Showing posts with label Backlog Conquering. Show all posts
Showing posts with label Backlog Conquering. Show all posts

Wednesday, November 11, 2026

Cave Story+ On #PC - Part 7 - The Final Part - Backlog Conquering


Welcome to Backlog Conquering. This is a series were i play a game from my backlog that i may or may not have played before. the goal isn't necessarily to finish the game, the goal is to play it. that way, i can have an opinion about it.

And that's it. turns out i was closer to the finish than i realized. like each time i had gotten stuck, i watched a video to see what i was missing and once again i had missed a hidden passage. Once i did a couple of tasks i was ready to move on up to the bosses. Turns out, i had to do 4 boss fights without saving in between. it was rough just trying to do the first 2. once i remembered i had the Life Pot, i cleared the first 3 without issue and only used it on the fourth. With the boss fights finished, it was time to flee and that was Game Over.

I'm glad i tried Cave Story+ but it wasn't the most straightforward of games. i went in expecting something linear but it turned out that there was quite a bit i had missed. the video i mentioned showed me other weapons, characters who lived, and small people. if i knew there was a lot left to explore and find i might've spent more time looking around. but, for me, the game never really presented itself this way. there was always an urgency, a need to save someone, so i kept pressing forward as i thought that was this sort of game.


My Laptop Specifications:
Dell Inspiron 15 3525
16gb RAM
AMD Ryzen 5 5500U 2.10GHz
Integrated Graphics VRAM: 495 MB

Wednesday, November 4, 2026

Cave Story+ On PC - Part 6 - Backlog Conquering


Welcome to Backlog Conquering. This is a series were i play a game from my backlog that i may or may not have played before. the goal isn't necessarily to finish the game, the goal is to play it. that way, i can have an opinion about it.

I looked up whether i had to face the twin sister boss thing that i got stuck on at the end of Part 5 and it turns out that's an optional boss battle. so for this video i decided to skip it and continue the story. It looks like i got an early chance of ending the game but i decided not to as it seemed like not the best choice. i had fun climbing up the island on the outside, the cat ghost like enemies were adorable. but then i got to the Plantations and once again i'm stuck. i know there's meant to be a secret place, there's also a tube that i can somewhat ride in, and there's more up top but i don't know how to get back up there. Any help in chat would be welcomed but i may also read a guide to help get myself unstuck.

Wednesday, October 28, 2026

Cave Story+ On PC - Part 5 - Backlog Conquering


Welcome to Backlog Conquering. This is a series were i play a game from my backlog that i may or may not have played before. the goal isn't necessarily to finish the game, the goal is to play it. that way, i can have an opinion about it.

I had hoped that by exiting through the door i would've left the labyrinth. i was wrong, there was still more to go. The Boss Fight with the water was tough but i never thought that it was the core. my companion seems to die during it and we act like it's nothing. i did like the side scrolling boss fight in the water, that was unexpected and not that bad. But i did get stuck at the end on what seems to be an optional boss fight against 2 dragons. let me know in the comments if it's worth beating them or if i should skip it.

Wednesday, October 21, 2026

Cave Story+ On PC - Part 4 - Backlog Conquering


Welcome to Backlog Conquering. This is a series were i play a game from my backlog that i may or may not have played before. the goal isn't necessarily to finish the game, the goal is to play it. that way, i can have an opinion about it.

I was stuck at the end of Part 3. i wasn't sure where to go. so i had a quick google and saw the clue that i needed to look for paw print blocks. i checked my video from part 3, cringing at the poor platforming, and saw that i walked past two different sections. so in this part, the first thing i did was explore those two sections, get the dogs, and continue the story. i felt like i made quite a bit of progress in this part and ended it at what i think is going to be the end of the labyrinth. i do wonder if the two characters who turned into a cloud of dust are actually gone or not.

Wednesday, October 14, 2026

Cave Story+ On PC - Part 3 - Backlog Conquering


Welcome to Backlog Conquering. This is a series were i play a game from my backlog that i may or may not have played before. the goal isn't necessarily to finish the game, the goal is to play it. that way, i can have an opinion about it.

The Platforming was, again, a little tricky. once i worked out what i needed to do it didn't take too much time to get the bomb and progress the story. There was a lot of information in this part for most of the characters, including us. What caught me by surprise was when we discovered another robot. This part ends with me getting a little stuck in terms of where to go and frustrated with the platforming. i may have to look up where to go next. maybe there's some gaps in walls as i can see a dog and a teleporter but i'm not sure how to get to them.

Wednesday, October 7, 2026

Cave Story+ On PC - Part 2 - Backlog Conquering


Welcome to Backlog Conquering. This is a series were i play a game from my backlog that i may or may not have played before. the goal isn't necessarily to finish the game, the goal is to play it. that way, i can have an opinion about it.

