event will take place at the Anaheim Convention Center in Anaheim, California on October 22 and 23. Live coverage of the event will be available as a DIRECTV(R)Pay Per View package and as a multi-channel Internet stream, allowing viewers online to switch between coverage of multiple panels and activities during the show.

"BlizzCon is a unique opportunity for our players to meet one another, strengthen the friendships they've formed online, and have a great time celebrating a shared passion for gaming together with Blizzard employees," said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "For those who can't attend, we're pleased to be providing an unprecedented level of access to the activities and attractions that BlizzCon has to offer."

In addition to serving as a gathering place for the different Blizzard Entertainment gaming communities, BlizzCon will have an array of activities, including discussion panels, competitive and casual tournaments, contests, hands-on playtime with current and upcoming Blizzard Entertainment games, and more.

Tickets to the convention will be priced at $150 USD each and will be available for purchase from the official BlizzCon website at www.blizzcon.com. Tickets will be released in two separate batches on June 2 at 7 p.m. Pacific time and on June 5 at 10 a.m. Pacific time. Those interested in attending BlizzCon can simplify the purchase process by registering a Battle.net account at www.battle.net before ticket sales begin.

The popular DIRECTV(R) BlizzCon Pay Per View event will return in 2010, available to existing DIRECTV customers in the United States for $39.95 USD. The event will again deliver comprehensive live HD coverage from the show floor on each day of the convention, including exclusive interviews, demos, and more.

Gamers around the world will also have the option to purchase the Pay Per View event as a multi-channel Internet stream, also priced at $39.95 USD (pricing may vary by region). For the first time, anyone who purchases the Internet stream will be able to switch freely between multiple channels of coverage dedicated to different areas of BlizzCon, allowing online viewers expanded access to the panels and events they're most interested in. DIRECTV customers who order the televised event will receive this Internet stream at no extra charge, allowing them to watch in the format of their choice. Those who order the event will also receive this year's BlizzCon-exclusive World of Warcraft(R) in-game item (availability may vary by region), to be revealed at a later date. Limited streaming coverage of the BlizzCon opening ceremony and certain BlizzCon tournaments will be available via the Internet for free.

As BlizzCon draws closer, further details about the show, including ordering and programming information for the DIRECTV BlizzCon Pay Per View event and multi-channel Internet stream, will be announced at www.blizzcon.com.

To keep pace with the continued growth of World of Warcraft as well as development on other Blizzard Entertainment games, the company is currently hiring for numerous open positions. More information on available career opportunities can be found at www.blizzard.com/jobs.

About Blizzard Entertainment, Inc.
Best known for blockbuster hits including World of Warcraft(R) and the Warcraft(R), StarCraft(R), and Diablo(R) series, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard (NASDAQ:ATVI), is a premier developer and publisher of entertainment software renowned for creating some of the industry's most critically acclaimed games. Blizzard Entertainment's track record includes eleven #1-selling games and multiple Game of the Year awards. The company's online-gaming service, Battle.net(R), is one of the largest in the world, with millions of active players.

About DIRECTV
DIRECTV (NASDAQ:DTV) is the world's most popular video service delivering state-of-the-art technology, unmatched programming, the most comprehensive sports packages available and industry leading customer service to its more than 25.6 million customers in the U.S. and Latin America. In the U.S., DIRECTV offers its 18.6 million customers more than 130 HD channels and Dolby-Digital(R) 5.1 theater-quality sound (when available), access to exclusive sports programming such as NFL SUNDAY TICKET(TM), award winning technology like its DIRECTV(R)DVR Scheduler and higher customer satisfaction than the leading cable companies for nine years running. DIRECTV Latin America, through its subsidiaries and affiliated companies in Brazil, Mexico, Argentina, Venezuela, Colombia, and other Latin American countries, leads the pay-TV category in technology, programming and service, delivering an unrivaled digital television experience to 7 million customers. DIRECTV sports and entertainment properties include three Regional Sports Networks (Northwest, Rocky Mountain and Pittsburgh) as well as a 65 percent interest in Game Show Network. For the most up-to-date information on DIRECTV, please call 1-800-DIRECTV or visit directv.com.
Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Blizzard Entertainment's expectations, plans, intentions or strategies regarding the future are forward-looking statements that are not facts and involve a number of risks and uncertainties. Blizzard Entertainment generally uses words such as "outlook," "will," "could," "would," "might," "remains," "to be," "plans," "believes," "may," "expects," "intends," "anticipates," "estimate," "future," "plan," "positioned," "potential," "project," "remain," "scheduled," "set to," "subject to," "upcoming" and similar expressions to identify forward-looking statements. Factors that could cause Blizzard Entertainment's actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include, but are not limited to, sales levels of Blizzard Entertainment's titles, shifts in consumer spending trends, the impact of the current macroeconomic environment, the seasonal and cyclical nature of the interactive game market, declines in software pricing, product returns and price protection, product delays, retail acceptance of Blizzard Entertainment's products, competition from the used game market, industry competition and competition from other forms of entertainment, rapid changes in technology, industry standards and consumer preferences, including interest in specific genres such as real-time strategy, action-role-playing and massively multiplayer online games, protection of proprietary rights, litigation against Blizzard Entertainment, maintenance of relationships with key personnel, customers, licensees, licensors, vendors and third-party developers, including the ability to attract, retain and develop key personnel and developers who can create high quality "hit" titles, counterparty risks relating to customers, licensees, licensors and manufacturers, domestic and international economic, financial and political conditions and policies, foreign exchange rates and tax rates, and the identification of suitable future acquisition opportunities, and the other factors identified in the risk factors section of Activision Blizzard's most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Blizzard Entertainment and Activision Blizzard as of the date of this release, and neither Blizzard Entertainment nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Blizzard Entertainment or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.

Wednesday, April 21, 2010

EA Announce The FIFA Interactive World Cup Final Is On 1st May

EA Have announced that the FIFA Interactive World Cup final is on 1st May and is being held at Port Olympic, Barcelona. 775,000 people took part in the worlds biggest virtual football event, before the final 32 players from 22 countries remained to take part in the final in Barcelona. The current champion, Bruce Grannec, and the 2008 champion, Alfonso Ramos, have both made it to the final. The Winner receives $20,000 and an invitation to attend the FIFA World Player Gala 2010 in Zurich.

