Monday, June 15, 2009

EA - Need For Speed Shift Driver Profiles Detailed - Press Release

EA have released information regarding driver profiles in their upcoming game Need For Speed Shift.
The Driver Profile runs through the single player and multiplayer games that is unique to each player as it's based on the way the player plays the game. It measures the players driving personality, basically their driving style, the players success, whether they go for wins or positions, and the badges earned, these relate to "achievements" that can be obtained during a race.
The Driver Profile then creates rivalries, challenges and customisation options relevant to the player alone.

Press Release

Guildford, UK – June 15, 2009 – Electronic Arts Inc. (NASDAQ: ERTS) today announced details on the exclusive driver profile system in Need for Speed™ SHIFT. Driver profile is the ultimate extension of the true driver’s experience. Extending through the single player career and online multiplayer modes, driver profile gives each player a unique game experience based on the way each player drives on the track. This exclusive driver profile system pushes the entire racing genre forward.

Driver profile is a tailor-made career mode based on four key game play components:
1. Personality - a player’s driving style determines whether they are an aggressive or precise driver.
2. Success - as in every race, the ultimate goal is to finish at the top of the podium.
3. Profile points - every car passed, every corner mastered, every opponent taken out generates profile points.
4. Badges - these unique icons bring individuality and style to each player’s driver profile, as each player races and completes top achievements.
As a player’s driver profile develops through the course of the game, it creates rivalries, triggers specific challenges and even unlocks vehicles and customization options. Need for Speed SHIFT’s multiple reward systems keeps players in each race regardless of their position.

“The new driver profile feature in Need for Speed SHIFT gives players full control of how they progress through game,” said Patrick Soderlund, Senior Vice President of EA Games Europe. “In SHIFT, how you drive is who you are behind the wheel.”

Need for Speed SHIFT is being developed by Slightly Mad Studios in collaboration with Black Box and Patrick Soderlund. Slightly Mad Studios includes developers and designers that worked on the critically acclaimed games GT Legends and GTR 2. The PSP® (PlayStation® Portable) version is being developed by EA’s Bright Light studio.

Need for Speed SHIFT is scheduled for release in the UK on September 18 on the PLAYSTATION®3 computer entertainment system, Xbox 360® video game and entertainment system, PC and PSP® system. More information can be found atwww.eagames.co.uk/shift or follow us on Twitter at NeedforSpeed. Press can download assets at www.eagames.co.uk/press

About Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is a leading global interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet. Electronic Arts markets its products under four brand names: EA SPORTSTM, EATM, EA SPORTS Freestyle TM and POGOTM. In fiscal 2009, EA posted GAAP net revenue of $4.2 billion and had 31 titles that sold more than one million copies. EA's homepage and online game site is www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com

EA, EA SPORTS, EA Mobile, POGO and Need for Speed are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries.

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