Platforming continues to be the most dangerous aspect of playing Cave Story+, it got me a few times during this video. i've mostly been OK with the enemies, defeating them in one or two tries. But it's the platforming that's still taking time to get used to. i had to do some precise platforming in this video and the momentum my character has when they land caught me out a few times. It's like my character slides just a little when they land.

I'm still not all there with the game's story. it feels like we've interrupted their story and as we don't remember ours both sides to the games story feel incomplete. but we made progress with their side in this video. I ended this part before we get to make a bomb so there will be a Part 3 where we'll try to finish the rescue attempt we started in this part.


My Laptop Specifications:
Dell Inspiron 15 3525
16gb RAM
AMD Ryzen 5 5500U 2.10GHz
Integrated Graphics VRAM: 495 MB

Wednesday, September 30, 2026

Cave Story+ On #PC - Part 1 - Backlog Conquering


Welcome to Backlog Conquering. This is a series were i play a game from my backlog that i may or may not have played before. the goal isn't necessarily to finish the game, the goal is to play it. that way, i can have an opinion about it.

For the first time, Backlog Conquering is tackling a PC game. i have been using Steam for a long time and i have some games that i might've played a little and not finished or games i've not played at all. according to Steam, i'd played around 40 minutes of Cave Story+ over a decade ago so i really don't have memories from it. 

What's interesting for me is that the PC version of the game got updated to match the #Switch version of Cave Story+. So the music and graphics were very different from what i remembered the game looking like. i was initially concerned that my low powered laptop might've struggled but it played great. i was taken aback by there not being a tutorial and the jump in this game certainly takes some time to adjust to. But the music was really nice and i do like these modern graphical style to the game. i look forward to playing more in Part 2.

My Laptop Specifications:
Dell Inspiron 15 3525
16gb RAM
AMD Ryzen 5 5500U 2.10GHz
Integrated Graphics VRAM: 495 MB

Wednesday, September 23, 2026

Puppeteer On PS3 - From Start to Finish - Backlog Conquering


Welcome to Backlog Conquering. This is a series were i play a game from my backlog that i may or may not have played before. the goal isn't necessarily to finish the game, the goal is to play it. that way, i can have an opinion about it.

Our new game is the PlayStation 3 game Puppeteer. this game came out in 2013 and was developed internally by Studio Japan. this game can be played in 3D and with PlayStation Move controllers, but for this series i'm playing with the DualShock 3.

I really enjoyed playing Puppeteer. the way it told it's story kept me very interested. there were a few gameplay mechanics that could've done with better communication as to how to do them, namely the jumping over obstacles whilst scissoring, and the basic jump. But the frustration with them was fleeting and the characters were fun and charming through to the end of the game. You may want to check out just before the credits as the game does give us one final surprise. If you can't get Puppeteer, i would highly suggest trying it via PlayStation Plus Cloud Streaming service or watching a video like this one as it's a game that should be celebrated and not forgotten.

For this video, i took all 8 parts i made and cut out some of the "fluff" between curtains and acts. if i died once, i kept that in, but when i died multiple times at the same spot i showed the first death and when i respawned that's the one where i succeeded. i made a mistake with the volume, forgetting to raise it up and equalize it across all parts, so it's a little quieter than i would like.

Part 1- Act 1 Curtain 1- https://youtu.be/oHrOaXSuSsY
Part 2 - Act 1 Curtains 2 and 3 - https://youtu.be/Ti2e3_u6Hxc

Wednesday, September 16, 2026

Need for Speed: Most Wanted On PS3 - Beating The Top 10 Most Wanted - Backlog Conquering


Welcome to Backlog Conquering. This is a series were i play a game from my backlog that i may or may not have played before. the goal isn't necessarily to finish the game, the goal is to play it. that way, i can have an opinion about it.

Our new game is the PlayStation 3 version of Need for Speed: Most Wanted. I was surprised that there were no major copyright issues with the music, except for a couple of countries. So not only enjoy the racing but also enjoy the music. You can see in the top left, when the track changes, what song is playing.

This is a compilation video showing all the races i won against the game's Top 10 Most Wanted.

Wednesday, September 9, 2026

Need for Speed: Most Wanted On PS3 - Part 4 - The Final Part - Backlog Conquering


Welcome to Backlog Conquering. This is a series were i play a game from my backlog that i may or may not have played before. the goal isn't necessarily to finish the game, the goal is to play it. that way, i can have an opinion about it.

Our new game is the PlayStation 3 version of Need for Speed: Most Wanted. I was surprised that there were no major copyright issues with the music, except for a couple of countries. So not only enjoy the racing but also enjoy the music. You can see in the top left, when the track changes, what song is playing.

