Showing posts with label E3. Show all posts
Showing posts with label E3. Show all posts

Wednesday, June 16, 2010

Nintendo Have Released New Metroid: Other M Screenshots, A Trailer, And A Fact Sheet


Nintendo Confirmed Metroid: Other M is coming out in the USA on August 31, 2010, during their E3 Press Conference. Nintendo also showed a new E3 trailer for the game, which they have released below.The screenshots that Nintendo have released are also new, and like the trailer they show in-game action from different points in the game.



Screenshots


Fact Sheet

Metroid Franchise’s Heroine Gets Personal
For decades, Samus Aran has been known as one of the first female
protagonists in video games, and one of the most enigmatic. Having traded
her haunted past for the solitary life of a bounty hunter, Samus™ finally tells
her own tale in this revealing, personal story of her failings, her flaws and
ultimately her motivation. Metroid: Other M is an unprecedented collaboration
that blends the slick, action-packed production of the world-renowned Team
Ninja development team with the game design talents of the creators of the
original Metroid. Metroid: Other M is a dramatic new direction for a legendary
franchise and a bold new blend between cinematics, storytelling and the best
in interactive entertainment.

FEATURES:
• Metroid: Other M takes the best elements of first-person and third-person gaming to
create a seamless blend between game play, storytelling and dynamic
cinematography. Players hold the Wii Remote™ controller sideways while navigating
and battling in third-person. However, at any moment, players can switch
immediately to Wii Remote pointer controls to examine and explore the environments
in first-person perspective.

• Metroid fans know more about Samus’ suits and weapons than they do about what
drives her. That’s about to change. The story begins in the middle of the events of
Super Metroid™, when a baby Metroid gave its life to protect Samus. With voice
acting and a rich story, players learn more about Samus’ past as she weaves
through an action-packed adventure aboard the Bottle Ship, a decommissioned
space facility. As she hurtles into this new adventure, Samus will encounter her first
mentor and Commanding Officer of the Galactic Federation, Adam Malkovich.

• The development of Metroid: Other M is an exciting collaboration between Nintendo’s
Yoshio Sakamoto and Team Ninja. Sakamoto was the director of Super Metroid in
1994. Team Ninja is the renowned action developer of Ninja Gaiden. Metroid: Other
M pairs Sakamoto’s expert game design and exploratory focus of the classic Metroid
series with Team Ninja’s signature stylish, no-holds-barred action.

Sunday, September 20, 2009

Koei Has Released Artwork And A Trailer For Warriors Legends Of Troy On The Xbox 360 And Playstation 3.

Koei has released artwork and a trailer for their upcoming Xbox 360 and Playstation 3 Game Warriors: legends Of Troy. the artwork shows some of the units in the game, whilst the trailer shows no in game action, however it does show some CGi action which could be representative of gameplay.



Legends Of Troy



Thursday, July 2, 2009

Sega - E3 Screenshots of Sonic And Sega's All Star Racing On Xbox 360 and PS3

Sega Have Released Screenshots, from E3, for Sonic And Sega's All Star Racing on both the Playstation 3 and Xbox 360





Friday, June 5, 2009

Sony - Singstar Take That Announced - Press Release

Sony have announced a new addition to the Singstar series on Playstation 2 and Playstation 3. Singstar Take That is set for a late 2009 release and will feature songs new and old from them. there will also be a "taster" Take That Singstar Download pack before the games released.


Press Release

London, 5th June 2009: Sony Computer Entertainment Europe today announced SingStar® Take That is coming to PLAYSTATION®3 (PS3™) on Blu-ray Disc and PlayStation 2. Take That fans are in for a treat this year as one of Europe’s hottest acts comes to SingStar. Set to launch late 2009, SingStar Take That will have fans and music lovers singing along to classic pop hits and soulful ballads that span the group’s hugely successful career. You can get practising this summer when the Take That SongPack comes to SingStore™, giving you five exclusive tracks so you’ll be ready to impress when SingStar Take That arrives later this year!

Featuring a collection of new and classic tracks from their multi-million album selling career, SingStar Take That is packed full of those tunes that will tug on your heartstrings and have you delivering the performance of your life. Grab your Wireless SingStar Microphones and get your mates together for a harmonious performance of uplifting, chart topping single Shine - or serenade your loved one with the heartfelt Back for Good and Could it be Magic.

Whether Take That stole your heart in their early days or won you over with their latest releases, prepare to put on a performance you’ll Never Forget and perform the hit ballads of one of the world’s hottest groups when SingStar Take That launches on PS3 and PlayStation 2 later this year.

As proud sponsors of the band’s record breaking UK stadium tour which sees the band perform to an audience of some 1.2 million people in just twenty shows, there’ll be the opportunity for fans across the country to warm up their vocal chords early, in dedicated SingStar sampling areas, at many of the concert venues.

For those with a PS3 there will be a taster Take That SongPack to download from SingStore, these tracks will be on the disc, but for those that just can’t wait – this SongPack is sure to get you singing.

To find out how you can unleash the SingStar in you and get the latest SingStar news, visit singstargame.com or please contact your local PR Manager:

-Ends-

Thursday, June 4, 2009

E3 - ESA announce that E3 2010 will be June 15-17 at the Los Angeles Convention Center - Press Release

The ESA have announced that next years E3 conference will again be at the Los Angeles Convention center. it will run from June 15-17.
This year saw 41,000 attend, from 78 countries, view products from 216 different exhibitors.

Press Release

2009 E3 Expo Takes Video Game Industry to Next Level
ESA Announces 2010 E3 Expo Dates — June 15-17, 2010

Los Angeles, CA - June 4, 2009 - The Entertainment Software Association (ESA) today closed the 2009 Electronic Entertainment Expo (E3 Expo) and announced that the 2010 E3 Expo will take place from June 15-17, 2010, at the Los Angeles Convention Center. Over the course of the 2009 E3 Expo, more than 41,000 attendees from 78 countries viewed hundreds of new products and developments from 216 exhibitors.