As well as the FIFA Interactive World Cup Final, spectators will be able to play EA and Playstation games, test their FIFA Beach Soccer skills, and enjoy the DJ Set from Groove Armada's Andy Cato. Admission is free to the public, the interactive areas open at midday whilst the tournament kicks off at 1PM. the final match is scheduled to a 5:30PM start.

Press Release

Guildford, UK., Switzerland, 21 April 2010: With over 775,000 people having taken part, the world’s biggest virtual football event, the FIFA Interactive World Cup (FIWC), is set to reach its dramatic climax at the Grand Final in Port Olympic, Barcelona on 1st May. Following months of heated online competition and qualifying events around the world, just 32 players from 22 countries remain. The finalists will go head-to-head in Barcelona with EA SPORTS™ FIFA 10 on the PlayStation®3 computer entertainment system for the title of FIFA Interactive World Champion 2010. Hoping to defend his crown is reigning champion Bruce Grannec from France, who is facing an incredibly strong field including a number of previous Grand Finalists such as FIWC 2008 winner Alfonso Ramos.

Spectators at the Grand Final on 1st May will enjoy an action packed day of football, gaming and top music action in a fantastic party atmosphere. In addition to watching the FIFA Interactive World Cup Grand Final unfold live, they can check out all the latest EA and PlayStation games in the interactive arenas and test their real-life football skills at the FIFA beach soccer clinic with Spain’s beach soccer star Amarelle. There will also be exclusive live DJ set from Groove Armada’s Andy Cato.

The 2010 Grand Final winner will receive a cheque for $20,000 along with an invitation to join the world’s elite football talent at the FIFA World Player Gala 2010 in Zurich to receive their official FIWC champion’s award. The 2010 runner up will receive $5,000 whilst 3rd place will receive $1,000.

“I am delighted to see the huge interest of fans from all over the world in this event, which keeps growing every year”, said FIFA Executive Committee member Chuck Blazer, who will attend the Grand Final in Barcelona. “I enjoyed last year’s final very much and I am looking forward to watching the best interactive players in the world face off once again to be crowned the FIFA Interactive World Champion of 2010”, he added.

“With over 775,000 participants we have set a new record for the FIWC 2010 which will culminate in the exciting Grand Final in Barcelona. This amazing number of gamers highlights the importance of the FIWC for football fans worldwide,” said Jon Rosenblatt, Senior Marketing Director Europe EA SPORTS. “FIFA 10 has proven to be the best football video game ever and it’s great to see so many players from all over the world competing on the PlayStation Network and in the Live Qualifiers to become the FIWC 2010 Champion on May 1st.”

“The FIFA Interactive World Cup continues to go from strength to strength, growing each year at an enormous rate,” said Darren Carter, Vice President, Consumer Marketing, Sony Computer Entertainment Europe. “To have had over 775,000 participants clearly shows the passion of both the EA SPORTS FIFA 10 and the PlayStation fans. I have no doubt that it is going to be the best final yet and we look forward to welcoming everyone to Barcelona in May.”

Admission to the Grand Final is free to the public.

Interactive Areas open at midday. Gaming Tournament kicks off at 1pm, the final is scheduled for 5:30pm.

To find out more about the FIFA Interactive World Cup and view a list of the 32 Grand Finalists please visit www.FIFA.com/FIWC

For images of FIWC 2009 winner Bruce Grannec receiving his award at the FIFA World Player of the Year Gala, please visit:http://media.FIFA.com

Tuesday, April 13, 2010

Namco Bandai Announce Naruto Shippuden: Ultimate Ninja Heroes 3 Has Gone Gold For The PSP

Namco Bandai have announced that Naruto Shippuden: Ultimate Ninja Heroes 3 has gone gold. This PSP exclusive game is set for a USA release on 11th May. Naruto Shippuden: Ultimate Ninja Heroes 3 takes place in the Naruto Shippuden story line, up to the Hidan and Kakuzu arc.

Naruto Shippuden: Ultimate Ninja Heroes 3 has over 80 missions to play thorough and over 50 characters to play as and fight against. a unique addition to his game is the four player brawls. using a Ad-Hoc connection, you can either fight 2 on 2 or fight against each other. The game also features 3 player co-op story mode that follows the single player mission mode.

Recently Released Screenshots


Press Release

SANTA CLARA, Calif., (April 12, 2010) – Leading video games publisher and developer NAMCO BANDAI Games America Inc. announced today that NARUTO™ SHIPPUDEN: Ultimate Ninja® Heroes 3 has gone gold for the PSP system. Based on the popular animated NARUTO SHIPPUDEN series from VIZ Media, NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 refines the series’ trademark fighting mechanics by offering an all-new adventure mode, a new roster of fierce ninja, and robust multiplayer battles. NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 is developed by CyberConnect2 and will be available throughout North America on May 11, 2010.

In NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 players can re-live the NARUTO SHIPPUDEN storyline up to the Hidan and Kakuzu arc in the new Master Road mode as they follow the Nine-Tail Fox ninja in his continuing adventures to save his friend Sasuke. With more than 80 action-packed missions, players’ skills are put to the test as they face intense battles using one of more than 50 characters.

Now for the first time in the series’ history, NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 expands upon the series’ renowned fighting engine and updates it for four-player brawls. Through an ad-hoc connection, players can team up with a partner to take on opponents while unleashing devastating Jutsu attacks or single-handedly battle multiple enemies. Additionally, NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 features a three-player cooperative mode which allows players to experience select adventures in the main story. As Naruto explores familiar settings throughout the Leaf and Sand villages, players will also be tasked to complete specific missions including winning battles, evading danger and much more.

NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 is rated “T” for Teen by the ESRB will be available on May 11, 2010. For more information on the game, please visit www.namcobandaigames.com or www.hokagesroom.com. NARUTO SHIPPUDEN is currently airing on Disney XD. For more information on NARUTO, and to view free streaming episodes of NARUTO SHIPPUDEN, please visit www.naruto.com.