I did it, i beat all of the Top 10 Most Wanted drivers. i think i thought it was going to be harder than it actually was. some of the other racing i had done across these 4 parts, to earn upgrades and points, had been more difficult than beating the Top 10. for a couple of drivers, it was more difficult to take them down after the race had finished. I did have fun and i enjoyed just going around and looking for cars, billboards to smash, and gates to break through.

What i'll do for next week is a video showing how i beat all 10 of the Most Wanted drivers in a race. taking them out afterwards is more difficult to edit into a video, but the races are fine. i'll cut out the mistakes, they're in these 4 parts if people want to see them.

Why not buy me a Vending Machine Bottle of Coffee over on https://ko-fi.com/qtegamers

Wednesday, September 2, 2026

Need for Speed: Most Wanted On PS3 - Part 3 - Backlog Conquering


Welcome to Backlog Conquering. This is a series were i play a game from my backlog that i may or may not have played before. the goal isn't necessarily to finish the game, the goal is to play it. that way, i can have an opinion about it.

Our new game is the PlayStation 3 version of Need for Speed: Most Wanted. I was surprised that there were no major copyright issues with the music, except for a couple of countries. So not only enjoy the racing but also enjoy the music. You can see in the top left, when the track changes, what song is playing.

I continued looking out for cars to drive, secrets to find, and of course challenging the Most Wanted. I managed to beat all of them up to Most Wanted 2, so i finished this part with a car i hoped would be fast enough to challenge the final 2 Most Wanted drivers in the next part. The Porsche Concept i spent most of this video driving was not that bad, just not a lot of colors. And of course, i made some silly mistakes and had some bad luck with the local drivers!

Wednesday, August 26, 2026

Need for Speed: Most Wanted On PS3 - Part 2 - Backlog Conquering


Welcome to Backlog Conquering. This is a series were i play a game from my backlog that i may or may not have played before. the goal isn't necessarily to finish the game, the goal is to play it. that way, i can have an opinion about it.

Our new game is the PlayStation 3 version of Need for Speed: Most Wanted. Due to music copyright issues, there maybe times in the video when there is no sound due to it having to be muted. if this is the case, i'll turn the music off in Part 2 and we'll just have car sounds instead.

My goal for this part was to try and win some of the Most Wanted races. By the end of the video i had won races 10, 9, 8, and 7 but it wasn't straightforward. the Alfa Romeo in 10 was difficult because when i won the race the car crashed before i could take it out. it never respawned into action so i had to do the race again until i won and then i shut it down just before it took itself out once again! Race 7 was against a Lexus and whilst i won it i wasn't able to shut it down so it appears throughout this video as a black symbol on the map and appears now and then.

Wednesday, August 19, 2026

Need for Speed: Most Wanted On PS3 - Part 1 - Backlog Conquering


Welcome to Backlog Conquering. This is a series were i play a game from my backlog that i may or may not have played before. the goal isn't necessarily to finish the game, the goal is to play it. that way, i can have an opinion about it.

Our new game is the PlayStation 3 version of Need for Speed: Most Wanted. Due to music copyright issues, there maybe times in the video when there is no sound due to it having to be muted. if this is the case, i'll turn the music off in Part 2 and we'll just have car sounds instead.

For me, Need for Speed: Most Wanted is a PlayStation Plus game that i got a long time ago. i've never played the PlayStation 3 version of the game but i do have it on PlayStation Vita and have played it quite a bit on there. So this may not be a series of videos where i complete the game, but i'm going to race around and get cars for a few videos.

Thursday, August 13, 2026

Puppeteer On PS3 - Part 8 - The Final Part - Backlog Conquering


Welcome to Backlog Conquering. This is a series were i play a game from my backlog that i may or may not have played before. the goal isn't necessarily to finish the game, the goal is to play it. that way, i can have an opinion about it.

Our new game is the PlayStation 3 game Puppeteer. this game came out in 2013 and was developed internally by Studio Japan. this game can be played in 3D and with PlayStation Move controllers, but for this series i'm playing with the DualShock 3.

This is the final part, this is the whole of Act 7 and the credits. whilst this is the longest video i did for this game, i wouldn't say this was the most difficult Act. i died a few times but it never took long to make progress. it was nice having some older mechanics come back and i liked how, in the final boss fight, the combined my attacks and the cinematic QTE attacks into something more seamless. I wasn't surprised by the character reveal at the end, i assumed it was the case, but it was nice to unlock one final head just before the credits.

Wednesday, August 5, 2026

Puppeteer On PS3 - Part 7 - Backlog Conquering


Welcome to Backlog Conquering. This is a series were i play a game from my backlog that i may or may not have played before. the goal isn't necessarily to finish the game, the goal is to play it. that way, i can have an opinion about it.

Our new game is the PlayStation 3 game Puppeteer. this game came out in 2013 and was developed internally by Studio Japan. this game can be played in 3D and with PlayStation Move controllers, but for this series i'm playing with the DualShock 3.

