Sony have revealed That Tecmo is working on a PSN game called Fret Nice. The game is a 2D platformer that can use either a Guitar Controller or the Dualshock 3. The Game is designed to use a Guitar Controller, featuring Riff Combos that are improvised by the player.
Tecmo reveal that playing the game with a Guitar Controller will make Riff Combo's easier, whilst using a Normal controller will make the platforming parts of the game easier.
Fret Nice is coming out on the PSN this Thursday for $14.99. A demo for the game will be released this Thursday.
Fret Nice
From USA Playstation Blog
Wednesday, February 3, 2010
EA Announce That The PS3 Battlefield Bad Company 2 Demo Comes Out 4th February
DICE and EA have announced that a PS3 Battlefield Bad Company 2 demo is coming out on 4th February. The Demo features the Port Valdez map, a 24 player, vehicle heavy map. the playable game mode will be Rush.
Press Release
STOCKHOLM --(Business Wire)-- Feb 03, 2010 DICE, an Electronic Arts Inc. studio (NASDAQ:ERTS), today announced that the PlayStation®3 computer entertainment system players in North America will now have access to the Battlefield: Bad Company™ 2 demo* on February 4. Available via the PlayStation®Network, Battlefield: Bad Company 2 has been recognized by critics worldwide for its incredibly detailed, huge sandbox environments, vehicular warfare, destruction, and squad play. Its dedicated servers that allow for smooth, seamless online play help it stand above the competition.
The Battlefield: Bad Company 2 demo features Port Valdez, a new vehicle focused map where up to 24 players can compete against each other in the game’s Rush multiplayer mode. Players have access to five land and three air vehicles including Main Battle Tanks as well as the fast-moving Quad Bikes and Mobile Armored AA. The fight is also packed with plenty of infantry combat fought alongside the waterline towards a great oil industrial landscape in the Alaskan mountains.
Battlefield: Bad Company 2 will be in stores on March 2, 2010 in North America and March 4, 2010 in Europe for the Xbox 360® videogame and entertainment system, PlayStation 3 and the PC. The Limited Edition can be pre-ordered now on all platforms at no extra cost, with participating retailers worldwide (while supplies last).
For more information on DICE, please visit www.dice.se. For more information on the Battlefield franchise please visit: www.battlefield.com. Or follow us on Twitter at http://twitter.com/OfficialBFBC2.
* Internet connection required. Demo will end on February 25, 2010.
About Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is a leading global interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet. Electronic Arts markets its products under four brand names: EATM, EA SPORTSTM, EA MobileTM and POGOTM. In fiscal 2009, EA posted GAAP net revenue of $4.2 billion and had 31 titles that sold more than one million copies. EA's homepage and online game site is www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com.
EA, EA SPORTS, EA Mobile and POGO are trademarks of Electronic Arts Inc. Battlefield: Bad Company is a trademark of EA Digital Illusions CE AB. “PlayStation” is a registered trademark of Sony Computer Entertainment Inc. Xbox and Xbox 360 are trademarks of the Microsoft group of companies and are used under license from Microsoft. All other trademarks are the property of their respective owners.
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Shinobii Technologies Announce They Have Released The Zcross Remote For The Nintendo Wii
Shinobii Technologies have announced that their Xcross Remote, a Wii Remote for the Nintendo Wii, is coming out in Mid February for €29.95.
Xcross Remote - Main features
• Fully compatible with all Wii hardware
• Accelerometer for full motion control
• Wide direction pad - Better control
• Wireless play-range up to 5m
• Built-in speaker and vibration
• Compatible with the Wii motionplus accessory
• Powered by 2xAA batteries (not included)
• Includes a FREE silicon sleeve and wrist strap for optimal grip
Press Release
LONDON --(Business Wire)-- Feb 03, 2010 Shinobii Technologies, a new innovative manufacturer of videogame peripherals, today announced the release of Xcross Remote, an alternative to current Wii Remote, for Nintendo Wii.