The 2009 E3 Expo was designed to better meet the needs of exhibitors and attendees by focusing on value, while maintaining the excitement and energy that fuels the $22 billion U.S. marketplace for computer and video game entertainment.

"We are pleased that this year's E3 Expo was so successful for our members and exhibitors in terms of sales, business development and profile-building," said Michael D. Gallagher, president and CEO of the ESA, the trade association that represents U.S. computer and video game publishers and owns the E3 Expo. "E3 Expo is truly the world stage and spotlight that the interactive entertainment industry has earned as a leader in entertainment. We are looking forward to building on this great momentum for 2010."

"The E3 Expo has returned as the premiere annual destination for the global games industry," said Graham Hopper, executive vice president and general manager, Disney Interactive Studios. "The excitement the show generates and the ability for us to showcase our portfolio to a worldwide media, retail and consumer audience is an important business driver."
"The ESA has put on a great show for the game industry," said Electronic Arts CEO John Riccitiello. "E3 2009 reflected the vitality, innovation and global presence of a rapidly growing industry. I'm already looking forward to next year's event."
"Xbox 360 was pleased to be a part of a rejuvenated E3 this year and to see the interactive entertainment industry really shine and reach new audiences," said Don Mattrick, senior vice president, Microsoft's Interactive Entertainment Business. "We look forward to being at E3 next year and continuing to redefine the future of home entertainment."
"This year's E3 exceeded expectations and SouthPeak Games was proud to be a part of it," commented Richard Iggo, vice president for marketing at SouthPeak Interactive Corporation. "For us, E3 is about building our brand, showcasing titles, and making the business connections necessary to deliver high-quality entertainment and we were able to accomplish all of that. This is once again the industry's launchpad for computer and video game news."
About E3 ExpoTM

E3 Expo is the world's premiere trade show for computer and video games and related products. The show is owned by the Entertainment Software Association (ESA), the U.S. association dedicated to serving the business and public affairs needs of the companies, publishing interactive games for video game consoles, handheld devices, personal computers, and the Internet. For more information, please visit www.e3expo.com orwww.theesa.com.
About the ESA

The Entertainment Software Association is the U.S. association dedicated to serving the business and public affairs needs of companies publishing interactive games for video game consoles, handheld devices, personal computers, and the Internet. The ESA offers services to interactive entertainment software publishers including a global anti-piracy program, owning the Electronic Entertainment Expo (E3), business and consumer research, federal and state government relations, First Amendment and intellectual property protection efforts. For more information, please visit www.theESA.com.

About IDG World Expo
leading technology media, research and event company.

Sony - Pain Museum Screenshots and Fact Sheet

Sony has released screenshots for Pain Museum a fact Sheet.




FACT SHEET

Publisher: Sony Computer Entertainment America
Developer: Idol Minds, Inc.
Platform: PLAYSTATION®3 (PS3™) system via PLAYSTATION®Network
Genre: Action / Comedy
Players: 1-4 players
Rating: “T” for “Teen”

OVERVIEW

Keep quiet? Don’t touch? Just appreciate the artwork? They don’t know you very well, do they? When the Museum add-on for PAIN, one of the PLAYSTATION®Network’s most downloaded games, arrives exclusively for PS3™ this summer, history will never be the same. Well, at least natural history won’t. PAIN: Museum gives players a chance to bring some excitement to the quiet and mundane world of the museum. Apparently, Somebody’s managed to get a new launcher into the museum, and it’s up to the player to make the most of this awesome opportunity to bring the PAIN!

The core, unique mechanic of PAIN allows the player to load a character into an extreme launching device, such as a human-sized, ultra-powerful slingshot, and fire the character into an active, physics-controlled environment, filled with precarious, humorous and sometime suggestive situations. The player receives points by stringing together painful collisions and inducing chaos in the environment. The player must achieve a wide variety of goals and / or reach various scoring milestones in each of the different single player and multiplayer modes of play. As challenging as it is funny, PAIN includes online leaderboards so players can compete against the masses.

IN THE MUSEUM

What would you do if that old military artillery on display were still live? Might you chuck those bombs at that huge dinosaur skeleton just to see what happens? Maybe drop a few on that janitor with the buffer who looks like he could use an attitude adjustment? Think you could use one to crack a sarcophagus open?

With four different launcher locations to choose from at any time, the Museum is a huge environment, but players should fear not – there is plenty of action to keep them in motion, from escalators to lunar rovers to floor buffers to that giant propeller display mounted into the floor. If players run out of Ooch (PAIN’s momentum mechanic) and begin losing inertia, there will be plenty of opportunity to get it back and keep the fun going. PAIN: Museum is a big new environment with the potential for big scores.

KEY FEATURES

Multiple playable characters, including celebrities, each with distinct personalities and attributes, as well as character specific in-flight poses and voice-over.
Various modes to play – Multiplayer modes include HORSE, Fun with Explosives, Bowling, and a variety of others. With single player modes like the classic free play layouts, Spank the Monkey, and Fun With Explosives - all supported by online leaderboards - PAIN provides both the challenges and the replayability gamers want.
Completely Interactive Gameplay Environment – regardless of what the player does within the PAIN thematic, the overall environment remains completely dynamic and fully destructible, allowing the player to find new and limitless ways to create chaos, comedy or simply wait to see what happens next.
Each time a player launches into the PAINful environment, the physics and animation data is stored in the PS3’s memory, allowing the player to view a replay instantly. With control over various camera angles and the replay speed – slow motion and fast forward – users can view each bruising launch for maximum comedy, even editing, saving, and uploading their best replays directly to Youtube.
A unique physics model created on Havok powered events allows for amazing ragdoll animations while ensuring that duplicating incidents is almost impossible. This keeps gameplay fresh no matter how many times a player is launched into the same environment.
Players are introduced to PAIN through a PAINless and interactive tutorial that teaches the player helpful skills to maximize the scores, chaos and fun in PAIN.
Available exclusively via PlayStation Network, PAIN has a robust online community feature set that includes a PAIN blog (www.PAINPS3.com) for ongoing dialogue with the development team, leaderboards and more.
With PAIN’s modular backbone, the game is made to expand. More characters, more themes, more gameplay modes and most importantly more PAINful fun!

