Thursday, September 23, 2010

Halfbrick Announce Fruit Ninja Has Sold 2 Million Copies On iPhone


Halfbrick have announced that Fruit Ninja has sold over 2 Million Copies on the iPhone in 6 months. the game reached 1 Million copies sold in 3 months, and then sold another 1 million copies again in 3 months. Halfbrick have also released some stats from the game, Total Fruit Sliced Worldwide - 24,342,983,809, Average Classic Mode High Score - 196.60, and Average Zen Mode High Score – 194.68.

Press Release

September 23rd, 2010 – Approximately 3 months ago, we made the announcement that Fruit Ninja had surpassed one million copies sold on iPhone. One million sold is an extraordinary achievement for any game on any platform, but everyone at Halfbrick is simply ecstatic to do it again with the same game in the same amount of time.

Fruit Ninja surpassed one million in 74 days, and reaching the second million from that point only took an additional 78 days. It’s on a roll, and Halfbrick has the entire world to thank for their incredible support of the simplest and most satisfying iPhone game on the App store.

Since release, we have also created a brand new website and blog to keep Halfbrick fans in the loop about all our major releases. Simple head towww.halfbrick.com and sign up to the RSS feed for regular updates!

To celebrate the two million, we did some digging. Some Holmes-like research. Here’s some pretty astonishing statistics to munch on while you slice up your next game!

Total Fruit Sliced, Worldwide - 24,342,983,809. That’s 24 BILLION. Extrapolating from that data, we can conclude that over 10 million tonnes of fruit have been sliced around the world. Let’s hope that it all fell into a giant juicing machine to create sweet, nutritious drinks for kids around the world as they go about their studies. Knowledge = Ninja Power, kids!

Average Classic Mode High Score - 196.60 – We hear daily reports of players unable to crack 200, but for the trained Fruit Ninja elite, it’s not uncommon to regularly achieve scores of twice that amount.

Average Zen Mode High Score – 194.68 – There is a physical limit to the achievable score in Zen Mode due to the timer, but 194 for an average is impressively high. A seasoned player may only score 220 – 230 on a regular basis, so 194 on average makes the Halfbrick team incredibly proud of its ninja apprentices!

About Halfbrick

Halfbrick is a professional game development studio based in Brisbane, Australia. Founded in 2001, it has developed popular titles for the Game Boy Advance, PSP, PlayStation 2 and Nintendo DS, with expansion into XBLA, PS3 and iPhone development. For further information, please visit www.halfbrick.com and follow on Twitter, Youtube and Facebook!

Zoo Entertainment Announce Shawn Johnson Gymnastics For The Nintendo DS And Nintendo Wii


Zoo Entertainment have announced Shawn Johnson Gymnastics for both the Nintendo Wii and Nintendo DS, both versions are set to come out in November. in Shawn Johnson Gymnastics, you work your way up from amateur to champion as you master gymnastics on four apparatuses, including uneven bars, balance beam, floor, and vault. the Wii version uses both the WiiMote and Nunchuk for routines, but it can also use the balance board. the DS version uses the stylus to to draw and create patterns to make the character perform.

Wii Screenshots


DS Screenshots


Press Release

Video game publisher Zoo Entertainment, Inc (NASDAQ CM: ZOOG) today announced that Shawn Johnson Gymnastics is coming to the WiiTM and Nintendo DSTM this fall. Featuring the guidance and voice of Olympic gold medalist, all-round champion and “Dancing with the Stars” winner, Shawn Johnson, the game invites up to eight players to train and compete in the exciting world of professional gymnastics.

In Shawn Johnson Gymnastics, aspiring gymnasts can work their way from amateur to champion as they master gymnastics maneuvers on four apparatuses, including uneven bars, balance beam, floor, and vault. Featuring exclusive bonus content of Shawn Johnson that players can unlock by perfecting routines, the game allows players to experience the thrill of this inspirational sport right in their own living room and includes a choreograph editor for creating and planning out routines.

Shawn Johnson Gymnastics for the Wii, lets players utilize the Wii Remote and Nunchuk to compete and execute routines, while the pressure sensitivity feature of the Balance Board challenges their coordination and captures their lower-body movements. In the Nintendo DS version, players leverage the stylus to draw and create patterns on the device’s touch sensitive screen in order to get the in-game character to perform different moves and motions.

Fun for the whole family, Shawn Johnson Gymnastics is rated “E” for Everyone and will be available in November 2010 on Nintendo WiiTM and DSTM.

Namco Bandai Reveal The Boxart For Splatterhouse


Namco Bandai have revealed the Boxart for Splatterhouse, the example shown is using a Xbox 360 Box.


Namco Bandai Have Released A New Trailer For Knights Contract

Namco Bandai have released a new trailer for Knights Contract. the trailer starts by showing an in-game cinematic of Henrich Hoffman killing several monsters. That Cinematic moves to show Gretchen and her using magic against the monsters. in-game action from both of them is next and appears to be taken from a couple of different levels. The trailer ends with another in-game cinematic before saying the game is coming out in Spring 2011.




Mediatonic Announce Who’s That Flying!? Is Coming To Playstation Mini's On 12th October For £3.99/ €4.99/ $5.99

Mediatonic have announced that their upcoming Playstation Mini's game, Who's That Flying!?, is set to come out on 12th October for £3.99, €4.99 and $5.99. In Who's That Flying!?, you play as the Guardian of Earth. but a sudden devastating attack on earth has left you in trouble with the Galactic Council of Justice, leaving you with the task to not only defend yourself, but also save the earth. Mediatonic have released a trailer for Who's That Flying!? showing the predicament The Guardian of Earth faces as well as in-game action of him killing monsters.