# # #

About VIZ Media, LLC
Headquartered in San Francisco, CA, VIZ Media, LLC (VIZ Media), is one of the most comprehensive and innovative companies in the field of manga (graphic novel) publishing, animation and entertainment licensing of Japanese content. Owned by three of Japan’s largest creators and licensors of manga and animation, Shueisha Inc., Shogakukan Inc., and Shogakukan-Shueisha Productions, Co., Ltd., VIZ Media is a leader in the publishing and distribution of Japanese manga for English speaking audiences in North America, the United Kingdom, Ireland, and South Africa and is a global ex-Asia licensor of Japanese manga and animation. The company offers an integrated product line including the popular monthly manga anthology SHONEN JUMP magazine, graphic novels, and DVDs, and develops, markets, licenses, and distributes animated entertainment for audiences and consumers of all ages. Contact VIZ Media at 295 Bay Street, San Francisco, CA 94133; Phone (415) 546-7073; Fax (415) 546-7086; and web site at www.VIZ.com

About NAMCO BANDAI Games America Inc.
NAMCO BANDAI Games America Inc. is a leading interactive entertainment software publisher and developer based in Santa Clara, CA. The company is a part of the NAMCO BANDAI group of companies known for creating and publishing many of the industry's top video game franchises including the PAC-MAN®, SOULCALIBUR®, NARUTO™ and Tekken® brands. For more information about NAMCO BANDAI Games America Inc., and our products log onto http://www.namcobandaigames.com/.

NARUTO™ SHIPPUDEN: Ultimate Ninja Heroes 3 software © 2004-2010 NAMCO BANDAI Games Inc. All Rights Reserved. NAMCO BANDAI Games logo is a trademark of NAMCO BANDAI. NARUTO artwork and elements © 2002 MASASHI KISHIMOTO / 2007 SHIPPUDEN. All Rights Reserved. SHONEN JUMP and NARUTO are trademarks of Shueisha, Inc. in the U.S. and/or other countries. This product is manufactured, distributed and sold in North, South and Central American territories under license from VIZ Media, LLC.

“PlayStation” is a registered trademark of Sony Computer Entertainment Inc.

Press Release © 2010 NAMCO BANDAI Games America Inc

Thursday, March 25, 2010

2K Games Announce Mafia II Is Coming Out 24th August In USA and Worldwide On 27th August


2K Games have officially announced that Mafia II is coming out in the USA on 24th August. the game will also be released internationally on 27th August. The game is coming out on PC, Xbox 360, and Playstation 3.

2K Games have also revealed that Mafia II will be playable by the public for the first time at this years Penny arcade Expo East (PAX East), it runs from 26-28 March at the Hynes Convention center in Boston.

Press Release

NEW YORK --(Business Wire)-- Mar 25, 2010 2K Games announced today that Mafia® II will be available in North America on August 24, 2010 and internationally on August 27, 2010 for the PlayStation®3 computer entertainment system, the Xbox 360® video game and entertainment system from Microsoft, and Windows PC. Mafia II is currently in development by 2K Czech, the same creative team behind the award-winning, genre-defining Mafia®, which captivated millions of gamers around the world.

Through a compelling narrative, Mafia II transports gamers into the dark and unforgiving world of the Mafia. The fiction is embellished by a sophisticated, era-evoking atmosphere that meticulously replicates the clothing, cars, music and advertising of 1940’s and 1950’s Americana. Players will easily become immersed in the game’s cinematic Hollywood-style experience with strong, believable characters in a living, breathing metropolis. By fusing high-octane gunplay with white-knuckle driving and an engaging narrative, Mafia II looks to be the industry’s most compelling Mafia title to date. According to IGN.com, “Mafia II is definitely at the top of our most wanted lists.”

Born the son of a poor immigrant, Vito is a beaten down Italian-American who is trying to escape the life of poverty that consumed his childhood. Vito, along with his lifelong friend, Joe, will descend into the world of organized crime. Looking to escape the life of hardship that his father led, Vito dreams about becoming a “made man,” and together with Joe, will work to prove themselves to the Mafia as they try to make their names on the streets. However, the two quickly realize that life as a wise guy isn’t quite as glamorous as it seems.

Additionally, Mafia II will be playable by the public for the first time at the Penny Arcade Expo East (PAX East) being held at the Hynes Convention Center in Boston, Massachusetts from March 26 – March 28 at the 2K Games booth (booth #103).

Mafia II is rated M for Mature by the ESRB. For more information on Mafia II, please visit www.mafia2game.com.

2K Games is a division of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software, Inc. is a global developer, marketer and publisher of interactive entertainment software games for the PC, PlayStation®3 and PlayStation®2 computer entertainment systems, PSP® (PlayStation®Portable) system, Xbox 360® video game and entertainment system from Microsoft, Wii™, Nintendo DS™, iPhone™ and iPod® touch. The Company publishes and develops products through its wholly owned labels Rockstar Games and 2K, which publishes its titles under 2K Games, 2K Sports and 2K Play. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at www.take2games.com.

Microsoft, Windows, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies

"PlayStation" is a registered trademark of Sony Computer Entertainment Inc.
All trademarks and copyrights contained herein are the property of their respective holders.

Cautionary Note Regarding Forward-Looking Statements
The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company's future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles for current generation platforms, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, our ability to raise capital if needed and risks associated with international operations. Other important factors and information are contained in the Company's Annual Report on Form 10-K for the fiscal year ended October 31, 2009, in the section entitled "Risk Factors," as updated in the Company’s Quarterly Report on Form 10-Q for the fiscal quarter ended January 31, 2010, and the Company's other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.

Blizzard Announce This Years BlizzCon Convention Will Run From 22nd - 23rd October


Blizzard have announced that this years BlizzCon will run from 22nd - 23rd october 2010. it will be held at the Anaheim Convention Center in Anaheim, California.

In addition to serving as a gathering place for Blizzard Entertainment gaming communities, BlizzCon will offer attendees a chance to enjoy:
*Hands-on play time with upcoming Blizzard Entertainment games
*Discussion panels with Blizzard Entertainment developers
*Competitive and casual tournaments for players to showcase their talents
*Community contests with great prizes
*Commemorative merchandise based on Blizzard Entertainment’s game universes
*More exciting activities and attractions to be announced

Ticket information and further information about BlizzCon 2010 will be revealed on the BlizzCon website in the future.

Press Release

IRVINE, Calif. --(Business Wire)-- Mar 25, 2010 Blizzard Entertainment, Inc. today announced plans for its fifth BlizzCon® gaming convention, to be held at the Anaheim Convention Center in Anaheim, California on Friday, October 22 and Saturday, October 23, 2010. BlizzCon is a celebration of the global player communities surrounding Blizzard Entertainment’s Warcraft®, StarCraft®, and Diablo® universes.

“BlizzCon offers us a great opportunity to meet with our players and share our enthusiasm for gaming with one of the most passionate communities in the world,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We’re looking forward to providing another great show filled with entertainment, competition, and the latest information about Blizzard Entertainment games.”