Xcross Remote swings you right into the action with its motion-sensitive technology. The remote, that comes in smooth black color, is designed with a wide direction pad for total control in your favorite games.
Xcross Remote is fully compatible with all classic, nunchuk controllers and additional accessories such as the MotionPlus. It comes packed with a FREE wrist strap and silicone sleeve to help you maintain your grip on the controller.
Xcross Remote is set to retail at €29.95 and will hit storeshelves in Europe mid February.
For more info about this and other Shinobii products visit www.shinobii.com.
Xcross Remote - Main features
• Fully compatible with all Wii hardware
• Accelerometer for full motion control
• Wide direction pad - Better control
• Wireless play-range up to 5m
• Built-in speaker and vibration
• Compatible with the Wii motionplus accessory
• Powered by 2xAA batteries (not included)
• Includes a FREE silicon sleeve and wrist strap for optimal grip
About Us:
Shinobii is a leading manufacturer, designer and marketer for all major video game platforms. Our passion for videogames is at the core of our business, it permeates our actions and it drives the achievement of outstanding results. Our mission is to deliver innovative products tailored to enhance the overall enjoyment of the gaming experience.
Shinobii distributes its products worldwide through retailers offering interactive gaming, entertainment products partners and last but not least... Shinobii strives to continually evolve the productline with focus on quality, design and innovation!
For more information please visit : http://www.shinobii.com/
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2K Sports Announce NBA 2K10 Has Sold Over 2 Million Units Worldwide
2K Sports Have announced that NBA 2K10 has sold over 2 million units worldwide, a 60% in sales over NBA 2K9. 2K Sports are also proud to announce that NBA 2K10 continues to be the #1 rated NBA Simulation for the ninth consecutive year.
Press Release
NEW YORK --(Business Wire)-- Feb 02, 2010 2K Sports announced today that the hugely popular and #1 selling basketball video game, NBA® 2K10, has sold over 2 million units worldwide, marking a phenomenal +60% increase in sales* over the same time period last year for NBA® 2K9. With the all-new My Player career mode and critically acclaimed NBA Today feature, NBA 2K10 continues to be the #1 rated NBA simulation** for the ninth consecutive year.
“We’re proud of what we’ve accomplished this year with NBA 2K10, and this milestone is another fantastic reason to celebrate the 10th anniversary of the NBA 2K franchise,” said Christoph Hartmann, president of 2K. “We would like to thank all of our loyal fans for their dedicated support and look forward to the continued success of this title.”
“2K Sports has been a world-class organization to work with, and we are both really excited about the incredible success this season with NBA 2K10,” said Kobe Bryant, 11-time NBA All-Star of the Los Angeles Lakers, and cover athlete for NBA 2K10. “2K’s tireless attention to detail and dedication to giving fans the most authentic NBA simulation experience possible is what separates them from the competition, and it’s been great to be a part of that.”
In addition to the monumental success of NBA 2K10, the development team at Visual Concepts will receive an added boost this upcoming season by welcoming back longtime NBA 2K gameplay producer, Mike Wang. Bringing a wealth of knowledge from his deep experience in successful basketball titles, Wang will join an already impressive group of developers working on the next iteration of the franchise.
“It feels good to be back home with my 2K Sports family,” said Wang. “Being able to work on the greatest basketball game in the world has always been paramount for me, and now having that opportunity again is a blessing.”
NBA 2K10 raises the bar this season with the most realistic, stylistic, and feature-rich simulation experience ever available in the NBA 2K franchise - from gameplay to graphics, presentation and online features. Giving fans what they have long requested, the all-new My Player career mode allows fans to create their own ultimate NBA player and guide his every career move. NBA Today offers real world matchups, news and stats automatically streamed right into the game, along with keeping commentary and overlays fresh and up to date based on what is really happening in the NBA.
Developed by 2K Sports’ Visual Concepts studio, NBA 2K10 is rated E for Everyone by the ESRB and is now available for $39.99 on Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system, and Wii™ system; for $19.99 on PSP® (PlayStation®Portable) system and PlayStation®2 computer entertainment system; and $29.99 for Windows PC. For more information about NBA 2K10, please visit www.2ksports.com/games/nba2k10.