Press Release

London, UK. London-based development studio Mediatonic has announced that Who’s That Flying!?, its latest title for PlayStation Portable Minis, will be available to purchase and download from the PSN store from Tuesday 12th October 2010, priced £3.99, €4.99 and $5.99 respectively.

In Who’s That Flying!?, players take control of the mysterious and powerful creature known only as the "Guardian of Earth". His steely eye and HYPER-POWERED LASER ARM have kept the citizens of Earth safe for generations (as well as proving a hit with the ladies). With all his awesome TALENT and FLAIR, surely it would be IMPOSSIBLE for a sudden and devastating invasion of colossal Doom Beasts to descend on the Earth’s cities and cause havoc without his knowledge? No, it’s not, and the fact that he was posing for photos at the time has nothing to do with it.

To save the Guardian Of Earth’s reputation, as well as the Earth itself, players must not only defend the cities from ravenous hordes of Doom Beasts, but must also defend the Guardian of Earth against accusations of gross incompetence from the Galactic Council of Justice - and this is all BEFORE players can even start to get to the bottom of just who OR what is really behind the invasion.

Who’s That Flying!? Will be available to purchase and download from the PSN store from Tuesday 12th October 2010, priced £3.99, €4.99 and $5.99 according to region.

Sony Announce Playstation Plus Suscribers Will Get Assassin's Creed Brotherhood Beta Access From 27th September


Sony have announced that Playstation Plus Subscribers in the UK, Ireland, New Zealand, Australia, And United Arab Emirates, will get access to the Assassin's Creed Brotherhood Beta from 27th September, 1 week before regular PSN Users.

From EU Playstation Blog


Team 17 Announce Worms Battle Islands Is Coming To The PSP Via The PSN


Team 17 have announced they are brining Worms Islands to the PSP via the PSN this winter. Worms Battle Islands features a weapons editor, the ability to customise your worm, and an extensive landscape editor. in the games Tactics Mode, players get their own secret island base, made from different islands each of which provides a tactical advantage for the player. A PSP Exclusive mode is the Time Attack mode, which is comprised of 10 individual time based single player challenges.

Worms Battle Islands Key Features:
  • All new multi-player Tactics Mode, coupled with the player’s secret island base feature.
  • New player ranking system awards the player with experience points; higher ranked players gain access to more of the game’s locked items.
  • The utilities ‘Flare’ and ‘E.M.P. Grenade’ appear only in Worms: Battle Islands.
  • The only 2D version of Worms™ to feature the ability to design and create Custom Weapons.
  • Brand new in-game environments not previously featured in a Worms title.
  • Appearance of a player’s team is customisable to a higher degree than any other 2D Worms game, with new items including masks, backpacks and customisable power-bars.
  • Fresh presentation theme with all menus seemingly taking place within the player’s secret island base, and all operations handled by the player’s own four-worm strong team of staff.
  • PSP exclusive - an exclusive ‘Time Attack’ mode, comprised of ten individual time-based single-player challenges.

Screenshots


Press Release

London, UK- September 23rd, 2010. Worms™, the now iconic franchise from Britsoft stalwarts Team17 has been providing quality gaming for over 15 years, and this month sees the announcement of Worms: Battle Islands as a digital download title for the PlayStation®Portable system from PlayStation®Network this winter. This title boasts several new features that are all-new to the series; an especially exciting new gamestyle being the multi-player focused Tactics Mode.

In Tactics Mode, the player takes control of their very own Secret Island Base made up of many different islands, each island imparting a tactical advantage for the player to use at the beginning of a game. For example, the player could recon a battlefield before the war commences, or snipe an enemy worm to gain the upper hand; each one of the 16 islands available in game can be used to compliment the player’s individual play style. Take the fight online and, should you be victorious, you will have the opportunity to steal an item from your opponent’s island for your own personal use!

Another first in the world of 2D Worms™ is a comprehensive weapons editor. Create your ideal Worms™ weapon, tweak and tune with a multitude of adjustable elements and then take it to the battlefield to lay waste to the opposition! Melee weapons, grenades, missile weapons and airstrikes are all available to create, meaning that each player has the opportunity to field an entirely individual armoury in every match. With enhanced worm customisation elements including masks, backpacks and custom power bars, and an extensive landscape editor, Worms: Battle Islands is a feature-rich and long-lasting game for PSP® that is sure to keep Worms™ and strategy fans happy for days on end.

Martyn Brown, Business Development Director at Team17, says; “Battle Islands is a fantastic PSP® title that is packed to the rafters with features and content, easily the most feature-rich portable edition of the game to date. We know fans have been waiting a while for this and so it’s a pleasure to finally confirm its forthcoming release.”

Key Features:
All new multi-player Tactics Mode, coupled with the player’s secret island base feature.
New player ranking system awards the player with experience points; higher ranked players gain access to more of the game’s locked items.
The utilities ‘Flare’ and ‘E.M.P. Grenade’ appear only in Worms™: Battle Islands.
The only 2D version of Worms™ to feature the ability to design and create Custom Weapons.
Brand new in-game environments not previously featured in a Worms™ title.
Appearance of a player’s team is customisable to a higher degree than any other 2D Worms™ game, with new items including masks, backpacks and customisable power-bars.
Fresh presentation theme with all menus seemingly taking place within the player’s secret island base, and all operations handled by the player’s own four-worm strong team of staff.
PSP® exclusive - an exclusive ‘Time Attack’ mode, comprised of ten individual time-based single-player challenges.