In addition to serving as a gathering place for Blizzard Entertainment gaming communities, BlizzCon will offer attendees a chance to enjoy:

Hands-on play time with upcoming Blizzard Entertainment games
Discussion panels with Blizzard Entertainment developers
Competitive and casual tournaments for players to showcase their talents
Community contests with great prizes
Commemorative merchandise based on Blizzard Entertainment’s game universes
More exciting activities and attractions to be announced
The previous BlizzCon was held in Anaheim in August 2009. Tickets to the event sold out in minutes, and some of the highlights included the announcement ofWorld of Warcraft®: Cataclysm™, the unveiling of a new playable class in Diablo® III, the first public hands-on with the single-player campaign of StarCraft® II: Wings of Liberty™, and a closing concert featuring rock legend Ozzy Osbourne.

Further details about BlizzCon 2010, including ticket availability and pricing, will be announced on the official BlizzCon website, www.blizzcon.com, as the event draws closer.

To keep pace with the continued growth of World of Warcraft as well as development on other Blizzard Entertainment games, the company is currently hiring for numerous open positions. More information on available career opportunities can be found at www.blizzard.com/jobs.

About Blizzard Entertainment, Inc.
Best known for blockbuster hits including World of Warcraft® and the Warcraft®, StarCraft®, and Diablo® series, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard (NASDAQ: ATVI), is a premier developer and publisher of entertainment software renowned for creating some of the industry’s most critically acclaimed games. Blizzard Entertainment’s track record includes eleven #1-selling games and multiple Game of the Year awards. The company’s online-gaming service, Battle.net®, is one of the largest in the world, with millions of active players.

Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Blizzard Entertainment’s expectations, plans, intentions or strategies regarding the future are forward-looking statements that are not facts and involve a number of risks and uncertainties. Blizzard Entertainment generally uses words such as “outlook,” “will,” “could,” “would,” “might,” “remains,” “to be,” “plans,” “believes,” “may,” “expects,” “intends,” “anticipates,” “estimate,” future,” “plan,” “positioned,” “potential,” “project,” “remain,” “scheduled,” “set to,” “subject to,” “upcoming” and similar expressions to help identify forward-looking statements. Factors that could cause Blizzard Entertainment’s actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include, but are not limited to, sales levels of Blizzard Entertainment’s titles, shifts in consumer spending trends, the impact of the current macroeconomic environment, the seasonal and cyclical nature of the interactive game market, Blizzard Entertainment’s ability to predict consumer preferences among competing hardware platforms (including next-generation hardware), declines in software pricing, product returns and price protection, product delays, retail acceptance of Blizzard Entertainment’s products, adoption rate and availability of new hardware and related software, industry competition, rapid changes in technology and industry standards, protection of proprietary rights, litigation against Blizzard Entertainment, maintenance of relationships with key personnel, customers, vendors and third-party developers, domestic and international economic, financial and political conditions and policies, foreign exchange rates, integration of recent acquisitions and the identification of suitable future acquisition opportunities, Activision Blizzard’s success in integrating the operations of Activision Publishing and Vivendi Games in a timely manner, or at all, and the combined company’s ability to realize the anticipated benefits and synergies of the transaction to the extent, or in the timeframe, anticipated, and the other factors identified in Activision Blizzard’s most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Blizzard Entertainment and Activision Blizzard as of the date of this release, and neither Blizzard Entertainment nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Blizzard Entertainment or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.

Wednesday, March 10, 2010

Codemasters Announce F1 2010 Is Coming Out In September On Xbox 360, Playstation 3, And PC

Codemasters have revealed that F1 2010 is set for a September release on the Xbox 360, Playstation 3, and PC. F1 2010 will have Grand Prix, Championship, Time Trail Modes and an extensive Career Mode. Codemasters have also announced that the game will have competitive Multiplayer options.

Codemasters have also released 2 new screenshots for the game. the cars in the screenshots are 2009 cars, but the screenshots are from the F1 2010 game.

F1 2010 Screenshots


Press Release

Wednesday 10th March/... A new generation of FORMULA ONE games will come to high definition consoles and PC later this year as Codemasters® today announced that F1 2010will be released this September for Xbox 360® video game and entertainment system from Microsoft®, PlayStation®3 computer entertainment system and PC Games For Windows®.

As the official game of the 2010 FIA FORMULA ONE WORLD CHAMPIONSHIP™, F1 2010 will include all of the official teams, drivers and circuits from the coming season. F1 2010 will feature the return of seven times FORMULA 1 Drivers’ World Champion Michael Schumacher, the introduction of several new teams, and the brand new Korean International Circuit that will host the 2010 FORMULA 1 KOREAN GRAND PRIX.

The September launch will see F1 2010 become the first official FORMULA ONE game to appear for Xbox 360 and marks the return of FORMULA ONE to PC after an eight year absence. The arrival of the HD editions of FORMULA ONE follows Codemasters’ extremely successful launch of F1 2009 for Wii and PSP, which became a top five best seller throughout the past holiday period.

In F1 2010 gamers will take on the full, expanded grid in a variety of game modes including GRAND PRIX, Championship, Time Trial and an extensive, innovative Career mode. F1 2010will also feature a highly advanced damage model, fully dynamic weather system and extensive competitive multiplayer options.

In production at Codemasters Studios Birmingham, F1 2010 is being developed using the EGO Game Technology Platform, Codemasters’ proprietary tech that powered the critically acclaimed, million-plus selling Colin McRae: DiRT 2 and Race Driver: GRID. The award-winning technology has been further developed to accurately recreate the unique aerodynamics and handling of 200MPH+ FORMULA ONE cars. The tech combined with Codemasters’ unprecedented access to FORMULA ONE teams and drivers will ensure that F1 2010 delivers the most authentic FORMULA ONE racing experience yet. F1 2010 will be released September 2010 for Xbox 360, PlayStation 3 and Games for Windows.

• ENDS •

Tuesday, March 9, 2010

2K Sports Announce Ryan Kasler Is The Cover Athlete For NHL 2K11


2K Sports have announced that Ryan Kesler is the cover athlete for NHL 2K11. NHL 2K11 is coming out on the Nintendo Wii in the fall. The picture is of Ryan Kesler being motion captured outdoors.

