Konami have announced Battle: Los Angeles, a game currently in development at Saber Interactive, an upcoming first person shooter based on the movie Battle: Los Angeles. The game is set to come out in April on the PS3 PSN, XBLA, PC via Steam and other digital channels. in the game you play as Corporal Lee Imlay and fight alongside characters from the film and defend the city of Los Angeles from attacks from unknown forces.
There are a variety of weapons in the game like an assault rifle, sniper rifle, rocket launcher, frag grenades, and a turret gun. the game also has unlockable content, trophy support, and 5.1 surround sound.
Screenshots
Press Release
In advance of the nationwide release of Columbia Pictures’ action film Battle: Los Angeles, in theaters March 11, 2011, Konami Digital Entertainment, Inc. today announced Battle: Los Angeles, a new first person shooter game based on the film, coming next month for the PlayStation Network, Xbox Live Arcade, Windows PC download via Steam and select digital distribution channels. Players will have the opportunity to relive the thrill of the movie as they assume the role of Corporal Lee Imlay and fight alongside characters from the film and defend the city of Los Angeles from attacks from unknown forces.
“Konami jumped at the opportunity to team up with Columbia Pictures and publish the Battle: Los Angeles video game,” said Careen Yapp, Vice President of Acquisitions and Franchise Development Konami Digital Entertainment. “We love the movie and it was a great experience working with Saber – there were some great ideas about how to expand the story into a game. It’s a great chance for gamers and moviegoers to play out the world of the film.”
“Battle: Los Angeles is a tremendously thrilling game and a perfect complement to our film. Saber and Konami have creatively entered the world of the film and used it as a canvas for a rich, exciting game,” said Mark Caplan, Vice President Consumer Products, Sony Pictures Entertainment.
Developed by Saber Interactive and powered by the Saber 3D Engine, Battle: Los Angeles is a high-end fast and frantic first–person shooter game that will take players through a single player campaign that mirrors the upcoming feature film. Players will assume the role of a Marine fighting against a worldwide alien invasion that has the city of Los Angeles as the major battleground and focal point for the game. Players will battle unique and varied enemies using an arsenal of weapons throughout the game like an assault rifle, sniper rifle, rocket launcher,
frag grenades, and a turret gun as they navigate the streets of Los Angeles avoiding fierce and relentless attacks. Aside from high-caliber fire fighting combat, destructible environments have been included using the Havok Destruction Module which will allow players to destroy scaffolding structures, vehicles and overpasses to eliminate enemy forces. With unlockable content, trophy support, and 5.1 surround sound, Battle: Los Angeles will pull players deep into the heart of the battle to save mankind.
Battle: Los Angeles the video game will be available on the PlayStation Network, on Xbox Live Arcade, Windows PC download via Steam and select digital distribution channels. For more information, please visit www.konami.com Battle: Los Angeles is rated T for Teen by the ESRB.
About Battle: Los Angeles (Feature Film)
For years, there have been documented cases of UFO sightings around the world – Buenos Aires, Seoul, France, Germany, China. In the movie Battle: Los Angeles, what were once just sightings becomes a terrifying reality when Earth is attacked by unknown forces. As people everywhere watch the world’s great cities fall, Los Angeles becomes one of the last stands for mankind in a battle no one expected. It’s up to a Marine Staff Sergeant (Aaron Eckhart) and his new platoon to draw a line in the sand as they take on an enemy unlike any they’ve ever encountered before. The film is directed by Jonathan Liebesman, written by Chris Bertolini, and produced by Neal H. Moritz and Ori Marmur. The film will be released on March 11, 2011.
About Sony Pictures Entertainment
Sony Pictures Entertainment (SPE) is a subsidiary of Sony Corporation of America, a subsidiary of Tokyo-based Sony Corporation. SPE's global operations encompass motion picture production and distribution; television production and distribution; home entertainment acquisition and distribution; a global channel network; digital content creation and distribution; operation of studio facilities; development of new entertainment products, services and technologies; and distribution of entertainment in more than 140 countries. Sony Pictures Entertainment can be found on the World Wide Web at http://www.sonypictures.com.
About Saber Interactive
Saber Interactive is one of the world’s leading independent game development studios. Based in Millburn, New Jersey and St. Petersburg, Russia, Saber is one of the world leaders in development, multi-platform gaming technology and technical artistry.
About Konami Group
Konami Digital Entertainment, Inc, is a leading developer, publisher and manufacturer of electronic entertainment properties. Konami’s titles include the popular franchise Metal Gear Solid, Silent Hill, DanceDanceRevolution, and Castlevania, among other top sellers. The latest information about Konami can be found on the web at www.konami.com. KONAMI CORPORATION is a publicly traded company based in Tokyo, Japan with subsidiary offices, Konami Digital Entertainment Co., ltd. In Tokyo, Japan, Konami Digital Entertainment, Inc. in the United
States, and Konami Digital Entertainment GmbH in Frankfurt, Germany.