Nintendo - Bit Trip Core Screenshots and Video

Nintendo have released Screens and a Video for WiiWare game Bit Trip Core.



Wednesday, June 3, 2009

Sqaure Enix - Final Fantasy XIV

Square Enix have released information regarding Final Fantasy XIV. it's set for a Simultaneous release on PC and PS3 in German, French, English and Japanese.

Press Release

LOS ANGELES (June 2, 2009) — Square Enix Co., Ltd. (Square Enix), announced that FINAL FANTASY XIV, an all new massively-multiplayer role-playing game (MMORPG), is planned for simultaneous global release with language support in Japanese, English, French and German.

Adventure begins anew in the vast realm of Eorzea!

More information on FINAL FANTASY XIV can be found at http://www.finalfantasyxiv.com/.

About FINAL FANTASY XIV

Platforms:
PLAYSTATION®3 & Windows®


*Details on required PC specifications to be announced at a later date

Languages:
Japanese, English, German, French (simultaneous release)

Genre:
MMORPG

Release:
2010

MSRP:
TBD

ESRB:
RP (Rating Pending)

Copyright:
© SQUARE ENIX CO., LTD. All Rights Reserved.


Development Staff

Producer:
Hiromichi Tanaka (FINAL FANTASY I, II, III, XI)

Director:
Nobuaki Komoto (FINAL FANTASY IX, XI)

Art Director:
Akihiko Yoshida (Vagrant Story®, FINAL FANTASY XII)

Music:
Nobuo Uematsu of SMILE PLEASE (FINAL FANTASY series)



About Square Enix Co., Ltd. and Square Enix, Inc.

Square Enix Co., Ltd. (Square Enix), a wholly-owned subsidiary of Square Enix Holdings Co., Ltd., with headquarters in Tokyo, Japan, develops, publishes and distributes entertainment content including interactive entertainment software and publications in Asia, North America and Europe. Square Enix brings two of Japan's best-selling franchises — FINAL FANTASY, which has sold over 85 million units worldwide, and DRAGON QUEST®, which has sold over 47 million units worldwide — under one roof. Square Enix is one of the most influential providers of digital entertainment content in the world and continues to push the boundaries of creativity and innovation.

Square Enix, Inc. is a wholly-owned subsidiary of Square Enix Holdings Co., Ltd. with offices in Los Angeles, California. It handles operations in North America, including development, localization, marketing and publishing of Square Enix titles. More information on Square Enix can be found on the Internet at http://www.square-enix.com.


Sony - PixleJunk Monsters Delux Screenshots and Facts

Sony have released screenshots and facts for the PSP game Pixlejunk Monsters Deluxe.




Fact Sheet

Publisher: Sony Computer Entertainment America Inc.

Developer: Q-Games Ltd.

Platform: PSP® (PlayStation®Portable) and PlayStation®Network

Genre: Action Strategy

Rating: RP for Rating Pending

Target Release: Fall 2009

OVERVIEW

Creators of the award-winning PixelJunk series for PLAYSTATION®3 (PS3™) system and PlayStation®Network (PSN) brings one of the industry’s most popular and addictive tower defense games to the PSP system with the newest addition to the PixelJunk series, PixelJunk™ Monsters Deluxe. Inspired by the popular and addictive “tower defense” genre, PixelJunk™ Monsters Deluxe brings not only all the content from the original PS3 PSN version to the world of the handheld, but as an added bonus, PixelJunk™ Monsters Deluxe will also feature PixelJunk™ Monsters Encore as well.

In PixelJunk™ Monsters Deluxe, the player controls a defender-of-the-forest character in a lush 2D environment. The player’s goal is to strategically defend the pathway to his homebase from an onslaught of various threatening monsters. In between waves of monster attacks, the player scrambles to reinforce his defenses by collecting gold coins and jewels from fallen enemies to finance new towers and research deadlier weapons.

The game features a new island with more than 10 stages, new enemies, music tracks and special bonus features. With two new unique towers available, players can enjoy all the original Monster stages with fresh new gameplay.

KEY FEATURES

Visual Appeal on the PSP system – PixelJunk™ Monsters Deluxe features a unique hand-drawn art style -- the same great visual quality as seen on the PS3 system.

Content Galore – Includes the original PuxelJunk™ Monsters and PixelJunk™ Monsters Encore is included in the package as an add-on bonus for PixelJunk fans!

New Towers and Enemies – The PSP version includes two new towers, a brand new enemy and special boss. Mixing these new elements, original stages can be played again with a fresh feel.

Medal Challenge – With the Medal Challenge feature, players get rewarded with medals as they play. Medals won through playing can be used to unlock bonus content such as videos, artwork and more.

Co-Op Play – Co-op play available with two PSP systems locally and online via Adhoc & Infrastructure modes**.

New Music – Features brand new tracks composed by Kyoto, Japan’s Otograph. Combined with the original score, the PSP version includes more than 20 tracks.

Sony - Invizimals Screenshots and Facts

Sony Have Released screenshots and fact sheet for Invizimals, a game shown in trailers at the Sony Press Conference but never talked about.




