Thursday, September 6, 2012
Konami Announce Pro Evoultion Soccer 2013 [PES 2013] Comes Out On PS3, Xbox 360 And PC On 21st September
Konami have announced the release date for the PS3, Xbox 360 and PC versions of PES 2013 as 21st September. the release dates for the PSP, PS2, 3DS and Wii versions will be revealed shortly. there will be a limited edition UEFA Champions League Steelbook Edition that will come with a DLC code for historic UEFA CHampions League balls and more. the UK gets another pre-order limited edition with the Manchester United Steelbook Edition.
Press Release
Marvelous AQL Announce Half Minute Hero: Super Mega Neo Climax Ultimate Boy For Steam, Out 27th September
Marvelous AQL have announced Half Minute Hero is coming to PC's and Steam as Half Minute Hero: Super Mega Neo Climax Ultimate Boy. this PC version features all the content from the PSP and Xbox 360 versions of the game including the Hero 300 mode. the game is set to come out on Steam on 27th September, 10AM PST in the USA and 6PM GMT in the UK.
Screenshots
Press Release
Screenshots
Press Release
SI Games And Sega Reveal Football Manager 2013, Coming To PC and Mac Before Christmas
SI Games and Sega have revealed the next game in the Football Manager series. Football Manager 2013 is set to come to PC and Mac this year, before Christmas. Football Manager 2013 brings improvements to the series over previous games but it also brings some radical changes and additions.
One of these new additions is Classic Mode. this new simple mode simplifies the game and makes it less time consuming, to the point where a season can be played in 8/10 hours. another new mode is Challenge Mode. this mode puts you in scenarios to be accomplished over a time period. changes will be added to the game throughout the year, depending on demand from players.
Other Improvements and features include:
Press Release
One of these new additions is Classic Mode. this new simple mode simplifies the game and makes it less time consuming, to the point where a season can be played in 8/10 hours. another new mode is Challenge Mode. this mode puts you in scenarios to be accomplished over a time period. changes will be added to the game throughout the year, depending on demand from players.
Other Improvements and features include:
- Improved 3D match
engine
Perhaps the most visible enhancements to FM13 will be those that have been made to the 3D match engine. In this year’s release, everything on and around the pitch will look more realistic; from the stadiums and crowds through the players’ movements and the way the ball moves through the air. A variety of new and improved animations give matches a more realistic feel, while a revamp of the camera system makes the matchday experience more ‘televisual’. These visual enhancements are underpinned by a dramatic improvement in the match engine’s artificial intelligence system.
- New staff roles
FM13 sees a significant restructure of the manager’s backroom staff and a revamp of their roles. This includes the introduction of a Director of Football who will (if required) take on some of the manager’s workload, such as contract negotiations or the disposal of unwanted players. In addition, the number of specialist coaches has increased and the manager has greater flexibility to choose which coaches to seek advice from and when to do this, as well as more specialised coaches and the ability to improve coach’s skills as they qualify for their coaching badges.
- Improved media interaction
The interaction between the manager and the media has been revamped. One significant aspect of this is that managers can now adopt different tones when dealing with the press – choosing between a number of moods ranging from ‘calm’ to ‘aggressive’.
- Network game
FM13 sees a huge revamp of the multi-player game, which now makes full use of the Steam system’s network functionality, allowing players to set up and enjoy games against other managers far more easily than before. The improved network game also includes a number of bespoke, one-off league and cup options alongside the standard career version, including one mode which allows the player to take the team that he or she has built and developed in their single-player game and test it in the multi-player environment.
- Worldwide leaderboards
FM13’s deeper integration with Steam also sees the introduction of worldwide leaderboards which means, for the first time, that players can see exactly where they stand compared to their fellow managers across the globe. In addition to the full global ranking ladder, there will also be a number of individual leaderboards covering the game’s different modes and every playable nation and division. The leaderboards use a sophisticated scoring system that takes into account a variety of factors including the level a manager chooses to compete at, his or her club’s financial performance and even their in-game wages – making the new manager contract negotiation feature a really important addition to the game.
- User interface
FM13 boasts a new interface and skin for ‘career’ mode, and a fresh new look for ‘classic’ mode, as well as lots of work on navigation, an animated interface and a new search system means that whichever mode you go for, FM13 will be the easiest to use and best-looking game in the series to date.
- Enhanced training
In FM13 managers will have the ability to go deeper into their team’s training and choose a schedule that suits their needs. Training is now managed through a simplified overview panel which combines general coaching with more detailed preparation. Managers can now choose where they want to focus their team’s training, whether that is on more general routines or in preparing for specific matches.
- Realistic tax regimes
One of the major factors which influences real world footballers when they come to choose which club to sign for is the different level of tax which is payable from one country to another. This is now reflected in FM13, which includes up-to-date tax regimes for each of its featured countries – something which the in-game footballers will take into account when deciding which club to join.