KONAMI CORPORATION is traded in the United States on the New York Stock Exchange under the ticker symbol KNM. Details of the products published by Konami can be found at http://konami.com.
KONAMI is a registered trademark of KONAMI CORPORATION “PlayStation”, “PS” Family logo and “PSP” are registered trademarks of Sony Computer Entertainment Inc. Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies.
Friday, March 4, 2011
Insomniac Games Have Released A Resistance 3 Multiplayer Gameplay Video
Insomniac Games have released new screenshots and a gameplay video for Resistance 3. both the screenshots and video show in-game action from the games online multiplayer. the video shows action from both the humans and chimera as well as several weapons. some of the games "Ribbons" are also revealed and how to unlock them.
Watch Resistance 3 - Multiplayer Gameplay Video in Tech & Gaming | View More Free Videos Online at Veoh.com
Screenshots
Watch Resistance 3 - Multiplayer Gameplay Video in Tech & Gaming | View More Free Videos Online at Veoh.com
Screenshots
Labels:
Insomniac,
PS3,
Resistance 3
From Software Have Released New Screenshots For Dark Souls And Detail The Beacon Fire
From Software have released new screenshots for Dark Souls. these in-game screenshots show a few different locations as well as a variety of enemies. From Software have also detailed The Beacon Fire. this is a key feature that permeates the entire game. it serves several functions in the game, perhaps one of the more important features is it acts as a rest point. its other uses include being used as a Recovery Point, A Restart Point for when you die, and a Sharing Point where you talk to others.
Screenshots
GAME DESCRIPTION
Produced by NAMCO BANDAI Games Inc. and powered by From Software Inc., Dark Souls is a brand new
action role playing game for PlayStation®3 and Xbox 360®. Set in a rich, dark fantasy universe, the game's
tense dungeon crawling, fearsome enemy encounters and groundbreaking online features combine for an utterly
compelling experience. Dark Souls breaks down barriers with a seamless world that encourages exploration and
demands adaptability. As players encounter terrifying enemies and discover new areas, the game's foundation of
challenge and reward permeates the experience, delivering an unparalleled sense of achievement.
THE BEACON FIRE
In Dark Souls, players have a new friend. The Beacon Fire is a key feature that will permeate the entire game
universe, serving a number of important functions for players as they battle on many levels to overcome the
uniquely challenging universe.
The game world of Dark Souls is seamless, with no distinct levels and few loading times. Throughout the world, the
small, warm light of the beacon fire will serve as a point of subtle releaf that glows in the cold, dark world that the
player explores though. The main functions of Beacon Fire are as follows:
→ Recovery Point:
Use the fire to restore the Life Gauge;
→ Restart Point:
When a player dies in the game they can restart from the last Beacon Fire, helping players progress in the face of
adversity and death;
→ Sharing Point:
Players may gather around the beacon fire to share the Dark Souls experience.
Screenshots
GAME DESCRIPTION
Produced by NAMCO BANDAI Games Inc. and powered by From Software Inc., Dark Souls is a brand new
action role playing game for PlayStation®3 and Xbox 360®. Set in a rich, dark fantasy universe, the game's
tense dungeon crawling, fearsome enemy encounters and groundbreaking online features combine for an utterly
compelling experience. Dark Souls breaks down barriers with a seamless world that encourages exploration and
demands adaptability. As players encounter terrifying enemies and discover new areas, the game's foundation of
challenge and reward permeates the experience, delivering an unparalleled sense of achievement.
THE BEACON FIRE
In Dark Souls, players have a new friend. The Beacon Fire is a key feature that will permeate the entire game
universe, serving a number of important functions for players as they battle on many levels to overcome the
uniquely challenging universe.
The game world of Dark Souls is seamless, with no distinct levels and few loading times. Throughout the world, the
small, warm light of the beacon fire will serve as a point of subtle releaf that glows in the cold, dark world that the
player explores though. The main functions of Beacon Fire are as follows:
→ Recovery Point:
Use the fire to restore the Life Gauge;
→ Restart Point:
When a player dies in the game they can restart from the last Beacon Fire, helping players progress in the face of
adversity and death;
→ Sharing Point:
Players may gather around the beacon fire to share the Dark Souls experience.
Labels:
360,
Dark Souls,
From Software,
Namco Bandai,
PS3
Hit X Podcast: All The News From QTE Gamers From Thursday 3rd March
This is all the news From Thursday 3rd March.
You can subscribe to the Hit X Podcast on iTunes by clicking on the link below, and if you do or are already a subscriber it would be very helpful for me if you can rate and review the podcast.