2K Sports is a division of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).
* NBA 2K10 unit sales include titles for the Wii and PSP platforms, which were not available for NBA 2K9.
** The NBA 2K series, published by 2K Sports, outranked competitors based on GameRankings.com average scores of 2001-2009 NBA video games published on equivalent platforms.
About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software, Inc. is a global developer, marketer, distributor and publisher of interactive entertainment software games for the PC, PlayStation®3 and PlayStation®2 computer entertainment systems, PSP® (PlayStation®Portable) system, Xbox 360® video game and entertainment system from Microsoft, Wii™, Nintendo DS™, iPhone™ and iPod® touch. The Company publishes and develops products through its wholly owned labels Rockstar Games and 2K, which publishes its titles under 2K Games, 2K Sports and 2K Play. Take-Two also distributes software, hardware and accessories in North America through its Jack of All Games subsidiary. The Company's common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at www.take2games.com.
About the NBA
The NBA and individual NBA member team identifications used on or in this product are trademarks, copyrighted designs and other forms of intellectual property of NBA Properties, Inc. and the respective NBA member teams and may not be used, in whole or in part, without the prior written consent of NBA Properties, Inc. (C) 2010 NBA Properties, Inc. All rights reserved.
Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies and are used under license from Microsoft.
"PlayStation" is a registered trademark of Sony Computer Entertainment Inc.
Wii and the Wii logo are trademarks of Nintendo.
All trademarks and copyrights contained herein are the property of their respective holders.
Cautionary Note Regarding Forward-Looking Statements
The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company's future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles for current generation platforms, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, our reliance on a primary distribution service provider for a significant portion of our products, our ability to raise capital if needed, risks associated with international operations, and the matters relating to the investigation by a special committee of our board of directors of the Company's stock option grants and the claims and proceedings relating thereto (including stockholder and derivative litigation and negative tax or other implications for the Company resulting from any accounting adjustments or other factors). Other important factors and information are contained in the Company's Annual Report on Form 10-K for the fiscal year ended October 31, 2009, in the section entitled "Risk Factors," and the Company's other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.
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2K,
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Press Release
New Zero Punctuation - Dark Void
This weeks Zero Punctuation is Dark Void. could Yahtzee find some love for this game, or does he agree that the game is not that good?
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Zero Punctuation
Glu Mobile Announce They Are Releasing A Mobile Game Based On The Movie, How To Train Your Dragon
Glu Mobile announce they are going to release a mobile game based on the upcoming DreamWorks Animation movie, How To Train Your Dragon. The Game will be released on feature phones and smartphones in time for the movies release.
In the game you play as the main characters in the movie, Hiccup The Viking and Toothless The Dragon. The game will also feature locations from the movie.
Press Release
SAN MATEO, Calif. --(Business Wire)-- Feb 02, 2010 Glu Mobile Inc. (Nasdaq:GLUU), a leading global publisher of mobile games, today announced plans to create and publish a mobile game based on the upcoming DreamWorks Animation SKG, Inc (Nasdaq:DWA) film, How To Train Your Dragon, which will be released in theaters beginning on March 26, 2010.
“We are thrilled to have the opportunity to build on past successes with DreamWorks Animation and bring adventure and family fun to gamers with the How To Train Your Dragon mobile game,” said Alex Galvagni, CTO & SVP Global Product Development, Glu. “DreamWorks Animation continues to inspire us to create games that live up to their incredibly imaginative stories and captivating graphics and imagery.”
Today’s announcement marks the third title that Glu will develop and publish through its existing licensing agreements with DreamWorks Animation. Other mobile game titles include Madagascar: Escape 2 Africa and Monsters vs. Aliens.
In the How to Train Your Dragon mobile game, players take on the roles of the main characters from the film: Hiccup, the Viking teenager who doesn’t exactly fit in with his tribe’s longstanding tradition of heroic dragon slayers; and Toothless, the sleek, stealthy, fire-breathing dragon that changes everything the Vikings know about dragons.