This was a mix bag kinda part. the first curtain call was tough with platforming that kept changing, for example sometimes you had to move quickly whilst other times you had to wait. The boss fight wasn't too bad. the other two curtain calls weren't as tough but the cut race section was still frustrating. But the story kept me going and i liked the kinda twist at the end. the next part could be the final part and i'm excited to play it!

Wednesday, July 29, 2026

Puppeteer On PS3 - Part 6 - Backlog Conquering


Welcome to Backlog Conquering. This is a series were i play a game from my backlog that i may or may not have played before. the goal isn't necessarily to finish the game, the goal is to play it. that way, i can have an opinion about it.

Our new game is the #PlayStation3 game Puppeteer. this game came out in 2013 and was developed internally by Studio Japan. this game can be played in 3D and with PlayStation Move controllers, but for this series i'm playing with the DualShock 3.

it'd been a few weeks since i last played this game, as my copy is from PlayStation Plus and my subscription ran out, but thankfully it didn't take too long to remember the basic controls. during the first curtain call i didn't even loose a life. But that doesn't mean this part was easy. i don't think i quite understood the first Dog boss fight and a couple of times i found it difficult to do an accurate slam attack. Thankfully, the story continues to be fun and i really am enjoying it as well as the gameplay.

Wednesday, July 1, 2026

Puppeteer On PS3 - Part 5 - Backlog Conquering


Welcome to Backlog Conquering. This is a series were i play a game from my backlog that i may or may not have played before. the goal isn't necessarily to finish the game, the goal is to play it. that way, i can have an opinion about it.

Our new game is the PlayStation 3 game Puppeteer. this game came out in 2013 and was developed internally by Studio Japan. this game can be played in 3D and with PlayStation Move controllers, but for this series i'm playing with the DualShock 3.

Another new Act and another new location, this time a Wild West kinda place. In previous parts i was getting a little frustrated with the platforming in the game as it's not quite great. there was less of that here as we were introduced to some new powers, some new mechanics with those powers, and a particularly fun top down racing sequence that took me longer than i'm proud of to fully grasp how to play. the style of boss fight in this part was similar to that in Part 4, but the final boss fight and QTE finish was interesting.

Wednesday, June 24, 2026

Puppeteer On PS3 - Part 4 - Backlog Conquering


Welcome to Backlog Conquering. This is a series were i play a game from my backlog that i may or may not have played before. the goal isn't necessarily to finish the game, the goal is to play it. that way, i can have an opinion about it.

Our new game is the PlayStation 3 game Puppeteer. this game came out in 2013 and was developed internally by Studio Japan. this game can be played in 3D and with PlayStation Move controllers, but for this series i'm playing with the DualShock 3.

The location in this part was fun and unique. playing on a ship has been done before, but not quite like this. the same with inside a whale, under the sea, and on an island. the bosses in this part were different to what has come before, too. instead of one and done, they were a persistent threat throughout. the only thing holding back the game is how the platforming isn't quite as good as i'd want. but so far it's been a lot of fun.

Wednesday, June 17, 2026

Puppeteer On PS3 - Part 3 - Backlog Conquering


Welcome to Backlog Conquering. This is a series were i play a game from my backlog that i may or may not have played before. the goal isn't necessarily to finish the game, the goal is to play it. that way, i can have an opinion about it.

Our new game is the PlayStation 3 game Puppeteer. this game came out in 2013 and was developed internally by Studio Japan. this game can be played in 3D and with PlayStation Move controllers, but for this series i'm playing with the DualShock 3.

the first two parts cover the first act of the game. in this part i decided to see how long a video would be if i did the whole of an act so this is Act 2. as ever, it was just fun to watch the story unfold. i did find some of the platforming a little awkward. it's not quite as satisfying as i would like. thankfully, the combat and puzzle element to the game is good. the boss fights here are all very different from each other and just as fun. they're not overly complicated but still quite epic to be part of.

Wednesday, June 10, 2026

Backlog Conquering - Puppeteer On PS3 - Part 2


Welcome to Backlog Conquering. This is a series were i play a game from my backlog that i may or may not have played before. the goal isn't necessarily to finish the game, the goal is to play it. that way, i can have an opinion about it.

Our new game is the PlayStation 3 game Puppeteer. this game came out in 2013 and was developed internally by Studio Japan. this game can be played in 3D and with PlayStation Move controllers, but for this series i'm playing with the DualShock 3.

In this part i finished the first act. it seems like each act is broken into 3 parts. in Part 1 i finished the first part of the act so in this part is completed the Act. Puppeteer is very watchable. it's so easy to watch, the characters are easy to hear, i'm really having a great time with the story. we got a lot more of the story in this video revealing that maybe one of our goals is to save 4 individuals.