The Hit X Podcast is available on iTunes from:
http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=328547861
A RSS Feed from Podbean For The Hit X Podcast:
http://qtegamers.podbean.com/feed
And All The Recent Podcasts can be found on qtegamers.blogspot.com:
http://qtegamers.blogspot.com/search/label/Audio Re-Cap
You can subscribe to the Hit X Podcast on iTunes by clicking on the link below, and if you do or are already a subscriber it would be very helpful for me if you can rate and review the podcast.
The Hit X Podcast is available on iTunes from:
http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=328547861
A RSS Feed from Podbean For The Hit X Podcast:
http://qtegamers.podbean.com/feed
And All The Recent Podcasts can be found on qtegamers.blogspot.com:
http://qtegamers.blogspot.com/search/label/Audio Re-Cap
Labels:
Audio Re-Cap
The Re-Cap: News From QTE Gamers From Thursday 3rd March
- QTE Blog: The Re-Cap: News From QTE Gamers From Wednesday 2nd March http://ht.ly/1bAW4Y
- QTE Blog: Hit X Podcast: All The News From QTE Gamers From Wednesday 2nd March http://ht.ly/1bB1Bp
- PSP2: Engadget have video from the Sony NGP conference at GDC. Cartridges come in 2GB/4GB Sizes http://ht.ly/47878
- PSP2: Sony reveal quad core CPU won't run at 2GHz due to battery life and heat. 4xMSAA anti aliasing, RAM close to PS3 http://ht.ly/478fG
- iPad: Its reported iPlayer will cost less than $10 a month for international subscribers http://ht.ly/478j9
- OnLive: Future features detailed, Achievements, Voice Chat, Game Invites, and video clip uploads to Youtube http://ht.ly/478mx
- WP7: Microsoft have restarted the Windows Phone 7 update that originally "bricked" some handsets. that issue is fixed http://ht.ly/47cMc
- QTE Blog: This Weeks USA PSP Digital Comic Store Update http://ht.ly/1bB4I0
- QTE Blog: EA Have Released 3 New Fight Night Champion Videos Featuring David Haye And Tinie Tempah http://ht.ly/1bB4I1
- webOS: HP have shown gaming on the HP Touch pad. some framerate dips, copes with multitasking fine. http://ht.ly/47etB
- 3DS: a debug unit has been revealed. it has a more plasticky finish, red on the top, and the game carts look different http://ht.ly/47eL7
- 3DS: Epic's Mark Rein says Unreal Engine will come to a Nintendo Platform when Nintendo releases one that can run it http://ht.ly/47gF9
- QTE Blog: Namco Bandai Have Released A New Character Trailer For Ace Combat Assault Horizon http://ht.ly/1bB7zE
- QTE Blog: GAME Announce Gods Eater Burst Will Be Exclusive To Them When It Comes Out On 18th March In The UK http://ht.ly/1bB7zD
- PS3: David Cage reveals that at least 72% of gamers who played Heavy Rain reached the games end http://ht.ly/47gPX
- PS3: Activision claims Call Of Duty Black Ops is the best selling PS3 game, no figures released, GT 5 sold 6.37M so far http://ht.ly/47gVN
- QTE Blog: Platinum Games Have Released A New Anarchy Reigns Trailer Titled "Fight To The Death" http://ht.ly/1bBcbB
- QTE Blog: Fire Hose Games Announce Slam Bolt Scrappers Is Coming To The PS3 On 15th March http://ht.ly/1bBcbA
- Valhalla Game Studios announce Score Studios are helping with the development of Devil's Third http://ht.ly/47kVf
- PSPgo: Sony's official website lists the PSPgo as $149.99, even tho no official price drop has been announced as yet http://ht.ly/47lB7
- QTE Blog: Neverrealm Studios Announce A Mortal Kombat Demo Is Coming To The PS3 From 8th March http://ht.ly/1bBeP3
- 3DS: iFixit have taken apart the 3DS and talked about how the 3D Slider works. battery estimates for 3D, 3-5 Hours http://ht.ly/47n3o
- Sony reveal 14.6M PS3 consoles sold, more than 80% are connected to the internet. there are over 70M PSN Accounts http://ht.ly/47naP
- QTE Blog: Nintendo Announce 3D Super Mario http://ht.ly/1bBhCA
- QTE Blog: Nintendo Detail The May Update For The Nintendo 3DS http://ht.ly/1bBkzc
- QTE Blog: Nintendo Announce Netflix And AT&T Deals For The Nintendo 3DS http://ht.ly/1bBkzb
- 3DS: Its revealed Monster Games, ExciteTruck/ExciteBots devs, are the developers behind PioltWings Resort http://ht.ly/47sX2
- QTE Blog: Sony Have Released A New Kevin Butler Advert For MLB 11 The Show http://ht.ly/1bBnjT
- QTE Blog: Guerrilla Games Detail Killzone 3 Patch 1.04 http://ht.ly/1bBnjS
- Android: Rovio's Peter Vesterbacka says Angry Birds has been downloaded over 30 Million times http://ht.ly/47sZw
- PS3: Epic president Mike Capps says bringing the Gears Trilogy to the PS3 is something he'd "love" to do, 360 only tho http://ht.ly/47t86
Labels:
Re-Cap
Thursday, March 3, 2011
Guerrilla Games Detail Killzone 3 Patch 1.04
Guerrilla Games have announced a new Killzone Patch is coming next week. patch 1.04 brings new bug fixes as well as some changes and new functionality. as well as the patch, Guerrilla Games say "we are performing regular and significant Server updates to help with connection issues such as the -9 Error (fix deployed Thursday 3rd of March) as well as improving performance and lag."
