Monday, December 7, 2009

EA Has Released Screenshots And A Trailer For The Engineer Class In Mass Effect 2

EA Has released a couple of screenshots and a trailer for the Engineer Class in Mass Effect 2. the trailer shows the Engineer class in action, some of their abilities and features in Mass Effect 2 and details how to use them effectively in battle.







EA Announces Dead Space 2 For PS3, Xbox 360, And PC


EA Has announced Dead Space 2 For Playstation 3, Xbox 360, And PC. Dead Space 2 Will Feature Isaac Clarke Again and this time he will fight against the Necromorphs as the infection spreads throughout space. He has his Plasma Cutter and a new range of weapons to defeat them with.

EA Have said that the story will have plot twists and not everything is as it seems. there will be more Zero G environments and many Necromorphs in the game. No Release date has been provided for the game.

Press Release

Guildford, UK – December 7, 2009 – Visceral Games, an Electronic Arts Inc. (NASDAQ: ERTS) studio announced today that the award-winning Dead Space™ franchise will continue to frighten gamers with its stunning sequel, Dead Space 2. Isaac Clarke returns for another heart-pounding adventure, taking the fight to the Necromorphs in this thrilling action-horror experience. New tools to gruesomely slice and dismember the Necromorphs complement Isaac's signature plasma cutter, empowering him as he meets new characters, explores epic zero-G environments, and fights against a relentless Necromorph onslaught. Survival isn't the only thing on Isaac's mind in Dead Space 2 – this time, he calls the shots.

“Like so many gamers worldwide, we love the Dead Space franchise and are very excited to announce a new game in the series,” said Nick Earl, Senior VP and Group General Manager at EA. “Visceral Games is quickly becoming known for delivering high-quality, action-packed games. Dead Space 2 is on target to deliver a jaw-dropping experience gamers won’t soon forget.”

“We’re thrilled to jump back into the series, making the next chapter in Isaac’s journey,” added Steve Papoutsis, Executive Producer of Dead Space 2. “The infection continues to spread throughout space and our hero Isaac Clarke is the only person able to contain it. There are still loads of Necromorphs that need killing. In Dead Space 2, not everything is exactly as it seems. Expect plot twists that will surprise you and a huge cast of twisted, disgusting monsters that are sure to scare the daylights out of you.”

Originally launched in 2008, Dead Space quickly became one of EA’s top rated wholly-owned intellectual properties. With close to 100 industry awards and an average critic score of 89*, Dead Space became a hit with horror and videogame fans worldwide. In 2009, EA launched Dead Space Extraction for the Wii™, a prequel to the original Dead Space that expanded the fiction and brought the franchise to a new audience.

Dead Space 2 is being developed for the PlayStation®3 computer entertainment system, the Xbox 360® video game and entertainment system and on PC. This product has not yet rated by PEGI. Follow us on twitter at: www.twitter.com/isaacclarke. Become a fan on Facebook at www.facebook.com/deadspace. For additional information and news, visit www.deadspacegame.com

*According to Gamerankings.com and Metacritic.com

About Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is a leading global interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet. Electronic Arts markets its products under four brand names: EA™, EA SPORTS™, EA Mobile™ and POGO™. In fiscal 2009, EA posted GAAP net revenue of $4.2 billion and had 31 titles that sold more than one million copies. EA's homepage and online game site is www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com.

EA, EA SPORTS, EA Mobile, POGO, Visceral Games, and Dead Space are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. “PlayStation” is a registered trademark of Sony Computer Entertainment Inc. Microsoft, Xbox, and Xbox 360 are trademarks of the Microsoft group of companies. All other trademarks are the property of their respective owners.

Audio Re-Cap of The Weekends News (oldest to newest)

Here is today's Audio Re-Cap of The Weekends news.
Don't forget, you can subscribe to the Audio Re-Cap Podcast on iTunes. if you do, it would be great if you can review and rate the podcast.