Fact Sheet

Platform: PSP® (PlayStation®Portable)

Genre: Family

Rating: “RP” for “Rating Pending”

Players: Single-player and two-player online

OVERVIEW

Invizimals allows players to interact with their environment, using the PSP™ Camera to look for invisible creatures that lurk around every corner. Using the PSP on-screen sensor, players can track down the mysterious Invizimals and lay down magical traps to capture as many of them as possible.

Use the Invizimals to face off in exciting battles using magic and special moves to defeat opponents. Players will teach their Invizimals to learn new attacks and evolve into bigger, stronger, creatures. Indulge in a single player game of magical discovery or enjoy multiplayer action online. Players can also trade Invizimals online with friends and build up a unique collection of amazing creatures.

KEY FEATURES

  • Use the PSP™ Camera to hunt down invisible animals and capture them

  • Pit the Invizimals against each other or enjoy multiplayer fights with friends

  • Learn new attacks, power up, and evolve your Invizimals

  • Trade Invizimals and magical items with friends ad hoc or online


Sony - Fat Princess: Fistfull Of Cake Screenshots and Facts

Sony have released screenshots for the PSP version of Fat Princess, Fat Princess: Fistfull Of Cake.




Fact Sheet


Publisher: Sony Computer Entertainment America

Developer: SuperVillain Studios

Platform: PSP®(PlayStation®Portable) system

Genre: Team Arcade Action

Players: 1-8 Players

Rating: “RP” for Rating Pending


OVERVIEW

Sound the trumpets: the highly-anticipated PlayStation®Network title Fat Princess is bringing its comical medieval fun to PSP®(PlayStation®Portable), and with a host of added features. Franticly-paced and strategic, Fat Princess: Fistful of Cake pits two hordes of players against each other in comic medieval battle royale on PSP. The player’s goal is to rescue a beloved princess from the enemy castle. There is a catch, though; the adversary has been feeding her magical cake to make her heavier to carry. Therefore, it will take much of the army working together to carry her across the battlefield.

Team balance and strategy is crucial in Fat Princess: Fistful of Cake, as players can switch between five different character classes literally at the drop of a hat. The name of the game is cooperation, whether it is flinging another player over the enemy’s walls with a teeterboard, healing him while he charges into battle, or adding muscle to carry the hearty princess to safety.

The comical, quirky and loveable cast of characters in Fat Princess: Fistful of Cake has been developed specifically for optimization on PSP. Now players can have their cake, and take it on the go, too.

KEY FEATURES

Six New Levels for PSP Plus All of the OriginalsFat Princess: Fistful of Cake adds six new battlefields to the franchise, including environments like Forest, Canyon and Volcano.

Online Multiplayer – Go head-to-head with up to 8 players (4 vs. 4) via Ad Hoc (nearby) or Infrastructure (Internet connection) Mode.

Extended Single Player Campaign – Play through the extended Story Mode chapters on the go to learn the dramatic tale of the beloved fat princesses.

New Multiplayer Game Modes – New for Fat Princess: Fistful of Cake, select from four additional game multiplayer game modes, including Grim Ripper, Dilapidated, Demolition and Jailbreak.

Five Character Classes – Change your character class at any time merely by swapping hats: Worker, Warrior, Ranger, Mage and Priest.

Resources & Upgrades – Work together to collect resources to upgrade your weapons and castle defenses.

Customizable Avatars – Create your own personal avatar before you charge into battle. Unlock new customization options during gameplay.


Sony - Gravity Crash Screenshots and Information

Sony Have released Screenshots and Artwork for Gravity Crash, a PSN game, as well as facts about it.




Fact Sheet

Publisher: Sony Computer Entertainment America Inc.

Developer: Just Add Water

Platform: PLAYSTATION®3 system via PLAYSTATION®Network

Genre: Arcade

Players: 1 - 4

Rating: “RP” for Rating Pending

OVERVIEW

Exclusive to the PLAYSTATION®3 system and available for download only on PLAYSTATION®Network, Gravity Crash combines vintage arcade shooter gameplay with striking HD vector graphics running in 1080p at 60 frames per second. In Gravity Crash, developed by Just Add Water, the player pilots a small craft. Mastering the flight mechanics to combat the perpetual gravitational pull is the key to success. Armed with an arsenal of main and special weapons, a rechargeable shield and a carefully watched fuel gauge, players battle gravity and inertia through 37 planets that each feature environmental dangers, enemies and other obstacles. Along the way, players will encounter volcanic eruptions, winding caverns and bodies of water in their pursuit to complete their mission.

Additionally, Gravity Crash is the first Arcade Shooter on PSN to offer a Level Editor. Players can design their own planet fraught with danger, from narrow, twisting tunnels to deadly enemies. Then, they can publish and share it for others on the PlayStation Network to download and enjoy. New content publishing on PSN guarantees fresh and exciting new levels every time a player turns on Gravity Crash.

With “old school” arcade gameplay and glossed and colorful HD vector visuals, Gravity Crash offers a sense of 1980s arcade nostalgia while delivering the latest in visuals exclusively on PS3.

KEY FEATURES

Classic Arcade Gameplay on PS3 – With fast, fun and precise arcade controls, Gravity Crash brings back twitch-based gameplay where a steady hand is just as important for success as precision aim with the weapon.

Level Editor – The first arcade shooter title to feature a Level Editor on PlayStation Network, players can create their own planets to play and then upload for others to enjoy.

User-Generated Content – The user generated content shared in Gravity Crash will keep this arcade world fresh and alive so that every mission is new and fun experience.


KEY FEATURES

Single Player and Multiplayer Modes – Players can explore the 37 planets on their own, or they can bring along some friends with fun multiplayer modes, including local split-screen.

HD vector graphics – Players will enjoy the advanced special effects in Gravity Crash, including heat haze, refraction, light blurs and more.

Thirty Planets to Explore – Each planet presents a different objective and obstacles to keep the arcade action fresh and to keep the player on their toes.

Trophy Support Gravity Crash supports a host of fun and challenging trophies to collect along the way.