Perhaps the most visible enhancements to FM13 will be those that have been made to the 3D match engine. In this year’s release, everything on and around the pitch will look more realistic; from the stadiums and crowds through the players’ movements and the way the ball moves through the air. A variety of new and improved animations give matches a more realistic feel, while a revamp of the camera system makes the matchday experience more ‘televisual’. These visual enhancements are underpinned by a dramatic improvement in the match engine’s artificial intelligence system.
- New staff roles
FM13 sees a significant restructure of the manager’s backroom staff and a revamp of their roles. This includes the introduction of a Director of Football who will (if required) take on some of the manager’s workload, such as contract negotiations or the disposal of unwanted players. In addition, the number of specialist coaches has increased and the manager has greater flexibility to choose which coaches to seek advice from and when to do this, as well as more specialised coaches and the ability to improve coach’s skills as they qualify for their coaching badges.
- Improved media interaction
The interaction between the manager and the media has been revamped. One significant aspect of this is that managers can now adopt different tones when dealing with the press – choosing between a number of moods ranging from ‘calm’ to ‘aggressive’.
- Network game
FM13 sees a huge revamp of the multi-player game, which now makes full use of the Steam system’s network functionality, allowing players to set up and enjoy games against other managers far more easily than before. The improved network game also includes a number of bespoke, one-off league and cup options alongside the standard career version, including one mode which allows the player to take the team that he or she has built and developed in their single-player game and test it in the multi-player environment.
- Worldwide leaderboards
FM13’s deeper integration with Steam also sees the introduction of worldwide leaderboards which means, for the first time, that players can see exactly where they stand compared to their fellow managers across the globe. In addition to the full global ranking ladder, there will also be a number of individual leaderboards covering the game’s different modes and every playable nation and division. The leaderboards use a sophisticated scoring system that takes into account a variety of factors including the level a manager chooses to compete at, his or her club’s financial performance and even their in-game wages – making the new manager contract negotiation feature a really important addition to the game.
- User interface
FM13 boasts a new interface and skin for ‘career’ mode, and a fresh new look for ‘classic’ mode, as well as lots of work on navigation, an animated interface and a new search system means that whichever mode you go for, FM13 will be the easiest to use and best-looking game in the series to date.
- Enhanced training
In FM13 managers will have the ability to go deeper into their team’s training and choose a schedule that suits their needs. Training is now managed through a simplified overview panel which combines general coaching with more detailed preparation. Managers can now choose where they want to focus their team’s training, whether that is on more general routines or in preparing for specific matches.
- Realistic tax regimes
One of the major factors which influences real world footballers when they come to choose which club to sign for is the different level of tax which is payable from one country to another. This is now reflected in FM13, which includes up-to-date tax regimes for each of its featured countries – something which the in-game footballers will take into account when deciding which club to join.
Press Release
Labels:
Football Manager 2013,
Mac,
PC,
Sega,
SI Games
Wednesday, September 5, 2012
The God of War Collection And ICO and Shadow Of The Colossus Collection Have Been Patched For PS Vita Remote Play
Sony have announced they have released patches for both The God of War Collection And ICO and Shadow Of The Colossus Collection that will enable the games to be played on the PS Vita via Remote Play with a PS3. these collections do let you choose if you want to have the R2 and L2 buttons mapped to the rear touch pad. I have put my God of War Collection collection disc in and the update for that collection was only 30mb.
Source: EU Playstation Blog
Hello Games Announce Joe Danger 2: The Movie Comes To XBLA On 14th September For 1200 MS Points
Hello Games have announced Joe Danger 2: The Movie comes to Xbox Live Arcade on 14th September for 1200 MS Points. there are 100 scenes to play through with around 40 hours of gameplay, there are over 20 vehicles to play. Joe Danger: Special Edition, also on XBLA, will have it's price cut to 600 MS Points in celebration of Joe Danger 2.
Press Release
Press Release
Labels:
360,
Hello Games,
Joe Danger 2,
XBLA
Naughty Dog Have Released A New Gameplay Video For The Last Of Us From PAX Prime
Naughty Dog have released a new gameplay video for The Last Of Us. this 15 minute video shows interactions between Ellie and Joel as they explore the city they are in. the video also shows some combat. this gameplay video takes place in areas already shown in previous trailers.
Source: EU Playstation Blog
Source: EU Playstation Blog
Labels:
Naughty Dog,
PAX Prime 2012,
The Last Of Us
Zero Punctuation - Darksiders 2
This week Yahtzee plays as Death in Darksiders 2. the game has changed alittle from the previous game, but will it stand alone or does it still borrow too much from other game genre's...oh and will Yahtzee get over the names of the other Horsemen...????
Labels:
Zero Punctuation
Subscribe to:
Posts (Atom)