A podcast is available on iTunes from:
http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=328547861

A RSS Feed from Podbean:
http://qtegamers.podbean.com/feed

And on qtegamers.blogspot.com:
http://qtegamers.blogspot.com/search/label/Audio Re-Cap


Re-Cap of The Weekends News (oldest to newest)

  • QTE Blog: Re-Cap of Yesterdays News (oldest to newest) http://ow.ly/166Ti0

  • QTE Blog: Audio Re-Cap of Yesterdays News (oldest to newest) http://ow.ly/166TMw

  • Wii: New Super Mario Bros. Wii has sold over 420,000 units in its first day on sale in Japan http://ow.ly/IUJI

  • PS3: Record of Agarest War is set to come in at around 8-10 GB on the PSN when its released in USA. http://ow.ly/IViK

  • Dead Space Twitter account has uploaded a image that looks like a Ink Blot, but in the background are familiar creatures http://ow.ly/IVju

  • 360: Battlefield Bad Company 2 theme has text information for the PS3. http://ow.ly/IVkb

  • PS3: Madden NFL 10 has been patched. it brings AI improvements and tribute stickers + more http://ow.ly/IW5G

  • PS3: its suggested that the Premium PSN service would be Game Rentals. (Video has more information than text) http://ow.ly/IWcY

  • QTE Blog: EA Has Released New Screenshots For Dragons Lair On The iPhone/iPod Touch http://ow.ly/166Ven

  • QTE Blog: Sega Has Announced That Super Monkey Ball 2 Is Now Out On The iPhone/iPod Touch App Store http://ow.ly/166W4U

  • Atlus have a "Mass-Recruitment" drive for debuggers. http://ow.ly/IYgU

  • DLC for Brutal Legend would be for both Single Player And Multiplayer. there will also be some patches coming. http://ow.ly/IYja

  • QTE Blog: EA Has Released Madden NFL Aracde Gameplay Videos For The Playstation3 And Xbox 360 http://ow.ly/166Wsd

  • PS3: Modern Warfare patch 1.05 does not fix the Javelin glitch. that patch is coming later. it'll have other bug fixes http://ow.ly/J0xj

  • Its suggested a job post from Crystal Dynamics for a Multiplayer Designer is for a Tomb Raider game, co-op/maps + more http://ow.ly/J0zz

  • QTE Blog: Nintendo Has Released A launch Trailer For The Legend Of Zelda Spirit Tracks http://ow.ly/166YdJ

  • PC: its believed that the Left 4 Dead 2 SDK will bring ability to create Custom Character Models, Survivors and Infected http://ow.ly/J0De

  • PS3: PS Nation Podcast, at 13:04, says PSP Mini's on the PS3 is not a rumour...its coming. not sure if it'll be out before Christmas

  • 360: EA has taken down Fight Night 4 Champions Pack 2 DLC off the Market Place due to freezing issues. http://ow.ly/Jewv

  • There will be 11 new game announcements at this years Video Game Awards. so far 10 games have been teased. http://ow.ly/JeBg

  • QTE Blog: Android Game Of The Week – Cosmic Trails http://ow.ly/167ach

  • QTE Blog: What Have You Played This Week? http://ow.ly/Jm5J

  • QTE Blog: QTE Tweets Of The Week http://ow.ly/Jo7L



QTE Tweets Of The Week

The Following are the top 10 most clicked QTE Gamers tweets of the week.

10 QTE Blog: New Zero Punctuation - Assassins Creed II http://ow.ly/HZKh

9 Audio Re-Cap of The Weekends News (oldest to newest) http://ow.ly/165okh

8 Rebellion will not release a "sanitized" version of aliens VS Predator for Australia. http://ow.ly/IFmT

7 QTE Blog: Konami Announce Metal Gear Solid Peace Walker Is Coming Out May 28th In The UK http://ow.ly/166mVt

6 Bioshock 2 now has a Japanese publisher. D3 will be releasing in Japan. http://ow.ly/H9Bk

5 PS3: Sony Japan are pricing the Western Sony games, Uncharted 2, Infamous, And Ratchet & Clank Future 2 at 5,980 yen ($66) http://ow.ly/ups2

4 PS3: Sony has said that they won't suspend people if they use the "Javolin Glitch" in Modern Warfare 2 online. http://ow.ly/IdsG

3 Spike have teased new mystery trailer. it will be revealed at the Video Game Awards. http://ow.ly/HeXJ

2 QTE Blog: EA Has Released Screenshots For Mirror's Edge On The iPhone/iPod Touch http://ow.ly/1664IK

1 QTE Blog: Sony Europe Has Announced A Winter Wonderland Festival Space For Home Is Coming 10th December http://ow.ly/165sDd


Sunday, December 6, 2009

What Have You Played This Week?

Not a lot this week. I wasn't as far into Batman as I thought so that took up some time. I got some Demo's in and enjoyed both of them.