Sony - Eye Pet Screens and Features

Sony Have released loads of screenshots for Eye Pet on the Playstation 3.



Fact Sheet

Platform: PLAYSTATION®3 system

Genre: Family

Rating: “RP” for “Rating Pending”

Peripheral: PlayStation® Eye

OVERVIEW

Experience the first virtual pet who doesn’t just live on screen, he lives in the living-room. Using the PlayStation® Eye camera, EyePet will interact with users and the environment to deliver entertainment and fun for the whole family. With EyePet players will learn to care for their new pet, including teaching, feeding, and playing with them. Additionally, players can compete in daily challenges to make their EyePet more intelligent and agile, and to earn special rewards.

KEY FEATURES

  • EyePet Reacts to Every Move and Command – Place an object in front of the camera and EyePet will interact with it. Tickle EyePet by waving your fingers in front of the camera and he will laugh. Poke him, and he will jump. Roll a ball and EyePet will chase after it.

  • Customize Your EyePet – With over 250 unique collectibles you can customize your pet’s look by styling his fur, changing his clothes, and giving him new toys.

  • Graphics and Animation That Only the PS3 Can Deliver – EyePet features Pixar-like fur technology and facial expressions. Watch EyePet change as he evolves over time.

  • Create and Share With Friends – Draw new toys and watch EyePet interact with them as they spring to life on-screen.

UK E3 PSN Update 03/06/09

The UK PSN has got a ton of trailer for games, some of which have not been shown at Sony's E3 press conference.

  • Buzz Quiz World

  • Eyepet Trailer

  • Fat Princess Traiker

  • Gravity Crash Trailer

  • Heavy Rain Trailer

  • Hustle Kings

  • Numblast

  • PixleJunk Shooter

  • Ratcht & Clank: a Crack In Time

  • Replay

  • Vidzone

  • Army Of Two The 40th Day

  • Battlefield 1943 Wake Island trailer

  • Battlefield Bad Compnay 2 Squad Story

  • Brutal Legen story trailer

  • Dantes inferno Announcement trailer

  • Dragon Age Wardens Vengence Trailer

  • Front Mission Evovled

  • Nier

  • Batman Arkham Asylum: Play as Joker Trailer

  • SOCOM Fireteam Bravo 3

  • PixleJunk Monsters Deluxe

  • Motorstorm Artic Edge

  • Little Big Planet PSP

  • Gran Toursimo PSP


Tuesday, June 2, 2009

Sega - Vancouver 2010 Screens

Sega have released screens for thier upcoming Vancouver 2010 game (for the Winter Olympics)

PSPgo - More Official Screenshots and Detailed Spcifications



Tokyo, June 3, 2009 - Sony Computer Entertainment Inc. (SCEI) today unveiled PSP® (PlayStation®Portable) go (PSP-N1000), a new evolution of PSP handheld   entertainment system, specifically designed to suit the digital lifestyle of consumers who enjoy downloadable content on the go. PSPgo will become available in stores on October 1, 2009, in North America, Europe/ PAL territories and Asian countries and regions at a recommended retail price (RRP) of US$249 and €249, and on November 1, 2009, in Japan at a RRP of 26,800 yen (including tax). With both the existing PSP-3000 and new PSPgo, the company will further enhance the ultimate gaming and entertainment experiences on the go while providing consumers with the opportunity to choose the PSP system that’s right for them.

PSPgo is ideal for today’s on-the move consumers who prefer not to carry around disc-based content and are looking for on-demand entertainment. With the steady expansion of broadband network infrastructure, the number of users who download and enjoy digital entertainment content has been increasing remarkably. To address this growing trend, PSPgo replaces the UMD drive*1 with 16GB of flash memory to store a variety of digital entertainment content, offering users unlimited possibilities of portable digital entertainment delivered through PlayStation®Network. PSPgo, smaller and lighter than ever with a sophisticated design featuring an easy sliding display panel, is truly pocket-sized and can be

taken everywhere. PSPgo will be available in Piano Black and Pearl White*2, two of the most popular colors since the launch of the PSP system in 2004. Along with PSP-3000, PSPgo will further enhance the unmatched portable gaming and entertainment experience by offering users more opportunity to enjoy their favorite entertainment content such as games, videos, music and photos anytime, anywhere.

In order to meet the needs of the growing number of PlayStation®Network users looking for digital entertainment content, SCE along with third party developers and publishers will continue to enhance the content line-up within PlayStation®Store for the launch of PSPgo, scheduled this fall. More and more new and attractive titles will become available for download from PlayStation®Store as well as on UMD. This broad content offering across all genres includes new games, free-demos, PS one® classics for PSP, add-on items for game titles, and trailers.

In addition to accessing PlayStation Store directly from PSP using the built-in wireless LAN (Wi-Fi) feature or through the PLAYSTATION®3 (PS3®) computer entertainment system, users will also be able to access and download a variety of entertainment content via their PCs using Media Go*3, a new software application. Media Go will enable users to access and download entertainment content on PlayStation Store via their PCs as well to easily manage PSP content on PCs, including games, videos, photos, and music. This easy to use software application will be available on a CD-ROM bundled with PSPgo.

Also this fall, a new music application specific to PSP that uses the “SensMe™ channels”*4 music recommendation feature, developed by Sony, also becomes available for download on PSP. With this music application, users will be able to enjoy their favorite music stored on their PSP through a rich user interface, designed exclusively for PSP. “SensMe channels” is a mood based music recommendation system that categorizes music content into channels such as “Relax,” “Dance” and “Upbeat,” and recommends music playlists for users.

Other features are:

Ø Easy Sliding Display Panel and Original Applications

PSPgo offers a variety of exciting entertainment options by taking advantage of the sliding panel. When the panel is open, users will be able to enjoy various entertainment content with the familiar button control as PSP-3000, when closed, original applications for PSPgo, such as a clock and calendar is displayed on the screen. Users can also enjoy video and music when the panel is closed.