Inspired by the movie’s storyline, the game immerses players in the unique environments from the film as they explore the treacherous terrain of the Viking home Island of Berk and soar through the open skies above.
The How To Train Your Dragon mobile game will launch on feature phones and smartphones in conjunction with the movie premiere from DreamWorks Animation. For live updates, follow Glu on Twitter at www.twitter.com/glumobile or become a Glu fan on Facebook at www.facebook.com/glumobile.
About Glu Mobile
Glu (NASDAQ:GLUU) is a leading global publisher of mobile games. Its portfolio of top-rated games includes original titles Bonsai Blast, Brain Genius, Glyder, Stranded, Super K.O. Boxing! and titles based on major brands from partners including Activision, Atari, Fox Mobile Entertainment, Harrah's, Hasbro, Konami, Microsoft, PlayFirst, PopCap Games, SEGA, Sony and Warner Bros. Founded in 2001, Glu is based in San Mateo, Calif. and has offices in Australia, Brazil, Canada, Chile, China, England, France, Germany, Italy, Mexico, Poland, Russia and Spain. Consumers can find high-quality, fresh entertainment created exclusively for their mobile phones wherever they see the 'g' character logo or at www.glu.com.
BONSAI BLAST, BRAIN GENIUS, GLU, GLU MOBILE, STRANDED, SUPER K.O. BOXING! and the 'g' character logo are trademarks of Glu Mobile Inc.
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THQ Announce That UFC 2009 Undisputed Is Now A Xbox 360 Platinum Hits and Playstation 3 Greatest Hits Title
THQ Have announced that UFC 2009 Undisputed has become a Xbox 360 Platinum Hits and a Playstation 3 Greatest Hits title in the USA. the game will now be available for the suggested retail price of $29.99. Since the games release on 19th May 2009, THQ Have shipped over 3.5 Million units worldwide.
Press Release
AGOURA HILLS, Calif. --(Business Wire)-- Feb 02, 2010 THQ Inc. (NASDAQ:THQI) and Zuffa, LLC today announced that UFC® 2009 Undisputed™, the critically and commercially acclaimed debut videogame based on the Ultimate Fighting Championship®, has achieved “Platinum Hits” status in North America for the Xbox 360® video game and entertainment system from Microsoft, as well as joined Sony’s “Greatest Hits” collection in North America for the PlayStation®3 computer entertainment system. Having shipped more than 3.5 million units worldwide to date, both versions of the videogame originally launched on May 19, 2009 and are now available for the suggested retail price of $29.99.
“Reaching ‘Platinum Hits’ and ‘Greatest Hits’ status is an honor that speaks to the strength of our software and the power of the UFC brand,” said Brian Coleman, Vice President of Global Brand Management, THQ. “With a reduced price point, more players can now step into the Octagon™ and take part in the ultimate virtual UFC experience.”
“We are excited that so many fans around the world have helped us achieve these impressive milestones in our debut year,” said Dana White, President, UFC. “UFC 2009 Undisputed opened the door for us to further share the UFC brand with videogame and fight fans around the world, and we cannot wait to return this spring with the release of UFC Undisputed 2010 on May 25, 2010.”
About UFC 2009 Undisputed
UFC 2009 Undisputed is an explosive fighting game that recreates the action, intensity and attitude of a UFC live event. Players will explore a deep roster of more than 80 top fighters in UFC competition across all five weight classes. In addition, they will enter the Octagon surrounded by the sport’s renowned announcer, commentators, referees, trainers, Octagon Girls and more. Photorealistic models are at the forefront, as players will view amazing ripple effects across the faces and bodies of their fighters from the impact of devastating punches and kicks.