Football Manager 09 – PC – I'm Still With Bayern Munich but i'm also now the Italy National Manager. I've never been their manager before so this should be interesting. Would love to get the new game, but unfortunately I can't afford it, but what is great about the Football Manager games is that you can play them for a long time, even if a new version has come out (typically as the newest Football Manager needs 1 patch for it to get great.)


Bayonetta – Demo - PS3 – I downloaded this big demo not really knowing what to expect. Its not a bad demo, it shows the battle, gameplay, and some of the story, but it throws it at you very quick. You may also need to change some of the options, like camera sensitivity and axis. The gameplay is very hack and slash but its done well. It was very fluid and very easy to pull together combo's and huge attacks. The graphics looked ok. The detail looks a little flat/washed out, but it doesn't detract from the gameplay.

Batman Arkham Asylum – PS3 – I finished this game and enjoyed all of it. The story was interesting with a few good plot twists. There was a predictable ending but it fitted with the story and doesn't feel cheap. I never felt things got repetitive, I had all the equipment and enjoyed trying it all out on the bad guys, coming up with new ways to defeat them. The thing that disappointed me was the end boss battle. It became very traditional and simple which is a shame. The scarecrow parts of the game were a nice way to break things up and offered a nice change of style, especially a interesting re-cap of the start of the game. I highly recommend this game. It is a great Batman game, and a great game in general. I tried the challenge rooms...and I couldn't get a high score on any of them. But I did enjoy trying them, and the Joker rooms were good enough to get the PS3 version alone.


Little Big Planet – Demo – PSP – This demo was great. The graphics on the PSP looked really good and it felt like Little Big Planet. It only had 2 levels which is a shame, but those levels alone show how the game level design has improved since the PS3 version. They were simple levels but, like the PS3 version, you can see key object markers which will make you come back. The load times were also very good. I recommend if you have played or are interested in Little Big Planet, get the demo. Its a small download and will quickly show how good it is.


What have you been playing this week? feel free to add your weeks gaming selection in the comments, or comment on my selection for this week




Android Game Of The Week – Cosmic Trails


Cosmic Trails
Developed By ActionXL
Free
Version: 1.0
Size: 4.77MB

The Good
Graphics
Gameplay
Music

The Average
Controls
Game Size

The Bad
A bit Buggy
Game Modes

Cosmic Trails is perhaps a game that not many people have come across in the Android Market. I honestly don't know how long it has been on the Market, but I only found it when I searched the entire list of most popular games. The game has one of the biggest file sizes i've seen on the Market and it only comes with one mode. The music in the game and sharp graphics show why the game has such a big file size.

The one mode in the game isn't titled as anything, so for this it'll be referred to as a Endless Mode. Endless Mode lasts as long as you can. The aim in this mode is to move your ship, which looks like the ship from Every Extend Extra, and touch the top of shapes, avoiding their tales, to clear the shapes and tails of the screen. The game starts with no background music. One you have cleared a few shapes, the beat starts to come in. as more shapes are cleared, the background beat increases and so does the speed and amount of shapes. The shapes, themselves, have a note that plays when you clear each of them. You can string together bonuses by clearing the same shape and playing the same note.

Each shape has its own individual tone that fits in with the background. Because of this, each time you play the game, the music created will be different. Behind each shape is a tail that cannot be removed from the screen until you either clear the shape or lose a life and fly into the tail. These tails can be a big hindrance if left unchecked, completely cutting one end of the screen off from the ship. You get 3 lives to start of with more lives coming everytime you break 2000 points. In the beginning this may seem too easy, but as things get a bit more chaotic the points come quick, and so do the enemies, its easy to lose a life.

The game is controlled using the Phones accelerator. There is no button controls beyond pressing menu to pause the game and bring up the main menu, over the paused game. The game controls are generally good. There is a little issue when you tilt the phone away from, more so depending on your phones screen, but you never tilt it away for long periods. The game has a option to adjust the sensitivity of the controls. The other options let you change the sound and music levels.

The game does have a few issues. The lack of any other game modes is a shame. A time attack mode would fit perfectly for the game. Only having one mode means people can tire of the game quickly. The game is also a little buggy. On occasion, the framerate can dip or the music can go silent for a very short, but noticeable, time. The game also uses a lot of the phones resources, so its best to check what you have running in the background before playing the game.

Even if the game has only one mode and can be a little buggy, the Endless gameplay and music is pretty addictive and very accessible. The graphics are simple, but they are done very well. The use of music and tones work great together. This maynot be a must have for everyone, but it will be highly enjoyable for those who enjoy this type of game.