Ø Game sleep function

PSPgo has unique features such as game sleep function which enables users to operate XMB™ (XrossMediaBar) while pausing gameplay temporarily.

Ø Bluetooth® function

Bluetooth function will also allow users to connect Bluetooth standard peripherals such as head-phones and head-set *5 as well as PS3 wireless controller (DUALSHOCK®3 and SIXAXIS®) *6 to be used when watching video content on TVs via PSP at home*7.

Ø Peripheral line-up

One of the products within PSPgo’s peripheral line-up is a new Cradle (PSP-N340) *7 that will become available in stores worldwide concurrently with the release of PSPgo. This new Cradle enables users to charge the PSPgo battery and also enjoy watching video and listening to music. Also included in the peripheral line-up are video-out port cables that enable users to enjoy games and videos on their TVs at home.

With the introduction of PSPgo, SCEI will continue to vigorously expand PlayStation Network’s digital content and services and build a stronger software line-up along with various marketing measures that match each region, while creating the world of computer entertainment only available on the PlayStation platforms.

*1 Content on UMD cannot be played back on PSPgo.

*2 Color variations may differ by countries and regions.

*3 Media Go also supports PSP-1000/2000/3000. For those PSP users, the software is available for download from PlayStation Store official site (http://store.playstation.com)., “Media Manager for PSP” will not support access to PlayStation Store, and it is required to use “Media Go” for accessing PlayStation Store.

*4 SensMe channels also supports PSP-1000/2000/3000. Details will be announced at a later timing.

*5 Head-phone and head-set supporting A2DP, HSP, AVRCP profile can be used. Some head-phones and head-sets may not be supported.

*6 PS3 wireless controller can be used. To register PS3 wireless controller on PSPgo, PS3 is needed. Some buttons and rumble feature will not be supported.

*7 Video-out cables and Cradle are sold separately in stores. Details will be announced at a later timing. Video-out cable and cradle for PSP-2000/3000 cannot be used on PSPgo.

Product Outline

PSP® (PlayStation®Portable) go (PSP-N1000)

Product Name

PSP® (PlayStation®Portable) go

External dimensions

Approx. 128 x 16.5 x 69 mm (width x height x depth) (excludes largest projection)

Weight

Approx. 158g / 5.6 oz (including internal battery)

CPU

PSP® CPUSystem clock frequency 1-333 MHz, Main memory 64MB

Display

3.8 inches (16:9) full-transparent type, TFT drive,

480 x 272 pixel, Approx. 16,770,000 colors displayed

Sound

Built-in stereo speakers

Built-in microphone

Main input/output

Wireless LAN (IEEE 802.11b) (Wi-Fi)

Bluetooth®2.0 (EDR)

High Speed USB (USB2.0)

Memory Stick Micro™(M2™)

Analog Video Out

Microphone

Main connectors

Multi use connector

(DC IN / OUT, USB, Video Output / Input, Sound Input / Output)

Headset / Microphone connector

Memory Stick Micro™(M2™) slot

Key / Switches

Directional buttons (up/down/right/left), analog stick,

Action buttons (triangle, circle, cross, square), L/R buttons

START button, SELECT button, PS button

POWER/HOLD switch, WLAN switch

display button, sound button, volume (+/-) buttons

Power sources

Lithium-Ion rechargeable internal battery pack

AC adaptor

USB power supply

Internal memory

16GB (Flash Memory)

Supported profile

PSP® Game

Access Control

Region code, parental control

Wireless communications

Wireless LAN (IEEE 802.11b) (Wi-Fi)

(Infrastructure mode / Ad hoc mode (connect up to 16 consoles))

Bluetooth®2.0 (EDR)

Supplied accessories

AC adaptor

USB cable

CD-ROMMedia Go

Supported coded (in Memory Srick Micro (M2) / Internal memory)

Video

l Memory Stick Video Format

à MPEG-4 Simple Profile (AAC)

à H.264/MPEG-4 AVC Main Profile (AAC)

l MPEG-4

à MPEG-4 Simple Profile (AAC)

à H.264/MPEG-4 AVC Main Profile (CABAC) (AAC)
Baseline Profile (AAC)

l AVI

à Motion JPEG (Linear PCM)

à Motion JPEG (μ-Law)

Music

l Memory Stick Audio Format

à ATRAC3™*8

à ATRAC3plus™*8

à MP3

l MP3 (MPEG-1/2 Audio Layer3)

l MP4 (MPEG-4 AAC)

l WAVE (Linear PCM)

l WMA (Windows Media® Audio 9 Standard only)*9

Photo

l JPEG (DCF2.0/Exif2.21 compliant)

l TIFF

l BMP

l GIF

l PNG

*8 Content protected by Open MG can be played back only when it is stored in M2.

*9 WMA Playback feature needs to be enabled.

Sony - Singstar Motown Announced.

To celebrate Motowns 50th anniversary, Sony have announced that Singstar Motown is coming to the PS2 and PS3. no word on the games release though.



Press Release

E3, Los Angeles, 2nd June 2009: Sony Computer Entertainment Europe (SCEE) is set to give SingStar® an injection of soul this year with the announcement of SingStar® Motown for PLAYSTATION®3 (PS3™) and PlayStation®2 for PAL territories. Celebrating 50 years of Motown, SingStar Motown will have music lovers grooving and bopping as they sing their way through a great collection of classic tracks from legendary Motown artists.

These classic sounds defined an era and gave us some of the most memorable songs ever. In fact, Motown classic artists have had over 190 number one hits worldwide - and now you get to sing some of these timeless hits yourself. Get the girls together to re-enact the ultimate diva performance of The Supremes with “Stop! In The Name Of Love.” Guys, make the ladies swoon as you croon along to the smooth sounds of Marvin Gaye and Stevie Wonder. And now you can really get your groove on with Wireless SingStar® Microphones for an authentic performance reminiscent of the ‘60s.