Press Release

NEW YORK --(Business Wire)-- Mar 09, 2010 2K Sports announced today they have signed Ryan Kesler, star two-way forward for the Vancouver Canucks® and 2010 Winter Olympics hero, to be featured as the cover athlete and spokesman for their upcoming video game, NHL® 2K11. Kesler, a vital member of the upstart 2010 U.S. Olympic hockey team, captured the collective attention of sports fans around the world with his gritty and awe-inspiring performance, and will now look to bring the same electrifying play to NHL 2K11.

“Having the opportunity to participate in the Olympics and play in front of my home crowd was one of the best experiences of my life. To now be chosen as the next cover athlete for NHL 2K11 is another dream come true,” said Kesler, alternate captain for the Vancouver Canucks. “It was awesome to work with 2K Sports last year on the NHL 2K10 commercial shoot and the outdoor motion capture session on the Las Vegas strip was incredible to be a part of. I’m looking forward to having just as much fun again, and helping them make another great hockey game this year.”

Drafted by the Vancouver Canucks in 2003 as the 23rd overall pick in the first round, Kesler has spent his entire five-year NHL career with the Canucks. As a 2009 Selke Trophy finalist, awarded annually to the top defensive player in the league, Kesler has blossomed into one of the most feared and relentless players on the ice. Best known as a two-way forward, Kesler also set personal statistical records last season with 26 goals and 33 assists. He was honored with the Cyclone Taylor award last year as team MVP and has helped to lead the Canucks this year to the top of the Northwest division.

“Ryan is one of the most talented and exciting players to watch in the NHL today and his popularity has grown exponentially since the recent success of Team USA at the Winter Olympics,” said Greg Thomas, senior vice president of sports development for 2K. “We’re thrilled to have him represent NHL 2K11 and wish him the best of luck through the rest of this season.”

Being developed by Visual Concepts, a 2K Sports studio, NHL 2K11 is not yet rated by the ESRB and scheduled to be available for Wii™ in fall 2010.

2K Sports is a division of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software, Inc. is a global developer, marketer and publisher of interactive entertainment software games for PC, PlayStation®3 and PlayStation®2 computer entertainment systems, PSP® (PlayStation®Portable) system, Xbox 360® video game and entertainment system from Microsoft, Wii™, Nintendo DS™, iPhone™ and iPod® touch. The Company publishes and develops products through its wholly owned labels Rockstar Games and 2K, which publishes its titles under 2K Games, 2K Sports and 2K Play. The Company's common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at www.take2games.com.

About the NHL
The National Hockey League, founded in 1917, is the second-oldest of the four major professional team sports leagues in North America. Today, the NHL consists of 30 Member Clubs, each reflecting the League’s international makeup, with players from more than 20 countries represented on team rosters. According to a Simmons Market Research study, NHL fans are younger, more educated, more affluent, and access content through digital means more than any other sport. The NHL entertains more than 100 million fans each season in-arena and through its partners in national television (VERSUS, NBC, TSN, CBC, RDS, RIS, ESPN America, ASN and NHL NetworkTM) and radio (NHL RadioTM, Sirius XM Radio and XM Canada). Through the NHL Foundation, the League’s charitable arm, the NHL raises money and awareness for Hockey Fights CancerTM and NHL Youth Development, and supports the charitable efforts of NHL players. For more information on the NHL, log on to NHL.com.

NHL and the NHL Shield are registered trademarks of the National Hockey League. NHL and NHL team marks are the property of the NHL and its teams. All Rights Reserved. NHL 2K11 is an Officially Licensed Product of the NHL.

NHL 2K11 is an Officially Licensed Product of the NHLPA. NHLPA, National Hockey League Players' Association and the NHLPA logo are trademarks of the NHLPA. © NHLPA.
All trademarks and copyrights contained herein are the property of their respective holders.
Wii is a trademark of Nintendo.

Cautionary Note Regarding Forward-Looking Statements
The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company's future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles for current generation platforms, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, our reliance on a primary distribution service provider for a significant portion of our products, our ability to raise capital if needed, risks associated with international operations, and the matters relating to the investigation by a special committee of our board of directors of the Company's stock option grants and the claims and proceedings relating thereto (including stockholder and derivative litigation and negative tax or other implications for the Company resulting from any accounting adjustments or other factors). Other important factors and information are contained in the Company's Annual Report on Form 10-K for the fiscal year ended October 31, 2009, in the section entitled "Risk Factors," and the Company's other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.

Monday, March 8, 2010

Analysts Predict The Playstation 3 Will Out Sell Its Rivals During The Lifetime Of This Generation


According to a report, “Taming the Waves: Games Console Life Cycles and Platform Competition,” Strategy Analytics Connected Home Devices service have predicted that the Playstation 3 will outsell the Xbox 360 and Nintendo Wii over the lifetime of this console generation.

The Analysts predict that the Nintendo Wii console sales will peak in 2011, whilst the Xbox 360 and Playstation 3 will peak between 2012-2014. They also predict The Playstation 3 will continue to be a commercial platform 5 years after Nintendo have released a sequel to the Nintendo Wii, selling a predicted 127 Million units compared to the predicted 103 Million Nintendo Wii's.

Press Release

BOSTON --(Business Wire)-- Mar 08, 2010 Sony’s PlayStation 3 (PS3) games console will sell more units than its rivals over the lifetime of the current generation, according to new forecasts published by the Strategy Analytics Connected Home Devices service, ahead of this week’s Games Developers Conference (GDC) in San Francisco. Although global sales to date of the Nintendo Wii have exceeded those of the PS3 and the Microsoft Xbox 360, this report, “Taming the Waves: Games Console Life Cycles and Platform Competition,” predicts that the PS3 will still be a commercial platform five years after the Wii has been replaced. Lifetime PS3 sales are predicted to reach 127 million units, compared to 103 million Wii units.

“Nintendo has done a great job with the Wii in bringing console games to new audiences,” says David Mercer, Principal Analyst and report author. “But its sales are now falling, particularly in mature markets, and its installed base will peak in 2011. Ownership of both the PS3 and the Xbox 360 will hit their highest points between 2012 and 2014.”

The report predicts that worldwide TV games console sales in 2010 will fall by 9% to 47.5 million units; sales of the Wii are expected to reach 17.5 million units, the PS3 14.0 million, the Xbox 360 10.5 million and the PS2 5.5 million.

In spite of falling sales, the global installed base of consoles continues to grow, reaching more than 220 million by the end of this year. However, Strategy Analytics models indicate that ownership of current systems will peak in 2011, at which point vendors will need to introduce new systems in order to maintain industry growth.

