Showing posts with label Outland. Show all posts
Showing posts with label Outland. Show all posts

Thursday, April 6, 2023

Backlog Conquering - Outland - Part 3 - The Second Boss And Maybe The Final Video

Welcome to Backlog Conquering.
Today's video is part 3 of playing Outland on PS3.

This is a longer video as the difficult ramped up. the difficulty increase was a combination of more difficult platforming and more difficult game mechanics. the gameplay "gimmick" of this game revolves around colored energy. it has mostly taken shape in that you have to be the opposite color to an enemy to attack it and the same color as the energy balls to not be damaged by them.

But even by the second video, https://youtu.be/hovQECR-WGs, some of this was getting repetitive. with the enemies it's been mostly fair, just hit them more or watch out for when they attack. but the colored energy balls has been getting more difficult and frustrating. you can see, especially in this video, that dealing with it really slowed down the pace of the game and by the end i was becoming frustrated with the controls combined with the platforming and timing that i rather took the hit than deal with it.

After three parts with the game, there was little driving me forward. there still was little to no story, and now with the difficulty increase i lost my drive to progress in the game. There's no denying that the game looks great. but there's also little else pushing me forward in it. after 3 parts, the mechanics and gimmicks were getting repetitive and in a couple of cases i'd go so far as to say they were unfair. the second boss is an example where the game requires a lot of platforming, but there's an argument that the game's platforming is one of it's weakest parts, which means the boss felt a little unfair as it wasn't just my skill letting me down but the game's own platforming too.

Wednesday, April 5, 2023

Backlog Conquering - Outland - Part 2 - A Boss and Another 45 Minutes

Welcome to Backlog Conquering.
Today's video is the first video with a new PS3 game. for the video i played through the first 45 minutes, or so, of Outland. It's a game from Ubisoft and Housemarque. 

I've had this game for a long time. i speculated early in the video that i probably got it as a PlayStation Plus game. i didn't really think about it until i used it in my PS3 XMB Game Preview Series, https://youtu.be/WIh3ZkDSCLY. Going in, i didn't really know anything about it other than it's a Housemarque game.

This was an interesting first 45 minutes. the first thing i noticed was how gorgeous it looked. My capture device said it was 720p, but it looked so crisp, vibrant, and detailed that it could easily have been 1080p. technologically speaking, it's also run really smooth and i haven't noticed any issues with it, unlike Papo & Yo which i just finished as that game had all sorts of issues like screen tearing and framerate dips.

But it's story hasn't grabbed me. so much else of this game has, but the story we've had so far is very brief. there's not really been a great answer to "Why?" and the world we're playing in sure looks great, but again there's no reason why it looks the way it does. there'll be a part two and i look forward to seeing where it goes.

Thursday, March 30, 2023

Backlog Conquering - Outland - Part 1 - The First 45 Minutes

Welcome to Backlog Conquering.
Today's video is the first video with a new PS3 game. for the video i played through the first 45 minutes, or so, of Outland. It's a game from Ubisoft and Housemarque. 

I've had this game for a long time. i speculated early in the video that i probably got it as a PlayStation Plus game. i didn't really think about it until i used it in my PS3 XMB Game Preview Series, https://youtu.be/WIh3ZkDSCLY. Going in, i didn't really know anything about it other than it's a Housemarque game.

This was an interesting first 45 minutes. the first thing i noticed was how gorgeous it looked. My capture device said it was 720p, but it looked so crisp, vibrant, and detailed that it could easily have been 1080p. technologically speaking, it's also run really smooth and i haven't noticed any issues with it, unlike Papo & Yo which i just finished as that game had all sorts of issues like screen tearing and framerate dips.

But it's story hasn't grabbed me. so much else of this game has, but the story we've had so far is very brief. there's not really been a great answer to "Why?" and the world we're playing in sure looks great, but again there's no reason why it looks the way it does. there'll be a part two and i look forward to seeing where it goes.