CHANGES & NEW FUNCTIONALITY
* Network - Lag fixes and fixes for network errors 10002, 8001 and 8013
* Gameplay - Players now have more stamina by default. Sprint length is increased but the recharge timer has been adjusted to compensate
* Gameplay - Mortally wounded players no longer have collision. Alive players should now be able to traverse the levels without getting stuck on mortally wounded players
* Gameplay - Medic's revive cool-down reduced from 25 to 10 seconds
* Gameplay - Increased range from where friendly players can be revived - player can be revived from 20 meters now
* Gameplay - Guerrilla Warfare games now last 15 minutes and it takes 100 kills instead of 50 to win
* Performance – Improvements to party creation server load
* Menu - Show envelope icon to indicate that player has received message
* Menu - Rewards panel in post game screen now auto-scrolls
* Menu - Botzone is now paused when player goes to start menu
* Menu - Single click squad invite
* Menu - Enhanced idle detection code in menu, the player isn’t spawned if he’s still pressing buttons
* Security - Several security, anti hack and cheat fixes
BUG FIXES
* Stability – Fix for an occasional crash bug when in the Credits screen and transitioning straight into Multiplayer via a Invite
* Stability – Fix for potential hang when players migrate between maps
* Gameplay - Player can retain crouched collision after deploying jetpack
* Gameplay - The Assassination Executioner medals only count Deadly Assassin kills, not Executioner kills
* Gameplay - Cloak kills with weapons that break cloak now count towards medal for Cloak levels 1 and 2.
* Gameplay - Global - Medic’s Triage droids now disappear when player quits out of game
* Gameplay - Cloak/Disguise cannot be removed manually by accident anymore
* Gameplay – Fix for rumble in Exo being over-powered and out of sync
* Gameplay – Fix for Silent Footsteps remaining active after choosing other skill and removed from the personal stats menu
* Exploit - Akmir Snowdrift - Player can reach the boat by using an ammo box to exit the intended boundaries
* Functionality – Disc eject now handled more gracefully
* Trophies - DLC 1 ‘Little Big Weapons’ Trophy does now counts rocket launcher and StA2
* Clan functionality – Fix for player quitting and re-joining a tournament, they may re-enter a tournament alone.
* Menu - Find game – Operations - Mode description - Spelling issue fixed
* Menu - Friends: Fix for Clan tags being displayed for a max of nine players despite the number of player that are in the clan
* Menu – Fix for incorrect message given when attempting to join a Clan Game that an online friend is taking place in
* Menu - Spawn-screen – Fix for when the extra Primary Weapon skill is equipped, the weapon description goes out of sync
* Menu - Accolades do now show subsequently
* Menu - When receiving a squad invite from a player in another match, there is now a warning that the player will leave his current game.
* Menu - Scramble detailed range and in-game range now match properly
* Menu - The Spot and Mark description in the unlock menu is now correct
* Menu – Fix for when the player presses the SQUARE button when a player that is in their game is highlighted in the squad lobby menu they receive the message ‘You cannot join a play that is not in a game.’
* Menu - Turn off animations for the squad list to avoid it becoming unreadable every time a rebuild occurs when voice chat is activated
* Menu – Fix for when trying to join a friend without the required DLC pack, the message will tell the player they are part of a squad.
* Menu – Fix for the message informing the player they are attempting to join a DLC game without the required DLC content installed reading better
* Menu - Increased Accuracy & Faster Reload Ribbons now update in the personal statistics screen.
Source: Killzone.com
Labels:
Guerrilla Games,
Killzone 3,
PS3
Sony Have Released A New Kevin Butler Advert For MLB 11 The Show
Sony have released a new Kevin Butler advert for MLB 11 The Show. this advert features Kevin Butler and Joe Mauer playing against each other. Who will win? watch and find out.
Source: USA Playstation Blog
Source: USA Playstation Blog
Labels:
MLB 11 The Show,
PS3
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