A brand new fighting game engine designed specifically for next generation systems delivers innovative, responsive and easy-to-play controls that enable unparalleled command of fighters, as players take down opponents with a variety of mixed martial arts disciplines, including Muay Thai, Kickboxing and Brazilian Jiu-Jitsu. The game’s Create-a-Fighter system jumpstarts the careers of future champions through character customization, while a robust Career Mode will develop a fighter’s attributes and skill sets while fighting to enter the UFC Hall of Fame. In addition, UFC 2009 Undisputed lets players revisit key moments in UFC history and attempt to recreate the matchups through a Classic Fights Mode. Furthermore, players may enhance their gameplay experience through online support, including downloadable content.
More information about UFC 2009 Undisputed can be found at www.ufcundisputed.com and www.thq.com.
About The Ultimate Fighting Championship
The Ultimate Fighting Championship is the world’s leading professional mixed martial arts organization and offers the premier series of MMA sports events. Owned and operated by Zuffa™, LLC, and headquartered in Las Vegas, Nev., UFC produces over twelve live pay-per-view events annually that are distributed residentially through North American cable and satellite providers including iNDEMAND Networks, DIRECTV, DISH Network, TVN Entertainment, BellTV, SaskTel Max™, Shaw Pay-Per-View, Viewers Choice, and WOWOW in Japan, and Premiere Combate and SporTV in Brazil, and via the Internet worldwide on Yahoo! Sports, and commercially through Joe Hand Promotions in the U.S. and Canadastar in Canada. In addition to its North American distribution, UFC programming is distributed in over 100 countries and territories throughout the world. For more information, or current UFC fight news, visit UFC.com, UK.UFC.com, GERMANY.UFC.com or UFCEspanol.com. All bouts live and subject to change.
About THQ Inc.
THQ Inc. (NASDAQ:THQI) is a leading worldwide developer and publisher of interactive entertainment software. The company develops its products for all popular game systems, personal computers and wireless devices. Headquartered in Los Angeles County, California, THQ sells product through its global network of offices located throughout North America, Europe and Asia Pacific. More information about THQ and its products may be found at www.thq.com. THQ and the THQ logo are trademarks and/or registered trademarks of THQ Inc.
Ultimate Fighting Championship®, Ultimate Fighting®, UFC®, The Ultimate Fighter®, Submission®, As Real As It Gets®, Zuffa™, The Octagon™ and the eight-sided competition mat and cage design are registered trademarks, trademarks, trade dress or service marks owned exclusively by Zuffa, LLC and affiliated entities in the United States and other jurisdictions. All other marks referenced herein may be the property of Zuffa, LLC or other respective owners.
Microsoft, Xbox, Xbox 360, Xbox LIVE, the Xbox logos, and the Xbox LIVE logo are either registered trademarks or trademarks of Microsoft Corporation in the U.S. and/or other countries.
“PlayStation” is a registered trademark of Sony Computer Entertainment Inc.
All other trademarks are property of their respective owners.
The statements contained in this press release that are not historical facts may be “forward-looking statements” within the meaning of the Private Securities Litigation Reform Act of 1995. These forward-looking statements are based on current expectations, estimates and projections about the business of THQ Inc. and its subsidiaries (collectively referred to as “THQ”), including, but not limited to, expectations and projections related to the release of the UFC 2009 Undisputed videogame, and are based upon management’s current beliefs and certain assumptions made by management. Such forward-looking statements are subject to risks and uncertainties that could cause actual results to differ materially from those expressed or implied by such forward-looking statements, including, but not limited to, business, competitive, economic, legal, political and technological factors affecting our industry, operations, markets, products or pricing. Readers should carefully review the risk factors and the information that could materially affect THQ’s financial results, described in other documents that THQ files from time to time with the Securities and Exchange Commission, including its Quarterly Reports on Form 10-Q and Annual Report on Form 10-K for the fiscal period ended March 31, 2009, and particularly the discussion of risk factors set forth therein. Unless otherwise required by law, THQ disclaims any obligation to update its view on any such risks or uncertainties or to revise or publicly release the results of any revision to these forward-looking statements. Readers are cautioned not to place undue reliance on these forward-looking statements, which speak only as of the date of this press release.
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