“Console industry cycles have given the industry major planning challenges for many years,” says Mercer. “There are signs that this volatility may be moderating as platforms add home entertainment and social networking services beyond pure gaming.”

Analyst Blog: http://blogs.strategyanalytics.com/dcp

About Strategy Analytics
Headquartered in Boston, MA, with offices on five continents, Strategy Analytics, Inc focuses on market opportunities and disruptive forces in emerging technology, communications and media sectors. For more information, please visit www.strategyanalytics.com

Thursday, March 4, 2010

EA Announce They Are Bringing Klei Entertainments Shank To XBLA, PSN, And PC This Summer


EA have announced that they are brining Klei Entertainments Shank to the Playstation Network, Xbox Live Arcade, and PC's this summer. Shank is a 2D Side-scroller action game that has a art style inspired by graphic novels.


Press Release

REDWOOD SHORES, Calif. --(Business Wire)-- Mar 04, 2010 EA Partners, a division of Electronic Arts Inc. (NASDAQ:ERTS) and award-winning independent development studio Klei Entertainment announced today an exclusive publishing agreement to bring the provocative new game Shank to Xbox LIVE® Arcade, PlayStation®Network and PC this summer. Featuring a unique art style inspired by graphic novels and golden age comics, Shank blends the intensity of classic 2D side-scrolling action games with a gripping and mature storyline. The cinematic brawler is a finalist for “Excellence in Visual Art” at this year’s Independent Games Festival and will be featured at the IGF Pavilion during the Game Developers Conference in San Francisco next week.

“Our mission at EA Partners is to work with the best talent across the game industry, and we are thrilled to extend our expertise to the leading creative developers in downloadable indie games,” said Jamil Moledina, Outreach Director, Business Development at EA Partners. “The team at Klei Entertainment is among the best in the world at developing fun and engaging titles for digital distribution platforms, and Shank is an amazing experience.”

“As an independent development studio, we always focus on creating great, authentic experiences for players. Working with EA Partners expands our distribution and allows us to bring Shank to a much wider audience,” said Jamie Cheng, CEO of Klei Entertainment. “They have been a fantastic partner and their understanding of the space is incredibly exciting.”

Taking place in a stylized, modern-Western setting, Shank tells a classic betrayal story directed through a sophisticated cinematic lens, with addictive action gameplay found in classic 2D side-scrolling games. Klei Entertainment was represented in the deal by CAA. For more information on Shank, please visitwww.shankgame.com and follow the development team on Twitter at www.twitter.com/klei.

About Klei Entertainment
Founded in 2005, Klei Entertainment is an award-winning game development studio based in Vancouver, British Columbia with both the technical and creative capabilities to create original and lasting properties on all platforms. Klei combines world-class talent and passion to craft great games with memorable characters that appeal to a wide range of audiences. It has developed and published games for the PC, PlayStation®Network and Xbox LIVE® Arcade. To learn more about the Klei team and its latest projects, visit www.kleientertainment.com.

About Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is a leading global interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet. Electronic Arts markets its products under four brand names: EATM, EA SPORTSTM, EA Mobile TM and POGOTM. In fiscal 2009, EA posted GAAP net revenue of $4.2 billion and had 31 titles that sold more than one million copies. EA's homepage and online game site is www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com.

EA, EA SPORTS, EA Mobile and POGO are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. Xbox and Xbox LIVE are trademarks of the Microsoft group of companies.

“PlayStation” is a registered trademark of Sony Computer Entertainment Inc. All other trademarks are the property of their respective owners.

Square Enix Europe Reveal Lara Croft and the Guardian of Light

Square Enix Europe have announced that Crystal Dynamics are developing Lara Croft and the Guardian of Light. The game will be released via a digital download in 2010, but no information regarding platform was provided. The press release doesn't mention why the game has dropped "Tomb Raider" from its title.

Press Release

Crystal Dynamics, a part of Square Enix Europe, today announced Lara Croft And The Guardian Of Light, a new game developed by Crystal Dynamics, which will be released via digital download in 2010.

“This is a really exciting project for Crystal Dynamics, we have created something completely new and very different to what people might be expecting,” said Darrell Gallagher, General Manager of Crystal Dynamics.

“Lara Croft is such an iconic character in videogames, with Lara Croft and the Guardian of Light we have created what we believe is a truly original digital experience.”

Lara Croft and the Guardian of Light will be shown strictly “behind closed doors” at this year’s Game Developers Conference beginning on March 9th.

Crystal Dynamics is an award-winning studio located in San Francisco. Founded in 1992, the studio has created and developed key game franchises such as: Legacy of Kain, Pandemonium, Gex and most recently the Tomb Raider series.

For more information visit www.laracroftandtheguardianoflight.com or follow us on Twitter and Facebook – @Crystaldynamics – Facebook.com/LaraCroft.

Saturday, February 27, 2010

Square Enix Europe Announce A Just Cause 2 Demo Is Coming 4th March


Square Enix Europe have announced that a Demo for Just Cause 2 is coming out on 24th March. The demo will be on both the Playstation 3 and Xbox 360 and feature 35 square miles of the lautan Lama Desert. This is just 1 island from the Panau Archipelago.

The Island will have towns, villages, military installations, mountain rangers and more which you will be able to interact with. The Demo itself will have you hunt down one of the main games 50 military colonels. to do so you will have to destroy military bases and much more.

Press Release

Square Enix London Studios, a part of Square Enix Europe, today announced an incredible, action-packed demo for the hotly anticipated freeroaming action game Just Cause 2 will release on March 4th, 2010.

Available for PlayStation® 3 computer entertainment system, Xbox 360® video game and entertainment system from Microsoft and PC, the Just Cause 2 demo will feature a massive 35 square miles of the Lautan Lama Desert, a vast expanse of stunning, sun-scorched scenery taking up just one of the many islands in the 400 square miles of the Panau archipelago. Packed with towns, villages, military installations, mountain ranges, missions and more, the demo will feature an astonishing amount of activities for the player… and opportunities for adrenaline-fuelled chaos are limitless.

Hunt down and assassinate one of the game’s 50 military colonels; devastate military bases, bio fuel chambers, government infrastructure and more; hijack tuk tuks, military 4×4s, armoured vehicles, mopeds, helicopter gunships, light aircraft, mini vans and numerous other military and civilian vehicles; freefall from desert outcrops or from burning planes at 20,000 feet; and unlock one full, multi-stage mission, traversing the mountains to a heavily fortified government radar station and ending in an unforgettable desert car chase.