Following the hugely successful SingStar® ABBA and SingStar® Queen, the classic artists from SingStar Motown are the latest global music icons to join the SingStar ranks. The track list is packed full of timeless tunes that will have everyone on their feet and singing along later this year.

To find out how you can unleash the SingStar in you and get the latest SingStar news, visitsingstargame.com or please contact your local PR Manager:

-Ends-

RockStar - Agent announced Exclusivly on the PS3

During Sony's E3 press conference, they announced that RockStar was releasing Agent exclusively on The Playstation 3. in Agent the player goes on a paranoid journey into the world of counter-intelligence, espionage and political assassinations during the height of the Cold War at the end of the 1970s.

Press Release

NEW YORK --(Business Wire)-- Jun 02, 2009 Rockstar Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), is proud to announceAgent. Developed by the people behind Grand Theft Auto, Rockstar North, Agent will be available exclusively for the PLAYSTATION®3 computer entertainment system.

"We have always enjoyed making action games, and with Agent we are making what we believe will be the ultimate action game," said Sam Houser, Founder of Rockstar Games. "Agent is a game we have wanted to make for a long time. The team in Edinburgh is doing an amazing job combining intense action, atmosphere and story in a great period setting to create something that feels quite unique. We cannot wait for people to experience this game."

Agent takes players on a paranoid journey into the world of counter-intelligence, espionage and political assassinations during the height of the Cold War at the end of the 1970s.

For more information, log onto www.rockstargames.com.

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is a global developer, marketer, distributor and publisher of interactive entertainment software games for the PC, PLAYSTATION®3 and PlayStation®2 computer entertainment systems, PSP® (PlayStation®Portable) system, Xbox 360® video game and entertainment system from Microsoft, Wii™ and Nintendo DS™. The Company publishes and develops products through its wholly owned labels Rockstar Games, 2K Games, 2K Sports and 2K Play; and distributes software, hardware and accessories in North America through its Jack of All Games subsidiary. Take-Two's common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at www.take2games.com.

"PlayStation", "PLAYSTATION" and "PS" Family logo are registered trademarks of Sony Computer Entertainment Inc.

All trademarks and copyrights contained herein are the property of their respective holders.

Cautionary Note Regarding Forward-Looking Statements

The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company's future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles for current generation platforms, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, our reliance on a primary distribution service provider for a significant portion of our products, our ability to raise capital if needed, risks associated with international operations, the matters relating to the investigation by a special committee of our board of directors of the Company's stock option grants and the claims and proceedings relating thereto (including stockholder and derivative litigation, actions by governmental agencies and negative tax or other implications for the Company resulting from any accounting adjustments or other factors) and risks associated with the Company's concluded process to evaluate its strategic alternatives including stockholder litigation arising therefrom. Other important factors and information are contained in the Company's Annual Report on Form 10-K for the fiscal year ended October 31, 2008, in the section entitled "Risk Factors," as updated in the Company's Quarterly Report on Form 10-Q for the fiscal quarter ended January 31, 2009, and the Company's other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.

Nintendo - What they have at E3

Nintedo have released a selection of information regarding thier E3 pressence, what was shwon at thier E3 press Conference, and what games are at the show.

LOS ANGELES, June 2, 2009 – For decades, Nintendo has endeavored to provide the most creative and immersive experiences in the world of video games and to lead the industry in new directions. At its media briefing in advance of the E3 Expo, the video game industry's premier trade show, Nintendo announced products for social entertainment that stretch far beyond the current notion of what a video game can be, all while continuing to provide avid gaming fans with the challenges and thrills they desire.

"Nintendo continues to challenge how both new and longtime players perceive – and play – video games," said Cammie Dunaway, Nintendo of America's executive vice president of Sales & Marketing. "From modern updates of our most iconic franchises to the introduction of inventive devices, we are continuing to add entirely new dimensions to the video game experience."

A summary of Nintendo's major announcements:

Wii™

Wii MotionPlus™: Nintendo's Wii MotionPlus accessory offers motion-controlled precision when combined with specially designed games. When connected to the Wii Remote™ controller, it delivers on Nintendo's promise to provide even more immersive physical reality in its games. The device senses subtle motion and can locate where and how players hold the Wii Remote controller in 3-D space. It pushes active gaming to new levels of immersion and a new standard of control. Wii MotionPlus will complement a host of third-party games launching in the next few weeks.

Wii Sports Resort: Nintendo showcased the versatility of the Wii MotionPlus accessory in demos of some of the activities included in Wii Sports Resort, an immersive, expansive active-play game. Wii Sports Resort includes a dozen fun resort-themed activities that maintain the wide-ranging appeal that attracted millions to the original Wii Sports. Wii Sports Resort is easy to pick up and play, but comes coupled with deeper levels of play that are sure to challenge even the most experienced gamers with precise controls. The Wii MotionPlus accessory will help players come much closer to the physical reality of engaging in the actual sports. The Wii MotionPlus accessory launches June 8 at a suggested retail price of $19.99, and comes bundled with Wii Sports Resort on July 26 at a suggested retail price of $49.99.

Wii FitPlus: Wii Fit™ attracted millions of new players to the world of video games, and now Wii Fit Plus offers a range of new features and enhancements, along with exercises and balance games designed to keep workouts fun. Players will find an additional dimension to the Wii Fit experience as they easily set their own customized daily workout routines or choose 20-, 30- or 40-minute workouts based on how much time they have available. Users will also be able to choose from specialized workout routines that help players strive toward specific objectives, like toning tummies, tightening arms or even reducing stress. Workouts combine the original Wii Fit activities and selections from 15 new balance games and six new strength training and yoga activities. Wii Fit Plus will come packed with the Wii Balance Board™ accessory, and also will be sold separately as software for people who already have a Wii Balance Board at home. Both will be available in fall 2009.

New Super Mario Bros. Wii: Developers at Nintendo have dreamed of creating a simultaneous multiplayer Super Mario Bros. game for decades. The Wii console finally makes that dream come true for everyone this holiday season. Now players can navigate the side-scrolling worlds alone as before or invite up to three others to join them at the same time on the same level at any point in the game for competitive and cooperative multiplayer fun inNew Super Mario Bros. Wii. With the multiplayer mode, the newest installment of the most popular video game franchise is designed to bring yet another type of family entertainment into living rooms and engage groups of friends in fast-paced Super Mario Bros. Fun.

Super Mario Galaxy2: This upcoming adventure for the Wii console marks the first time a second 3-D Mario game has arrived in the same console generation. In the game, Mario rides his trusty dinosaur companion, Yoshi™, to new stars and the fantastic worlds found there. This 3-D platforming adventure provides longtime video game fans with a fresh round of out-of-this-world challenges in the style introduced in the critically acclaimed original. The game is planned for 2010.

Metroid: Other M: Nintendo showcased a trailer for a new installment in its acclaimed Metroid franchise for the Wii console. Metroid: Other M marks an unprecedented collaboration with world-renowned developers Team Ninja, and provides fans with high-energy, action-packed game play as it delves deeper into the back story of famed deep-space bounty hunter Samus Aran. This game is scheduled for release in 2010.

Wii Vitality Sensor: Nintendo's newest groundbreaking product, the Wii Vitality Sensor, expands the appeal of video games. It will initially sense the user's pulse and a number of other signals being transmitted by their bodies, and will then provide information to the users about the body's inner world.

Nintendo DS™ and Nintendo DSi™

Mario vs. Donkey Kong: Minis March Again!: This game marks the third installment of this franchise and, more importantly, the first Nintendo DSiWare™ game to let players design levels from the ground up. Mario will need to dodge obstacles to confront his longtime nemesis Donkey Kong™, but this time the players will have full control over where to set traps, enemies and a host of power-ups in the construction zone. Mario vs. Donkey Kong: Minis March Again! will be available in the Nintendo DSi Shop beginning Monday, June 8, for 800 Nintendo DSi Points™.

• I
ntegrating Photos with Facebook: For its Nintendo DSi™ system, Nintendo announced the ability for users to upload pictures taken with the system's built-in camera and interactive lenses directly to Facebook. Using Facebook Connect, the integration will be available this summer with a Nintendo DSi system update, making it even easier for people to personalize and share their photos with friends and family on Facebook.

Mario & Luigi: Bowser's Inside Story: Nintendo revealed Mario & Luigi: Bowser's Inside Story, a new chapter to the popular role-playing franchise that places players into the belly of the beast – literally. Players will get to enjoy trademark hilarious dialogue in the fall of 2009 as they juggle two concurrent storylines. Mario & Luigi: Bowser's Inside Story is playable on the Nintendo DS and Nintendo DSi systems.

Golden SunDS: After going dark six years ago, 2010 will see a new dawn. Golden Sun DSupdates the popular portable Golden Sun role-playing series with an impressive graphical style. This installment follows the story of the previous heroes' descendants and immerses players into the magic of its adventure by pushing the boundaries of intuitive touch-screen controls. Golden Sun DS is playable on the Nintendo DS and Nintendo DSi systems.

WarioWare D.I.Y.: This game, which puts the concept of user-generated content on center stage, allows players to design their own micro-games from scratch. Every element, such as the characters, the environment, the actions and even the purpose of the micro-game itself, is controlled entirely by the player. Players will then be able to share their completed micro-games with other WarioWare D.I.Y. owners. The latest game in the WarioWare™ series is playable on the Nintendo DS and Nintendo DSi systems.

Nintendo-published games available to play on the show floor:

Wii:
New Super Mario Bros. Wii
Wii FitPlus
Wii Sports Resort
Sin and Punishment2
Endless Ocean2
Line Attack Heroes
Span Smasher

WiiWare:
PictureBook Games: Pop-Up Pursuit
You, Me & the Cubes
Final Fantasy IV: The After Years
BIT.TRIP.CORE
Icarian: Kindred Spirits
Sword & Soldiers
Military Madness: Nectaris
Cave Story

Nintendo DS:
The Legendary Starfy
The Legend of Zelda: Spirit Tracks
Fossil Fighters
Professor Layton and the Diabolical Box
Mario & Luigi: Bowser's Inside Story
PokémonMystery Dungeon: Explorers of Sky
Style Savvy
Glory of Heracles
Golden SunDS
Picross 3D

Nintendo DSiWare:
Mario vs. Donkey Kong: Minis March Again!
Flipnote Studio
Animal CrossingClock
Animal CrossingCalculator
Photo Clock
MarioClock
MarioCalculator
Six in One Translator (working title)
Crash-Course Domo
White-Water Domo
Hard-Hat Domo
Rock-n-Roll Domo
Pro-Putt Domo

Remember that both Wii and Nintendo DSi feature parental controls that let adults manage the content their children can access. For more information about this and other features, visit
Wii.com orNintendoDSi.com.

About Nintendo: The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii™, Nintendo DS™ and Nintendo DSi™ systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 2.9 billion video games and more than 496 million hardware units globally, including the current-generation Wii, Nintendo DS and Nintendo DSi, as well as the Game Boy™, Game Boy Advance, Super NES™, Nintendo 64™ and Nintendo GameCube™. It has also created industry icons that have become well-known, household names such as Mario™, Donkey Kong™, Metroid™, Zelda™ and Pokémon™. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo's operations in the Western Hemisphere. For more information about Nintendo, visit the company's Web site at www.nintendo.com.