“The Just Cause 2 demo is simply massive and with so much to do, the replay value is enormous,” said Lee Singleton, General Manager of Square Enix London Studios. “It’s easily one of the biggest freeroaming demos of all time and for fans of openworld games, it’s unmissable.”

The Just Cause 2 demo will be available March 4th, 2010, on PlayStation®Network, Xbox LIVE® Marketplace and Steam.

As Rico Rodriguez, the Agency’s most powerful weapon, players must take on the island of Panau and its military regime in order to track down Rico’s former boss and mentor, Tom Sheldon, who has gone rogue with millions in Agency cash and intel. Using a unique grapple and parachute combination, there is no vertical limit as the air becomes your playground: grapple a passing plane in flight, hijack helicopters, BASE jump from the tallest buildings or mountains and leave a trail of chaos and destruction in your wake. Just Cause 2 offers players the freedom to tackle missions any way they choose and, with over 100 vehicles and countless upgrades and collectibles, the choices for relentless adrenaline-fuelled action are limitless.

Just Cause 2 will be available for the PlayStation 3, Xbox 360 and Games for Windows® and will be released under the EIDOS brand portfolio. All formats will release in-stores on March 23rd, 2010, in North America and March 26th, 2010, in Europe, Middle East, and Australasia. More information is available on the official website at www.justcause.com.

About Square Enix Ltd.
Square Enix Ltd., a part of the Square Enix Europe business unit, is a London-based wholly-owned subsidiary of Square Enix Holdings Co., Ltd., one of the most influential providers of digital entertainment content in the world. Square Enix Ltd. publishes and distributes entertainment content from the Square Enix Group including Square Enix, Eidos and Taito® in Europe and other PAL territories. Square Enix Ltd. also has a global network of leading development studios such as IO Interactive™, Crystal Dynamics® and Eidos-Montréal. The Square Enix Group boasts a valuable portfolio of intellectual property including: FINAL FANTASY®, which has sold over 92 million units worldwide, DRAGON QUEST® which has sold over 53 million units worldwide and TOMB RAIDER® which has sold over 35 million units worldwide, together with other well established products.

More information on Square Enix Ltd. can be found on the Internet at http://www.square-enix.com

DRAGON QUEST, FINAL FANTASY, SQUARE ENIX and the SQUARE ENIX logo are trademarks or registered trademarks of Square Enix Holdings Co., Ltd. in the United Kingdom and/or other countries. TAITO is a trademark or registered trademark of Taito Corporation. EIDOS, TOMB RAIDER, IO INTERACTIVE, JUST CAUSE, JUST CAUSE 2 and CRYSTAL DYNAMICS are trademarks or registered trademarks of Square Enix Ltd. in the United Kingdom and/or other countries. AVALANCHE STUDIOS is a trademark of Fatalist Entertainment AB. All other trademarks are the property of their respective owners.

Wednesday, February 24, 2010

Nintendo Announce The DSi XL Is Coming Out In USA On 28th march for $189.99

Nintendo have announced that the DSi XL is coming out on 28th March in the USA. the DSi XL has a suggested retail price of $189.99 and will come in two colours, a Burgundy and Bronze. both colours will come pre-loaded with Brain Age Express: Arts & Letters, Brain Age Express: Math, Photo Clock, as well as two free applications: the Nintendo DSi Browser and Flipnote Studio™.

Nintendo have also announced that America's Test Kitchen: Let's Get Cooking and WarioWare: D.I.Y. are also coming out on 28th March

Press Release

The new Nintendo DSi XL™ hand-held system launches March 28 at a suggested retail price of $189.99. The screens of the Nintendo DSi XL are 93 percent larger than those of the Nintendo DS™ Lite model, providing a more vivid and engaging play experience. The screens of the Nintendo DSi XL also feature a wider viewing angle, letting friends and family members join the fun. The new system launches in both Burgundy and Bronze colors, and comes loaded with pre-installed premium softwareBrain Age™ Express: Arts & Letters, Brain Age Express: Math and Photo Clock, as well as two free applications: the Nintendo DSi Browser and Flipnote Studio™. Nintendo DSi XL will also come with a larger pen-like stylus that allows for a more comfortable grip and enhanced ease of use when playing games that use the Nintendo DS touch screen.America's Test Kitchen: Let's Get Cooking and WarioWare™: D.I.Y. will also launch for the Nintendo DS family of products on March 28, providing consumers with new content that can be enjoyed on any Nintendo DS system. Games like these demonstrate the enhanced experience available with the Nintendo DSi XL.

Tuesday, February 23, 2010

Warner Bros. Home Entertainment Group Announce They Have Acquired A Majority Stake In Rocksteady Studios

Warner Bros. Home Entertainment Group have announced that they have acquired a majority stake in Rocksteady Studios. Rocksteady Studios are based in London and are the team behind Batman: Arkham Asylum.

The Success of Batman: Arkham Asylum, 3 Million having been shipped worldwide, proved to Warner Bros. that Rocksteady are able to create games with mass appeal. Warner Bros. have also announced that Rocksteady Studios are currently working on the sequel to Batman: Arkham Asylum.

Press Release

BURBANK, Calif. --(Business Wire)-- Feb 23, 2010 Warner Bros. Home Entertainment Group announced today the acquisition of a majority stake in Rocksteady Studios, a privately held developer of interactive entertainment targeted at teens and adults, continuing Warner Bros.’ pattern as one of the industry’s fastest growing games publishers.

“Rocksteady demonstrated its professionalism and extraordinary development abilities with Batman: Arkham Asylum,” said Kevin Tsujihara, president, Warner Bros. Home Entertainment Group. “This arrangement is a great strategic fit and we are very pleased to solidify our relationship with this talented development team.”

Founded in 2004 in London, England, Rocksteady specializes in developing action-adventure video games, including Batman: Arkham Asylum, one of the most critically acclaimed games of 2009. The title has enjoyed robust sales, shipping over three million units worldwide, and has garnered numerous industry awards.

“We are proud to strengthen our association with WBIE, a world class publisher that we have enjoyed working with since we began developing Batman: Arkham Asylum,” said Jamie Walker, studio director, Rocksteady Studios. Sefton Hill, games director, added, “The Rocksteady team is very much looking forward to creating more great games based on widely recognized Warner Bros. brands like Batman.”

Warner Bros. continues to grow its games business through key acquisitions, building internal development capabilities, leveraging its global video distribution infrastructure, and focusing on developing major games franchises such as Batman, Mortal Kombat, The Lord of the Rings and LEGO.

“With the successful release of Batman: Arkham Asylum, a franchise that is a key focus for Warner Bros., Rocksteady has proven that they have the expertise to create hit games with mass appeal,” said Martin Tremblay, president, Warner Bros. Interactive Entertainment. “We are currently working with Rocksteady on the sequel to Batman: Arkham Asylum and look forward to bringing the continuation of the franchise to fans worldwide.”

“We are delighted to be deepening our relationship with London-based Rocksteady Studios, one of the UK's most respected games developers and 2009 recipient of the VGA’s coveted ‘studio of the year’ award,” said Josh Berger, president and managing director, Warner Bros. UK. “Rocksteady clearly has the talent, expertise and technology to make great games and we are fortunate to continue working closely with them as we further expand our games portfolio.”

In 2007, Warner Bros. acquired TT Games, developer of the hit LEGO-based game franchises, including LEGO Star Wars, LEGO Indiana Jones and LEGO Batman, which have wide appeal with players of all ages. In early 2009, Warner Bros. acquired Snowblind Studios to develop its The Lord of the Rings games franchise, with the first title expected to be released in 2011. Most recently, Warner Bros. purchased the primary assets of Midway Games. Midway published theMortal Kombat franchise, which has sold over 26 million units worldwide, and owned a robust IP catalog and broadly applicable game engine technology. As part of the transaction, Warner Bros. acquired two talented development studios to focus on the Mortal Kombat franchise as well as other key properties.

About Warner Bros. Home Entertainment Group
Warner Bros. Home Entertainment Group (WBHEG) brings together Warner Bros. Entertainment's home video, digital distribution, interactive entertainment, technical operations and anti-piracy businesses in order to maximize current and next-generation distribution scenarios. An industry leader since its inception, WBHEG oversees the global distribution of content through packaged goods (Blu-ray Disc and DVD) and digital media in the form of electronic sell-through and video-on-demand via cable, satellite, online and mobile channels, and is a significant developer and publisher for console and online video game titles worldwide. WBHEG distributes its product through third party retail partners and licensees, as well as directly to consumers through WBShop.com.

About Warner Bros. Interactive Entertainment
Warner Bros. Interactive Entertainment, a division of Warner Bros. Home Entertainment Group, is a premier worldwide publisher, developer, licensor and distributor of entertainment content for the interactive space across all current and future platforms, including console, handheld and PC-based gaming for both internal and third party game titles.

About Rocksteady Studios Ltd
Rocksteady Studios is a multi-award winning videogame developer based in London, England. Located in a spacious, purpose built converted factory, with full motion capture and audio studio capabilities, we are an energetic company formed by a core team of senior industry professionals. This gives us an ideal balance of drive, talent, proven methods, experience and cutting edge technology to make AAA games. Now employing 70 people, Rocksteady's mission is to be a highly professional, efficient company whose purpose is to make great games, and have happy and healthy team members. This philosophy is the heart and soul of our company. Rocksteady recently received the coveted ‘studio of the year’ award at the 2009 VGA awards.

Saturday, February 20, 2010

DICE Announce That The Battlefield Bad Company 2 Demo Was Downloaded Over 3.5 Million Times


EA And DICE have announced that the Battlefield Bad Company 2 demo has been downloaded over 3.5 Million Times. The Demo will expire on the 25th February, after this date the servers will be shut down.

EA And DICE have also released some stats from the demo so far:
  • 3.5 Million downloads
  • 500 Million kills
  • 100 Million vehicle kills
  • 15 Million knife kills
  • 30 Million destroyed vehicles
  • 10 Million head shots
  • 25 Million revives

Press Release

REDWOOD SHORES, Calif. --(Business Wire)-- Feb 19, 2010 DICE, an Electronic Arts Inc. studio (NASDAQ:ERTS), today announced that the Battlefield: Bad Company™ 2 army is already 3.5M people strong – and the game hasn’t even shipped yet. Available for a limited time, the demo* will expire in six short days so players interested in getting an early taste of the action should download it before February 25th. After that date, the DICE servers will shut down, and shift to support the game launch on March 2nd. Battlefield: Bad Company 2 is winning accolades from fans and critics worldwide for the finesse of its online multiplayer experience and dedicated server support. The Battlefield: Bad Company 2 demo is available on Xbox LIVE™ and the PlayStation® Network for free.

Some fun facts about the Battlefield: Bad Company 2 demo:
3.5 Million downloads
500 Million kills
100 Million vehicle kills
15 Million knife kills
30 Million destroyed vehicles
10 Million head shots
25 Million revives
The Battlefield: Bad Company 2 demo offers players early access to the Port Valdez map and Rush Multiplayer mode. This demo just scratches the surface of the game’s robust single-player and multiplayer offering. Battlefield: Bad Company 2 delivers eight intense maps and four multiplayer modes**. In the Limited Edition version of the game, players get early access to six unlockable items such as improved vehicle armor, advanced weapons and superior fire power. The Limited Edition is available at no extra charge, but is in limited supply. Action fans should pre-order now to secure their copy.

Battlefield: Bad Company 2 will be in stores on March 2, 2010 in North America and March 4, 2010 in Europe for the Xbox 360® videogame and entertainment system, PlayStation®3 computer entertainment system and the PC.

For more information on DICE, please visit www.dice.se. For more information on Battlefield: Bad Company 2 please visit: www.badcompany2.ea.com. Or follow us on Twitter at http://twitter.com/OfficialBFBC2.

* Internet connection required.
** In North America, four modes are available at launch when purchased at GameStop. In all other purchases, three multiplayer modes are available at launch; the fourth mode unlocks after 30-days.

About Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is a leading global interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet. Electronic Arts markets its products under four brand names: EATM, EA SPORTSTM, EA MobileTM and POGOTM. In fiscal 2009, EA posted GAAP net revenue of $4.2 billion and had 31 titles that sold more than one million copies. EA's homepage and online game site is www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com.

EA, EA SPORTS, EA Mobile and POGO are trademarks of Electronic Arts Inc. Battlefield: Bad Company is a trademark of EA Digital Illusions CE AB. “PlayStation” is a registered trademark of Sony Computer Entertainment Inc. Xbox, Xbox 360 and Xbox LIVE are trademarks of the Microsoft group of companies and are used under license from Microsoft. All other trademarks are the property of their respective owners.